ok having playtested this stompy with eldritch evolution, i can say...sucks. one out of 8 or so it works really great. 3 or 4 games they work allright but dont impact the board nearly as much as collected company.
This would be a great addition if your playing stompy with maybe 4 silver bullet creatures depending on the matchup. Going to get a thrun is always fun and allows you to run him main.
Glad someone else realized it - that EE sucks tried various creatures but nope. Too narrow. CoCo is the king and I suggest Stompy players get a playset when it rotates out CoCo -> Eternal Witness -> pickup the resolved Coco is real good stuff too to try out!
Back to Nature is as powerful as it is narrow. Spending SB slots on cards that are relevant in just one (quite unpopular) matchup seems like a bad idea.
I don't disagree with this statement as long as your meta isn't Bogle heavy. The point is that Bogles isn't an unwinnable match-up, you're just not willing to commit the sideboard cards necessary to beat it.
kessig prowler is great and not a bad top deck... and it's a horror... defeats the new thing in the ice/board wipe decks floating around
Can somebody explain the appeal of Kessig Prowler. Sure it flips, but it dies to removal well before you're gonna flip it. Yea, I could vines it. But I feel like I want to save Vines to put on a bigger threat. That being said, I've seen a few lists with Prowler on there. So I'm wondering....why? Why this over say Gladecover Scout? Or even Bassara Tower Archer I just feel in Modern I need dudes that are evasive, resilient, or just straight up cannot be killed.
kessig prowler is great and not a bad top deck... and it's a horror... defeats the new thing in the ice/board wipe decks floating around
Can somebody explain the appeal of Kessig Prowler. Sure it flips, but it dies to removal well before you're gonna flip it. Yea, I could vines it. But I feel like I want to save Vines to put on a bigger threat. That being said, I've seen a few lists with Prowler on there. So I'm wondering....why? Why this over say Gladecover Scout? Or even Bassara Tower Archer I just feel in Modern I need dudes that are evasive, resilient, or just straight up cannot be killed.
Just another 2 power one drop to streamline the curve. He's less than ideal but for the time being is necessary until we get something better.
Hitting your 1-drop every game is imperative for this deck to overwhelm combo and control decks before they can get rolling. With only eight 1-drops (Experiment One and Dryad Militant), it is much more likely that you'll have to mulligan simply because you didn't draw a first turn creature. I'm currently running two Kessig Prowlers, which brings my total to ten 1-drop creatures. This seems to be the critical mass necessary for consistency. You will rarely (if ever) flip the Prowler, but in the fringe cases where it does happen it can be a game changer. (Typically, I've found that my opponents overestimate my ability to flip the Prowler and view it as a bigger threat than it really is.)
Kessig Prowler is better than Gladecover Scout because it hits twice as hard. One more damage may not seem like a lot, but it adds up quickly. Additionally, the Prowler can evolve Experiment One in a pinch. Bassara Tower Archer isn't nearly aggressive enough for this deck. It costs an extra mana, so it is competing with Kalonian Tusker/Strangleroot Geist/Avatar of the Resolute and our deck is primarily focused on offense, so the reach ability generally isn't relevant. Before the Prowler came out, I was running one Scarrgan Pit Skulk as it gave me an extra 1-drop if the rest of my hand was strong, but also could serve as a 2/2 for 1CMC with the possibility of evading a wall of blockers late game with a timely Aspect of Hydra.
All that said, there are many here who don't feel Kessig Prowler is up to snuff, which is why you don't see it in every decklist. I run a low-budget build (no Dungrove Elder, no Scavenging Ooze), so I built my deck to play to my strengths. Without these cards, I have to end the game quickly, so my deck has to get out of the gate even faster than other Stompy decks with a bit more staying power.
How are Gladecover Scout and Bassara Tower Archer evasive? They are really bad in this deck. I would not consider playing them over strictly better creatures. Kessig's flip effect is next to useless, this deck just desperately needs another one drop with 2 power.
Both have hexproof. That is one type of evasion in MtG. I am saying they are good in the deck, but they both are considered to have evasion, as Cheapdude said.
That is not evasion. That is hexproof. Evasion is a means to avoid defending creatures to deal combat damage to your opponent. Please guys, if you want to avoid the condescending me, you gotta step your game up.
Come on man, it is still considered a form of evasion. Also, I was not condescending you. It is important to not try to decipher "tone" when reading text.
Oh no. I'm trying to be nice. I am the one usually condescending on these forums because the quality of analysis and insight is quite poor here. I am telling you guys to step it up so I don't get condescending myself. and TY MarcWizard for that link to clarify what Evasion is if I didn't explain it well enough.
Kessig Prowler is not a great card, but it's an ok card that fills a particular niche of being a 2-power 1-drop with no down-side, even has a rarely occurring upside.
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to understand why you dont want hexproof, look at the deck that does: Bogles. Bogles has a voltron strategy, going all in on one creature to rule them all.
Stompy plays out like any weenie deck, so you want to be above the curve, not dodging removal. If you play gladecover scout it'll most often be a 1/1 weenie that nobody even cares about. Yes, I can't bolt it. No, I don't really care. End step Terminate your Baloth, are you done?
I don't think Kessig Prowler is even where you want to go. Do you want 12 1-drops? This deck needs to curve out real bad, otherwise you play like a worse Elves deck without the lords, mana production or synergy. You've already got control hate in the militant and an iGrow experiment One, there isn't anything more efficient and if it existed it would replace one of these 2, not become 1-drops #9-12.
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Kessig Prowler is not a great card, but it's an ok card that fills a particular niche of being a 2-power 1-drop with no down-side, even has a rarely occurring upside.
Whilst I'll admit I'm not a regular stompy player, a 2 power creature with some upside was why I put prowler in my build. I don't think you want the full 4 necessarily, but you really want to play a 1 drop on turn 1 and have it bashing for 2 on turn 2. Prowler does that, and then has options later on, unlike something like Dryad Militant (which I'm still playing 4 of).
I'm not saying don't play it. I'm just saying it is a distant 3rd best, and 4th+ best are even more distant. I'm tinkering with 1-2 copies as extra 1-drops, but still think I may prefer to simply play a T1 Treetop Village, at least against most fair decks.
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Whilst I'll admit I'm not a regular stompy player, a 2 power creature with some upside was why I put prowler in my build. I don't think you want the full 4 necessarily, but you really want to play a 1 drop on turn 1 and have it bashing for 2 on turn 2. Prowler does that, and then has options later on, unlike something like Dryad Militant (which I'm still playing 4 of).
The option of Dryad Militant later on is keeping the graveyard clear of instants and sorceries, more than enough in metas were controll is a thing, and a good way of keeping Tarmogoyf small.
Guys i am starting to see an increase in thing in the Ice decks. Different versions etc. Kessig prowler is a horror so it actually has a very useful creature type. generally creature types dont matter, and this is one case where being a horror is just added spice to the deck for extra percentage help against thing in the ice.
I got it. So it's a one drop that does something and is not a 1/1. Not great, but good enough for now. If we flip it, great. If not, we can bait our removal with it. Makes sense.
I don't know about 12 1 drops but this deck definitely wants another viable 1 drop. If you play the deck, there are too many games where you don't get the 1 drop to apply the necessary pressure. I really really don't like Kessig Prowler. I probably have said this too many times on these forums but I understand why people play it.
I am going to be controversial here and say that the best other one drop you can play is Noble Heirarch, it does everything the deck needs with exalted and provides mana for a 3 drop on turn 2 or a 2 drop+Rancor or pump/protection. This makes the deck more explosive then the normal curve. It also opens up the option of playing 2-3 collected company. I have been testing blossoming defense and it is has been very good, 1 mana vs 2 mana for vines matters allot and people do not see it coming. The real thing is it matters most in bad matchups like nahiri control and Jund, playing 10 cards that protect against bolt, and 5-6 against path makes for some nice 2 for ones and allot more dmg output.
I am playing it like this now, my sideboard is very specific for lgs meta at the moment so I did not add it
Creatures (27)
2 Experiment One
4 Dryad Militant
4 Noble Hierarch
2 Scavenging Ooze
3 Avatar of the Resolute
4 Strangleroot Geist
1 Reverent Hunter
3 Groundbreaker
4 Leatherback Baloth
Spells (11)
2 Vines of Vastwood
3 Blossoming Defense
4 Aspect of Hydra
2 Collected Company
Lands (22)
1 Treetop Village
21 Forest
Yes.. No Rancor, it's a very good card but it does not help in bad matchups and leads to getting 2-1ed in response to cast.
Isn't 22 lands + 4 Noble Hierarchs a bit too excessive? Also, your list doesn't have 10 Lightning Bolt protection and 5-6 Path to Exile protection. A few pages back, StompBee had a really cool list which he/she called Collected Stompany with dorks and CoCo.
A 2-3 split between Vines of Vastwood and Blossoming Defense makes me think you'll rarely have what you want in hand. It's just my opinion though.
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Glad someone else realized it - that EE sucks tried various creatures but nope. Too narrow. CoCo is the king and I suggest Stompy players get a playset when it rotates out CoCo -> Eternal Witness -> pickup the resolved Coco is real good stuff too to try out!
I don't disagree with this statement as long as your meta isn't Bogle heavy. The point is that Bogles isn't an unwinnable match-up, you're just not willing to commit the sideboard cards necessary to beat it.
Budget Modern: GStompyG | R8-WhackR
Can somebody explain the appeal of Kessig Prowler. Sure it flips, but it dies to removal well before you're gonna flip it. Yea, I could vines it. But I feel like I want to save Vines to put on a bigger threat. That being said, I've seen a few lists with Prowler on there. So I'm wondering....why? Why this over say Gladecover Scout? Or even Bassara Tower Archer I just feel in Modern I need dudes that are evasive, resilient, or just straight up cannot be killed.
Just another 2 power one drop to streamline the curve. He's less than ideal but for the time being is necessary until we get something better.
Kessig Prowler is better than Gladecover Scout because it hits twice as hard. One more damage may not seem like a lot, but it adds up quickly. Additionally, the Prowler can evolve Experiment One in a pinch. Bassara Tower Archer isn't nearly aggressive enough for this deck. It costs an extra mana, so it is competing with Kalonian Tusker/Strangleroot Geist/Avatar of the Resolute and our deck is primarily focused on offense, so the reach ability generally isn't relevant. Before the Prowler came out, I was running one Scarrgan Pit Skulk as it gave me an extra 1-drop if the rest of my hand was strong, but also could serve as a 2/2 for 1CMC with the possibility of evading a wall of blockers late game with a timely Aspect of Hydra.
All that said, there are many here who don't feel Kessig Prowler is up to snuff, which is why you don't see it in every decklist. I run a low-budget build (no Dungrove Elder, no Scavenging Ooze), so I built my deck to play to my strengths. Without these cards, I have to end the game quickly, so my deck has to get out of the gate even faster than other Stompy decks with a bit more staying power.
Budget Modern: GStompyG | R8-WhackR
Sexy Sig by mchief111 @ Rising Studios
EDH
G Isao
Sexy Sig by mchief111 @ Rising Studios
EDH
G Isao
http://mtgsalvation.gamepedia.com/Evasion_ability
BGW Elves BGW|BW Tokens BW|WBR Sword&ShieldWBR|BUG DelverBUG|UWR Kiki UWR | UR Storm UR
Sexy Sig by mchief111 @ Rising Studios
EDH
G Isao
Kessig Prowler is not a great card, but it's an ok card that fills a particular niche of being a 2-power 1-drop with no down-side, even has a rarely occurring upside.
Stompy plays out like any weenie deck, so you want to be above the curve, not dodging removal. If you play gladecover scout it'll most often be a 1/1 weenie that nobody even cares about. Yes, I can't bolt it. No, I don't really care. End step Terminate your Baloth, are you done?
I don't think Kessig Prowler is even where you want to go. Do you want 12 1-drops? This deck needs to curve out real bad, otherwise you play like a worse Elves deck without the lords, mana production or synergy. You've already got control hate in the militant and an iGrow experiment One, there isn't anything more efficient and if it existed it would replace one of these 2, not become 1-drops #9-12.
BGW Elves BGW|BW Tokens BW|WBR Sword&ShieldWBR|BUG DelverBUG|UWR Kiki UWR | UR Storm UR
Whilst I'll admit I'm not a regular stompy player, a 2 power creature with some upside was why I put prowler in my build. I don't think you want the full 4 necessarily, but you really want to play a 1 drop on turn 1 and have it bashing for 2 on turn 2. Prowler does that, and then has options later on, unlike something like Dryad Militant (which I'm still playing 4 of).
The option of Dryad Militant later on is keeping the graveyard clear of instants and sorceries, more than enough in metas were controll is a thing, and a good way of keeping Tarmogoyf small.
Sexy Sig by mchief111 @ Rising Studios
EDH
G Isao
Isn't 22 lands + 4 Noble Hierarchs a bit too excessive? Also, your list doesn't have 10 Lightning Bolt protection and 5-6 Path to Exile protection. A few pages back, StompBee had a really cool list which he/she called Collected Stompany with dorks and CoCo.
A 2-3 split between Vines of Vastwood and Blossoming Defense makes me think you'll rarely have what you want in hand. It's just my opinion though.