Here was the list I ran. Thoughts after the tournament: Kozilek's Return is the best sweeper the deck can play, and the second vesuva is much better than the other flex lands.
Also, I am seeing a lot of Sun and Moon, Mono blue take extra turns, and finally played against my first Adnasuim deck. I keep seeing the MTGO top lists and don't see hardly any of those decks. I am seeing some mean home brews like Blue White Prowess and Blue Green Eldrazi both devastating combo decks. We have a quarterly event coming up soon and I am worried about getting blindsided by rogue decks that top 8 in qualifying matches.
K return and engineered explosives makes the elves match-up pretty manageable. As for the spirit guides, I like them. The deck is much better at making 5 mana then 6 sometimes. Either you play batterskull to bridge the gap, or spirit guides. Since titan is the best card in the deck, I prefer the one that helps you do the more powerful thing.
Kozilek’s Return can be found with ancient stirrings unlike firespout/pyroclasm ! That’s the main interest of the card, I think. The instant speed is good against nexus, etc... In his version he plays 3 SSG so the 3ccm isn’t much of a problem I guess ?
So what does courser do for the deck? You don't have a problem finding lands, and burn is a very favored match up. Going up to 4 Azusa and adding ssg helps out against those linear decks you mentioned. Also, to answer the k return question. It helps your bad match-ups much more than firespout. Instant speed is a huge deal. It prevents you from dying to top deck cranial platings, kills elves post coco, and even deals with aether vial shenanigans.
I'm thinking about putting this deck together and was wondering, if you had the choice in turn 1, which should be played first between Amulet of Vigor or Sakura Tribe Scout and why? Thanks!
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Decks Modern UGWRB Humans G Mono-Green Tron UWBR Ad Nauseam
The getting stuck on 5 mana is common and the SSG pushes that over the edge to get the titan off turn 2. but a Acidic slime turn 2 (or 3 if you are slow) is great against many decks. Plus gives you a 2/2 body with death touch on the field. Int eh board I am running:
2x Radiant flame (I like return, I like 3 damage more atm)
2x: EE
2x:Cruble to dust
3x: Leyline of sanctity (real relevant in my meta.)
1x: Thragtusk
1x: Batter skull
1x: ruric thar (REALLY good in my meta)
1x: Dragon loard dramoka (Again meta and a life gain slot)
1x: Walking Ballista (crushes infect)
1x: OPEN (hornet queen, spell skite... dunno)
There is a quarterly coming up and will be testing (been swamped with work to test it this week)
Forgot to explain Explore: I am trying to consistently to get to 5x6 land drops, and is digs. Since I am using the 5 drops to my advantage, I feel the explores are better. I feel Slime follows the first rule of magic.
Main:
4 Amulet of Vigor
4 Ancient Stirrings
3 Azusa, Lost but Seeking
1 Batterskull
1 Bojuka Bog
1 Boros Garrison
1 Cavern of Souls
1 Crumbling Vestige
1 Engineered Explosives
2 Explore
2 Forest
4 Gemstone Mine
1 Golgari Rot Farm
3 Gruul Turf
1 Hive Mind
1 Kessig Wolf Run
1 Khalni Garden
2 Lotus Cobra
1 Pact of Negation
4 Primeval Titan
1 Radiant Fountain
1 Ruric Thar, the Unbowed
4 Sakura-Tribe Scout
1 Selesnya Sanctuary
4 Simic Growth Chamber
1 Slaughter Pact
1 Slayers' Stronghold
4 Summoner's Pact
1 Sunhome, Fortress of the Legion
3 Tolaria West
1 Vesuva
Sideboard:
1 Ancient Grudge
2 Beast Within
1 Dismember
1 Firespout
1 Ghost Quarter
1 Grafdigger's Cage
1 Hornet Queen
1 Nature's Claim
1 Obstinate Baloth
1 Seal of Primordium
1 Slaughter Games
1 Spellskite
1 Sudden Shock
1 Swan Song
61 cards main because unsure of what to take out. Choose to use beast within as it is more catch all in this diverse meta. Slaughter games to deal with other combo decks..
If Lantern Control sees and upswing, I think we gain a lot of value. We have a sideboard card they literally can't answer and which we can search up very easily. I just ruined a Lantern player online by resolving Ruric Thar, The Unbowed.
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Well, I can saw a woman in two, but you won't wanna look in the box when I'm through.
Explore will always be bad to me for the same reason you just used to promote it. It's bad by itself, will never alone get you ahead (even with amulet it at best cycles!) and that is the definition of a win more card. If I'm going to run more cantrip I'd want selection like the 1st sleight Bobby ran.
Can someone explain the advantages of amulet bloom over the other primeval titan lists? It seems like titan-shift and breach titan execute the gameplan of titan -> win in a much more stable way.
Just a quick question, that make a couple of time I see a copy of Chalice of the Void in the SB ? In what matchup do you board those in exactly ? Cheerios at 0 ? Affinity on the play at 0 ? Infect at 1 ? In all thoses cases... aren't we blocking ourself ? Isnt the EE better in all case ? Just trying to understand when/how someone would use Chalice ? Because I can always think of better card to board in !
Has anybody experimented with trinket mages? I tryed to build a version of the list where I had some trinket mages for more chance of finding the artifacts we wanted. The titan operates at a much more insane rate with 1 amulet, and if you ever get 2 you can do really sick things. I put it on the shelf though, but seing the performances this weekend made we wanne blow dust of it.
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Here was the list I ran. Thoughts after the tournament: Kozilek's Return is the best sweeper the deck can play, and the second vesuva is much better than the other flex lands.
Also, I am seeing a lot of Sun and Moon, Mono blue take extra turns, and finally played against my first Adnasuim deck. I keep seeing the MTGO top lists and don't see hardly any of those decks. I am seeing some mean home brews like Blue White Prowess and Blue Green Eldrazi both devastating combo decks. We have a quarterly event coming up soon and I am worried about getting blindsided by rogue decks that top 8 in qualifying matches.
1 infect
1 affinity
1 eldrazi and taxes
2 GBx midrange
1 Elves
1 tron
1 intentional draw
Lost to Bant Eldrazi in top 8 due to disdainful stroke on a turn 3 titan after a summoners pact.
Kozilek’s Return can be found with ancient stirrings unlike firespout/pyroclasm ! That’s the main interest of the card, I think. The instant speed is good against nexus, etc... In his version he plays 3 SSG so the 3ccm isn’t much of a problem I guess ?
Hope it helps
Modern
UGWRB Humans
G Mono-Green Tron
UWBR Ad Nauseam
(Running 61 for 6 flex spots): 3x Acidic slimes, 3x SSG
The getting stuck on 5 mana is common and the SSG pushes that over the edge to get the titan off turn 2. but a Acidic slime turn 2 (or 3 if you are slow) is great against many decks. Plus gives you a 2/2 body with death touch on the field. Int eh board I am running:
2x Radiant flame (I like return, I like 3 damage more atm)
2x: EE
2x:Cruble to dust
3x: Leyline of sanctity (real relevant in my meta.)
1x: Thragtusk
1x: Batter skull
1x: ruric thar (REALLY good in my meta)
1x: Dragon loard dramoka (Again meta and a life gain slot)
1x: Walking Ballista (crushes infect)
1x: OPEN (hornet queen, spell skite... dunno)
There is a quarterly coming up and will be testing (been swamped with work to test it this week)
Forgot to explain Explore: I am trying to consistently to get to 5x6 land drops, and is digs. Since I am using the 5 drops to my advantage, I feel the explores are better. I feel Slime follows the first rule of magic.
Main:
4 Amulet of Vigor
4 Ancient Stirrings
3 Azusa, Lost but Seeking
1 Batterskull
1 Bojuka Bog
1 Boros Garrison
1 Cavern of Souls
1 Crumbling Vestige
1 Engineered Explosives
2 Explore
2 Forest
4 Gemstone Mine
1 Golgari Rot Farm
3 Gruul Turf
1 Hive Mind
1 Kessig Wolf Run
1 Khalni Garden
2 Lotus Cobra
1 Pact of Negation
4 Primeval Titan
1 Radiant Fountain
1 Ruric Thar, the Unbowed
4 Sakura-Tribe Scout
1 Selesnya Sanctuary
4 Simic Growth Chamber
1 Slaughter Pact
1 Slayers' Stronghold
4 Summoner's Pact
1 Sunhome, Fortress of the Legion
3 Tolaria West
1 Vesuva
Sideboard:
1 Ancient Grudge
2 Beast Within
1 Dismember
1 Firespout
1 Ghost Quarter
1 Grafdigger's Cage
1 Hornet Queen
1 Nature's Claim
1 Obstinate Baloth
1 Seal of Primordium
1 Slaughter Games
1 Spellskite
1 Sudden Shock
1 Swan Song
61 cards main because unsure of what to take out. Choose to use beast within as it is more catch all in this diverse meta. Slaughter games to deal with other combo decks..
4 Sakura-Tribe Scout
3 Azusa, Lost but Seeking
1 Spellskite
4 Serum Visions
4 Ancient Stirrings
4 Summoner's Pact
1 Pact of Negation
4 Amulet of Vigor
2 Batterskull
1 Engineered Explosives
1 Hive Mind
4 Simic Growth Chamber
4 Gemstone Mine
3 Gruul Turf
3 Tolaria West
2 Selesnya Sanctuary
2 Forest
1 Vesuva
1 Slayers' Stronghold
1 Sunhome, Fortress of the Legion
1 Boros Garrison
1 Cavern of Souls
1 Radiant Fountain
1 Crumbling Vestige
1 Khalni Garden
1 Ghost Quarter
3 Leyline of Sanctity
2 Crumble to Dust
1 Bojuka Bog
1 Grafdigger's Cage
1 Sigarda, Host of Herons
1 Dismember
1 Hornet Queen
1 Firespout
1 Seal of Primordium
1 Nature's Claim
1 Swan Song
1 Chalice of the Void
Kind of an old-fashion list, with Hive Mind, 3 Azusa, Leyline of Sanctity. Also, both players with no copies of Slaughter's Pact in their 75.