Ah today was bad. I drew bad. I don't mind loosing good games but not drawing land game 2 and then on game 3 all lands both matches. Still on the Regissaur is awesome train
Ah today was bad. I drew bad. I don't mind loosing good games but not drawing land game 2 and then on game 3 all lands both matches. Still on the Regissaur is awesome train
What does it do though? It's a nice body, and the 3/3 is okay. But I can't see the value in it over Swagtusk, GDD or Stormbae
Ah today was bad. I drew bad. I don't mind loosing good games but not drawing land game 2 and then on game 3 all lands both matches. Still on the Regissaur is awesome train
What does it do though? It's a nice body, and the 3/3 is okay. But I can't see the value in it over Swagtusk, GDD or Stormbae
It's 7 power for 5 mana, 3 of which has haste.
I got a chance to play one last. Friday. It's very good, helped close that game very quickly. That said, it might warrant more testing to see if I keep it in my build.
Ah today was bad. I drew bad. I don't mind loosing good games but not drawing land game 2 and then on game 3 all lands both matches. Still on the Regissaur is awesome train
What does it do though? It's a nice body, and the 3/3 is okay. But I can't see the value in it over Swagtusk, GDD or Stormbae
It's 7 power for 5 mana, 3 of which has haste.
I got a chance to play one last. Friday. It's very good, helped close that game very quickly. That said, it might warrant more testing to see if I keep it in my build.
It makes a pushable, boltable creature and provides no other value. At the very least is has to be worse than Thragtusk right? Which I don't find good enough anyway.
Ah today was bad. I drew bad. I don't mind loosing good games but not drawing land game 2 and then on game 3 all lands both matches. Still on the Regissaur is awesome train
What does it do though? It's a nice body, and the 3/3 is okay. But I can't see the value in it over Swagtusk, GDD or Stormbae
It's 7 power for 5 mana, 3 of which has haste.
I got a chance to play one last. Friday. It's very good, helped close that game very quickly. That said, it might warrant more testing to see if I keep it in my build.
It makes a pushable, boltable creature and provides no other value. At the very least is has to be worse than Thragtusk right? Which I don't find good enough anyway.
The difference between Thrag and the Dino is Thrag's 5 life with a delayed vanilla 3/3 token vs no 5 life and a hasting, trampling 3/3 token. Also, 5/3 vs 4/4 on main body. This does fall into the personal preference flexible slots we have, so to each his own.
I'd like to discuss about the 6cmc spots :
- How good is Inferno Titan for you ? How many would you play (I play 2 atm)
- Would you consider playing Chandra, Flamecaller instead of one Titan ? (I play 0 atm)
- Same question for Wurmcoil Engine(I play 1 atm) or Carnage Tyrant or anything else ?
Misc. :
- Are we all ok with 4 of Mwonvuli Acid-Moss?
- I m probably cutting 1 Primal Command for my 2nd Thragtusk, any thoughts ?
- Is playing 10 fetchs too much ?
My 6 slot split is 2 Titan, 1 Flamecaller, and 1 Wurm (I have a masterpiece version ). But I personally see our 4-6 slot threats as our most flexible slots, leaving it largely up to personal choice between the many options that work best for our deck.
I personally only run 3 Acid-Moss and 1 Command, mostly because I run 3 Goblin Dark-Dwellers.
On the Thrag thing, This may depend on your meta. I don't run any mainboard, and only 1 sideboard alongside 2 Kitchen Finks.
I run 8 fetches. 10 seems like a bit much, especially since we often take a sizable amount of damage before stabilizeing. So that much self damage is bad.
I'm trying a version with 10 fetches, 2 Stomping Grounds, 1 Cinder Glade, 1 Mountain and 8 Forests.
With Acid-moss, I feel it can really help purging deck from lands later on.
With Blood Moon, they are just reg mountain without any drawbacks
I also play 2 Huntmaster and will soon play 2 Thragtusk for mitigating self damage (+ I love those cards)
I play 9 fetches 3 shocks and it feels good. I do play a of mountain, but I warn you this, Cinder glade is a trap. It will cost you a game, or a hand. We are a deck who more often than not must play our first 2 lands untaped. If you get a 2 lander with a cinder glade with a bird/elf/sprawl and a moon you could be in for a rough time.
I finally dropped my last inferno I didn't like it I mean I think I have moved to GR value ponza. As a GW company player, a abzan evolution value player I am loving my build. 2 huntmaster 2 regisaur. 3 finks 3 storm breath 2x tracker and 1 wurmcoil. It is the value,the board presence. I also cut some ld. Playing 4x acid moss and one crumble main. 3 stone rain in side. I love it
I've played two versions of this deck for about 20 matches total, and here are my initial impressions.
- I definitely prefer the nonGDD build. Don't get me wrong, they are a powerful play, but they require a very different build than I've found successful in my meta.
- I've cut Birds and gone to 22 lands. Having a 9th way to get a t2 Blood Moon/Trinisphere is nice, but it is one of the decks truly awful top decks.
- I'm running a singleton Titan as I find the effect powerful but I'm not playing a ton of creature based decks right now. I have 3 SBDs who are the truth, plus a main Thragtsuk, Thrun and Chameleon Colossus. I have enjoyed Dragonlord Atarka as well, but I'm currently running one main CC over her.
- 2 Trinisphere main, one in the board has felt awesome. Nothing like gobbling up my opponents suspended Rift Bolt. Muahahahahaha. Burn on one spell a turn is horrible vs us, Storm is looking to sideboard, and most other decks just have trouble with it since they can't play two spells a turn in most games as lon as I'm nuking a land here and there.
- I'm loving two Tireless Trackers. I've found my losses have come from simply running out of gas and Tracker provides a source of card advantage plus an onboard threat. Getting a 2 or 3 for 1 is something that puts this deck over the top in some close matchups.
Lastly, wanted to share a fun story. An Esper control player knew my hand, had Island, Plains, Hallowed Fountain and Watery Grave (tapped) in play. I had a Blood Moon out. He Detention Sphere'd my Moon.
At his EoT, I asked, "You're tapped out?"
"Yes."
"I cast Boil on your end step."
"I'm really dumb."
First things first. Both lists play 2 birds. Some people will never be believers, but I don't think it's an accident that the decks share this characteristic.
The 25th place decklist is very vanilla, playing all the usual suspects. The only mildy spicy additions are playing only 3 stone rains, and playing a 2nd primal command. If anyone were new to the deck and wanted a platform to start from this is a good spot. I like the 2 baloths.
The 7th place list is far more strange and out there. 2 huntsmasters, 3 trackers, 2 pia and kiran, a MAINBOARD Thrun, no beast within or bonfire and a nissa voice of zendikar round out our weird and wonderful selection of spells.
There is clearly a mainboard 'go wide' strategy at play here. Questions is why? And is it too cute? I don't like the Nissa, but Huntsmaster, P&K and Traka are all worth a look at in my opinion. I might have to give a list like this ago this week or next.
If only I wasn't blowing all my cash on Smallpox at the moment
I talk about Huntmaster in every post here, I'm glad it finally shines
I used Thrun main board before, it felt wrong in some case, but godlike in spec matchups
3 Stormbreaths, meh, stormbae is bae. This card is too good.
I d prefer 3 Chandra ToD than 3 Stormbreath, but I could totally play 3 of both.
Dropping Bonfire is very interesting, but those Birds, why?
It feels way better without them, at least, for me, since I dropped them.
For SB :
Only kitchen finks seems meh, rest seems ok
I'm still rocking the Huntmaster in my builds, but he's in that flex spot where I'll often rotate him out to try new threats. I'd be hard-pressed to drop below three copies of Stormbreath and I've found two Chandra ToD preferable to three. However, I'm still pro-birds; the early game ramp is just phenomenal and they eat our opponent's creature removal. The argument of BoP being a bad top-deck is valid, but you can make that argument for nearly any other Modern deck; it's risk vs reward and I don't think it's coincidence that birds show up in the vast majority of successful tourney lists.
The deck is clearly set up to combat deaths shadow. With 4 token generateing creatures, tracker to out draw them and nissa to make more tokens. If you aren't in a shadow heavy meta I wouldn't bother trying pia and nissa
If Storm becomes the real threat, should we start playing Trinisphere MB ?
Have we something else against Storm we could run MB?
This is why I like running Beast Within in the main deck. Hitting their Baral or Electromancer can often just slow them down enough to let the rest of the land destruction and threats do their job.
Excuse the back to natures. There is a group who play at my LGS who have a boggles deck they like to share between them from night to night while the others play their real decks, just to mess with us. They also break out lantern from time to time the hateful hateful *****.
Before the event I played a bunch of practice games against a mates sultai midrange deck for 4-1 in games. Deck felt good, tracker felt good.
Round 1. B/W Eldrazi and taxes.
Not much to say, game 1 I mooned him turn 3 then slammed a tracker which drew me 10000000 cards and killed him. Game 2 I didn't moon him, and was flooded heavily, but drawing a tracker saved the day, I went down to 4 life but stabalized with a 2nd tracker and drew 1 million cards as they became huge and killed him easily.
1-0
Round 2. Grixis deaths shadow.
Game 1 he did the thing where I get my had shredded and then a pair of 7/7s kill me real quick. Game 2 I keep the Baloth dream hand, (utopia sprawl, baloth, 5 land) and sure enough he thoughtsizes. I get a free baloth and back it up with pia and kiran into STORMBAE!!!! 1-1. Round 3 was an attritional oppening, with an elf getting pushed and a moon getting sized. But turn 4 chameleon colosssus into urn 5 chameleon colosssus is just unbeatable. I waited til I had a board of pia and kiran + thops and a stormbae to block with so I wouldn't die to a double snapcaster blocking each of my colossus. 2-1 to me!!!
2-0
Round 3. Gifts storm.
Game 1 I have a dork, and 3 pieces of LD. I destroy 3 lands and kill him. Sweet dreams are made of these. 1-0 Game 2 I LD him a bit and moon him and am scoozing his key cards out of his bin , but on turn 5 he slams an island, then a baral. He has 1 red mana open..... ritual, ritual, ritual, manamorphose, gifts, past in flames ect ect ect I am dead. 1-1. Game 3 I have LD, a stormbae and bolts for his bros. He dies real quick. 2-1 to me!!!
3-0
The final. Mono white hatebears.
Game 1, he is on the play. Thalia and leonin arbiter tax the ***** out of me. 1-0 to him. Game 2 having no sweepers in my board punishes me. He win 2-0
3-1 final result. I came 2nd in the event. Good for $24 (first gt $65)
This deck has legs. I never drew the primal command, Baloths didn't impress, but I understand the necessity. Huntsmaster and Inferno titan were dece, but it was Tireless tracker and Pia and Kiran Nalaar that made my day. I do need to bring angers net time, and I would love some trinishperes for my board. I recomend everyone try this style of list.
No Mwonvuli Acid Moss? Ok, why not
No Thragtusk? I m so in love with it, I can't imagine my deck without it
No sweeper maindeck and 1 bonfire sb seems too few for certain matchups.
"Game 1 I have a dork, and 3 pieces of LD."
Quite lucky with only 4 Stone Rain and 2 BW
2 Birds of Paradise :
I understand how Birds is better now, thanks to Tireless Tracker, it allows us to drop it turn 2, and to negate the drawback of having bad top decks, since we draw much more with TT and C,ToD
I'll try your list, I'll just go on a 1 Baloth 1 Thrag split, and I may replace Ooze by Trinisphere MB.
3sphere is great against Storm and Living End, as can be Ooze too (maybe too slow), and can help other matchups like Ad Nauseam, Burn, Instant Reanimator
3Sphere isn't a beater, that's the only point Ooze might be better imo. + 3Sphere is sacable for P&K, might be irrelevant, but eh, in the lategame...
Reminder, for people using 3sphere, Delve mechanic bypasses it, so it's not that great against GDS, or at least, not that awesome, still great.
Did P&K Nalaar synergise well with Clue Token ? Or is it just cheesy
Have you find yourself sacing Clue to ping anything ?
I think tragtusk could be better in some matchups than Baloth, but worse in the one tha counts (burn obvs)
I don't like moss, what else can I say? I find it too slow for my taste, and just as bad as stone rain as a top deck late game.
I was playing 2 beast within, so double stone rain + BW isn't THAT much of a stretch, but yes, that game vs storm was a gift from god, and I 100% agree I should have had at least double anger in the board.
No, I never pinged a clue at people, only thops. However, I drew MANY cards. Tracker really smashed that eldrazi and taxes player.
Sideboard
3x kitchen finks
1x fracturing Gust
2x anger of the gods
2x relic of the Progenitus
2x ancient grudge
2x trinisphere
2x chameleon colossus
1x obstinate baloth
Our local game store posts the top 8 decks so i went back about 2 months i tallied up the top contenders
U/w And Jeskai Control(6)- Burn(6)- Death Shadow(5) - Abzan(4)- Tron(4)- Scapeshift(4)- Affinity(4)- Eldrazi(3)- Death and taxes(3)- CoCo(3)- Zoo(2)- Living End(2) - Elves(2)- Storm(2) - Lantern- 4-c Shaleeli- Dredge - Delver - Jeskai Flash - Green Devotion
My List isn't concrete by any means. I'm a fan of the Tireless tracker addition to Ponza. my biggest debate right now is 1 or 2 primal commands and my 1 of Creature set. I feel Thrun is definitely a maindeck in my meta but should i drop the wurmcoil and go up to 3 Sb or 3 Titan?
Sideboard plans- Control - Outside of Relying on Thrun i'm not sure what the best SB options are here
Burn - IN 3x Kitchen Finks, 1x Obstinate Baloth, 2x Trinisphere Out - 4x bloodmoon 2x Acidmoss
mostly mono deck any duel lands can be handled with stone rain. tax there spells with Trinisphere. Anger of the gods worthwhile here?
Death Shadow - IN 3x Kitchen Finks, 2x Chameleon Colossus, 1x Baloth, 2x trinispher OUT - ??
i considered the plan of removing 4x acid moss and 4x stone rain and just taxing there kill spells with Trinisphere and token generators but i'm not sure if that's the best route.
Abzan - IN - 2x Chameleon Colossus 2x Trinisphere(?) OUT- 2x inferno titan 1x Moss 1x stone Rain
play the protection game with CC and Storm while taxing there spells.
Tron - No changes
Scapeshift - No changes
Affinity - IN - 1x Fracturing Gust, 2x anger of the gods, 2x Ancient Grudge, 3x Kitchen Finks OUT- 4x acidmoss 4x Stone rain
springleaf and mox opal makes LD hard so take it out and put in hosers as well as stall blockers. Bloodmoon shuts off man lands worth keeping.
Eldrazi - unsure on this match
Death and Taxes IN - 2x Anger of the Gods OUT - 1x Acid Moss 1x Stone Rain
Between Anger and Bonefire attempt to keep the board clear.
CoCo - IN - 2x Anger of the Gods OUT - 1x Acid Moss 1x Stone rain
Between Anger and Bonefire attempt to keep the board clear.
Zoo - IN - 3x Kitchen Finks, 2x anger of the Gods,1x baloth 2x Trinisphere(?) OUT - 2x Titan, 4x Acid-moss, 2x Stone Rain.
No sure if this is a match for trinisphere or just getting lower to the ground and relying on board wipe.
Any and all advise on SB and general match up strategy very welcome!
What does it do though? It's a nice body, and the 3/3 is okay. But I can't see the value in it over Swagtusk, GDD or Stormbae
I got a chance to play one last. Friday. It's very good, helped close that game very quickly. That said, it might warrant more testing to see if I keep it in my build.
It makes a pushable, boltable creature and provides no other value. At the very least is has to be worse than Thragtusk right? Which I don't find good enough anyway.
My 6 slot split is 2 Titan, 1 Flamecaller, and 1 Wurm (I have a masterpiece version ). But I personally see our 4-6 slot threats as our most flexible slots, leaving it largely up to personal choice between the many options that work best for our deck.
I personally only run 3 Acid-Moss and 1 Command, mostly because I run 3 Goblin Dark-Dwellers.
On the Thrag thing, This may depend on your meta. I don't run any mainboard, and only 1 sideboard alongside 2 Kitchen Finks.
I run 8 fetches. 10 seems like a bit much, especially since we often take a sizable amount of damage before stabilizeing. So that much self damage is bad.
I play 9 fetches 3 shocks and it feels good. I do play a of mountain, but I warn you this, Cinder glade is a trap. It will cost you a game, or a hand. We are a deck who more often than not must play our first 2 lands untaped. If you get a 2 lander with a cinder glade with a bird/elf/sprawl and a moon you could be in for a rough time.
What if we became a coco deck!!!! x4 elf, x4 magus, x4 fulminator, Some scooze, finks, e witness...
Okay it's pretty dumb
- I definitely prefer the nonGDD build. Don't get me wrong, they are a powerful play, but they require a very different build than I've found successful in my meta.
- I've cut Birds and gone to 22 lands. Having a 9th way to get a t2 Blood Moon/Trinisphere is nice, but it is one of the decks truly awful top decks.
- I'm running a singleton Titan as I find the effect powerful but I'm not playing a ton of creature based decks right now. I have 3 SBDs who are the truth, plus a main Thragtsuk, Thrun and Chameleon Colossus. I have enjoyed Dragonlord Atarka as well, but I'm currently running one main CC over her.
- 2 Trinisphere main, one in the board has felt awesome. Nothing like gobbling up my opponents suspended Rift Bolt. Muahahahahaha. Burn on one spell a turn is horrible vs us, Storm is looking to sideboard, and most other decks just have trouble with it since they can't play two spells a turn in most games as lon as I'm nuking a land here and there.
- I'm loving two Tireless Trackers. I've found my losses have come from simply running out of gas and Tracker provides a source of card advantage plus an onboard threat. Getting a 2 or 3 for 1 is something that puts this deck over the top in some close matchups.
Lastly, wanted to share a fun story. An Esper control player knew my hand, had Island, Plains, Hallowed Fountain and Watery Grave (tapped) in play. I had a Blood Moon out. He Detention Sphere'd my Moon.
At his EoT, I asked, "You're tapped out?"
"Yes."
"I cast Boil on your end step."
"I'm really dumb."
RBGLiving EndRBG
EDH
UFblthpU
BRXantchaRB
BGVarolzGB
URWZedruuWRU
RBGLiving EndRBG
EDH
UFblthpU
BRXantchaRB
BGVarolzGB
URWZedruuWRU
7th place list is posted above
25th place list http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=116686
First things first. Both lists play 2 birds. Some people will never be believers, but I don't think it's an accident that the decks share this characteristic.
The 25th place decklist is very vanilla, playing all the usual suspects. The only mildy spicy additions are playing only 3 stone rains, and playing a 2nd primal command. If anyone were new to the deck and wanted a platform to start from this is a good spot. I like the 2 baloths.
The 7th place list is far more strange and out there. 2 huntsmasters, 3 trackers, 2 pia and kiran, a MAINBOARD Thrun, no beast within or bonfire and a nissa voice of zendikar round out our weird and wonderful selection of spells.
There is clearly a mainboard 'go wide' strategy at play here. Questions is why? And is it too cute? I don't like the Nissa, but Huntsmaster, P&K and Traka are all worth a look at in my opinion. I might have to give a list like this ago this week or next.
If only I wasn't blowing all my cash on Smallpox at the moment
RBGLiving EndRBG
EDH
UFblthpU
BRXantchaRB
BGVarolzGB
URWZedruuWRU
I'm still rocking the Huntmaster in my builds, but he's in that flex spot where I'll often rotate him out to try new threats. I'd be hard-pressed to drop below three copies of Stormbreath and I've found two Chandra ToD preferable to three. However, I'm still pro-birds; the early game ramp is just phenomenal and they eat our opponent's creature removal. The argument of BoP being a bad top-deck is valid, but you can make that argument for nearly any other Modern deck; it's risk vs reward and I don't think it's coincidence that birds show up in the vast majority of successful tourney lists.
Link to Discord server where anybody from MTGS can keep up with thread topics while everything is being sorted out with the new site.
This is why I like running Beast Within in the main deck. Hitting their Baral or Electromancer can often just slow them down enough to let the rest of the land destruction and threats do their job.
My list
http://tappedout.net/mtg-decks/dank-ponza/
Excuse the back to natures. There is a group who play at my LGS who have a boggles deck they like to share between them from night to night while the others play their real decks, just to mess with us. They also break out lantern from time to time the hateful hateful *****.
Before the event I played a bunch of practice games against a mates sultai midrange deck for 4-1 in games. Deck felt good, tracker felt good.
Round 1. B/W Eldrazi and taxes.
Not much to say, game 1 I mooned him turn 3 then slammed a tracker which drew me 10000000 cards and killed him. Game 2 I didn't moon him, and was flooded heavily, but drawing a tracker saved the day, I went down to 4 life but stabalized with a 2nd tracker and drew 1 million cards as they became huge and killed him easily.
1-0
Round 2. Grixis deaths shadow.
Game 1 he did the thing where I get my had shredded and then a pair of 7/7s kill me real quick. Game 2 I keep the Baloth dream hand, (utopia sprawl, baloth, 5 land) and sure enough he thoughtsizes. I get a free baloth and back it up with pia and kiran into STORMBAE!!!! 1-1. Round 3 was an attritional oppening, with an elf getting pushed and a moon getting sized. But turn 4 chameleon colosssus into urn 5 chameleon colosssus is just unbeatable. I waited til I had a board of pia and kiran + thops and a stormbae to block with so I wouldn't die to a double snapcaster blocking each of my colossus. 2-1 to me!!!
2-0
Round 3. Gifts storm.
Game 1 I have a dork, and 3 pieces of LD. I destroy 3 lands and kill him. Sweet dreams are made of these. 1-0 Game 2 I LD him a bit and moon him and am scoozing his key cards out of his bin , but on turn 5 he slams an island, then a baral. He has 1 red mana open..... ritual, ritual, ritual, manamorphose, gifts, past in flames ect ect ect I am dead. 1-1. Game 3 I have LD, a stormbae and bolts for his bros. He dies real quick. 2-1 to me!!!
3-0
The final. Mono white hatebears.
Game 1, he is on the play. Thalia and leonin arbiter tax the ***** out of me. 1-0 to him. Game 2 having no sweepers in my board punishes me. He win 2-0
3-1 final result. I came 2nd in the event. Good for $24 (first gt $65)
This deck has legs. I never drew the primal command, Baloths didn't impress, but I understand the necessity. Huntsmaster and Inferno titan were dece, but it was Tireless tracker and Pia and Kiran Nalaar that made my day. I do need to bring angers net time, and I would love some trinishperes for my board. I recomend everyone try this style of list.
I think tragtusk could be better in some matchups than Baloth, but worse in the one tha counts (burn obvs)
I don't like moss, what else can I say? I find it too slow for my taste, and just as bad as stone rain as a top deck late game.
I was playing 2 beast within, so double stone rain + BW isn't THAT much of a stretch, but yes, that game vs storm was a gift from god, and I 100% agree I should have had at least double anger in the board.
No, I never pinged a clue at people, only thops. However, I drew MANY cards. Tracker really smashed that eldrazi and taxes player.
My list
Creatures - 16
4x arbor elf
3x tireless tracker
2x birds of paradise
2x stormbreath dragon
2x inferno titan
1x thragtusk
1x thrun the last troll
1x wurmcoil engine
Spells 23
1x primal command
1x garruk, primal hunter
2x chandra, torch of defiance
3x bonfire of the damned
4x utopia sprawl
4x blood moon
4x stone Rain
4x Mwonvuli Acid-moss
Lands 21
1x mountain
9x forest
3x stomping ground
4x wooded foothills
4x windswept heath
Sideboard
3x kitchen finks
1x fracturing Gust
2x anger of the gods
2x relic of the Progenitus
2x ancient grudge
2x trinisphere
2x chameleon colossus
1x obstinate baloth
Our local game store posts the top 8 decks so i went back about 2 months i tallied up the top contenders
U/w And Jeskai Control(6)- Burn(6)- Death Shadow(5) - Abzan(4)- Tron(4)- Scapeshift(4)- Affinity(4)- Eldrazi(3)- Death and taxes(3)- CoCo(3)- Zoo(2)- Living End(2) - Elves(2)- Storm(2) - Lantern- 4-c Shaleeli- Dredge - Delver - Jeskai Flash - Green Devotion
My List isn't concrete by any means. I'm a fan of the Tireless tracker addition to Ponza. my biggest debate right now is 1 or 2 primal commands and my 1 of Creature set. I feel Thrun is definitely a maindeck in my meta but should i drop the wurmcoil and go up to 3 Sb or 3 Titan?
Sideboard plans-
Control - Outside of Relying on Thrun i'm not sure what the best SB options are here
Burn - IN 3x Kitchen Finks, 1x Obstinate Baloth, 2x Trinisphere Out - 4x bloodmoon 2x Acidmoss
mostly mono deck any duel lands can be handled with stone rain. tax there spells with Trinisphere. Anger of the gods worthwhile here?
Death Shadow - IN 3x Kitchen Finks, 2x Chameleon Colossus, 1x Baloth, 2x trinispher OUT - ??
i considered the plan of removing 4x acid moss and 4x stone rain and just taxing there kill spells with Trinisphere and token generators but i'm not sure if that's the best route.
Abzan - IN - 2x Chameleon Colossus 2x Trinisphere(?) OUT- 2x inferno titan 1x Moss 1x stone Rain
play the protection game with CC and Storm while taxing there spells.
Tron - No changes
Scapeshift - No changes
Affinity - IN - 1x Fracturing Gust, 2x anger of the gods, 2x Ancient Grudge, 3x Kitchen Finks OUT- 4x acidmoss 4x Stone rain
springleaf and mox opal makes LD hard so take it out and put in hosers as well as stall blockers. Bloodmoon shuts off man lands worth keeping.
Eldrazi - unsure on this match
Death and Taxes IN - 2x Anger of the Gods OUT - 1x Acid Moss 1x Stone Rain
Between Anger and Bonefire attempt to keep the board clear.
CoCo - IN - 2x Anger of the Gods OUT - 1x Acid Moss 1x Stone rain
Between Anger and Bonefire attempt to keep the board clear.
Zoo - IN - 3x Kitchen Finks, 2x anger of the Gods,1x baloth 2x Trinisphere(?) OUT - 2x Titan, 4x Acid-moss, 2x Stone Rain.
No sure if this is a match for trinisphere or just getting lower to the ground and relying on board wipe.
Any and all advise on SB and general match up strategy very welcome!