the more I play tested the more the deck evolved into Prison Whir style deck. Which is not where I wanted to go. Also the salvage titan was only so so. 15+ games 2 wins 13+ losses. Only wins due to Thopter foundry + Grand Architect. I tested on MTGO so the decks I went against were non-meta and weak.
Deterministic kill with repeatable loop:
With Sidisi, Undead Vizier's Trigger on the stack targeting himself, activate Conjurer's Bauble targeting Faith's Reward to shuffle it back into library, activate Pyrite Spellbomb to deal 2 damage to opponent. Let Sidisi trigger resolve, grab the Faith's Reward again. Pop all your artifacts to cycle and activate Lotus Blooms, Ghost Quarters, and Mox Opal to gain mana, Cast Faith's Reward. Rinse and repeat.
This loop is also not 100% needed as you can do the classic version where you loop faith's rewards to thin your deck to only have Faith's Rewards and Open the Vaults in Library and loop with Pyrite Spellbomb
@Lord Nahkiin; will do , my deck list is still all over the place. Trying multiple combos as back ups.I am not depending on the grinding station. It seems to feeble and easy to disrupt.
Fair fair. A multi-combos deck I remembered recently is Sly Sword by MtgGoldfish, if u wish to get some inspiration. Played 5-0 in a league and didn’t even have Sai printed at the time.
Played this list against blue moon (with Thing in the ice) and it was good. The deck resisted the blood moon easily and the thopters chumpblocked their transformed monsters all day. He was pretty heavy on counters, but whirl of invention was enough. Is the only time I have played it tho. And still think it is a little clunky because g2 I mulliganed to 5 and lost.
Are people not going crazy over Bolas Citidal for eggs? I think it could be a new inclusion.
I can't see how Bolas's Citadel would fit the deck, mainly because I don't understand how the deck would win. In Eggs you normally win by looping Pyrite Spellbomb or by milling your opponent out with Grinding Station. Bolas's Citadel would likely require Grapeshot or Aetherflux Reservoir, both of which don't further the main stratgey of Eggs of looping our low CMC artifacts. There's already a thread up discussing the deck implications of Bolas's Citadel. For the moment I'm sceptical about the possiblities of the card in Eggs. If you have an idea, perhaps you could elaborate a bit more on how you think the card might fit?
On a completely other note, I'm hoping that we'll get the original eggs cycle (Skycloud Egg) printed into modern with Modern Horizons, or some other 1 CMC cycling and mana fixing artifact. Though I don't think it's likely to happen.
Tap the citidal and do 10? Faith’s reward and do it again it’s an engine itself. It shouldn’t be shrugged off
I thought cards like Grapeshot or Aetherflux Reservoir would be necessary, but as you pointed out, just using the ability of Bolas's Citadel should be the quickest way to victory. I thought about it abit more and I'm starting to believe it might have a place in the deck. Up until now my wincons were Pyrite Spellbomb and Grinding Station, but Bolas's Citadel could replace Pyrite Spellbomb as wincon. While it doesn't come down early and can't be cast easily, Bolas's Citadel does win the game quickly when it's in play and can draw multiple cards which is very nice. The main thing it has going against is ofcourse getting it into play. It should be possible to cast with Reshapes and Lotus Blooms, but getting it back into play through Open the Vaults is probably going to be the easiest way.
Grinding Station would be the way to get Bolas's Citadel into the graveyard. And seeing as we'd be milling ourselves anyway, Locket of Yesterdays could be useful for getting reducing the MCM of all cards. Perhaps a deck like this might work, but it'd need some testing.
I posted a possible citadel list on another thread, but the bests lists I could think of seem to be eggs. So Citadel seems like it should be a resolve-and-win, or very close to it, and the nice thing is it doesn't use the graveyard. I was thinking of something like this:
After some fair amount of testing, I can say that this Citadel Deck is legit. Consistent turn 4 wins, and potential turn 3 wins. There are some things to note however, some of to do with my deck and some with the ideas posted above:
There are two main ideas however:
- The first to get is from Bolas's Citadel: If you're playing this, you're winning the game. You're life becomes a resource, and some will already know how powerful that can be, in essence you're paying 6 mana to get 20+. Granted, deck design and the way you play the deck can change the way things work out.
- The second is that the deck can take a long time to win. Take a look at the Pro Tour Return to Ravnica Finals: https://www.youtube.com/watch?v=SZDaM4VpSBk&t=3262s . The turns took a long time to win for that deck, and its similar for this one. Maybe not quite as long, but its close.
- In my deck, I've been playing only a single Aetherflux Reservoir. Honestly not sure if this is the right choice yet, since properly finding and resolving one usually wins the game, but the CMC of it with Citadel scares me. I'm afraid I'm going to be at low life and brick because of it. My fear might be unnecessary, but I play another card just in case of this scenario.
- Sunbeam Spellbomb. Doesn't look like much, but it is a potential Egg (Same overall cost as Elsewhere Flask) and extra life to be used via the Citadel. Again, not sure if this should be Aetherflux Reservoir but for now it is working.
- Locket of Yesterdays does not interact well with Bolas's Citadel, for it does not reduce the life-cost if you're casting it from the top of your library.
- 4x Serum Visions and 4x Sleight of Hand. Unlike some other variants of Eggs, these cantrips can be played without effecting the deck too much, adding much more consistency and options.
- After playing the Citadel, chances are you won't have much mana left over to cast a Faith's Reward or Open the Vaults. Find one on top of your library, and pay life for whichever recursion you find (Obvious part). After that, you pretty much always draw the Recursion via your Eggs, and cast it for mana. This saves life to cast your Eggs later, and gives use to the seemingly useless mana you may have laying about from your cracked Lotus Blooms.
- Bolas's Citadel 10dmg effect is actually a bit harder to get to than anticipated. I pretty much end up drawing my deck before I am able to activate it, and by then I can win with Aetherflux Reservoir
- I actually haven't tested out Grinding Station but I've been told it works well since it mills yourself if you end up in a spot of bricking. I don't know if there's something better, but I've heard good stuff, so we'll have to see.
That took longer to write than I thought, soz for the Essay xD. If anyone's got any questions, feel free to ask
1. So first of all I want to get Expansion//Explosion out of the way. I agree for it being an alternate wincon but so is Electrodominance with the upside of being able to cheat lotus bloom. The card draw of Explosion is completely irrelevant, the Expansion part isn't very useful either as you most likely don't have the mana to copy your opponent's counterspells.
I do admit, it's great copying whir and all if you can pull it off.
2. So in my version of the deck I replaced my pyrite spellbomb with electrodominance as my main win condition. Reason being that they both require you to play your deck out anyway and Electrodominance has a very large plus side of being able to cheat Lotus Bloom at instant speed.
@Lord Nahkiin - Good points about the citadel build, and cool that you already started testing. You're probably right about maxing out on cantrips. When I start resting, I'm going to start with 4 reservoir and see how it plays. It can be clunky, but with ramp, it can come down early enough to start buying you time with lifegain to find a citadel (at least that is the hope).
Another spoiler that I think might be good for this deck is the new Saheeli. She makes a 1/1 servo artifact token for each spell you cast, which can chump block or tap for whir of invention. But her minus ability can turn a servo into another lotus bloom, or another reservoir. And since she makes permanents, she enables citadel to "ultimate" that much easier.
Good luck in your testing, interested to see if 4x Aetherflux Resevoir is a good idea to be honest. One thing I will stress however is that your priority should be to get Bolas’s Citadel on the battlefield. Once you do that, you’ve essentially won the turn you play it. The lifegain from Aetherflux could be good, but you’d need to be holding back some cards in hand and I’m not sure if that’s the best decision, when you could be using such cards to dig via Cantrips or Improvise with Whir of Invention
On the note of Saheeli, a very intriguing card but I’m not so hyped about it as you are. With Citadel out both mana and life become a resource, with life becoming the more needed resource. So having another Lotus Bloom from Saheeli may not be as useful as it may actually seems. With Whir of Invention, you only really need to Improvise to find Bolas’s Citadel and afterwards improvising is no longer necessary. A second Aetherflux would be good, but I’m still slightly sceptical. Test it though, chances are I’m dismissing it and I’m completely wrong
You may be right on saheeli. But I'm not sure what you mean about reservoir needing cards in hand to be effective. Reservoir triggers off of every card you cast off the top of your deck with citadel, making comboing to lethal simply a matter of binding or drawing the lands in your deck. Unless you mean that you would sandbag spells in your hand in order to trigger reservoir BEFORE getting a citadel in play. That would certainly be a play, but only if you thought you needed the life to survive, otherwise there's nothing requiring you to not just cast your cheap artifacts early, and then follow up with a reservoir.
Sorry, I should’ve probably gone into a bit more detail into what I meant about Aetherflux Reservoir. In a scenario where I don’t have a Citadel out, but I have a Reservoir in hand, I would rather be digging for the Citadel instead of just playing out the Reservoir. You’re right in the idea that you could play it and then gain incidental life the turns after you play it, but I personally wouldn’t be relying on it too much to gain you enough life to survive for long enough.
I’ll be honest, I’m in a mindset at the moment where if I don’t have Bolas’s Citadel then I’ve probably lost. I’m putting too much attention into the one card and disregarding the rest of the deck, in a sense. Granted, Citadel essentially just wins the game the turn it’s played, but it’s not exactly a healthy habit to forget the rest of your decks abilities. So, sorry that I’ve been a bit like that
By the way, does anyone have any ideas in regards to Sideboard? Ancient Grudge or similar effects just destroy the Citadel and stops the combo before it can properly spiral off. Maybe Silence would help in some ways? Another win-con? Share some ideas if you’ve got any
OK, that cleared up what your thinking was on reservoir. I agree taking a turn to cast reservoir could be painful, and I imagine casting it off the top of the library would be ideal. Sometimes, I would think you're just waiting for a lotus bloom to come off suspend, and you might have ramp with opal on turn 3 to put down a reservoir in that nice window.
I would start with a sideboard looking something like this, emphasizing spellskite and welding jar to protect the citadel, as those cards synergize with some other stuff:
The more I think about Saheeli, the more I like the idea. Suspending a lotus bloom on turn one, and then playing a saheeli turn 3 (hopefully with a 0 cmc artifact like opal to make a 1/1 to protect her), means that turn 4 when the lotus bloom resolves, you can minus saheeli targetting the new servo to copy the lotus bloom, which gives you 9 mana to cast either whir or reshape into citadel.
In regards to Saheeli, Sublime Artificer I am still skeptical. If you wanna test it out then go ahead, but it feels like a Win-more sort of card in a situation where you should already be winning.
Also, after some discussions with people testing out various versions of the Citadel Deck, I've decided to cut Aetherflux Reservoir completely. It basically wins the game yes, but I found in the previous tests that the deck would be able to win even without the Reservoir, and that Sunbeam Spellbomb essentially won the game on its own. Reservoir just made the process quicker. It might actually have a place in this deck, but from my more recent game I haven't encountered any problems where Reservoir would've saved me.
I've also taken some Sideboard advice from a couple of places now, and I've come up with this janky stuff:
In some games its possible to just crumble under the amount of hate an opponent may have for the deck, so I'm hoping that a 'transformation' of the deck with the Sai, Master Thopterist and Ghirapur AEther Grids can help. If I think I can survive some of the hate, then some of the protection pieces can be brought in.
I do have a question tho: In a deck with 17 lands that is mostly islands, is there a boardwipe effect that is in Blue or White? One that we can afford to play? At the moment I've got Pyroclasm but the Red doesn't line up well with the rest of the deck. Any thoughts?
So, War of the Spark has given us another card for the deck.
Guild Globe (Common)
2
Artifact
2,T: Sacrifice Guild Globe: Add two mana of different colors.
I think this card is great and am eager to test it out. It functions similar to Chromatic Sphere and Chromatic Star, hence my excitement. While the requirement that it can only produce different colors and that it's CMC is 2 instead of 1 are certainly drawbacks, this is basically what we want I think. More cycling and mana filtering eggs. To me the card seems to be an upgrade over Terrarion, because it draws upon entering the battlefield and it doesn't enter the battlfield tapped, so it can be reused after casting a Faith's Reward. I also think it's better than Ichor Wellspring, as it is able to cycle and get itself into the graveyard.
My first thought is to replace the Ichor Wellsprings with Guild Globes. Overal, very excited with the card.
I am testing a 4 whir version with a single aetherflux as the win on. Calling it Brunch at the Citadel?
Pretty much any hand with reshape seems to have a pretty good chance of killing t3, which is cool.
4 of
Whir
Reshape
Lotus
Opal
C sphere
C star
Conjourors bauble
Faiths reward
Bolas citadel
3 serum visions
2 noxious revival
1 aetherflux reservoir
4 flagstone of trokair
4 ghost Q
3 hallowed Fountain
4 island
4 dark steel citadel
1 plains
I would love to find room for some zalfarian voids, but am worried about blue mana. Thoughts?
I am testing a 4 whir version with a single aetherflux as the win on. Calling it Brunch at the Citadel?
Pretty much any hand with reshape seems to have a pretty good chance of killing t3, which is cool.
4 of
Whir
Reshape
Lotus
Opal
C sphere
C star
Conjourors bauble
Faiths reward
Bolas citadel
3 serum visions
2 noxious revival
1 aetherflux reservoir
4 flagstone of trokair
4 ghost Q
3 hallowed Fountain
4 island
4 dark steel citadel
1 plains
I would love to find room for some zalfarian voids, but am worried about blue mana. Thoughts?
I'm concerned you don't have enough life gain to sustain a combo turn that starts off with Bolas's Citadel. How about adding some Sunbeam Spellbombs?
The mana's a bit sketchy, and I may want Noxious Revival, but overall this looks solid. Haven't had time to test it, but will try to get some reps in asap
So do we have an updated list using whir and reservoir? I'm looking at the idea of building eggs bc I am in love with my breya eggs edh. Are we not running Semblance Anvil? Why not as well? I could see us floating Mana, dropping a paradoxical Outcome and re-dropping everything for free thus making reservoir an auto win or storm count an auto win, or cabal paladin, and guys of the like, an option. Just curious as to where the deck is at after kci banning and what the most competitive version would be. Not worried about budget.
So do we have an updated list using whir and reservoir? I'm looking at the idea of building eggs bc I am in love with my breya eggs edh. Are we not running Semblance Anvil? Why not as well? I could see us floating Mana, dropping a paradoxical Outcome and re-dropping everything for free thus making reservoir an auto win or storm count an auto win, or cabal paladin, and guys of the like, an option. Just curious as to where the deck is at after kci banning and what the most competitive version would be. Not worried about budget.
The deck has been working fairly well for me, although with the Meta being shifted into the 'mainboard grave hate' it's becoming increasingly more difficult. Aetherflux Reservoir just ended up becoming a 'Win-more' card and was eventually cut since I have the 2x Sunbeam Spellbomb. Also I'm still terrible at sideboards lol. I'm considering a transformational sideboard that uses cards that can win by themselves, such as Elspeth, Sun's Champion and maybe Sun Titan, but I'm still fairly terrible at figuring it out.
As far as I know, the Semblance Anvil ideas after the KCI ban ended up falling short of being good, so people have kind of stopped attempting to create anything with it. I don't believe I have seen anything that utilizes Paradoxical Outcome particularly well, but we also have a slightly weaker version in Leave // Chance so there might be something there. If you have any ideas though, then feel free to ask about and we can try and help out!
Also retract and H. recall if in blue.in my breya list I use the reducers to drop everything free and run outcome to bounce everything except reducers. What if we shift from sacrificing and recovering from the graveyard to more of a bouncing to your hand version. That would avoid the graveyard hate and we could use the interest the battlefield draw a card eggs to continue to draw??? It would be similar to Cheerios but less reliant on creatures to draw you cards. Currently from what I see on gatherer, there's 7 eggs that enter and draw with an 8th in the form of Skyscanner (more if you Branch out into creatures of color but trying to stay artifact) we could still run myr retriever and scraptrawler but the enter the battlefield effects would allow us to take a different angle. Any thoughts on this or does it just seem worse than the original?
4 Flooded Strand
4 Ghost Quarter
2 Hallowed Fountain
5 Island
2 Plains
Artifact
4 Lotus Bloom
4 Mox Opal
4 Chromatic Sphere
4 Chromatic Star
4 Conjurer's Bauble
2 Pyrite Spellbomb
2 Elsewhere Flask
2 Sidisi, Undead Vizier
Sorcery
4 Serum Visions
2 Sleight of Hand
4 Reshape
2 Open the Vaults
Instant
4 Faith's Reward
1 Whir of Invention
Sideboard
4 Erase
2 Hurkyl's Recall
2 Negate
3 Silence
2 Sai, Master Thopterist
1 Defense Grid
Deterministic kill with repeatable loop:
With Sidisi, Undead Vizier's Trigger on the stack targeting himself, activate Conjurer's Bauble targeting Faith's Reward to shuffle it back into library, activate Pyrite Spellbomb to deal 2 damage to opponent. Let Sidisi trigger resolve, grab the Faith's Reward again. Pop all your artifacts to cycle and activate Lotus Blooms, Ghost Quarters, and Mox Opal to gain mana, Cast Faith's Reward. Rinse and repeat.
This loop is also not 100% needed as you can do the classic version where you loop faith's rewards to thin your deck to only have Faith's Rewards and Open the Vaults in Library and loop with Pyrite Spellbomb
URStormRU
GRTitanshift[mana]RG/mana]
Played this list against blue moon (with Thing in the ice) and it was good. The deck resisted the blood moon easily and the thopters chumpblocked their transformed monsters all day. He was pretty heavy on counters, but whirl of invention was enough. Is the only time I have played it tho. And still think it is a little clunky because g2 I mulliganed to 5 and lost.
I can't see how Bolas's Citadel would fit the deck, mainly because I don't understand how the deck would win. In Eggs you normally win by looping Pyrite Spellbomb or by milling your opponent out with Grinding Station. Bolas's Citadel would likely require Grapeshot or Aetherflux Reservoir, both of which don't further the main stratgey of Eggs of looping our low CMC artifacts. There's already a thread up discussing the deck implications of Bolas's Citadel. For the moment I'm sceptical about the possiblities of the card in Eggs. If you have an idea, perhaps you could elaborate a bit more on how you think the card might fit?
On a completely other note, I'm hoping that we'll get the original eggs cycle (Skycloud Egg) printed into modern with Modern Horizons, or some other 1 CMC cycling and mana fixing artifact. Though I don't think it's likely to happen.
I thought cards like Grapeshot or Aetherflux Reservoir would be necessary, but as you pointed out, just using the ability of Bolas's Citadel should be the quickest way to victory. I thought about it abit more and I'm starting to believe it might have a place in the deck. Up until now my wincons were Pyrite Spellbomb and Grinding Station, but Bolas's Citadel could replace Pyrite Spellbomb as wincon. While it doesn't come down early and can't be cast easily, Bolas's Citadel does win the game quickly when it's in play and can draw multiple cards which is very nice. The main thing it has going against is ofcourse getting it into play. It should be possible to cast with Reshapes and Lotus Blooms, but getting it back into play through Open the Vaults is probably going to be the easiest way.
Here's how I'd try it out:
4x Faith's Reward
Sorceries(11)
4x Serum Visions
4x Reshape
3x Open the Vaults
Arifacts(29)
1x Bolas's Citadel
4x Chromatic Sphere
4x Chromatic Star
4x Conjurer's Bauble
4x Ichor Wellspring
4x Lotus Bloom
3x Mox Opal
3x Locket of Yesterdays
2x Grinding Station
7x Island
1x Plains
4x Ghost Quarter
4x Darksteel Citadel
Grinding Station would be the way to get Bolas's Citadel into the graveyard. And seeing as we'd be milling ourselves anyway, Locket of Yesterdays could be useful for getting reducing the MCM of all cards. Perhaps a deck like this might work, but it'd need some testing.
4 Lotus Bloom
4 Mox Opal
4 Chromatic Star
3 Chromatic Sphere
4 Conjurer's Bauble
3 Mind Stone
4 Aetherflux Reservoir
4 Bolas' Citadel
4 Serum Visions
4 Faith's Reward
4 Reshape
1 Whir of Invention
Land:
4 Ghost Quarter
1 Plains
2 Swamp
6 Island
1 Watery Grave
3 Polluted Delta
The idea being, ramp to hard cast a Citadel, or do eggs stuff and generate a lot of mana and reshape or whir into a citadel.
There are two main ideas however:
- The first to get is from Bolas's Citadel: If you're playing this, you're winning the game. You're life becomes a resource, and some will already know how powerful that can be, in essence you're paying 6 mana to get 20+. Granted, deck design and the way you play the deck can change the way things work out.
- The second is that the deck can take a long time to win. Take a look at the Pro Tour Return to Ravnica Finals: https://www.youtube.com/watch?v=SZDaM4VpSBk&t=3262s . The turns took a long time to win for that deck, and its similar for this one. Maybe not quite as long, but its close.
- In my deck, I've been playing only a single Aetherflux Reservoir. Honestly not sure if this is the right choice yet, since properly finding and resolving one usually wins the game, but the CMC of it with Citadel scares me. I'm afraid I'm going to be at low life and brick because of it. My fear might be unnecessary, but I play another card just in case of this scenario.
- Sunbeam Spellbomb. Doesn't look like much, but it is a potential Egg (Same overall cost as Elsewhere Flask) and extra life to be used via the Citadel. Again, not sure if this should be Aetherflux Reservoir but for now it is working.
- Locket of Yesterdays does not interact well with Bolas's Citadel, for it does not reduce the life-cost if you're casting it from the top of your library.
- I haven't been using a single Mox Opal or Mind Stone effect. Rather, I dig for my Whir of Invention / Reshape effects if I don't already have a Lotus Bloom on suspend.
- 4x Serum Visions and 4x Sleight of Hand. Unlike some other variants of Eggs, these cantrips can be played without effecting the deck too much, adding much more consistency and options.
- After playing the Citadel, chances are you won't have much mana left over to cast a Faith's Reward or Open the Vaults. Find one on top of your library, and pay life for whichever recursion you find (Obvious part). After that, you pretty much always draw the Recursion via your Eggs, and cast it for mana. This saves life to cast your Eggs later, and gives use to the seemingly useless mana you may have laying about from your cracked Lotus Blooms.
- Bolas's Citadel 10dmg effect is actually a bit harder to get to than anticipated. I pretty much end up drawing my deck before I am able to activate it, and by then I can win with Aetherflux Reservoir
- I actually haven't tested out Grinding Station but I've been told it works well since it mills yourself if you end up in a spot of bricking. I don't know if there's something better, but I've heard good stuff, so we'll have to see.
That took longer to write than I thought, soz for the Essay xD. If anyone's got any questions, feel free to ask
I do admit, it's great copying whir and all if you can pull it off.
2. So in my version of the deck I replaced my pyrite spellbomb with electrodominance as my main win condition. Reason being that they both require you to play your deck out anyway and Electrodominance has a very large plus side of being able to cheat Lotus Bloom at instant speed.
Another spoiler that I think might be good for this deck is the new Saheeli. She makes a 1/1 servo artifact token for each spell you cast, which can chump block or tap for whir of invention. But her minus ability can turn a servo into another lotus bloom, or another reservoir. And since she makes permanents, she enables citadel to "ultimate" that much easier.
On the note of Saheeli, a very intriguing card but I’m not so hyped about it as you are. With Citadel out both mana and life become a resource, with life becoming the more needed resource. So having another Lotus Bloom from Saheeli may not be as useful as it may actually seems. With Whir of Invention, you only really need to Improvise to find Bolas’s Citadel and afterwards improvising is no longer necessary. A second Aetherflux would be good, but I’m still slightly sceptical. Test it though, chances are I’m dismissing it and I’m completely wrong
I’ll be honest, I’m in a mindset at the moment where if I don’t have Bolas’s Citadel then I’ve probably lost. I’m putting too much attention into the one card and disregarding the rest of the deck, in a sense. Granted, Citadel essentially just wins the game the turn it’s played, but it’s not exactly a healthy habit to forget the rest of your decks abilities. So, sorry that I’ve been a bit like that
By the way, does anyone have any ideas in regards to Sideboard? Ancient Grudge or similar effects just destroy the Citadel and stops the combo before it can properly spiral off. Maybe Silence would help in some ways? Another win-con? Share some ideas if you’ve got any
I would start with a sideboard looking something like this, emphasizing spellskite and welding jar to protect the citadel, as those cards synergize with some other stuff:
I actually think silence could become a fairly decent overall sideboard card if the London Mulligan sees a lot of combo take off.
Also, after some discussions with people testing out various versions of the Citadel Deck, I've decided to cut Aetherflux Reservoir completely. It basically wins the game yes, but I found in the previous tests that the deck would be able to win even without the Reservoir, and that Sunbeam Spellbomb essentially won the game on its own. Reservoir just made the process quicker. It might actually have a place in this deck, but from my more recent game I haven't encountered any problems where Reservoir would've saved me.
I've also taken some Sideboard advice from a couple of places now, and I've come up with this janky stuff:
-1x Defense Grid
-2x Fragmentize
-3x Ghirapur AEther Grid
-3x Pyroclasm
-2x Sai, Master Thopterist
-1x Spellskite
-2x Teferi, Time Raveler
-1x Torpor Orb
In some games its possible to just crumble under the amount of hate an opponent may have for the deck, so I'm hoping that a 'transformation' of the deck with the Sai, Master Thopterist and Ghirapur AEther Grids can help. If I think I can survive some of the hate, then some of the protection pieces can be brought in.
I do have a question tho: In a deck with 17 lands that is mostly islands, is there a boardwipe effect that is in Blue or White? One that we can afford to play? At the moment I've got Pyroclasm but the Red doesn't line up well with the rest of the deck. Any thoughts?
there are many more, alot in white. There is also a w/b uncounterable one control uses
Guild Globe (Common)
2
Artifact
2,T: Sacrifice Guild Globe: Add two mana of different colors.
I think this card is great and am eager to test it out. It functions similar to Chromatic Sphere and Chromatic Star, hence my excitement. While the requirement that it can only produce different colors and that it's CMC is 2 instead of 1 are certainly drawbacks, this is basically what we want I think. More cycling and mana filtering eggs. To me the card seems to be an upgrade over Terrarion, because it draws upon entering the battlefield and it doesn't enter the battlfield tapped, so it can be reused after casting a Faith's Reward. I also think it's better than Ichor Wellspring, as it is able to cycle and get itself into the graveyard.
My first thought is to replace the Ichor Wellsprings with Guild Globes. Overal, very excited with the card.
Pretty much any hand with reshape seems to have a pretty good chance of killing t3, which is cool.
4 of
Whir
Reshape
Lotus
Opal
C sphere
C star
Conjourors bauble
Faiths reward
Bolas citadel
3 serum visions
2 noxious revival
1 aetherflux reservoir
4 flagstone of trokair
4 ghost Q
3 hallowed Fountain
4 island
4 dark steel citadel
1 plains
I would love to find room for some zalfarian voids, but am worried about blue mana. Thoughts?
I'm concerned you don't have enough life gain to sustain a combo turn that starts off with Bolas's Citadel. How about adding some Sunbeam Spellbombs?
2 Buried Ruin
1 Inventors' Fair
1 Island
2 Polluted Delta
4 Scalding Tarn
3 Spire of Industry
1 Hallowed Fountain
2 Steam Vents
2 Watery Grave
3 Bolas's Citadel
4 Chromatic Sphere
4 Chromatic Star
4 Grinding Station
2 Ichor Wellspring
4 Lotus Bloom
4 Mox Opal
2 Sunbeam Spellbomb
2 Terrarion
4 Faithless Looting
4 Reshape
1 Serum Visions
3 Trash for Treasure
1 Whir of Invention
The mana's a bit sketchy, and I may want Noxious Revival, but overall this looks solid. Haven't had time to test it, but will try to get some reps in asap
My current list:
2x Bolas's Citadel
3x Chromatic Sphere
4x Chromatic Star
4x Conjurer's Bauble
2x Engineered Explosives
4x Lotus Bloom
1x Pyrite Spellbomb
2x Sunbeam Spellbomb
Instant (8)
4x Faith's Reward
4x Whir of Invention
2x Flooded Strand
2x Ghost Quarter
2x Hallowed Fountain
9x Island
1x Polluted Delta
1x Steam Vents
3x Open the Vaults
2x Reshape
4x Serum Visions
4x Sleight of Hand
1x Blind Obedience
2x Fragmentize
2x Ghirapur AEther Grid
2x Path to Exile
2x Pyroclasm
1x Silence
2x Teferi, Time Raveler
1x Tormod's Crypt
1x Torpor Orb
1x Welding Jar
The deck has been working fairly well for me, although with the Meta being shifted into the 'mainboard grave hate' it's becoming increasingly more difficult. Aetherflux Reservoir just ended up becoming a 'Win-more' card and was eventually cut since I have the 2x Sunbeam Spellbomb. Also I'm still terrible at sideboards lol. I'm considering a transformational sideboard that uses cards that can win by themselves, such as Elspeth, Sun's Champion and maybe Sun Titan, but I'm still fairly terrible at figuring it out.
As far as I know, the Semblance Anvil ideas after the KCI ban ended up falling short of being good, so people have kind of stopped attempting to create anything with it. I don't believe I have seen anything that utilizes Paradoxical Outcome particularly well, but we also have a slightly weaker version in Leave // Chance so there might be something there. If you have any ideas though, then feel free to ask about and we can try and help out!