I've played 2 online leagues with it so far and first went 3-2:
2-0 vs Storm, 2-0 vs. Jund, 2-0 vs. Serum Powder Eldrazi, 0-2 vs. GW Elves (a nightmare matchup) and 0-2 vs. 5C Humans.
And then managed to 5-0 on my second attempt:
2-1 vs. Mono-G Tron, 2-1 vs. Mono-G Tron, 2-0 vs. Mono-U Tron, 2-1 vs. RB Hollow One and 2-0 vs. Blue Moon.
Thalia has been great for me so far and I consider adding a 4th copy to the SB.
The sideboard can probably be improved, the PW's were intended for the grindy midrange match-ups with lots of creature removal but they might be unnecessary and the slots could possibly be better used for removal (or even sweepers like: Settle the Wreckage or Wrath of God).
A catch-all option like Beast Within seems good for the deck as well.
Exactly, this deck is more of a go-tall deck rather than go-wide and benefits more from Oasis (especially good with Smasher to trample over more damage and hit for 8 out of nowhere if you topdeck it with enough mana).
The cheaper activation cost of 3 vs. 4 also helps.
What do you think would be the best option for this deck to deal with go wide-decks ?
# Wrath of God - the traditional wrath option, symmetric effect.
# Settle the Wreckage - instant speed and exiles with the potential of a blowout, most decks don't play that many basics anyway and PtE/FoR tax them anyway.
Can be a bit telegraphed though by leaving up 4-mana.
# Divine Reckoning/Cataclysmic Gearhulk - unlike Wrath this leaves me a creature and the above-average creature-quality in the deck can sort-of break the symmetry of the effect.
Gearhulk is more expensive but leaves an additional body which seems better and also takes out non-creatures.
I play a GW Eldrazi deck that takes advantage of value creatures and Eldritch Evolution. Can confirm Gearhulk is an absolute HOUSE. Resolved Gearhulk has won me 100% of games against Merfolk, Humans, and Jund (since they go pretty wide with BBE now)
Same! I've iterated on the deck for about the last year and a half. I found I really struggled game 1 vs some of the go-wide decks and moving him from SB to maindeck made a huge difference. I just ran it at Vegas and went 5-3, just missing the cutoff for Day 2. I'd be curious to see your list! Maybe we should start a thread for Eldrazi Evolution, since it's really its own deck?
I've dropped blue altogether as I don't find it particularly good right now and went straight GW which makes the mana slightly better and lets me play more utility lands like: Gavony Township, Field of Ruin, Sea Gate Wreckage, Hashep Oasis and even a Wastes (which I can get with Field).
I also prefer Endbringer to Drowner of Hope.
I've played 2 online leagues with it so far and first went 3-2:
2-0 vs Storm, 2-0 vs. Jund, 2-0 vs. Serum Powder Eldrazi, 0-2 vs. GW Elves (a nightmare matchup) and 0-2 vs. 5C Humans.
And then managed to 5-0 on my second attempt:
2-1 vs. Mono-G Tron, 2-1 vs. Mono-G Tron, 2-0 vs. Mono-U Tron, 2-1 vs. RB Hollow One and 2-0 vs. Blue Moon.
Thalia has been great for me so far and I consider adding a 4th copy to the SB.
Here is my list:
4x Noble Hierarch
3x Thalia, Guardian of Thraben
4x Matter Reshaper
4x Eldrazi Displacer
1x Tireless Tracker
4x Thought-Knot Seer
4x Reality Smasher
1x Thragtusk
3x Endbringer
Sorcery (4)
4x Ancient Stirrings
Instant (4)
4x Path to Exile
4x Eldrazi Temple
4x Brushland
4x Windswept Heath
2x Temple Garden
2x Hashep Oasis
2x Field of Ruin
1x Sea Gate Wreckage
1x Gavony Township
2x Forest
1x Wastes
1x Plains
2x Ratchet Bomb
1x Pithing Needle
2x Natural State
2x Rest in Peace
2x Stony Silence
2x Tireless Tracker
2x Kitchen Finks
1x Nissa, Vital Force
1x Gideon Jura
The sideboard can probably be improved, the PW's were intended for the grindy midrange match-ups with lots of creature removal but they might be unnecessary and the slots could possibly be better used for removal (or even sweepers like: Settle the Wreckage or Wrath of God).
A catch-all option like Beast Within seems good for the deck as well.
Cavern of Souls can also be added (over Hashep Oasis) though Thalia is already good at slowing down counterspell decks.
The cheaper activation cost of 3 vs. 4 also helps.
I also have Gavony Township which outclasses Shefet Dunes as a mana sink for going wide.
# Wrath of God - the traditional wrath option, symmetric effect.
# Settle the Wreckage - instant speed and exiles with the potential of a blowout, most decks don't play that many basics anyway and PtE/FoR tax them anyway.
Can be a bit telegraphed though by leaving up 4-mana.
# Divine Reckoning/Cataclysmic Gearhulk - unlike Wrath this leaves me a creature and the above-average creature-quality in the deck can sort-of break the symmetry of the effect.
Gearhulk is more expensive but leaves an additional body which seems better and also takes out non-creatures.
Same! I've iterated on the deck for about the last year and a half. I found I really struggled game 1 vs some of the go-wide decks and moving him from SB to maindeck made a huge difference. I just ran it at Vegas and went 5-3, just missing the cutoff for Day 2. I'd be curious to see your list! Maybe we should start a thread for Eldrazi Evolution, since it's really its own deck?
http://tappedout.net/mtg-decks/gw-eldrazi-evolution-/