You should take a more GDS approach. You can cut 10 cards to add 4 Mausoleum secrets for consistency... And still be able to find instants or sorceries instead of lands. You can change bauble's into architects.
You can trade 4 goyf's for 3 casters. Which makes it easy to double down an anything in your black or multi-colored black toolbox.
Wanna astro a Tron land and then surgical it? Sure. Wanna Mausoleum a shadow when yours gets pushed? Sure. Want to double down with snap on just about anything? Sure, you can do that too! While still having a large toolbox to deal with anything.
I threw in unmoored ego just for fun as an 8th tutorable answer. It's not even necessary. I'm having success on the 2nd draft of a deck as an okay player with slotS open, without even using a sideboard... and you guys are still making enormous changes because a 1 cmc sorcery find a creature/land that requires 4 types in your yard IS NOT better than a 2 cmc instant find anything in your deck besides snap or a land that requires 1 type in your yard.
Struggling with decisions on cuts? Why... Because traverse is bad. You probably have 20 cards devoted to your yard. I have 7. God forbid you play a deck that can drain your yard, repeatedly, and discard your denial.
Try it. At least do that. You might have then gone through the same process I did.
Why run 4 goyf's at all when your tutor can clear a threat, protect your shadow, and Still tutor a shadow. Not to mention, less copies of great strong OR versatile cards finding consistency, and much less restrictive deck construction.
I can tutor for countersquall when ahead. I can tutor an answer when behind. I don't depend on 8 copies of discard so topdecks aren't an issue. I can TS to find out if it's safe for shadow. You guys are trading too much versatility for consistency. I'm actually cutting cards to make my tutor twice as strong and easier to activate. I can even tutor a Lili if need be.
Would you mind sharing a list? I'm very interested in the Mausoleum Secrets plan, but I think it's wrong to cut Tarmogoyf. If you look a page back in this thread, I was heavily brewing some Mausoleum Secrets variations. Hopefully we can work together on this via constructive criticism
I have a list on page 6. The issue I have with Goyf is that it's just outclassed by shadow as a beater overall. When you build a deck with secrets your relying on the yard. Since you can tutor for a shadow super easily, snapcaster becomes an arguably stronger card(than Goyf) at least in a non aggro sense. But again, secrets can tutor for snap targets too. Secrets is an instant so there are times where you can tutor a surgical extraction or abrupt decay or astro or push or seize or even countersquall.
The list on page 6 is closer to a rough draft but its been pretty consistent. It doesn't have the temur home run swing but more often than not opponent simply runs out of answers and Goyf just overpowers them over a couple turns. I included the kitesail because it's kind of like a duress with a body that can chump if needed as a 1/2 flyer. Running 19 creatures on the list. Can reliably hit 2 creatures in graveyard. Beatdown with shadow or even caster with LtLH as really a last hope. There's probably a half dozen cards you can cut in favor of others.
Would you mind sharing a list? I'm very interested in the Mausoleum Secrets plan, but I think it's wrong to cut Tarmogoyf. If you look a page back in this thread, I was heavily brewing some Mausoleum Secrets variations. Hopefully we can work together on this via constructive criticism
Draft My Cube!
The list on page 6 is closer to a rough draft but its been pretty consistent. It doesn't have the temur home run swing but more often than not opponent simply runs out of answers and Goyf just overpowers them over a couple turns. I included the kitesail because it's kind of like a duress with a body that can chump if needed as a 1/2 flyer. Running 19 creatures on the list. Can reliably hit 2 creatures in graveyard. Beatdown with shadow or even caster with LtLH as really a last hope. There's probably a half dozen cards you can cut in favor of others.
http://www.starcitygames.com/articles/38716_Hexdrinkers-Impact-On-Modern-Could-Be-Massive.htmlq