1) Stony Silence is MUCH BETTER against Affinity than Kataki, War's Wage. Also, it's not an unfavorable matchup even game 1. Lingering Souls is a real beating for them. They generally can't win through Stony Silence, and even the hands that can win through it can't win through Lingering Souls.
2) I have never had an issue with GW Hatebears. Just board out search effects like Chord of Calling and bring in removal.
3) If Merfolk is popular in your meta, their worst matchup is Abzan Collected Company. Our matchup with them is pretty even. They can't do much about the combos, so try to combo quickly.
It's amazing how frequently you can combo when your opponent just doesn't interact. I played a bunch against my buddies zoo deck and I combo'd in a lot of the games. It's insane.
So, how do you guys utilize Evo leap? Do you use it much like pod, where you'll sac a finks just for the extra creature and board presence? Or do you just use it when threatened with removal or chumping?
I'm tempted to think that Vials are a trap and a bit of a deckbuilding crutch. I'm waiting to see where the dust settles after the Twin banning, I'll be on the Collected Company version for a bit to beat all of the aggressive strategies cold especially since I finally found a good way to port the Fulminator/Crumble plan over to that deck (though it's better here because we don't need as many creatures).
It's really hard to evaluate Vials. It's almost certainly incorrect to run 4, and if you run less, you risk drawing it later instead of earlier. The card is good with Leap, but how often are we failing to win when we have a Leap? Certainly not in any fair matchup, and I don't think Vials are better in unfair matchups.
There are so many ways to build this deck, and I have about ten Modern decks built on paper right now, so it'll take me a while to process the new metagame and come up with some lists.
I don't really know. I've never had trouble winning without Vials when I had an active Leap. Active Vial + active Leap is gas, but sometimes you have no Leap and draw a Vial later and it's just miserable.
Same. I also have never had problems with not having enough mana to do the things I want.ed
Played tonight against
Tron: 2-1 Win (Game 1 feels really bad, sometimes you can get it tho)
Burn: 2-1 Win (Mulled to 5 game one)
Kiki Chord: 0-1 Loss (Guy played way too slow, first time playing the deck, only fnm so i'm not gonna slow call him)
Tron: 2-1 Win (Guy was really cocky and didn't sideboard game 2, destroyed with fulminator liliana recursion + rhino beats, Game 3 won with redcap beats through ulamog destroying two lands and karn doing what karn does.)
I'm thinking of switching over from Wilted-Abzan to this deck as it seems super sweet and I already have most of the cards. Is it more competitive than Wilted-Abzan? It looks like your unwinnable matches might be winnable now that I have an infinte combo in my deck, but I don't know how often that happens without getting disrupted. My list is going to look like this to start out with.
I based my deck off of cbgirardo's list that top 4'ed and event and make some changes. First off Magus of the Vineyard is a pet card of mine, It will probably get replaced, but I don't have hierarchs and I love this card a lot. I took out Qasali Pridemage because I think that Abrupt Decay does it's job for less mana, I get that it leads to a weaker beatdown plan, but I don't think it's THAT much weaker. I went up to 3x Voices because I love this card, it does wonders vs control (which my meta has a lot of) and sacrificing it to leap is a great combo. In addition to the extra Voice I put in the fourth Lingering Souls, because that card is amazing all around. No Bob or Spellskite is due to cost.
My main concern is that most of the time you'll tutor up something you don't want/need with evolutionary leap. I understand that Chord helps you get what you need when you need it, but does anyone have big consistency issues with this deck?
Also suggestions for things to change in my list are greatly appreciated, I've never actually played it, this is just what I was going to start out with
Okay, I think that's the part I had wrong I was imagining it as a birthing pod that may or may not hit your silver bullet. So does my list look fine? What would you change around?
It may seem that way, and indeed I have run lists like yours, but the issue I always have is that against the less fair decks of the format that you can't interact with efficiently (like Bogles, for example), having access to an infinite combo is unbelievably important.
Been grinding against proxied up eldrazi decks and our matchup doesn't seem as bad as it was with all the processor stuff.
We can make a ton of blockers fairly quickly. If we get bigger creatures like voice tokens and rhinos going were probably in a good place. Township does work here as usual and they can't ever beat the combo.
I threw together a list today with a few creatures that discard into play and some maindeck Paths to deal with Eldrazi, but my friend who played the deck in the modern tournament today (I was playing Enduring Ideal for kicks, and ended up going undefeated, beating Eldrazi three times) did not play against any Eldrazi decks (our meta is weird, Eldrazi isn't 50%, more like 10%) and did not do well.
2-0 Infect.
We seem very prepared for this matchup, though I can see us not having a fast enough hand to disrupt.
1-2 Kiki Chord
This matchup seems super close depending on the builds of both decks and skill of both players. It feels a lot like the twin mirror, to be honest.
2-1 Tron.
Typical tron matchup. Lost a very close game one, had I been on the play I would have won. Games 2-3 are easy.
2-0 UW Eldrazi
If we can keep them off of displacer, this matchup seems slightly favorable. I think we just out value them really hard.
Went 3-0-1 last night
I tried out sigarda in the 5 drop slot, sort of impressive, but probably better in a different meta, or sideboard.
Baloth and big game hunter on Friday I think. Try out some hoogland stuff.
2-0
Rakdos Control?
Thought it was the rack, just so many discard spells. Then he was dropping nighthawks and obliterators.
Turns out this deck is really good against removal. Easy sweep.
2-0 BtL scapeshift
He gets stuck on 3 lands forever I go nuts with Lingering souls, Leap and voice tokens.
2nd game he never finds a scapeshift, his anger of the gods met a dromoka's command. And I beat down with rhino and souls + township.
1-1 UW control
Game 1 takes forever I eventually eek it out with infinite life.
Game 2 he wraths the board and takes over with Gideon + have
3rd game we start with 3 min left. Draw unsure who would have won.
2-1 Mardu
Solid deck. Souls, lili, Bob, Helix, Olivia, skullcrack out of the board.
Game 1 he plays 4 discard spells and destroys my hand I draw lands forever.
Game 2 I go nuts with mana dorks, and play sigarda turn 3
Game 3 we play really back and forth he surgicals my souls and skulkcracks my finks, but no pressure and I just get there with voice, souls and finks.
I stream Modern events semi-regularly at http://www.twitch.tv/nezeru
2) I have never had an issue with GW Hatebears. Just board out search effects like Chord of Calling and bring in removal.
3) If Merfolk is popular in your meta, their worst matchup is Abzan Collected Company. Our matchup with them is pretty even. They can't do much about the combos, so try to combo quickly.
I stream Modern events semi-regularly at http://www.twitch.tv/nezeru
So, how do you guys utilize Evo leap? Do you use it much like pod, where you'll sac a finks just for the extra creature and board presence? Or do you just use it when threatened with removal or chumping?
I stream Modern events semi-regularly at http://www.twitch.tv/nezeru
GWU Knightfall
[Legacy]
GBW Nic-Fit
How's your tests with vial? Have you found already a solution is the deck better with vials or without?
It's really hard to evaluate Vials. It's almost certainly incorrect to run 4, and if you run less, you risk drawing it later instead of earlier. The card is good with Leap, but how often are we failing to win when we have a Leap? Certainly not in any fair matchup, and I don't think Vials are better in unfair matchups.
There are so many ways to build this deck, and I have about ten Modern decks built on paper right now, so it'll take me a while to process the new metagame and come up with some lists.
I stream Modern events semi-regularly at http://www.twitch.tv/nezeru
I stream Modern events semi-regularly at http://www.twitch.tv/nezeru
Played tonight against
Tron: 2-1 Win (Game 1 feels really bad, sometimes you can get it tho)
Burn: 2-1 Win (Mulled to 5 game one)
Kiki Chord: 0-1 Loss (Guy played way too slow, first time playing the deck, only fnm so i'm not gonna slow call him)
Tron: 2-1 Win (Guy was really cocky and didn't sideboard game 2, destroyed with fulminator liliana recursion + rhino beats, Game 3 won with redcap beats through ulamog destroying two lands and karn doing what karn does.)
Good luck!
Hope to hear your results soon.
GWU Knightfall
[Legacy]
GBW Nic-Fit
Only testing with friends so far, so I'll post deck lists once I take it to an actual tournament.
GWU Knightfall
[Legacy]
GBW Nic-Fit
I stream Modern events semi-regularly at http://www.twitch.tv/nezeru
2 Magus of the Vineyard
4 Birds of Paradise
1 Eternal Witness
3 Kitchen Finks
1 Murderous Redcap
1 Orzhov Pontiff
1 Scavenging Ooze
2 Siege Rhino
1 Restoration angel
2 Viscera Seer
3 Voice of Resurgence
1 Liliana, Heretical Healer
1 Melira, Sylvok Outcast
1 Anafenza, Kin-Tree Spirit
2 Forest
1 Plains
2 Swamp
2 Gavony Township
1 Godless Shrine
1 Marsh Flats
2 Overgrown Tomb
2 Temple Garden
1 Wooded Bastion
4 Verdant Catacombs
4 Windswept Heath
3 Evolutionary Leap
2 Abrupt Decay
3 Chord of Calling
4 Lingering Souls
2 Path to Exile
I based my deck off of cbgirardo's list that top 4'ed and event and make some changes. First off Magus of the Vineyard is a pet card of mine, It will probably get replaced, but I don't have hierarchs and I love this card a lot. I took out Qasali Pridemage because I think that Abrupt Decay does it's job for less mana, I get that it leads to a weaker beatdown plan, but I don't think it's THAT much weaker. I went up to 3x Voices because I love this card, it does wonders vs control (which my meta has a lot of) and sacrificing it to leap is a great combo. In addition to the extra Voice I put in the fourth Lingering Souls, because that card is amazing all around. No Bob or Spellskite is due to cost.
My main concern is that most of the time you'll tutor up something you don't want/need with evolutionary leap. I understand that Chord helps you get what you need when you need it, but does anyone have big consistency issues with this deck?
Also suggestions for things to change in my list are greatly appreciated, I've never actually played it, this is just what I was going to start out with
4 Birds of Paradise
3 Noble Hierarch
4 Voice of Resurgence
3 Siege Rhino
2 Wilt-Leaf Liege
3 Kitchen Finks
2 Wall of Roots
2 Qasali Pridemage
2 Scavenging Ooze
Spells (12):
3 Chord of Calling
3 Evolutionary Leap
3 Lingering Souls
2 Abrupt Decay
1 Path to Exile
4 Windswept Heath
4 Wooded Foothills
2 Overgrown Tomb
1 Temple Garden
1 Godless Shrine
2 Razorverge Thicket
2 Gavony Township
1 Vault of the Archangel
2 Ghost Quarter
2 Forest
1 Swamp
1 Plains
2 Stony Silence
2 Kor Firewalker
2 Leyline of Sanctity
3 Fulminator Mage
1 Spellskite
1 Path to Exile
2 Thoughtseize
2 Surgical Extraction
I think I prefer the more straightforward value build over the combo build. It seems more consistent to me.
Modern:
Death's Shadow Jund
Death's Shadow Grixis
Junk
Legacy:
Grixis Delver
I stream Modern events semi-regularly at http://www.twitch.tv/nezeru
We can make a ton of blockers fairly quickly. If we get bigger creatures like voice tokens and rhinos going were probably in a good place. Township does work here as usual and they can't ever beat the combo.
Might try cutting the Archangel combo for a second rhino and a resto? Unsure. Maybe keep the Archangel because the value is nuts.
I stream Modern events semi-regularly at http://www.twitch.tv/nezeru
2-0 Infect.
We seem very prepared for this matchup, though I can see us not having a fast enough hand to disrupt.
1-2 Kiki Chord
This matchup seems super close depending on the builds of both decks and skill of both players. It feels a lot like the twin mirror, to be honest.
2-1 Tron.
Typical tron matchup. Lost a very close game one, had I been on the play I would have won. Games 2-3 are easy.
2-0 UW Eldrazi
If we can keep them off of displacer, this matchup seems slightly favorable. I think we just out value them really hard.
I tried out sigarda in the 5 drop slot, sort of impressive, but probably better in a different meta, or sideboard.
Baloth and big game hunter on Friday I think. Try out some hoogland stuff.
2-0
Rakdos Control?
Thought it was the rack, just so many discard spells. Then he was dropping nighthawks and obliterators.
Turns out this deck is really good against removal. Easy sweep.
2-0 BtL scapeshift
He gets stuck on 3 lands forever I go nuts with Lingering souls, Leap and voice tokens.
2nd game he never finds a scapeshift, his anger of the gods met a dromoka's command. And I beat down with rhino and souls + township.
1-1 UW control
Game 1 takes forever I eventually eek it out with infinite life.
Game 2 he wraths the board and takes over with Gideon + have
3rd game we start with 3 min left. Draw unsure who would have won.
2-1 Mardu
Solid deck. Souls, lili, Bob, Helix, Olivia, skullcrack out of the board.
Game 1 he plays 4 discard spells and destroys my hand I draw lands forever.
Game 2 I go nuts with mana dorks, and play sigarda turn 3
Game 3 we play really back and forth he surgicals my souls and skulkcracks my finks, but no pressure and I just get there with voice, souls and finks.
New to the deck and was just wondering if Oath of Nissa was discussed as an additional way to find our creatures and lands if we are stuck.
I stream Modern events semi-regularly at http://www.twitch.tv/nezeru