Ahh, White Weenie. There are few decks more iconic in magic then that. The idea is to get a bunch of cheap white creature out and swing, on the same like as RDW, but utilizing a different cast of characters. It's been a while since we have seen that be a thing in modern, but why not start now? Here is the deck idea I came up with:
The gameplan is still the same, span out small creature and win. Thalia is good at combatting decks that play a lot of noncreature spells, Judge's Familiar is for Delver, Control, and Burn, as is Kor Firedancer. And yes, Aether Vial is as good as they say it is.
I believe this list could use some extra card advantage, or maybe a way to dodge removal or take back the game. Something like Proclamation of Rebirth, Emerge Unscathed or even Brave the Elements. I'm not a huge fan of Dismember there, and perhaps Æther Vial isn't at its prime on a list that can't accelerate into drawing cards. However, surely there's potential to it - Kor Firewalker is a beast, and perhaps you could add 1 or 2 Mirran Crusaders, but I'm not sure tbh.
I have a take on MonoWhite Exalted, currently looking like this:
It plays somewhat solid, but has some very clear weaknesses while sustaining a couple of good strengths. The lifegain is a general nuisance, and Soltari Priest is a mean wincon against all these Young Pyromancer tokens and Lightning Bolts. At least, it has been working alright.
I tried a build without Arbiter for awhile but he simply steals to many games and randomly disrupts to many decks/strategies to cut. I would up the Horizon Canopy count to 3-4 if I owned them- they work great to deal with mana flood and the damage rarely matters. I'd also play another Brimaz if I owned it maindeck in place of a crusader. Other than that I am pretty happy with the build.
The sideboard fluxuates quite a bit but is one of the strongest aspects of the deck IMO. It currently looks like this:
Rest in Peace is most likely better than Jotun Grunt but I'm testing them out. In theory they up my threat density while hating on graveyard strategies. Purge is mostly for boggles and infect.
So far The deck seems to have game vs just about anything. I played death and taxes for a while but didn't enjoy the sometimes passive nature, this version is more straightforward and aggro centric which fits my play style and preference better.
Planning on testing 1x Anafenza in the MD once I get one, probably in place of the Judge's Familiar. The deck plays well and is consistent. Still struggling with splinter twin match up but it's not an auto loss.
A new white weenie list up on CFB that is less taxes and more aggro. http://www.channelfireball.com/articles/a-champions-deck-returns-modern-white-weenie/
I put it together and promptly beat bloom titan. A couple cool bits: delay and meddling mage were both timely hosers. The deck comes out fast, gets wide, and has dudes that can move into the midrange. Fun. Part of me wants stony silence in the side, but I'll test as is before changing.
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern UB Tezzerator UBW Gifts B 8Rack
Legacy RB Goblins
I grudgingly chose to swap out the 2 Brave the Elements (and the singleton Judge's Familiar) for 3 main deck Relics due to the graveyard reliance of many of the upper tier decks I typically encounter on MTGO. BtE is a great card and may find its way back into the deck at some point but early testing with the relics has proved positive and at worse they just cantrip themselves away.
Because of the use of the Relics I chose to remove the anti-synergistic but more impactful Stoney Silence from the SB in favor of 2x Disenchants.
I played Abzan, G/R Tron, Grixis Delver, and Merfolk.
Round 1 Abzan. Game 1 he destroys me fast and easily with early IoK and thoughtseizing away my crusader and dropping Goyf/Lingering Souls. No Relic's show up and I die quickly. Game 2 is close but 2 Crusaders and a Serra Avenger and an active relic grind it out vs his army which consisted of a gold creature that had pro white and life link (the name escapes me). Game 3 I stick a Sword of Light and Shadow and coast to an easy win. Not surprisingly, Mirran Crusader and the Sword are MVPs inthis match up. Relic proved honorable mention. 2-1.
Round 2 vs G/R Tron. Game 1 and 2 Leonin and his best friend Ghost Quarter show up and do their job well, keeping him from ramping into to much. In game 2 he eventually gets a Wurmcoil in play but I have the path. 2-0.
Round 3 was vs Grixis Delver. Game 1 goes to me easily. Side in +2 RiP, 1 Crusader for -3 Honor of the Pure. Game 2 I get him to 1 life but he flips a delver and gets a Tasigur. I'm forced to cantrip a relic in an attempt to draw into some action but have no such luck. Game 3 he is stuck on 2 lands and I bait him with Thalia and he counters expectedly. I vial in Leonin and drop ghost quarter taking out his only land. From there its a pretty easy win.
Round 4 vs Merfolk. Game 1 he runs over me easily with lords galore and a huge vialed army. Game 2 I win in equally convincing fashion. Game 3 is very close but I am able to swing with a thalia, serra avenger, hero of bladehold, and student. He assigns blockers with his army but I have a PtE and mana left over to pay for curse catcher and spell pierce if he has it. I PtE a lord and my army takes out his clearing the way for the win.
Overall pretty pleased with the way the deck runs. Relic was very good and thanks to its ability to cantrip, never a dead draw. Still miss Brave the Elements but it can sometimes be a useless card (post wrath etc). I'd like to find a way to add 1-2 to the deck possibly in the future.
how did you find 8.5 tails? Would it be too mana intensive?
8.5 is an ongoing experiment and thus far I've found him pretty decent. Yes he is mana intensive but He's great as a surprise vial trick with mana to spare. I think he's fine as a one of but he is one of the first things sided out in a variety of match ups (tron, affinity, burn, any sort of combo). I find it very good in any match up where my opponent sports a fair amount of spot removal.
Basically Dryads in for relics and more Hushwing. Dryads are great in the mtgo delver obsessed meta. Still missing BtE. A one of Mana Tithe seems like fun but probably to cute. Added an additional disenchant for a Kataki due to the (seemingly) decline of affinity but rise of ensnaring bridge which shuts us down cold. Mirran is still a house vs a ton of decks. Anyway, work in progress but the core is strong and competetive.
I could see dropping a Serra. I prefer 4 but would not argue swapping one for something else. LtF is pretty bad with Thalia which is an allstar in many matches.
As for FoD, I like it but the spots are limited... What would you remove? Dryad militant and SoW are superior in the modern meta imo. Maybe a case could be made for Serra.
Posted another 4-0 in tonight's Modern Daily event #8373591
Played vs breach, burn, tron, and hivemind in the finals.
Some observations..
-Stoney silence won me the game vs tron singlehandedly, would like to fit in a 2nd copy somewhere even though it's a nonbo with vial it's worth it.
-Often the 4x pte just isn't enough removal- in the burn matchup grim lava just wrecked me and I never drew removal. But what to add? 1x sunlance? Eek...
-Hivemind only plays 1 basic and in my 2nd game vs they played t1 basic forest. I'm holding 2 ghost quarters in hand but no Leonin. No matter, ghost quarter away! Gave me the few extra turns I needed to win and kept him down to 4-5 mana.
In that version I would suggest going Full on humans and playing Champion of the Parish. I'm not a fan of lands that EtB tapped in aggro decks. I'd stick with plains.
Hmm... Off the top of my head I'd definitely run 4 Thalia but since you are budget I don't know if that's an option, she is superb in modern though and worth playing if you can get them. I'd also consider some number/combination of hero of Bladehold, Mirran crusader but again they may not be the gentlest cards on the budget. The new card spoiled from origins looks great for this style deck too, Kytheon, Hero of Akros.
Let me put it this way - you have a few ways to play WW in modern.
1. Traditional/best cards. You just grab the most efficient beaters available, with the best support. You need things like Mirran Crusader, Hero of Bladehold, Brimaz, King of Oreskos, backed up by Vials and Paths. Obviously this is out due to budget.
Since you can't get the raw power from playing all the "best cards" you need your deck to be powerful through other methods:
2. Hatebears. Instead of playing powerful creatures, you play creatures that screw with the opponents very well. Leonin Arbiter, Thalia, Aven Mindcensor, Kataki. I believe there is a thread around - look for something like "death and Taxes"
3. Internal synergies (i.e. choose a tribe) - Humans (Champion of the Parish, Student of Warfare); Knights (Knight Exemplar, the double striking Kithkin knight which I can't place); even Kithkin (Ballyrush Banneret) Note that you reach a "ceiling" with tribal decks quicker compared to either (1) or (2), in which, because there are only X number of tribal enablers and you end up playing suboptimal cards compared to (1) to take advantage of them, the best white tribal deck will be worse than the best WW deck with the best creatures. Cos in white we don't have the equivalent of Merfolk with like 5 2-mana lords or something, or Elves where every creature you drop is a land drop leading to Craterhoof Behemoth.
Of course, if your internal synergy is Tokens, then by all means load up on token producers and Intangible Virtue/Soul Warden. However, you should play black/white if playing tokens, because Lingering Souls and Bitterblossom.
Therefore, what you need is a focus - what flavour of WW are you playing? Then it's easier to suggest cards. Stuff that is awesome in Tokens may not be useful in Hatebears, for example.
Ofc, this assumes you're trying to tune your deck to the best level. If it's kitchen table, then grab what you like and play it. I remember I had a "blink" WW deck in Time Spiral era, back when combat damage was on the stack. Place combat damage on the stack, then rescue my guy with Whitemane Lion, turn expiring Calciderm into Dust Elemental - goooood times.
Hero of Bladehold is not out of the question but seems a bit mana intensive for an all-in kind of deck I have in mind (is this plan too risky?)
How is Odric, Master Tactician as an alternative ?
At three mana, you have a whole host of options, you've already noted devouring light, but at that cmc, I would rather run unmake or crib swap. Either one removes the problem, permanently, end of story. If you need a wider option, you could likewise run oblivion ring or banishing light.
I would definitely be rocking at least two of those mirran crusaders main. They are supremely good against removal not named lightning bolt, lightning helix, or path to exile. They swing past tasigur, siege rhino, tarmogoyf, and give many grixis and abzan decks the middle finger.
4x Dryad Militant
4x Elite Vanguard
3x Isamaru, Hound of Konda
3x Judge's Familiar
1x Kor Firewalker
3x Loyal Pegasus
4x Solider of the Pantheon
3x Thalia, Guardian of Thraben
2x Dismember
3x Honor of the Pure
4x Path to Exile
2x Eiganjo Castle
17x Plains
The gameplan is still the same, span out small creature and win. Thalia is good at combatting decks that play a lot of noncreature spells, Judge's Familiar is for Delver, Control, and Burn, as is Kor Firedancer. And yes, Aether Vial is as good as they say it is.
Any suggestions?
Modern
UBR Grixis Control
U Merfolk
Pauper
U Mono U Delver
Ancestral Visions is freed
http://www.mtgsalvation.com/forums/the-game/modern/established-modern/562814-wx-death-and-taxes
Modern: RW Burn
I have a take on MonoWhite Exalted, currently looking like this:
20 Plains
//Creatures (32)
4 Soul's Attendant
4 Akrasan Squire
4 Aven Squire
4 Knight of Glory
4 Sigiled Paladin
4 Knight of Meadowgrain
2 Soltari Priest
3 Mirran Crusader
3 Sublime Archangel
3 Path to Exile
3 Emerge Unscathed
//Planeswalkers (2)
2 Ajani, Caller of the Pride
3 Mark of Asylum
2 Stony Silence
2 Rest in Peace
1 Soltari Priest
1 Path to Exile
2 Oblivion Ring
4 Leyline of Sanctity
It plays somewhat solid, but has some very clear weaknesses while sustaining a couple of good strengths. The lifegain is a general nuisance, and Soltari Priest is a mean wincon against all these Young Pyromancer tokens and Lightning Bolts. At least, it has been working alright.
4 Student of Warfare
4 Leonin Arbiter
4 Serra Avenger
3 Thalia, Guardian of Thraben
1 Aven Mindcensor
1 Brimaz, King of Oreskos
2 Mirran Crusader
2 Restoration Angel
1 Hero of Bladehold
2 Brave the Elements
3 Aether Vial
3 Honor of the Pure
2 Tectonic Edge
4 Ghost Quarter
1 Horizon Canopy
15 Plain
I tried a build without Arbiter for awhile but he simply steals to many games and randomly disrupts to many decks/strategies to cut. I would up the Horizon Canopy count to 3-4 if I owned them- they work great to deal with mana flood and the damage rarely matters. I'd also play another Brimaz if I owned it maindeck in place of a crusader. Other than that I am pretty happy with the build.
The sideboard fluxuates quite a bit but is one of the strongest aspects of the deck IMO. It currently looks like this:
4 Kor Firewalker
3 Jotun Grunt
2 Celestial Purge
1 Mirran Crusader
3 Kataki, Wars wage
1 Thalia, Guardian of Thraben
Rest in Peace is most likely better than Jotun Grunt but I'm testing them out. In theory they up my threat density while hating on graveyard strategies. Purge is mostly for boggles and infect.
So far The deck seems to have game vs just about anything. I played death and taxes for a while but didn't enjoy the sometimes passive nature, this version is more straightforward and aggro centric which fits my play style and preference better.
4 Student of Warfare
4 Leonin Arbiter
4 Serra Avenger
4 Thalia, Guardian of Thraben
1 Eight-and-a-half-tails
2 Brimaz, King of Oreskos
3 Mirran Crusader
2 Hero of Bladehold
2 Brave the Elements
3 Aether Vial
1 Sword of Fire and Ice
3 Honor of the Pure
4 Ghost Quarter
2 Horizon Canopy
1 Eiganjo castle
15 Plain
I think 2 Horizon Canopy is the right number. Mirran has been upped to 3 maindecked and 1 board due to prevalence of The Rock.
Current sideboard:
4 Kor Firewalker
2 Spellskite
2 Kataki, Wars wage
2 Stoney Silence
3 Rest in Peace
1 Relic of Progenitus
Planning on testing 1x Anafenza in the MD once I get one, probably in place of the Judge's Familiar. The deck plays well and is consistent. Still struggling with splinter twin match up but it's not an auto loss.
http://www.channelfireball.com/articles/a-champions-deck-returns-modern-white-weenie/
I put it together and promptly beat bloom titan. A couple cool bits: delay and meddling mage were both timely hosers. The deck comes out fast, gets wide, and has dudes that can move into the midrange. Fun. Part of me wants stony silence in the side, but I'll test as is before changing.
UB Tezzerator
UBW Gifts
B 8Rack
Legacy
RB Goblins
4 Leonin Arbiter
4 Serra Avenger
4 Thalia, Guardian of Thraben
1 Eight-and-a-half-tails
2 Brimaz, King of Oreskos
3 Mirran Crusader
2 Hero of Bladehold
3 Relic of Progenitus
3 Aether Vial
4 Honor of the Pure
4 Ghost Quarter
2 Horizon Canopy
1 Tectonic Edge
1 Eiganjo castle
14 Plain
I grudgingly chose to swap out the 2 Brave the Elements (and the singleton Judge's Familiar) for 3 main deck Relics due to the graveyard reliance of many of the upper tier decks I typically encounter on MTGO. BtE is a great card and may find its way back into the deck at some point but early testing with the relics has proved positive and at worse they just cantrip themselves away.
My sideboard for this event:
4 Kor Firewalker
2 Hushwwing Griffin
3 Kataki, Wars wage
2 Disenchant
2 Rest in Peace
1 Sword of Light and Shadow
Because of the use of the Relics I chose to remove the anti-synergistic but more impactful Stoney Silence from the SB in favor of 2x Disenchants.
I played Abzan, G/R Tron, Grixis Delver, and Merfolk.
Round 1 Abzan. Game 1 he destroys me fast and easily with early IoK and thoughtseizing away my crusader and dropping Goyf/Lingering Souls. No Relic's show up and I die quickly. Game 2 is close but 2 Crusaders and a Serra Avenger and an active relic grind it out vs his army which consisted of a gold creature that had pro white and life link (the name escapes me). Game 3 I stick a Sword of Light and Shadow and coast to an easy win. Not surprisingly, Mirran Crusader and the Sword are MVPs inthis match up. Relic proved honorable mention. 2-1.
Round 2 vs G/R Tron. Game 1 and 2 Leonin and his best friend Ghost Quarter show up and do their job well, keeping him from ramping into to much. In game 2 he eventually gets a Wurmcoil in play but I have the path. 2-0.
Round 3 was vs Grixis Delver. Game 1 goes to me easily. Side in +2 RiP, 1 Crusader for -3 Honor of the Pure. Game 2 I get him to 1 life but he flips a delver and gets a Tasigur. I'm forced to cantrip a relic in an attempt to draw into some action but have no such luck. Game 3 he is stuck on 2 lands and I bait him with Thalia and he counters expectedly. I vial in Leonin and drop ghost quarter taking out his only land. From there its a pretty easy win.
Round 4 vs Merfolk. Game 1 he runs over me easily with lords galore and a huge vialed army. Game 2 I win in equally convincing fashion. Game 3 is very close but I am able to swing with a thalia, serra avenger, hero of bladehold, and student. He assigns blockers with his army but I have a PtE and mana left over to pay for curse catcher and spell pierce if he has it. I PtE a lord and my army takes out his clearing the way for the win.
Overall pretty pleased with the way the deck runs. Relic was very good and thanks to its ability to cantrip, never a dead draw. Still miss Brave the Elements but it can sometimes be a useless card (post wrath etc). I'd like to find a way to add 1-2 to the deck possibly in the future.
Retired: WUEphara, God of the PolisWU blink | WGerrard CapashenW lifegain | WUB Ertai, the CorruptedWUB combo | WAvacyn, Angel of HopeW
mono-white controlangel tribalPauper: UBDimirKittyUB | RBG Deathcycle RBG
Modern: GWUEnchantressGWU | GWUTurbofogGWU
8.5 is an ongoing experiment and thus far I've found him pretty decent. Yes he is mana intensive but He's great as a surprise vial trick with mana to spare. I think he's fine as a one of but he is one of the first things sided out in a variety of match ups (tron, affinity, burn, any sort of combo). I find it very good in any match up where my opponent sports a fair amount of spot removal.
3 Dryad Militant
4 Leonin Arbiter
4 Serra Avenger
4 Thalia, Guardian of Thraben
1 Hushwing Griffin
2 Brimaz, King of Oreskos
3 Mirran Crusader
2 Hero of Bladehold
3 Aether Vial
4 Honor of the Pure
4 Ghost Quarter
2 Horizon Canopy
1 Tectonic Edge
1 Eiganjo castle
14 Plain
sideboard:
4 Kor Firewalker
2 Hushwing Griffin
1 Kataki, Wars wage
1 Stoney Silence
2 Disenchant
2 Rest in Peace
1 Sword of Light and Shadow
1 Relic of Progenitus
Basically Dryads in for relics and more Hushwing. Dryads are great in the mtgo delver obsessed meta. Still missing BtE. A one of Mana Tithe seems like fun but probably to cute. Added an additional disenchant for a Kataki due to the (seemingly) decline of affinity but rise of ensnaring bridge which shuts us down cold. Mirran is still a house vs a ton of decks. Anyway, work in progress but the core is strong and competetive.
As for FoD, I like it but the spots are limited... What would you remove? Dryad militant and SoW are superior in the modern meta imo. Maybe a case could be made for Serra.
Played vs breach, burn, tron, and hivemind in the finals.
Some observations..
-Stoney silence won me the game vs tron singlehandedly, would like to fit in a 2nd copy somewhere even though it's a nonbo with vial it's worth it.
-Often the 4x pte just isn't enough removal- in the burn matchup grim lava just wrecked me and I never drew removal. But what to add? 1x sunlance? Eek...
-Hivemind only plays 1 basic and in my 2nd game vs they played t1 basic forest. I'm holding 2 ghost quarters in hand but no Leonin. No matter, ghost quarter away! Gave me the few extra turns I needed to win and kept him down to 4-5 mana.
Porcelain Legionnaire, Soldier of the Pantheon, Spirit of the Labyrinth, Mardu Woe-Reaper, Precinct Captain, Knight of the Holy Nimbus, Crusader of Odric ?
And these instants: Guardians' Pledge and Break of Day ?
I'm currently trying to build a budget version of the deck and here is what I've come up with:
4x Daring Skyjek
4x Dryad Militant
4x Knight of Meadowgrain
3x Crusader of Odric
4x Serra Avenger
4x Soldier of the Pantheon
4x Student of Warfare
2x Guardians' Pledge
4x Honor of the Pure
20x Plains
I considered swapping out some Plains for Sejiri Steppe or Forbidding Watchtower but I don't want to slow it down too much.
In that version I would suggest going Full on humans and playing Champion of the Parish. I'm not a fan of lands that EtB tapped in aggro decks. I'd stick with plains.
I guess I should also replace 2x Guardians' Pledge with 2x Gather the Townsfolk, right ?
Also, no Path to Exile?
I dunno whether Serra Avenger is worth it if you're not playing Aether Vials...
Retired: WUEphara, God of the PolisWU blink | WGerrard CapashenW lifegain | WUB Ertai, the CorruptedWUB combo | WAvacyn, Angel of HopeW
mono-white controlangel tribalPauper: UBDimirKittyUB | RBG Deathcycle RBG
Modern: GWUEnchantressGWU | GWUTurbofogGWU
-4x Dryad Militant, +4x Champion of the Parish
-4x Serra Avenger, +4x Thalia, Guardian of Thraben
-4x Knight of Meadowgrain, +2x Gather the Townsfolk and +2x Puncturing Light
-1x Honor of the Pure, +1x Brave the Elements
Path of Exile is too expensive for me so I picked Puncturing Light as a budget replacement ( I considered Journey to Nowhere but wanted something Instant).
Should I keep Guardians' Pledge in or add more removal or token production ?
I want to put in 2x Forbidding Watchtower to help with Daring Skyjek's battalion and pump further Crusader of Odric.
1. Traditional/best cards. You just grab the most efficient beaters available, with the best support. You need things like Mirran Crusader, Hero of Bladehold, Brimaz, King of Oreskos, backed up by Vials and Paths. Obviously this is out due to budget.
Since you can't get the raw power from playing all the "best cards" you need your deck to be powerful through other methods:
2. Hatebears. Instead of playing powerful creatures, you play creatures that screw with the opponents very well. Leonin Arbiter, Thalia, Aven Mindcensor, Kataki. I believe there is a thread around - look for something like "death and Taxes"
3. Internal synergies (i.e. choose a tribe) - Humans (Champion of the Parish, Student of Warfare); Knights (Knight Exemplar, the double striking Kithkin knight which I can't place); even Kithkin (Ballyrush Banneret) Note that you reach a "ceiling" with tribal decks quicker compared to either (1) or (2), in which, because there are only X number of tribal enablers and you end up playing suboptimal cards compared to (1) to take advantage of them, the best white tribal deck will be worse than the best WW deck with the best creatures. Cos in white we don't have the equivalent of Merfolk with like 5 2-mana lords or something, or Elves where every creature you drop is a land drop leading to Craterhoof Behemoth.
Of course, if your internal synergy is Tokens, then by all means load up on token producers and Intangible Virtue/Soul Warden. However, you should play black/white if playing tokens, because Lingering Souls and Bitterblossom.
Therefore, what you need is a focus - what flavour of WW are you playing? Then it's easier to suggest cards. Stuff that is awesome in Tokens may not be useful in Hatebears, for example.
Ofc, this assumes you're trying to tune your deck to the best level. If it's kitchen table, then grab what you like and play it. I remember I had a "blink" WW deck in Time Spiral era, back when combat damage was on the stack. Place combat damage on the stack, then rescue my guy with Whitemane Lion, turn expiring Calciderm into Dust Elemental - goooood times.
Retired: WUEphara, God of the PolisWU blink | WGerrard CapashenW lifegain | WUB Ertai, the CorruptedWUB combo | WAvacyn, Angel of HopeW
mono-white controlangel tribalPauper: UBDimirKittyUB | RBG Deathcycle RBG
Modern: GWUEnchantressGWU | GWUTurbofogGWU
Playing a mono-color deck I obviously want to have synergy between the cards (mostly creatures).
And the last point is to keep the overall cost of the deck reasonably low: so no Brimaz, king of oreskos, Path to Exile, Aether Vial or Elspeth, Knight-Errant for now.
Hero of Bladehold is not out of the question but seems a bit mana intensive for an all-in kind of deck I have in mind (is this plan too risky?)
How is Odric, Master Tactician as an alternative ?
By the way, I have a playset of Mirran Crusader.
The deck looks like this now:
4x Accorder Paladin
4x Champion of the Parish
3x Crusader of Odric
4x Daring Skyjek
4x Soldier of the Pantheon
4x Student of Warfare
4x Thalia, Guardian of Thraben
2x Guardians' Pledge
2x Puncturing Light
2x Forbidding Watchtower
18x Plains
3x Honor of the Pure
Is Guardians' Pledge a good card that is worth keeping or should I replace it with:
1x Honor of the Pure and 1x Gather the Townsfolk
or 2x Devouring Light or 2x Journey to Nowhere
I might include it instead of Gather the Townsfolk though...
If you're going to run removal, you have several options that aren't path to exile.
At one mana, you have oust, condemn, or sunlance. Not great, but they are cmc 1.
At two mana, you have journey to nowhere, temporal isolation, pacifism, reprisal, valorous stance, puncturing light, etc.
At three mana, you have a whole host of options, you've already noted devouring light, but at that cmc, I would rather run unmake or crib swap. Either one removes the problem, permanently, end of story. If you need a wider option, you could likewise run oblivion ring or banishing light.
I would definitely be rocking at least two of those mirran crusaders main. They are supremely good against removal not named lightning bolt, lightning helix, or path to exile. They swing past tasigur, siege rhino, tarmogoyf, and give many grixis and abzan decks the middle finger.
Credit to DolZero for this awesome sig!