If you don't see it, 3 O-rings or Banishing Lights or any combination of these for infinite constellation triggers. You can even loop 2 O-rings and 1 Relic-Warder for the same effect.
Pros:
- O-ring is rarely a dead card
- The combo doesn't make use of the graveyard
- Neither is it affected by Torpor Orb or Hushwing Gryff
- Allthough 3 combo pieces are needed to get the wheels turning, the deck can run all 16, making the loop very probable.
Cons:
- The mana curve quickly becomes very heavy in the 3 drop.
- It is not the fastest combo deck.
There is probably some more cons, but I'm high on the deck and need someone else to tell me.
If I would add to the deck right now, I would add a solid discard package first and then I would maybe splash green for some ramp and "Commune with the Gods"
Can anyone help me build a shell around this?
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I am petitioning for the removal of mythic rarity and boycotting overpriced singles. Sig this to join the cause for a more affordable Magic the Gathering.
Unfortunately, I don't think Banishing Light works how you think it does. You can only exile a permanent an opponent controls, so you wouldn't be able to use it for your combo.
Well the first problem is banishing Light only targets permanents your opponent controls so it won't work for your combo. Other than that your best bet seems like an enchantment prison style list. Ghostly Prison, Sphere of Safety, Journey to Nowhere et al
Oh yeah, nice call genini. Journey to Nowhere could be effective removal, or one of the cards you could use to start your combo with Leonin Relic-Warder.
Oh. Totally missed that. If any mods are reading, feel free to delete the thread.
Private Mod Note
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Rollback Post to RevisionRollBack
I am petitioning for the removal of mythic rarity and boycotting overpriced singles. Sig this to join the cause for a more affordable Magic the Gathering.
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4 Leonin Relic-Warder
4 Grim Guardian
4 Banishing Light
1 Detention sphere (?)
If you don't see it, 3 O-rings or Banishing Lights or any combination of these for infinite constellation triggers. You can even loop 2 O-rings and 1 Relic-Warder for the same effect.
Pros:
- O-ring is rarely a dead card
- The combo doesn't make use of the graveyard
- Neither is it affected by Torpor Orb or Hushwing Gryff
- Allthough 3 combo pieces are needed to get the wheels turning, the deck can run all 16, making the loop very probable.
Cons:
- The mana curve quickly becomes very heavy in the 3 drop.
- It is not the fastest combo deck.
There is probably some more cons, but I'm high on the deck and need someone else to tell me.
If I would add to the deck right now, I would add a solid discard package first and then I would maybe splash green for some ramp and "Commune with the Gods"
Can anyone help me build a shell around this?