So, I've been playing for a long time (Fallen Empires), lurking for a while, and finally decided to post. I haven't got a lot of experience playing Modern as I've mostly been playing 'Trice lately and a fair bit of EDH. However, I really enjoy the idea of a variant storm list using dudes rather than spells, and I'm wondering if there is any value in this approach.
The basic idea is that by swapping out the instants in the traditional storm build you have a plan B baked right into the deck. Cantor and Satyr Hedonist allow for mana storage from T1/T2 to T3, so while they are less useful the turn you go off they do help get to that turn. Goldfishing various builds seems to suggest that a properly tuned build should be capable of T3 blowouts, but there is some flexibility in the tuning.
Agreed, 8 is probably not the best number, I'd rather have 12 ETB +Mana and 4 Cantor, but unless they print something new or reprint Priest of Gix I don't think there's another option.
Actually, I really kind of like that; Image is a fairly good utility creature even without a Priest to copy. Breaking even by copying an Emissary wouldn't suck either.
I feel that blue is critical anyway as Beck is the closest thing we can expect to a draw engine, Only problem being that the mana gain/recovery wouldn't allow you to replay the Image because of the CC.
You're right about the Sac Creatures, that's really the key reason they are less than ideal. You're also right about Beck; it is a core element. I had been running Fecundity at first, with more sac creatures but it never seemed to get me quite what I was looking for. A Curio loop with effectively free creatures can go a long way. Interesting note on Memnite/Thoptor is the ONLY thing they don't do is trigger Curio. If a Beck has resolved and the deck is going off then drawing through a straw-man is perfectly fine as it's still mana-neutral creature for either win.
Speaking of which, I'm thinking of a adding 2x Champion of Lambholt dropping it the turn before we go off gives an arbitrarily large unblockable creature. Rolls over to Ensnaring Bridge but then that's why we're running God of the Forge; no attack, no targeting... just die.
Grinning Ignus is the combo critter with purphoros in edh. With Phantasmal Image and a mana filter it could be infinite. Otherwise, once it's in play it's r +storm by itself.
Pyrocumuls, That's a great article, thank you. I think the original deck is going more for super early advantage and then holding onto board position after that; not that there is anything wrong with that approach but I'm looking to make this more win now.
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So, I've been playing for a long time (Fallen Empires), lurking for a while, and finally decided to post. I haven't got a lot of experience playing Modern as I've mostly been playing 'Trice lately and a fair bit of EDH. However, I really enjoy the idea of a variant storm list using dudes rather than spells, and I'm wondering if there is any value in this approach.
Basic Idea:
4 Burning-Tree Emissary
4 Priest of Urabrask
4 Wild Cantor
4 Satyr Hedonist
4 grapeshot
4 Purphoros, God of the Forge
3 Cloudstone Curio
3 beck // call
The basic idea is that by swapping out the instants in the traditional storm build you have a plan B baked right into the deck. Cantor and Satyr Hedonist allow for mana storage from T1/T2 to T3, so while they are less useful the turn you go off they do help get to that turn. Goldfishing various builds seems to suggest that a properly tuned build should be capable of T3 blowouts, but there is some flexibility in the tuning.
Does this even make any sense?
I think you need the full set of Becks though. Those seem to be the backbone of the deck as far as it looks
I feel that blue is critical anyway as Beck is the closest thing we can expect to a draw engine, Only problem being that the mana gain/recovery wouldn't allow you to replay the Image because of the CC.
Speaking of which, I'm thinking of a adding 2x Champion of Lambholt dropping it the turn before we go off gives an arbitrarily large unblockable creature. Rolls over to Ensnaring Bridge but then that's why we're running God of the Forge; no attack, no targeting... just die.
Also, you should read this.