That's why I think it's a good idea to play Thalia, Guardian of Thraben mainboard nowadays (which I see you are already doing so). She is relevant in the meta, and she also slow and messes up tempo/combo decks. Unfortunately, I think she still doesn't do much against Karn/Mindslaver, although she is able to slow them down slightly.
Do we have space to sideboard Thorn of Amethyst? I can't see it making the mainboard though.
That's why I think it's a good idea to play Thalia, Guardian of Thraben mainboard nowadays (which I see you are already doing so). She is relevant in the meta, and she also slow and messes up tempo/combo decks. Unfortunately, I think she still doesn't do much against Karn/Mindslaver, although she is able to slow them down slightly.
Do we have space to sideboard Thorn of Amethyst? I can't see it making the mainboard though.
Well, if I keep Thalia, I have no room for Knights of the Holy Nimbus.
I'm going by AEIOUSometimesY's sideboard from an earlier post, and there is currently no room for Thorn of Amethyst. His sideboard covers a little bit of all the major archetypes. One will have to give up on something in the sideboard to make room for Amethyst.
Well, if I keep Thalia, I have no room for Knights of the Holy Nimbus.
I'm going by AEIOUSometimesY's sideboard from an earlier post, and there is currently no room for Thorn of Amethyst. His sideboard covers a little bit of all the major archetypes. One will have to give up on something in the sideboard to make room for Amethyst.
Oh man....I guess the card review on Knights of the Holy Nimbus is going to be put on hold again (I have similar reasons why I can't test him myself :rolleyes:) - that probably meant that KotHN is not good enough(since he is constantly overlooked)?
Oh man....I guess the card review on Knights of the Holy Nimbus is going to be put on hold again (I have similar reasons why I can't test him myself :rolleyes:) - that probably meant that KotHN is not good enough(since he is constantly overlooked)?
lol, yeah, KotHN is definitely not a top-tier card if we can defer him to later.
Yes, I was referring to that list. I changed Surgical Extraction for Tormod's Crypt, since that's all that I had. There was also some discussion about Relic of Progenitus and substituting Disenchant for Oblivion Ring. But, regardless of the substitutions, his sideboard covered every major archetype in Modern at the time. I don't know how common Karn/Mindslaver is in Modern, but if it is infrequent, I'm just going to consider it an auto-loss with the Knight deck. The other archetypes that the sideboard covers are more frequent and dangerous.
Yes, I was referring to that list. I changed Surgical Extraction for Tormod's Crypt, since that's all that I had. There was also some discussion about Relic of Progenitus and substituting Disenchant for Oblivion Ring. But, regardless of the substitutions, his sideboard covered every major archetype in Modern at the time. I don't know how common Karn/Mindslaver is Modern, but if it is infrequent, I'm just going to consider it an auto-loss with the Knight deck. The other archetypes that the sideboard covers are more frequent and dangerous.
Yeah, that was a solid sideboard.
I agree with you on Karn/Mindslaver. Sure it's problematic, but since it is not a common deck I'm prepared to write it off as an auto-loss too.
I got my first Cavern of Souls out of 5 boosters so far. I'm ready to go.
Great! Good that you are on the way!;)
I just brought 1x English foil Cavern of Souls, and will be getting 2 more copies of Korean Caverns, right now I'm undecided over how many I should play though. I'm thinking of going with 3 as a start.
I just brought 1x English foil Cavern of Souls, and will be getting 2 more copies of Korean Caverns, right now I'm undecided over how many I should play though. I'm thinking of going with 3 as a start.
That must have been expensive to buy as singles in the current market.
1 out of 5? My case was: 2 boxes...0 Caverns :°°°°°°°°°°
Sigh...my Modern Knights is having a hard time getting what it needs ;_;
Yes, I went to a big box store where each booster pack is individually wrapped. I bought 2 randomly the first time, and 3 randomly the second time. I got a Bonfire of the Damned in the first set, which I sold. The Cavern was in the second set, inside of a booster with Gisela on the cover LOL. After selling Bonfire of the Damned, I really only "spent" on 2.5 boosters to get a Cavern.
However, it's all luck with these boosters. I've had terrible luck with past expansions.
Hopefully, within those two boxes, you got some good mythics that you could sell to buy Caverns or more boosters (if you want to sell).
The 2 Korean Caverns could be had for a good price, I paid around S$37 for each, while the going rate for a English Cavern is around S$26-28 (All prices in Singapore Dollars). So I think it's quite worth it.
Yes, I went to a big box store where each booster pack is individually wrapped. I bought 2 randomly the first time, and 3 randomly the second time. I got a Bonfire of the Damned in the first set, which I sold. The Cavern was in the second set, inside of a booster with Gisela on the cover LOL. After selling Bonfire of the Damned, I really only "spent" on 2.5 boosters to get a Cavern.
However, it's all luck with these boosters. I've had terrible luck with past expansions.
Hopefully, within those two boxes, you got some good mythics that you could sell to buy Caverns or more boosters (if you want to sell).
Yup, with boosters, it's all luck. So far I have brought around 10 AVR packs, I think my best rare so far is a Desolate Lighthouse, but on the other hand, I got a foil Cathars' Crusade & a foil Misthollow Griffin in my foil slots.
I was thinking about how a GW Knights deck has practically no card draw. I am thinking of swapping out 4 cards for Wall of Omens. Wall of Omens really only stops ground-based aggro decks, but it is a potential way to go through the deck faster.
I was thinking about how a GW Knights deck has practically no card draw. I am thinking of swapping out 4 cards for Wall of Omens. Wall of Omens really only stops ground-based aggro decks, but it is a potential way to go through the deck faster.
I was thinking about how a GW Knights deck has practically no card draw. I am thinking of swapping out 4 cards for Wall of Omens. Wall of Omens really only stops ground-based aggro decks, but it is a potential way to go through the deck faster.
Yeah...I cannot describe the feeling, but it feels different casting,playing and looking at these foil cards lolz:rolleyes:
I see that you have already added your singleton Cavern of Souls?;)
As you already mentioned Wall of Omens only stop ground-based aggro, meaning that it will improve matchups against them - but at the expense of matchups against decks with flyers/combo or maybe control since it makes the deck even slower. I used to play it in my Standard knights, Wall of Omens was good against forcing opponents to overextend their board thus playing into my hand for a timely Wrath of God/ Day of Judgment. It's good that you are playing these board wipers too, but IMO I felt the Wall is an unnecessary spell for Knights - I believe playing Wall of Omens only slow ourselves down. It might be workable if we are talking about playing at least 4 board wipers though.
I hate playing lands that comes into play tapped, but occasionally I wonder if Stirring Wildwood is worth considering here. It will be good against ground-based aggro and flyers, although it's also slow and messes our tempo.
If you can get some damage through, then my best friend lately has been Mask of Memories- it does a lot more than you think it might.
I played Mask of Memory in my Modern Ninjas and Spirit tokens deck, and it helps massively in drawing and filtering cards, however I'm doubtful that the knight carrying this equipment would be able to deal combat damage.
As you already mentioned Wall of Omens only stop ground-based aggro, meaning that it will improve matchups against them - but at the expense of matchups against decks with flyers/combo or maybe control since it makes the deck even slower. I used to play it in my Standard knights, Wall of Omens was good against forcing opponents to overextend their board thus playing into my hand for a timely Wrath of God/ Day of Judgment. It's good that you are playing these board wipers too, but IMO I felt the Wall is an unnecessary spell for Knights - I believe playing Wall of Omens only slow ourselves down. It might be workable if we are talking about playing at least 4 board wipers though.
Good assessment on that. Oh well, so much for that.
Quote from Nabbydian »
I hate playing lands that comes into play tapped, but occasionally I wonder if Stirring Wildwood is worth considering here. It will be good against ground-based aggro and flyers, although it's also slow and messes our tempo.
I'm always leery of having manlands get blown up by removal spells. Losing a land sets a non-ramp player back quite a bit, because of the "play one land per turn" rule.
I played Mask of Memory in my Modern Ninjas and Spirit tokens deck, and it helps massively in drawing and filtering cards, however I'm doubtful that the knight carrying this equipment would be able to deal combat damage.[/QUOTE]
Good assessment on that. Oh well, so much for that.
That's my assessment on this wall in Knights. To be honest I liked this card very much(I played it very frequently with my Standard decks during the Zendikar era :rolleyes:) , actually I hope someone can prove me wrong :rolleyes:.
I'm always leery of having manlands get blown up by removal spells. Losing a land sets a non-ramp player back quite a bit, because of the "play one land per turn" rule.
Regarding Stirring Wildwood, I'm not too concerned with creature removal spells on the land since by the time we have sufficient mana to activate it, lands shouldn't be an issue anymore (or you could hold back on activating it as a creature until you have enough lands), that said, I'm more concerned over it coming into play tapped & the lack of G to activate the land etc.
3/4 creature with Reach is very relevant in the meta IMO.
That's my assessment on this wall in Knights. To be honest I liked this card very much(I played it very frequently with my Standard decks during the Zendikar era :rolleyes:) , actually I hope someone can prove me wrong :rolleyes:.
Aether Vial (with 2 counters) to bring in a Wall of Omens, draw a card and get a blocker. Hmm...
Quote from Nabbydian »
Regarding Stirring Wildwood, I'm not too concerned with creature removal spells on the land since by the time we have sufficient mana to activate it, lands shouldn't be an issue anymore (or you could hold back on activating it as a creature until you have enough lands), that said, I'm more concerned over it coming into play tapped & the lack of G to activate the land etc.
3/4 creature with Reach is very relevant in the meta IMO.
I think I'll pass on it and wait for a good flying knight to enter the cardpool. Drawing Stirring Wildwood early messes up my tempo.
Wizards seems to be avoiding a 2/2 flying, first strike for 2 or 3 CMC. (Thunder Spirit was that card.)
I would think Leonin Skyhunter is the closest we have to a 2/2 flyer for 2 CMC.
It is the closest card, but almost none of us here play it. It's just not good enough for the 2 CMC slot. For the same cost, Knight of Meadowgrain gets one more ability than Leonin Skyhunter, even though that ability is not flying.
I think 2 or 3 Cavern of Souls is the right number, because the mana interferes with permanents with abilities that need colored mana, like Student of Warfare. Sure, T1 Cavern Souls lets me cast Student of Warfare, but I can't level it up twice on T2.
It is the closest card, but almost none of us here play it. It's just not good enough for the 2 CMC slot. For the same cost, Knight of Meadowgrain gets one more ability than Leonin Skyhunter, even though that ability is not flying.
I have to agree here, Leonin Skyhunter is not good enough here, only chance of playing Skyhunter is if we also run creature booster cards like Honor of the Pure etc, so at least it comes into play as a 3/3 flyer or better.
I think 2 or 3 Cavern of Souls is the right number, because the mana interferes with permanents with abilities that need colored mana, like Student of Warfare. Sure, T1 Cavern Souls lets me cast Student of Warfare, but I can't level it up twice on T2.
I agree on 2 or 3 Cavern of Souls. I'll probably remove 1x Student of Warfare for 1x Aether Vial. I'm still a strong advocate of either running a playset of Vial or none at all in my decks.
I agree on 2 or 3 Cavern of Souls. I'll probably remove 1x Student of Warfare for 1x Aether Vial. I'm still a strong advocate of either running a playset of Vial or none at all in my decks.
Cavern of Souls improves tribal decks with lots of enter the battlefield abilities. I think Merfolk and Faeries benefit the most.
I fluctuate between 3-4 Vials. I find 4 is too many. I agree that if one only thinks about 1-2 Vials, then none should be used.
I am also thinking about not using any and upping to 3-4 Cavern of Souls. The combat tricks of Vial are nice, but since it's on the table, the opponent knows it is there. And losing a Vial slows my game down more down. I can replace my Vials for Knight of the Holy Nimbus or Wall of Omens.
Cavern of Souls benefits tribal decks with lots of enter the battlefield abilities. I think Merfolk and Faeries benefit the most.
I fluctuate between 3-4 Vials. I find 4 is too many. I agree that if one only thinks about 1-2 Vials, then none should be used.
I am also thinking about not using any and upping to 3-4 Cavern of Souls. The combat tricks of Vial are nice, but since it's on the table, the opponent knows it is there. And losing a Vial my game down more down. I can replace my Vials for Knight of the Holy Nimbus or Wall of Omen.
I don't think there's much of a difference, Knights without fancy or fantastic enter the battlefield abilities may not seem to benefit much, but essentially, Cavern of Souls does the job for all the tribes equally, although resolving said Faerie or Merfolk does seems to leave a bigger impact on the battlefield.
If I don't use Aether Vial, I'll have space to run a playset of Honor of the Pure. With Honor, I'll also run 4x Leonin Skyhunter to give knights some airborne threat and defense. I might also go for Knight of the Holy Nimbus, since he could be a real threat with flanking, +1/+1 and potential indestructability.
If I don't use Aether Vial, I'll have space to run a playset of Honor of the Pure. With Honor, I'll also run 4x Leonin Skyhunter to give knights some airborne threat and defense. I might also go for Knight of the Holy Nimbus, since he could be a real threat with flanking, +1/+1 and potential indestructability.
Good suggestions. I have to see if I want to give up my Walls. lol
Do we really need to maindeck Krosan Grip? Would Disenchant be better or are you really concerned with affinity or artifacts heavy meta & Mindslaver. Krosan Grip and Disenchant is best left for sideboards IMO, I also noticed you left out Qasali Pridemage. Pridemage should be mainboarded with additional artifact hate in the sideboard. There are many decks that doesnt play artifacts/enchantments like straight aggro/combo etc.
My version without Vial will probably be adding in 4x pridemage + 3 Leonin Skyhunter in place of the Walls and grips. I might just take out the Wraths and equipments for 4x Honor of the Pure too.
Good suggestions. I have to see if I want to give up my Walls. lol
lolz, I can understand why you are so besotted with the Wall. I liked them very much too, I think I mentioned before I played them in my Standard Knights(when Zendikar was Type 2) & in my Venser blink deck for the longest time. Now I'm missing the walls again.
That's why I think it's a good idea to play Thalia, Guardian of Thraben mainboard nowadays (which I see you are already doing so). She is relevant in the meta, and she also slow and messes up tempo/combo decks. Unfortunately, I think she still doesn't do much against Karn/Mindslaver, although she is able to slow them down slightly.
Do we have space to sideboard Thorn of Amethyst? I can't see it making the mainboard though.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Well, if I keep Thalia, I have no room for Knights of the Holy Nimbus.
I'm going by AEIOUSometimesY's sideboard from an earlier post, and there is currently no room for Thorn of Amethyst. His sideboard covers a little bit of all the major archetypes. One will have to give up on something in the sideboard to make room for Amethyst.
Oh man....I guess the card review on Knights of the Holy Nimbus is going to be put on hold again (I have similar reasons why I can't test him myself :rolleyes:) - that probably meant that KotHN is not good enough(since he is constantly overlooked)?
I also remembered AEIOUSometimesY came out with a very good sideboard - are you referring to the below post:
http://forums.mtgsalvation.com/showpost.php?p=7960242&postcount=363
While digging through his posts here I found this for Puresteel Knights:
http://forums.mtgsalvation.com/showpost.php?p=8241871&postcount=461
I should have done this earlier - anyway I will be seeing how they can be added into the Puresteel Knights section.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
lol, yeah, KotHN is definitely not a top-tier card if we can defer him to later.
Yes, I was referring to that list. I changed Surgical Extraction for Tormod's Crypt, since that's all that I had. There was also some discussion about Relic of Progenitus and substituting Disenchant for Oblivion Ring. But, regardless of the substitutions, his sideboard covered every major archetype in Modern at the time. I don't know how common Karn/Mindslaver is in Modern, but if it is infrequent, I'm just going to consider it an auto-loss with the Knight deck. The other archetypes that the sideboard covers are more frequent and dangerous.
It's quite sad for KotHN that we both share the same sentiments here, okie, as long as you don't forget about this flanking knight.
Yeah, that was a solid sideboard.
I agree with you on Karn/Mindslaver. Sure it's problematic, but since it is not a common deck I'm prepared to write it off as an auto-loss too.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Great! Good that you are on the way!;)
I just brought 1x English foil Cavern of Souls, and will be getting 2 more copies of Korean Caverns, right now I'm undecided over how many I should play though. I'm thinking of going with 3 as a start.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
That must have been expensive to buy as singles in the current market.
Yes, I went to a big box store where each booster pack is individually wrapped. I bought 2 randomly the first time, and 3 randomly the second time. I got a Bonfire of the Damned in the first set, which I sold. The Cavern was in the second set, inside of a booster with Gisela on the cover LOL. After selling Bonfire of the Damned, I really only "spent" on 2.5 boosters to get a Cavern.
However, it's all luck with these boosters. I've had terrible luck with past expansions.
Hopefully, within those two boxes, you got some good mythics that you could sell to buy Caverns or more boosters (if you want to sell).
If you see the pictures in below link, you would understand why I brought the foil Cavern.
http://forums.mtgsalvation.com/showpost.php?p=8296600&postcount=3828
The 2 Korean Caverns could be had for a good price, I paid around S$37 for each, while the going rate for a English Cavern is around S$26-28 (All prices in Singapore Dollars). So I think it's quite worth it.
Hope you had better luck with the Mythics.....:rolleyes:
Yup, with boosters, it's all luck. So far I have brought around 10 AVR packs, I think my best rare so far is a Desolate Lighthouse, but on the other hand, I got a foil Cathars' Crusade & a foil Misthollow Griffin in my foil slots.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
I see that you like shiny stuff... lol
I was thinking about how a GW Knights deck has practically no card draw. I am thinking of swapping out 4 cards for Wall of Omens. Wall of Omens really only stops ground-based aggro decks, but it is a potential way to go through the deck faster.
3 Student of Warfare
4 Wall of Omens
4 Knight Exemplar
4 Knight of Meadowgrain
4 Knight of the Reliquary
2 Phyrexian Metamorph
3 Qasali Pridemage
4 Aether Vial
4 Path to Exile
2 Brave the Elements (or Faith's Shield)
1 Sword of Fire and Ice
1 Sword of Light and Shadow
2 Wrath of God
Lands (22)
3 Horizon Canopy
1 Temple Garden
6 Plains
4 Forest
2 Verdant Catacombs
2 Arid Mesa
1 Sejiri Steppe
1 Cavern of Souls
If you can get some damage through, then my best friend lately has been Mask of Memories- it does a lot more than you think it might.
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
Yeah...I cannot describe the feeling, but it feels different casting,playing and looking at these foil cards lolz:rolleyes:
I see that you have already added your singleton Cavern of Souls?;)
As you already mentioned Wall of Omens only stop ground-based aggro, meaning that it will improve matchups against them - but at the expense of matchups against decks with flyers/combo or maybe control since it makes the deck even slower. I used to play it in my Standard knights, Wall of Omens was good against forcing opponents to overextend their board thus playing into my hand for a timely Wrath of God/ Day of Judgment. It's good that you are playing these board wipers too, but IMO I felt the Wall is an unnecessary spell for Knights - I believe playing Wall of Omens only slow ourselves down. It might be workable if we are talking about playing at least 4 board wipers though.
I hate playing lands that comes into play tapped, but occasionally I wonder if Stirring Wildwood is worth considering here. It will be good against ground-based aggro and flyers, although it's also slow and messes our tempo.
I played Mask of Memory in my Modern Ninjas and Spirit tokens deck, and it helps massively in drawing and filtering cards, however I'm doubtful that the knight carrying this equipment would be able to deal combat damage.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Good assessment on that. Oh well, so much for that.
I'm always leery of having manlands get blown up by removal spells. Losing a land sets a non-ramp player back quite a bit, because of the "play one land per turn" rule.
I played Mask of Memory in my Modern Ninjas and Spirit tokens deck, and it helps massively in drawing and filtering cards, however I'm doubtful that the knight carrying this equipment would be able to deal combat damage.[/QUOTE]
That's my assessment on this wall in Knights. To be honest I liked this card very much(I played it very frequently with my Standard decks during the Zendikar era :rolleyes:) , actually I hope someone can prove me wrong :rolleyes:.
Regarding Stirring Wildwood, I'm not too concerned with creature removal spells on the land since by the time we have sufficient mana to activate it, lands shouldn't be an issue anymore (or you could hold back on activating it as a creature until you have enough lands), that said, I'm more concerned over it coming into play tapped & the lack of G to activate the land etc.
3/4 creature with Reach is very relevant in the meta IMO.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Aether Vial (with 2 counters) to bring in a Wall of Omens, draw a card and get a blocker. Hmm...
I think I'll pass on it and wait for a good flying knight to enter the cardpool. Drawing Stirring Wildwood early messes up my tempo.
Wizards seems to be avoiding a 2/2 flying, first strike for 2 or 3 CMC. (Thunder Spirit was that card.)
Aether Vial with 2 counters a XXX creature with ETB ability. Always good.
Yeah, what puts me off Stirring Wildwood is because it CIPT. That is also the reason why I have not included it yet.
I would think Leonin Skyhunter is the closest we have to a 2/2 flyer for 2 CMC.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
It is the closest card, but almost none of us here play it. It's just not good enough for the 2 CMC slot. For the same cost, Knight of Meadowgrain gets one more ability than Leonin Skyhunter, even though that ability is not flying.
3 Student of Warfare
3 Knight of the White Orchid
4 Qasali Pridemage
4 Knight Exemplar
4 Knight of Meadowgrain
4 Knight of the Reliquary
2 Phyrexian Metamorph
3 Aether Vial
4 Path to Exile
3 Faith's Shield
1 Sword of Fire and Ice
1 Sword of Light and Shadow
2 Wrath of God
Lands (22)
3 Horizon Canopy
1 Sunpetal Grove
8 Plains
3 Forest
1 Verdant Catacombs
1 Arid Mesa
1 Misty Rainforest
1 Verdant Catacombs
1 Sejiri Steppe
2 Cavern of Souls
I think 2 or 3 Cavern of Souls is the right number, because the mana interferes with permanents with abilities that need colored mana, like Student of Warfare. Sure, T1 Cavern Souls lets me cast Student of Warfare, but I can't level it up twice on T2.
I have to agree here, Leonin Skyhunter is not good enough here, only chance of playing Skyhunter is if we also run creature booster cards like Honor of the Pure etc, so at least it comes into play as a 3/3 flyer or better.
I agree on 2 or 3 Cavern of Souls. I'll probably remove 1x Student of Warfare for 1x Aether Vial. I'm still a strong advocate of either running a playset of Vial or none at all in my decks.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Cavern of Souls improves tribal decks with lots of enter the battlefield abilities. I think Merfolk and Faeries benefit the most.
I fluctuate between 3-4 Vials. I find 4 is too many. I agree that if one only thinks about 1-2 Vials, then none should be used.
I am also thinking about not using any and upping to 3-4 Cavern of Souls. The combat tricks of Vial are nice, but since it's on the table, the opponent knows it is there. And losing a Vial slows my game down more down. I can replace my Vials for Knight of the Holy Nimbus or Wall of Omens.
3 Student of Warfare
3 Knight of the White Orchid
4 Wall of Omens
4 Knight Exemplar
4 Knight of Meadowgrain
4 Knight of the Reliquary
2 Phyrexian Metamorph
3 Krosan Grip
4 Path to Exile
3 Faith's Shield
1 Sword of Fire and Ice
1 Sword of Light and Shadow
2 Wrath of God
Lands (22)
1 Sunpetal Grove (Temple Garden)
10 Plains
3 Forest
1 Verdant Catacombs
1 Arid Mesa
1 Misty Rainforest
1 Verdant Catacombs
1 Sejiri Steppe
3 Cavern of Souls
I don't think there's much of a difference, Knights without fancy or fantastic enter the battlefield abilities may not seem to benefit much, but essentially, Cavern of Souls does the job for all the tribes equally, although resolving said Faerie or Merfolk does seems to leave a bigger impact on the battlefield.
If I don't use Aether Vial, I'll have space to run a playset of Honor of the Pure. With Honor, I'll also run 4x Leonin Skyhunter to give knights some airborne threat and defense. I might also go for Knight of the Holy Nimbus, since he could be a real threat with flanking, +1/+1 and potential indestructability.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Good suggestions. I have to see if I want to give up my Walls. lol
Do we really need to maindeck Krosan Grip? Would Disenchant be better or are you really concerned with affinity or artifacts heavy meta & Mindslaver. Krosan Grip and Disenchant is best left for sideboards IMO, I also noticed you left out Qasali Pridemage. Pridemage should be mainboarded with additional artifact hate in the sideboard. There are many decks that doesnt play artifacts/enchantments like straight aggro/combo etc.
My version without Vial will probably be adding in 4x pridemage + 3 Leonin Skyhunter in place of the Walls and grips. I might just take out the Wraths and equipments for 4x Honor of the Pure too.
lolz, I can understand why you are so besotted with the Wall. I liked them very much too, I think I mentioned before I played them in my Standard Knights(when Zendikar was Type 2) & in my Venser blink deck for the longest time. Now I'm missing the walls again.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W