Mono Black Control is an attrition based control deck. It uses discard in the early game to remove the opponent's key cards and disrupt their game plan. Efficient removal takes care of any threats that land the board and our own creatures finish them off when they run out of steam.
Why should I play MBC?
MBC can be put together pretty cheaply compared to some other decks. It has good ways to generate card advantage such as Dark Confidant and Phyrexian Arena and generally has good matchups versus a lot of different decks. Black has a large selection of cards to fight various different strategies including aggro, control and combo.
Card choices
Land
Tectonic Edge-Destroys man-lands and other troublesome stuff.
Urborg, Tomb of Yawgmoth-Turns all your lands into swamps and let's you run more non-basics, without getting colour screwed.
Fetches-Not much reason to run these unless you abusing them in some way(Bloodghast, Crucible of worlds,Deathrite Shaman).
Inkmoth Nexus-Great card to run in infect builds. I'd say 3 is the right number.
1cc
Inqusition of Kozilek- A budget substitute to thoughtsieze, though most decks will still want to run both.
Thoughtseize- Our best discard spell. Grabs anything for just one mana. I'd run at least 3 of these mainboard.
Grim Discovery-Combos nicely with Shriekmaw and tectonic edges and makes running fetches more appealing. If you're running Korlash as well it can become rampant growth on steroids.
Vampire Hexmage- Effective for removing opposing planeswalkers. Will usually be a sideboard card.
Wrench Mind-The closest thing we have to hymn to tourach. It can see play in some discard heavy lists.
Ratchet Bomb-One of the few option black has for dealing with non-creatures. The other one is oblivion stone.
Smallpox-A good spell the can screw the opponent pretty well. Make sure to run stuff that lets you get back lands and creatures that can come back to life(bloodghast).
Nezumi Shortfang-He's great in builds focused on discard. I'd run about 2.
Dark Confidant- One of the strongest cards black has. For two mana you get a 2/1 body and he provides you with extra draw. The good thing is that you can kill him when you get low on life. Just don't use him if you're running lots of high cmc stuff.
Doom Blade- Before Go for the Throat and Victim of Night this would have been one of the better removal spells. Now it's outclassed by other options.
Go for the Throat- A good piece of removal that can hit most things in the format.
Victim of Night- Another good removal option. Huntmaster is really the only relevant creature this can't hit.
Geth's Verdict- This is a good card to run against decks that use creatures with hexproof. This is also one of the few ways to kill Emrakul.
Bile Blight-Kind of like a Maelstrom Pulse for creatures. Can be good against token and Weenie decks. There is the potential for a 2-1 against some decks.
Bloodghast- A threat that can keep coming back. It's stats aren't too great but lashwrithe can change that.
Sign in Blood- Card draw for 2 and can occasionally be used to kill the opponent.
Night's Whisper-Another 2 mana draw 2. Sign in blood is better since it has the option to kill your opponent
3cc
Phyrexian Arena- You'll be using this or Confidant in almost every build. 3 is usually a good number.
Liliana of the Veil-She's proven to be one of the strongest black cards in modern. Run 4 if you can, she can take over games all by herself.
Phyrexian Crusader-He's good against all the UWR decks that are popping up. Infect is also good against the life gain decks such as Martry-Proc.
Vampire Knighthawk- More useful in aggro heavy metas. I'd run 4 if you're expecting lots of creature to be coming your way.
Crucible of Worlds-Combos with Ghost Quarter and Tectonic Edge to make sure your opponent is seriously screwed. Also allows you to keep playing fetches to make sure you land every land drop.
Virulent Plague- Illness in the Ranks's big brother. Good against any token strategy.
Drown in Sorrow- The new better version of Infest. Great card against Affinity and any other weenie decks.
Hero's Downfall- One of the few ways Black can kill planeswalkers already in play. Since it can kill creatures too it is worth some consideration, 3 mana is a lot in modern though.
Beesech the Queen-A three mana tutor that has saved me many times. I would run at least one in your deck, but usually not more then 2.
Syphon Life-Can be powerful in decks runing smallpox and crucible or some other way to return lands to your hand. Offsets the life loss from your spells and can kill your opponent as well.
Fulminator Mage-Extra hate against non-basic lands. The 2/2 body is also nice when you need to block, or attack when there's no lands to destroy.
Oblivion Stone-Destroys things Black has trouble with such as enchantments and artifacts. It's worth running 2-3 in most builds in the sideboard.
Dismember-Another solid removal option. Can take care of most creatures in the format.
Sudden Death-Really good against the splinter twin decks.
4cc
Korlash, Heir to Blackblade-One of the possible finishers. He ramps your mana and provides a large body to boot.
Phyrexian Obliterator- Another 4 cmc beater. Good against aggro, but against other decks I would run Korlash.
Abyssal Persecutor-Personally I think he's the worst of the three, but still okay if you don't have anything else. Just be sure to pack enough removal.
Tombstalker- Very good in decks abusing smallpox, and can even be used in regular versions of the deck. This will usually be a 5/5 for only BB. 2-3 copies should be run, if you're using it.
Affinity can be a pretty tough matchup as they can blitz you pretty fast. Against you should sideboard in things like infest, Damnation and ratchet bomb. Use some cheap spot removal like disfigure and tragic slip.
This is a match up where discard is your best friend. They are a combo deck and your goal is to take out their combo pieces as quickly as you can. Follow up with an Extripate to get rid of all the copies of a certain combo piece. Other cards you can sideboard in include Night of Souls' Betrayal, Memoricide and Sudden Death. Illness in the Ranks and the new Virulent Plague are good choices as well.
Ok so in your Black Rack decklist why on earth are you running Scepter of Fudge? You are aware that Nezumi Shortfang is a card right? And your lack of Bob is laughable.
While I am tearing down your house of cards I might as well just rip that whole deck list. Wrench Mind is a more expensive Cry of Contrition. 24 lands in a Rack deck is way to many. Doom Blade is really narrow when you have so many other options. 4 Damnation will only clog your hand. Phyrexian Arena is great is you have some form of life gain or a way to remove it if the game goes long.
I get that you wanted the best deck you could build for under $30 but no Bob means no chance.
Your playing Korlash without Loxodon Warhammer? You do get that with the hammer he is a 2 turn clock on average? Not to mention if played correctly you will still have mana up to regen with the Hammer attached?
Would you perhaps think about posting sideboards? This might make me a little less harsh. I played in the time when Korlash and The Rack where solid type 2 decks. I just think you are going far to cookie cutter with your lists.
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In case I didn't tell you, I don't care about your opinion I just want your facts. And not the facts that make you seem smart. I want the ones that are actual facts.
Ok so in your Black Rack decklist why on earth are you running Scepter of Fudge? You are aware that Nezumi Shortfang is a card right? And your lack of Bob is laughable.
While I am tearing down your house of cards I might as well just rip that whole deck list. Wrench Mind is a more expensive Cry of Contrition. 24 lands in a Rack deck is way to many. Doom Blade is really narrow when you have so many other options. 4 Damnation will only clog your hand. Phyrexian Arena is great is you have some form of life gain or a way to remove it if the game goes long.
I get that you wanted the best deck you could build for under $30 but no Bob means no chance.
Your playing Korlash without Loxodon Warhammer? You do get that with the hammer he is a 2 turn clock on average? Not to mention if played correctly you will still have mana up to regen with the Hammer attached?
Would you perhaps think about posting sideboards? This might make me a little less harsh. I played in the time when Korlash and The Rack where solid type 2 decks. I just think you are going far to cookie cutter with your lists.
I completly forget about the nezumi, so yeah I'll swap that for the scepters. I'm not sure that cry of contrition is better then wrench mind. Bob could be added to the rack list, but I'm not so sure about the other ones. I'll be posting the sideboards tommorow.
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Standard
none
Modern UBG B/U/G control BBB MBC WUR Control WWW Prison RRR Goblins
Legacy BBB Pox UBG B/U/G Control UWU StoneBlade UW Miracle Control
Sounds good. I wasn't being mean just an honest look at the lists. I can post my old list that for the time did really well.
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In case I didn't tell you, I don't care about your opinion I just want your facts. And not the facts that make you seem smart. I want the ones that are actual facts.
Kagemaro will be too slow to use as a sweeper. The earliest he can go off is turn six and by them it's too late. Black Sun's Zenith is okay is you're on a budget. Barter in Blood is also something else to consider.
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Standard
none
Modern UBG B/U/G control BBB MBC WUR Control WWW Prison RRR Goblins
Legacy BBB Pox UBG B/U/G Control UWU StoneBlade UW Miracle Control
patlienemann: I'm with you on Arena rather than Bob. Arena is more difficult to remove (impossible for some decks) and is nicer to you. It may not have legs, but that is made up for the legs not kicking you or being cut out from underneath it.
riddle me this batman...
why in MB would you run Bob over Phyrexian arena?
Arena vs. Bob is kinda tricky. Bob comes down a turn earlier, but is easier to kill and can kill you pretty fast if you get a few 3 cmc in a row.
Arena is harder to kill being an enchantment, which means that you can't hit it with a Go for the Throat or Damnation if you need to. It doesn't happen often, but I've burned to death off my own Arena before.
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Afro Dave, @st4rwind on Twitter
Level 2 Judge
Legacy Decks:
- Deadguy Ale WB
- Imperial Bloodwolf R
- Rifter RW
- Rockman WBG
- Burn R
- T.E.S. WUBRG
- Belcher RG
- 10 Land Stompy G
- Zoo (budget) RGW
Using some mix of Infest in tandem with Kagemaro or Black Sun's Zenith should provide plenty of sweeping effects.
You could also build a corrupter engine, based off using Corrupt (lolduh), Tendrils of Corruption, Consume Spirit, and Extraplanar Lens. Coupling with those effects well could be Kokusho, Smallpox, Death Cloud, Phyrexian Arena, etc. Just adding another way to think about MBC that hasn't been listed.
Arena is harder to kill being an enchantment, which means that you can't hit it with a Go for the Throat or Damnation if you need to. It doesn't happen often, but I've burned to death off my own Arena before.
Honestly if this happens you where losing the game anyways. Also I think 2 tombstalker should be part of the shell in every build. I know this is MBC, but splashing either white or green is really easy to do, and it solves your artifact enchantment problems. Splashing green also gives you beast within for your sideboard to help with 12post.
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riddle me this batman...
why in MB would you run Bob over Phyrexian arena?
Phyrexian Arena is better in the slower more controling builds, but I feel that Bob is stronger in the more aggressive black decks, which have a low curve, such as the rack deck I posted.
Using some mix of Infest in tandem with Kagemaro or Black Sun's Zenith should provide plenty of sweeping effects.
You could also build a corrupter engine, based off using Corrupt (lolduh), Tendrils of Corruption, Consume Spirit, and Extraplanar Lens. Coupling with those effects well could be Kokusho, Smallpox, Death Cloud, Phyrexian Arena, etc. Just adding another way to think about MBC that hasn't been listed.
I guess if you are using the lens then Kagemaro and Black Sun's Zenith could be playable. Then you could also consider Helldozer and staff of domination. Korlash would probbably be a key card in that deck.
Yup another mbc thread. I wanted to make one official thread where everyone can post their lists and discuss, kind of like the one in standard deck creation. As for your list I would consider cutting Nantuko Shade. Without dark ritual and coffers he'll just be using up mana that you can use to play other spells. Leyline of the void could be a sideboard card you can use. Otherwise it's pretty good.
What about Cranial Extraction? I left the game around Kamigawa when it was extremely popular, but since coming back I haven't even seen this card get mentioned.
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Also, consider that Liliana counts as occasional mana denial, and it starts to become a significant portion of our strategy.
You might also want to mention Surgical Extraction as an alternative to Extirpate. It's currently a lot more affordable, and it has the advantage of being cast turn 1 following an Inquisition of Kozilek / Thoughtseize (for 2 life). However, Extirpate's split second mechanic might have an advantage against instant-speed recursion/flashback.
Sudden Death should at least be in the sideboard, as it kills Splinter Twin.
It is pretty effective vs splinter twin, but I feel that with discard and cards like memoricide and cranial extration it won't really be needed. I'd rather put more stuff in the sideboard that can be used against many decks rather then just one specific deck. I'll still add it to the card choices section in case people find their metas are overrun with splintertwin.
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Standard
none
Modern UBG B/U/G control BBB MBC WUR Control WWW Prison RRR Goblins
Legacy BBB Pox UBG B/U/G Control UWU StoneBlade UW Miracle Control
I honestly don't see the point of MBC when it's that easy to toss in a couple more fetches and some Blood Crypts, even just so you can use Blightning and Terminate.
You either forgot or neglected to mention Persecute in the original post, and it definitely carries its weight. Can also be fetched with Dimir House Guard if you are using that engine.
THIS 100X!!! If you don't agree with this then there is no amount of logic that will ever convince you that good, non-oppressive, combos should be allowed. If you don't agree with it then just don't play this game, and you certainly shouldn't feel entitled to make any comment on ban lists ever.
I honestly don't see the point of MBC when it's that easy to toss in a couple more fetches and some Blood Crypts, even just so you can use Blightning and Terminate.
But do those cards realy help with any of our bad matchups? Thought Hemorrhage is just Memoricide with the potential of an extra 3 damage. On turn 3 I would much rather play gatekeeper of malakir then blightning or sanity gnawers, which don't really impact the board at all, especially when you have Tarmogoyf and Wild Nacatl beating you down. The reason jund even plays blightning is because it's a good spell to cascade into. Fulminator mage is good though, but he can be run in just monoblack. And finally between doomblade, gatekeeper and damnation, terminate really isn't needed.
If you're going to splash a colour I suggest green or maybe white as they can do stuff that black can't. Red really just adds more of the same.
You either forgot or neglected to mention Persecute in the original post, and it definitely carries its weight. Can also be fetched with Dimir House Guard if you are using that engine.
I didn't even know that was in modern. I'll add it to the card choices as it really is good against any monocolour deck.
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Standard
none
Modern UBG B/U/G control BBB MBC WUR Control WWW Prison RRR Goblins
Legacy BBB Pox UBG B/U/G Control UWU StoneBlade UW Miracle Control
I love Haakon, but you need a way to get him into the yard, and we don't have that right now. If you were running a Zombie Infestation build, I could see it, but Haakon really needs a lot more support then just Nameless Inversion.
Now, for those running Phyrexian Arena, why not run Soul Spike?
What is Mono Black Control?
Why should I play MBC?
Land
Urborg, Tomb of Yawgmoth-Turns all your lands into swamps and let's you run more non-basics, without getting colour screwed.
Fetches-Not much reason to run these unless you abusing them in some way(Bloodghast, Crucible of worlds,Deathrite Shaman).
Inkmoth Nexus-Great card to run in infect builds. I'd say 3 is the right number.
Thoughtseize- Our best discard spell. Grabs anything for just one mana. I'd run at least 3 of these mainboard.
The Rack- Useful in a discard oriented build.
Shrieking Affliction- An alternative to the rack. Can also play the role of rack 5-8.
Raven's Crime-This card has seen some play in legacy pox lists. Late game you can discard your lands to keep your opponent's hand size down.
Disfigure- Cheap removal against fast aggro decks.
Tragic Slip-This is a solid removal option. Even on it own there's plenty of small creatures it can hit.
Illness in the ranks-Good sideboard card against twin decks. With this on the board they can't pull off their combo
Duress- Another option for discard. Usually sideboard material for control and combo.
Extirpate-Good against graveyard based decks and combo decks to remove their key cards.
Surgical Extraction-An alternate to Extirpate.
2cc
Vampire Hexmage- Effective for removing opposing planeswalkers. Will usually be a sideboard card.
Wrench Mind-The closest thing we have to hymn to tourach. It can see play in some discard heavy lists.
Ratchet Bomb-One of the few option black has for dealing with non-creatures. The other one is oblivion stone.
Smallpox-A good spell the can screw the opponent pretty well. Make sure to run stuff that lets you get back lands and creatures that can come back to life(bloodghast).
Nezumi Shortfang-He's great in builds focused on discard. I'd run about 2.
Dark Confidant- One of the strongest cards black has. For two mana you get a 2/1 body and he provides you with extra draw. The good thing is that you can kill him when you get low on life. Just don't use him if you're running lots of high cmc stuff.
Doom Blade- Before Go for the Throat and Victim of Night this would have been one of the better removal spells. Now it's outclassed by other options.
Go for the Throat- A good piece of removal that can hit most things in the format.
Victim of Night- Another good removal option. Huntmaster is really the only relevant creature this can't hit.
Geth's Verdict- This is a good card to run against decks that use creatures with hexproof. This is also one of the few ways to kill Emrakul.
Bile Blight-Kind of like a Maelstrom Pulse for creatures. Can be good against token and Weenie decks. There is the potential for a 2-1 against some decks.
Bloodghast- A threat that can keep coming back. It's stats aren't too great but lashwrithe can change that.
Sign in Blood- Card draw for 2 and can occasionally be used to kill the opponent.
Night's Whisper-Another 2 mana draw 2. Sign in blood is better since it has the option to kill your opponent
3cc
Liliana of the Veil-She's proven to be one of the strongest black cards in modern. Run 4 if you can, she can take over games all by herself.
Phyrexian Crusader-He's good against all the UWR decks that are popping up. Infect is also good against the life gain decks such as Martry-Proc.
Gatekeeper of Malakir-. Removal and a 2/2 body. Most builds should run 4.
Vampire Knighthawk- More useful in aggro heavy metas. I'd run 4 if you're expecting lots of creature to be coming your way.
Crucible of Worlds-Combos with Ghost Quarter and Tectonic Edge to make sure your opponent is seriously screwed. Also allows you to keep playing fetches to make sure you land every land drop.
Virulent Plague- Illness in the Ranks's big brother. Good against any token strategy.
Drown in Sorrow- The new better version of Infest. Great card against Affinity and any other weenie decks.
Hero's Downfall- One of the few ways Black can kill planeswalkers already in play. Since it can kill creatures too it is worth some consideration, 3 mana is a lot in modern though.
Beesech the Queen-A three mana tutor that has saved me many times. I would run at least one in your deck, but usually not more then 2.
Nyxathid- Solid in discard heavy builds.
Syphon Life-Can be powerful in decks runing smallpox and crucible or some other way to return lands to your hand. Offsets the life loss from your spells and can kill your opponent as well.
Fulminator Mage-Extra hate against non-basic lands. The 2/2 body is also nice when you need to block, or attack when there's no lands to destroy.
Oblivion Stone-Destroys things Black has trouble with such as enchantments and artifacts. It's worth running 2-3 in most builds in the sideboard.
Dismember-Another solid removal option. Can take care of most creatures in the format.
Sudden Death-Really good against the splinter twin decks.
4cc
Phyrexian Obliterator- Another 4 cmc beater. Good against aggro, but against other decks I would run Korlash.
Abyssal Persecutor-Personally I think he's the worst of the three, but still okay if you don't have anything else. Just be sure to pack enough removal.
Tendrils of Corruption- Removal and life gain. Can be helpful against fast decks.
Erebos, God of the Dead-Great in any Devotion builds. Acts as a finisher and source of CA.
Whip of Erebos-Giving all your creature lifelink can be huge. Being able to return Gray Merchant to play can win the game on the spot.
Dimir House Guard- Uncounterable tutor that can fetch a lot of relevant stuff.
Consuming Vapors- Double edict and life gain. It might be too slow though. It's also bad against Lingering Souls.
Lashwrithe- Makes your smaller creatures much more threatening. Also provides its own body to attack with. I think it's worth running at least 1-2.
Cranial Extraction/Memoricide-Can be used againt combo decks that rely on a key card to win. Against anything else it's not that good.
Persecute-Good against decks using a single colour. It has the potential to completly wreck their hand.
Damnation- The best board sweeper hands down.
Mutilate-Budget Damnation
5cc
Liliana Vess- Might end up being too slow, but the tutor ability can save you in tough times.
Skithiryx, the Blight Dragon- A great finisher for any infect builds.
Haunting Echoes- A super extirpate. Doesn't do much against aggro but can wreck control if it lands.
Murderous Cut- A solid piece of removal. 1-2 in the deck isn't a bad idea.
Gray Merchant of Asphodel- Possibly one of the best recent black cards printed. Any creature heavy build should be running him.
Shriekmaw- A decent creature overall. It could see some play.
6cc
Wurmcoil Engine- Same as above.
8cc
Sample Deck Lists
17 Swamp
4 Tectonic Edge
3 Urborg, Tomb of Yawgmoth
Spells(14)
3 Thoughsieze
3 Inquisition of Kozilek
4 Victim of Night
2 Geth's Verdict
2 Damnation
2 Lashwrithe
Planeswalkers(4)
4 Liliana of the Veil
Creature(16)
4 Dark Confidant
4 Gatekeeper of Malakir
4 Vampire Nighthawk
4 Phyrexian Obliterator
3 Pithing Needle
4 Extirpate
2 Duress
4 Infest
2 Illness in the Ranks
Control
12 Swamp
4 Tectonic Edge
4 Urborg, Tomb of Yawgmoth
3 Marsh Flats
3 Verdant Catacombs
Spells(19)
3 Thoughsieze
3 Inquisition of Kozilek
4 Victim of Night
2 Sudden Death
1 Beseech the Queen
4 Damnation
3 Tendrils of Corruption
3 Phyrexian Arena
Planeswalkers(4)
4 Liliana of the Veil
Artifacts(1)
1 Crucible of Worlds
Creatures(7)
4 Gatekeeper of Malakir
2 Grave Titan
2 Pithing Needle
2 Graffdiggers Cage
1 Darkblast
4 Extirpate
2 Duress
4 Infest
Infect Control
3 Inkmoth Nexus
19 Swamp
2 Urborg, Tomb of Yawgmoth
Spells(22)
1 Raven's Crime
3 Thoughtsieze
3 Inquisition of Kozilek
2 Disfigure
4 Victim of Night
4 Sign in Blood
1 Beseech the Queen
4 Damnation
3 Liliana of the Veil
Artifacts(3)
1 Sword of Light and Shadow
2 Lashwrithe
Creatures(6)
4 Phyrexian Crusader
2 Skithiryx, the Blight Dragon
2 Pithing Needle
4 Extirpate
2 Duress
2 Disfigure
1 Slaughter Pact
2 Infest
2 Devour Flesh
Matchups
Affinity:
Affinity can be a pretty tough matchup as they can blitz you pretty fast. Against you should sideboard in things like infest, Damnation and ratchet bomb. Use some cheap spot removal like disfigure and tragic slip.
Tron:
Against tron you will need lots of edict effects to take care of emrakul. The problem is though he shuffles back in when he dies so be sure you're packing some Surgical Extractions and Extripates. Other cards that will help out here include Appetite for Brains, Fulminator Mage, Memoricide/Cranial Extraction Tectonic Edge/Ghost Quarter and Sadistic Sacrament.
Exarchtwin/Kiki-Jiki:
This is a match up where discard is your best friend. They are a combo deck and your goal is to take out their combo pieces as quickly as you can. Follow up with an Extripate to get rid of all the copies of a certain combo piece. Other cards you can sideboard in include Night of Souls' Betrayal, Memoricide and Sudden Death. Illness in the Ranks and the new Virulent Plague are good choices as well.
More Matchups coming soon.
none
Modern
UBG B/U/G control
BBB MBC
WUR Control
WWW Prison
RRR Goblins
Legacy
BBB Pox
UBG B/U/G Control
UWU StoneBlade
UW Miracle Control
While I am tearing down your house of cards I might as well just rip that whole deck list. Wrench Mind is a more expensive Cry of Contrition. 24 lands in a Rack deck is way to many. Doom Blade is really narrow when you have so many other options. 4 Damnation will only clog your hand. Phyrexian Arena is great is you have some form of life gain or a way to remove it if the game goes long.
I get that you wanted the best deck you could build for under $30 but no Bob means no chance.
Your playing Korlash without Loxodon Warhammer? You do get that with the hammer he is a 2 turn clock on average? Not to mention if played correctly you will still have mana up to regen with the Hammer attached?
Would you perhaps think about posting sideboards? This might make me a little less harsh. I played in the time when Korlash and The Rack where solid type 2 decks. I just think you are going far to cookie cutter with your lists.
Cockatrice username: Blackcat77
I completly forget about the nezumi, so yeah I'll swap that for the scepters. I'm not sure that cry of contrition is better then wrench mind. Bob could be added to the rack list, but I'm not so sure about the other ones. I'll be posting the sideboards tommorow.
none
Modern
UBG B/U/G control
BBB MBC
WUR Control
WWW Prison
RRR Goblins
Legacy
BBB Pox
UBG B/U/G Control
UWU StoneBlade
UW Miracle Control
Cockatrice username: Blackcat77
Sure, I'd like to see it. Also I changed the decklists a bit based on your suggestions.
none
Modern
UBG B/U/G control
BBB MBC
WUR Control
WWW Prison
RRR Goblins
Legacy
BBB Pox
UBG B/U/G Control
UWU StoneBlade
UW Miracle Control
x4 Dark Confidant
x4 Phyrexian Obliterator
x4 Inquisition of Kozelik
x4 Vampire Nighthawk
After that, there's a huge smattering of options:
Thoughtseize is one of the most effective discard spells in the format, but, the life loss definitely adds up.
Then there's Duress, Wrench Mind, and a host of other discard spells.
Kagemaro, First to Suffer and Black Sun's Zenith are incredible sideboard options, especially against the rampant Zoo lists.
Kagemaro will be too slow to use as a sweeper. The earliest he can go off is turn six and by them it's too late. Black Sun's Zenith is okay is you're on a budget. Barter in Blood is also something else to consider.
none
Modern
UBG B/U/G control
BBB MBC
WUR Control
WWW Prison
RRR Goblins
Legacy
BBB Pox
UBG B/U/G Control
UWU StoneBlade
UW Miracle Control
Lantern Control
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Netdecking explained, Part 2
On speculators and counterfeits
On Interaction
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why in MB would you run Bob over Phyrexian arena?
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Lantern Control
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Uc Tron
Netdecking explained
Netdecking explained, Part 2
On speculators and counterfeits
On Interaction
Every single competitive deck in existence is designed to limit the opponent's ability to interact in a meaningful way.
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Arena vs. Bob is kinda tricky. Bob comes down a turn earlier, but is easier to kill and can kill you pretty fast if you get a few 3 cmc in a row.
Arena is harder to kill being an enchantment, which means that you can't hit it with a Go for the Throat or Damnation if you need to. It doesn't happen often, but I've burned to death off my own Arena before.
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Level 2 Judge
Legacy Decks:
- Imperial Bloodwolf R
- Rifter RW
- Rockman WBG
- Burn R
- T.E.S. WUBRG
- Belcher RG
- 10 Land Stompy G
- Zoo (budget) RGW
You could also build a corrupter engine, based off using Corrupt (lolduh), Tendrils of Corruption, Consume Spirit, and Extraplanar Lens. Coupling with those effects well could be Kokusho, Smallpox, Death Cloud, Phyrexian Arena, etc. Just adding another way to think about MBC that hasn't been listed.
Honestly if this happens you where losing the game anyways. Also I think 2 tombstalker should be part of the shell in every build. I know this is MBC, but splashing either white or green is really easy to do, and it solves your artifact enchantment problems. Splashing green also gives you beast within for your sideboard to help with 12post.
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Thanks, I'll add those two to the card choices.
Phyrexian Arena is better in the slower more controling builds, but I feel that Bob is stronger in the more aggressive black decks, which have a low curve, such as the rack deck I posted.
I guess if you are using the lens then Kagemaro and Black Sun's Zenith could be playable. Then you could also consider Helldozer and staff of domination. Korlash would probbably be a key card in that deck.
Yup another mbc thread. I wanted to make one official thread where everyone can post their lists and discuss, kind of like the one in standard deck creation. As for your list I would consider cutting Nantuko Shade. Without dark ritual and coffers he'll just be using up mana that you can use to play other spells. Leyline of the void could be a sideboard card you can use. Otherwise it's pretty good.
none
Modern
UBG B/U/G control
BBB MBC
WUR Control
WWW Prison
RRR Goblins
Legacy
BBB Pox
UBG B/U/G Control
UWU StoneBlade
UW Miracle Control
-MTG Salvation.
G Pumped Elvish Warriors G
GW Infectious Slivers WG
WU Milling Allies UW
Legacy:
UB Hex-Depths BU (combo-control)
G NO/Aggro Elves G
Commander:
WUBRG Sliver Army GRBUW (multiplayer)
WUG Rafiq the Exalted GUW (1-on-1 voltron)
GU Edric's Circus UG (multiplayer tokens)
B Relentless Rats B (multiplayer combo)
UB Sygg, the Punisher (in progress)BU
UBR Nicol Bolas, Elder Dragon Highlander RBU (in progress)
I just noticed that the card -- a strong role-player in prior Rack decks -- had not yet entered the discussion, and wanted to present it as an option.
It is pretty effective vs splinter twin, but I feel that with discard and cards like memoricide and cranial extration it won't really be needed. I'd rather put more stuff in the sideboard that can be used against many decks rather then just one specific deck. I'll still add it to the card choices section in case people find their metas are overrun with splintertwin.
none
Modern
UBG B/U/G control
BBB MBC
WUR Control
WWW Prison
RRR Goblins
Legacy
BBB Pox
UBG B/U/G Control
UWU StoneBlade
UW Miracle Control
Thought Hemorrhage, Rise//Fall, Sanity Gnawers, and Fulminator Mage are really good as well.
WG Saffi Eriksdotter Combo GW
WU Rasputin Dreamweaver Storm UW
UGLorescale CoatlGU (Pauper)
But do those cards realy help with any of our bad matchups? Thought Hemorrhage is just Memoricide with the potential of an extra 3 damage. On turn 3 I would much rather play gatekeeper of malakir then blightning or sanity gnawers, which don't really impact the board at all, especially when you have Tarmogoyf and Wild Nacatl beating you down. The reason jund even plays blightning is because it's a good spell to cascade into. Fulminator mage is good though, but he can be run in just monoblack. And finally between doomblade, gatekeeper and damnation, terminate really isn't needed.
If you're going to splash a colour I suggest green or maybe white as they can do stuff that black can't. Red really just adds more of the same.
I didn't even know that was in modern. I'll add it to the card choices as it really is good against any monocolour deck.
none
Modern
UBG B/U/G control
BBB MBC
WUR Control
WWW Prison
RRR Goblins
Legacy
BBB Pox
UBG B/U/G Control
UWU StoneBlade
UW Miracle Control
Now, for those running Phyrexian Arena, why not run Soul Spike?