Finishing someone with Preeniment --> Tajicn -> Boros charm for double strike is pretty brutal (with one random 1 drop in play)
I like the versatility of my finishers. The Foundry Champion is not to understimate when you've played Brimaz earlier. The damage he does can go from 3 to like 7 in the face.
Bros charm is MVP. Protects, pump (dble strike) and finishes (4 last dmg)!
There's Lightning Helix or even Searing Blaze as well with a red splash. I like Searing Blaze very much however the deck tend to struggle to get to RR during the early game as it tend to be predominately white.
So after taking my recent posted deck to a local modern tournament. I realized preeminent captain ability doesn't trigger abilities like battalion or brimaz, king of oreskos. So i went back to the drawing board and came up with this...
This time i went with more creatures with just enter the battlefield effect, while still trying to utilize preeminent captain. I feel that having a small burn package is going to help rather than another creature.
I think the issue I have with Goldmeadow Stalwart is that you need a lot of kithkins to make sure it's efficient, this means you have to play stuff like Kinsbaile Skirmisher which I don't think's as good as stuff like Kazandu Blademaster. I would consider some draw to keep pace after the first few turns, possibly Mentor of the Meek instead of Field Marshal, who is great but you don't want too many three drops.
Goldmeadow Stalwart is also good only if you play 4 to increase chances of drawing them and drop them quickly in the earlier turns. And like you mentioned, It's not funny to paid 4 mana for a 2/2 vanilla creature later on .
I would try to play a set of War Falcon, even though it doesn't get the solder tribal boost, an early flyer would put opponents under good pressure. I also think we could reduce Preeminent Captain and add on more Field Marshal or Brimaz, King of Oreskos, because I don't think we have enough Soldiers that would require us to cheat onto the field (other than Brimaz, King of Oreskos).
I still think Brave the Elements is better than Launch the Fleet. That said, I might just play a combination of both - somewhat like 3x BtE and 2x LtF.
I still think Brave the Elements is better than Launch the Fleet. That said, I might just play a combination of both - somewhat like 3x BtE and 2x LtF.
Brave the Elements is better for protecting soldiers or going for an alpha Strike. Brimaz, King of Oreskos is a far better token generator. Launch the Fleet drains your mana, making combat surprises difficult.
Brave the Elements is better for protecting soldiers or going for an alpha Strike. Brimaz, King of Oreskos is a far better token generator. Launch the Fleet drains your mana, making combat surprises difficult.
Brimaz is a 3 drop. On turn 4 he hits for 4 with his token, 6 if there is any anthem. Launch the Fleet can deal 3 damage on turn 3 and 6 on turn 4 if there is an anthem, which makes it superior in damage, while producing three soldiers instead of two. Being tapped out for a strong haste creature seems fine to me. If you draw it later, you might even have 1 mana left for Brave the Elements.
I think Launch the Fleet is still too big a mana sink, and may forces us to attack and lose some of our creatures in attrition warfare in order to get the soldier tokens. We also don't have burn to finish off our opponents so we have to be very careful on how we use it.
I think Launch the Fleet is still too big a mana sink, and may forces us to attack and lose some of our creatures in attrition warfare in order to get the soldier tokens. We also don't have burn to finish off our opponents so we have to be very careful on how we use it.
I'm considering adding Cenn's Tactician and Gideon's Lawkeeper back into my deck in place of Champion of the Parish. He bums me out when he comes in late game, as almost entirely useless. Lawkeeper seems a good way to sort through board stalls, or put a stop to a particularly dangerous creature. Cenn's is mainly because of Brimaz, if he blocks twice, that's two cats per blocking phase. Not sure it's worth the effort to play her, pay 1 and tap her just for that though?
Actually Gideon's Lawkeeperis a good choice, Lawkeeper is a good way to "lock down" flyers or bad ass creatures we cannot handle until we finally get enough strength in numbers or a removal. I have used Lawkeeper to lock down Wurmcoil Engine quite a number of times, Wurmcoil is almost impossible to defeat completely in a combat manner .
I'm considering adding Cenn's Tactician and Gideon's Lawkeeper back into my deck in place of Champion of the Parish. He bums me out when he comes in late game, as almost entirely useless. Lawkeeper seems a good way to sort through board stalls, or put a stop to a particularly dangerous creature. Cenn's is mainly because of Brimaz, if he blocks twice, that's two cats per blocking phase. Not sure it's worth the effort to play her, pay 1 and tap her just for that though?
Actually Gideon's Lawkeeperis a good choice, Lawkeeper is a good way to "lock down" flyers or bad ass creatures we cannot handle until we finally get enough strength in numbers or a removal. I have used Lawkeeper to lock down Wurmcoil Engine quite a number of times, Wurmcoil is almost impossible to defeat completely in a combat manner .
I'm considering adding Cenn's Tactician and Gideon's Lawkeeper back into my deck in place of Champion of the Parish. He bums me out when he comes in late game, as almost entirely useless. Lawkeeper seems a good way to sort through board stalls, or put a stop to a particularly dangerous creature. Cenn's is mainly because of Brimaz, if he blocks twice, that's two cats per blocking phase. Not sure it's worth the effort to play her, pay 1 and tap her just for that though?
Actually Gideon's Lawkeeperis a good choice, Lawkeeper is a good way to "lock down" flyers or bad ass creatures we cannot handle until we finally get enough strength in numbers or a removal. I have used Lawkeeper to lock down Wurmcoil Engine quite a number of times, Wurmcoil is almost impossible to defeat completely in a combat manner .
Yes, there is a nice interaction between them, till date I have never seen anybody play Gideon's Avenger anywhere though . That's the power creep for ya .
So after taking my recent posted deck to a local modern tournament. I realized preeminent captain ability doesn't trigger abilities like battalion or brimaz, king of oreskos.
Unfortunately not, a bit like Odric, Master Tactician. PC brings them out attacking, they don't actually "attack" themselves. I've dropped Preeminent Captain recently for this reason, he'd be straight back in if this wasn't the case. The three drop slots in this deck are already a little full though, I play Mentor of the Meek, Brimaz and Field Marshal at the moment.
I agree on the stance regarding Preeminent Captain, unless you are trying to cheat in gigantic soldier creatures, otherwise his ability is not really that useful, I play him really only for Captain of the Watch - and it does not end up as an absolute game-changer even when I pull it off.
Anyone have thoughts on Return to the Ranks? My soldier deck struggles where if it runs out of steam, less cards in hand and things on the board have started dying. Most of my deck is pretty low CMC, theoretically you could bring lots pretty cheaply? Perhaps once all that stuff is dead it's already too late though!
I don't think I would use this card. Even if X = 2 and I have no creatures to use Convoke, it's a pretty expensive reanimation spell. There aren't too many really good 2 mana soldiers. Thalia, Guardian of Thraben is one of the few in that cataegory.
Anyone have thoughts on Return to the Ranks? My soldier deck struggles where if it runs out of steam, less cards in hand and things on the board have started dying. Most of my deck is pretty low CMC, theoretically you could bring lots pretty cheaply? Perhaps once all that stuff is dead it's already too late though!
I share your concern too over whether it is too late by the time we are able to cast this spell effectively. Does it helps bringing back a bunch of weenies when opponents have much bigger stuff on board?
would these cards not be able to be worked into this list, too much aggro? sorry noob deck building question
Out of your list, Precinct Captain is the most usable. Although for 2-drops, you might also consider Ballyrush Banneret.
Dryad Militant is more of a meta card, as its ability deals with graveyard strategies. Soldier of the Panthenon is also a meta card. If you need a 1-drop for Modern Soldiers, Gideon's Lawkeeper is not a bad choice.
would these cards not be able to be worked into this list, too much aggro? sorry noob deck building question
Too much aggro is fine, provided you have enough gas to push the damage through consistently. I would include soldiers like Champion of the Parish and anthem spells Honor of the Pure if I were using the above cards, and have Rootborn Defenses or Boros Charm to defend against board wipes.
We had this discussion in the Modern Knights thread on Military Intelligence, and I'm thinking it might make the cut in a WU soldier build, with plenty of cheap Soldiers, a few Mentor of the Meek and Lavinia of the Tenth as the detainer. Thoughts anyone?
I might not have enough blue sources in the deck for a 2nd turn Military Intelligence that's why I added Knight of the White Orchid for some mana fixing. KotWO is also good since he can help us have the extra mana for Mentor of the Meek ability and also power out Lavinia earlier.
would these cards not be able to be worked into this list, too much aggro? sorry noob deck building question
Too much aggro is fine, provided you have enough gas to push the damage through consistently.
Other than Mentor of the Meek, can a soldier deck even obtain enough card draw if it does not have a blue splash? Without card draw, the only other way to gain advantage is through soldier token generation, which is why Precinct Captain might help.
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Finishing someone with Preeniment --> Tajicn -> Boros charm for double strike is pretty brutal (with one random 1 drop in play)
I like the versatility of my finishers. The Foundry Champion is not to understimate when you've played Brimaz earlier. The damage he does can go from 3 to like 7 in the face.
Bros charm is MVP. Protects, pump (dble strike) and finishes (4 last dmg)!
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
I feel like this deck has some crazy kind of potential, but mostly in magical christmas land...which means nothing.
4 champion of the parish
4 boros elite
3 legion loyalist
4 akroan hoplite
4 precinct captain
3 brimaz, king of oreskos
3 tajic, blade of the legion
4 preeminent captain
2 captain of the watch
1 assemble the legion
3 aether vial
4 boros charm
I think i need to take something out for some removal or something, but not sure what.
I haven't worked on my sideboard yet.
Rivenor @ Miraculous Recovery Signatures is the man!
http://www.mtgsalvation.com/forums/magic-fundamentals/the-rumor-mill/553154-egida-de-los-dioses-aegis-of-the-gods-moxes-com
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
3 goldmeadow stalwart
4 soldiers of the patheon
3 legion loyalist
3 azorius arrester
4 kinsbaile skirmisher
3 field marshall
4 preeminent captain
3 spark trooper
2 captain of the watch
Spells:
2 aether vial
4 lightning bolt
4 boros charm
4 sacred foundry
4 clifftop retreat
4 cavern of souls
2 temple of triumph
2 mutavault
1 slayers' stronghold
3 plains
1 mountain
1 elspeth, sun's champion
1 ajani vangeant
2 path to exile
2 stony silence
2 thalia, guardian of thraben
2 wear//tear
2 rest in peace
1 spirit of the labyrinth
2 blood moon
This time i went with more creatures with just enter the battlefield effect, while still trying to utilize preeminent captain. I feel that having a small burn package is going to help rather than another creature.
Rivenor @ Miraculous Recovery Signatures is the man!
Goldmeadow Stalwart is also good only if you play 4 to increase chances of drawing them and drop them quickly in the earlier turns. And like you mentioned, It's not funny to paid 4 mana for a 2/2 vanilla creature later on .
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
4x Cavern of Souls
18x Plains
4x Ballyrush Banneret
2x Boros Elite
1x Brimaz, King of Oreskos
2x Captain of the Watch
4x Champion of the Parish
4x Fencing Ace
2x Field Marshal
4x Preeminent Captain
4x Soldier of the Pantheon
4x Veteran Swordsmith
2x War Falcon
1x Veteran's Armaments
1x Aegis of the Gods
3x AEther Vial
1x Mentor of the Meek
4x Path to Exile
1x Ranger of Eos
1x Rest in Peace
1x Revoke Existence
1x Spirit of the Labyrinth
1x Stony Silence
1x Thalia, Guardian of Thraben
Link to deck @ TappedOut.net
I still think Brave the Elements is better than Launch the Fleet. That said, I might just play a combination of both - somewhat like 3x BtE and 2x LtF.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Brave the Elements is better for protecting soldiers or going for an alpha Strike. Brimaz, King of Oreskos is a far better token generator. Launch the Fleet drains your mana, making combat surprises difficult.
Brimaz is a 3 drop. On turn 4 he hits for 4 with his token, 6 if there is any anthem. Launch the Fleet can deal 3 damage on turn 3 and 6 on turn 4 if there is an anthem, which makes it superior in damage, while producing three soldiers instead of two. Being tapped out for a strong haste creature seems fine to me. If you draw it later, you might even have 1 mana left for Brave the Elements.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Actually Gideon's Lawkeeperis a good choice, Lawkeeper is a good way to "lock down" flyers or bad ass creatures we cannot handle until we finally get enough strength in numbers or a removal. I have used Lawkeeper to lock down Wurmcoil Engine quite a number of times, Wurmcoil is almost impossible to defeat completely in a combat manner .
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Gideon's Lawkeeper is an underrated card and also works great with Gideon's Avenger.
Yes, there is a nice interaction between them, till date I have never seen anybody play Gideon's Avenger anywhere though . That's the power creep for ya .
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Preeminent Captain doesnt trigger Battalion or Brimaz?
I agree on the stance regarding Preeminent Captain, unless you are trying to cheat in gigantic soldier creatures, otherwise his ability is not really that useful, I play him really only for Captain of the Watch - and it does not end up as an absolute game-changer even when I pull it off.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
I don't think I would use this card. Even if X = 2 and I have no creatures to use Convoke, it's a pretty expensive reanimation spell. There aren't too many really good 2 mana soldiers. Thalia, Guardian of Thraben is one of the few in that cataegory.
I share your concern too over whether it is too late by the time we are able to cast this spell effectively. Does it helps bringing back a bunch of weenies when opponents have much bigger stuff on board?
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Dryad Militant
Soldier of the Pantheon
would these cards not be able to be worked into this list, too much aggro? sorry noob deck building question
Out of your list, Precinct Captain is the most usable. Although for 2-drops, you might also consider Ballyrush Banneret.
Dryad Militant is more of a meta card, as its ability deals with graveyard strategies. Soldier of the Panthenon is also a meta card. If you need a 1-drop for Modern Soldiers, Gideon's Lawkeeper is not a bad choice.
Too much aggro is fine, provided you have enough gas to push the damage through consistently. I would include soldiers like Champion of the Parish and anthem spells Honor of the Pure if I were using the above cards, and have Rootborn Defenses or Boros Charm to defend against board wipes.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
4 Champion of the Parish
4 Soldier of the Pantheon
2 Elite Vanguard
2 Gideon's Lawkeeper
2 Cenn's Tactician
3 Knight of the White Orchid
3 Mentor of the Meek
1 Field Marshal
2 Lavinia of the Tenth
4 War Falcon
3 Military Intelligence
4 Honor of the Pure
2 Brave the Elements
4 Path to Exile
Lands 20
10 Plains
1 Island
2 Scalding Tarn
2 Misty Rainforest
2 Hallowed Fountain
3 Mutavault
I might not have enough blue sources in the deck for a 2nd turn Military Intelligence that's why I added Knight of the White Orchid for some mana fixing. KotWO is also good since he can help us have the extra mana for Mentor of the Meek ability and also power out Lavinia earlier.
Signature by Syndarion from Aeternal Studios!
[Deck/Primer] Knights in Legacy
[Deck] Darth Knights in Legacy
[Deck] Casual Knights in Legacy
[Deck/Primer] Modern Knights
[Deck/Primer] Modern Ninjas
LEGACY
Legacy Knights Variants WG,WU,WR,WB,W,B
Soldiers Stompy W
NinjaStill UB
FOWless Merfolk UW
Aggro Elves G
MODERN
Modern Knights Variants WG,BR
Modern Ninjas Variants UB,UG,UW,UWR
Modern Kithkins WR,W
Other than Mentor of the Meek, can a soldier deck even obtain enough card draw if it does not have a blue splash? Without card draw, the only other way to gain advantage is through soldier token generation, which is why Precinct Captain might help.