Champion of Dusk looks like a good 2 of. Maybe 3 if your feel like you can support it. The CA is really good and is large enough to put a good clock on the opponent even without Nocturnal.
Anyone feel like spitting a decklist out?
Not sure who you are referring to when you say Zargas.
Im drawing a blank.
I like the idea of CHampion of dusk, and I think he shines in Edgar Markov Commander.
However I think you'll find dropping him on turn 3 with sorin is a bit underwhelming.
If he had some sort of evasion like flying Id like him a lot more, but just a vanilla 4/4 hurts.
When playing 5 drop vamps I have a rule, either they immediately do something awesome when they hit the board, or they have incredible evasion and will win the game for you.
silversmote ghoul seems pretty underrated. it basically offers our deck with another bloodghast. Things really add up when that and bloodghasts start getting saced. Also it works as Pay 2 to draw a card and boost our vamp with cordial vampire out.
With the current meta of Uropiles and the like. I think we can go for the grindy route. With thoughtseize and stuff like Kalitas, traitor of ghet it allows for us to deal with uro decks. What do y'all think?
Kneejerk reaction was initially hes not bad, nothing too crazy.
But flying haste is pretty hard to deal with, and dropping a 4/4 flying haste from sorin turn 3 is def. a win.
silversmote ghoul always struck me as too slow. However I think I might add a couple, but only a couple.
With sorin on board this guy is more value then bloodghast, Helix every turn unless THEY stop it, which is quite nice.
So much card advantage..
However without sorin on board, is he good enough? Def. dont need more than 1 on the board at once so I think 2s about right.
As you mentioned sac on command draw a card/pump our dudes is great.
I think I'd always rather see Sorin or Captain but worth the testing.
In the Grind game, this and bloodghast are MVP.
Back when he was standard, I cant tell you how many times I nuked some ungodly strong evasion creature with this little boi.
Shrouded Sphinxs, Huge Beatsticks, Eldrazis lol.
I cant tell you how many games I won just by playing this card.
(Gatekeeper & Malakir Bloodwitch won me many more games than Nocturnus & Vampire Nighthawk ever did.)
Since the meta was slower he worked really well.
He also fits well in Legacy, look up THE GATE, its a cool black deck that uses him along with fun stuff like Abyssal Percy, bitterblossom, etc.
-
So for modern...
He does nothing when sorin-ed or vialed in, which is a big deal.
There are times I wish I had gatekeeper, but I found that sorin would do that same job but better, 9/10 times.
If I want to have a better field, Stromkirk Captain will almost always pull more weight if you have at least 1 other vamp.
It seems like in the speedy modern format (from what Ive seen/played against) by the time this guy gets out, they just sac a token, or their mana dork.
Most modern decks dont run HUGE creatures unless they have a strategy to get them out cheaply/quickly.
Also against many control decks, hes a 2/2 black bear, esp. if the player has hexproof/shroud which is the worst feeling.
In those matchups, Sorin and captain can still do things. Captain is much weaker but still will provide his 1/1 buffs to the team.
TL;DR: Is he good? yes. Is he good in modern B/R vamps? possibly.
what do you think about asylum visitor?
not for a madness build but just for the effect and the body, is a good card draw engine? or just a worse version of dusk legion zeloat
sorry for a lot of question but you seems very competent
Are you trying to save your creatures, or slow down your opponent?
Mariner fits well into decks that already have some taxes/counters like spirits/merfolk.
He doesn't fit into just any deck, also remember that vamps are black, and they don't really mind dying a lot of the time.
Some vamp decks run white still (idk why, Cordial Vampire is better than legion lieutenant) so in that case it wouldn't seem so disastrous to just add a color.
But now either you have a VERY painful manabase or anytime you have a swamp on t1 or t2 you, cant play Mariner, until t3 at the earliest.
Remember our vamps are very mana hungry, and cordial and bloodghastneed BB.
So you'll be down to 14 life t2 consistently if you get your sacs into your shocks, unless you get a cavern.
I assume you dont have any cards youd run with blue, none of the blue vamps are worth it, and I couldnt imagine any blue spells helping vamps gameplan more than a fatal push would.
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If you have 4 cavern of souls you dont need unclaimed territory... Some even have less than 3 caverns. Just get some sacs (for ghast and noc) and 1-2 shocks (Blood crypt or Godless shrine) I've never had a problem playing stromkirk captain on t3. Silent clearing is nice too, it has saved me many games.
This is a good question. I personally like vampire of the dire moon more b/c I can play her and never again have to invest mana into her. Shes a 1/1 threat that can trade with anything lacking strong evasion (indestructible, pro-black, etc.) She also gains life, now 1 life isn't much, but 2-4 a hit IS meaningful when shes backed up by lords.
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Knight of the ebon legion has its pros too though. He can beat 1/1s in a fight which is more relevant than you think. (deathrite shaman being a 1/2 is such a big deal in legacy) Also, you get rewarded for dealing good damage and he grows and becomes a problem after only a couple pumps. However, dont try to chase the goal of 4 life, b/c its sometimes a little too much. I think if it was 3 life to get bigger hed be MUCH better. Sorins Smiting Helix would be that much stronger...
Swinging with a pair of KotEBs with 3 mana up is a lot of fun, because of the flexibility you're going to kill something or pump one/both of your guys up (after of them hits as a 4/5.)
But again, you need mana to do this. I think in a deck that needs flexible mana like kalastria highborn variants, VotDM is better. More mana for kalastria.
Than again if running kalastria you need viscera seer primarily.
She looks much better she is. If your ok with her being a 3/1 for 1B then by all means. (you shouldnt be)
So the only real place for her is the madness variant, but even then, shes not that consistent. She does combo quite well with stromkirk captain though.
Having said that, the madness variant is just overall worse than Vampire Nocturnus or Kalastria Highborn versions. You have a more nuts hand than the other variants but on average your hands are worse. Also if they get rid of stromkick condemned its hard to recover. You need to finish the game very early or get overran. Voldaren Pariah can be killed in response to her ability as well and you lose, 4 to 1!!! over a fricken bolt...
If someone has a great madness list please post it, but as of now the Madness Variant is either non-vampire or its a Gamblers deck.
"not for a madness build but just for the effect and the body, is a good card draw engine? or just a worse version of dusk legion zeloat"
What do you think about the new 1 cmc vampire
Valentin, dean of the vein?
1/1 menace lifelink, lurrus hate because it exile creatures and can create 1/1 and gain life , also in topdeck mode you can bring vial to 4 counter and put in the battlefield a 4/4 with ability...
Seems good to me
edit: after test i think this card is not worth a slot in main
have you seen the new card vampire socialite imho has some potential
1) has menace so can easily trigger the lost life effect
2) has great synergy with aether vial, if opponent fetch/shock , you can vial that turn to boost all your vampires
3) is hard to block
4) also you can "cheat" two +1/+1 counter on a creature with aether vial: example-> attack with a vampire, oppo lose life , cast
vampire socialite, trigger on the stack, activate aether vial , another vampire enter the battlefield, another trigger ,
that specific vampire entering the battle by aether vial enter with two +1/+1 counter
Hi everyone, my Mono Black Vampire deck was very good before MH2, but now is not that good anymore.
Can someone rate my deck and tell me if there is some changes for this meta? (Socialite looks great!)
Thank you
Sb:
4 thoughtseize
2 pithing
3 ratchet bomb
3 damping sphere
1 chalice of the void
1 void mirror
1 victim of night (will be infernal grasp probably)
(2 Feed the swarm and 1 pithing if I will use thoughtseize main deck)
Sometimes I need an additional land, but I don't like to flood or flip bad with nocturnus
you can easily upgrade the list going rakdos, but if you want to stay mono B these are my suggestion:
a)2->4 legion zeloat : the ability to draw a card is to strong for not play an entire playset
b)4 viscera, 4 ebon legion : those are two great 1 drop, but you forget (imho) the best , vampire of dire moon . i would play 4 vampire od dire moon and 2 to 4 viscera/ ebon legion ( i prefer ebon )
c)nighthawk is an outdated card, just play more scavenger
d)4 vial are better then 4 thoughtseize
e)if you are going mono black i would think of gatekeepr of malakir
f)i really don't like bloodghast in an aggro deck, is more a combo card, and i know we have great synergy with sorin and cordial , but i tried i i really didnt like it, i just cut them all.
g)this is my feeling but i would play nocturnus over scavenger and not both
A) the only reason is the space
B) Dire Moon is good like aetherborn, but maybe too vulnerable with 1/1, also I like a lot 4 viscera, always good
C) I wrote nighthawk but I mean scavenger ahah
D) that's the big question. I used to play this way, but with mh2 I was very weak to persist archon and a lot of combo, so I tried thoughtseize maindeck and worked, but I'm a bit slow this way. I need a good creature bomb with Innistrad
E) gatekeeper is cool, but don't work with vial and sorin, also a lot of times you hit something useless
F) the problem of bloodghast is that he can't blocks, but vs control and heavy removal decks sometimes it wins alone. Also a lot of sinergies
G) I found that you need a lot of flying creatures, for example to block murktide, inkmoth ecc, but expecially to win against a lot of very big creatures decks where flying is our main wincon/we can cheat the win.
Thank you a lot, let me know for the rakdos version if you can, in my opinion the new Socialite, Stromkirk Captain, Bolt and Kolaghan are worth, I don't know if there are other cards worth the splash
imho Vampire Socialite is worth a slot, ( i still have to test it anyway ) probably i' ll remove 2 kalastrai higborn and 2 knight of ebon legion
push is better than bolt because is a black card ,and help for nocturnus
honestly, i never think about kolaghan, maybe is too expansive for an aggro deck , anyway i dont' know what to cut
I tried captain and it's very good.
Bolt is not needed, for Nocturnus is not good and not extremely necessary.
Maybe with Socialite I need blackcleave (so expensive).
Terminate is also a worth slot in the sideboard.
I hope for another good lord in Innistrad, also a drop 3 or 4 that will do something big, maybe a card like Svyelun in merfolk. Scavenger is good, but is very weak to bolt and a lot of times he trades himself with 3 force like DRC
what do you think about Slaughter Specialist? 3/3 that growth for two sound good,also some tip, you can vial on rensponse a blocked creature or a removal to growth instant
yeah the 1/1 give to your oppo for free is not good but i think is ok.
in my list i shoud cut gifted aetherborn for it , do you think is a good idea ?
Is not bad, but the free human for the opponent is not that good.
Florian is also cool, but I don't know if he will work properly.
I tried Aether Vial and here's what I found:
1) there are too many removals and a creature based deck is now too weak, I think that this is the same problem for Humans
2) after "legacy" horizons 2 the deck is too slow and DRC, Murktide ecc. are way better then our creatures, also unholy heat with one mana can even kill Nocturnus with no costs
3) Thoughtseize and removals like Victim of night, infernal grasp and feed the swarm are needed to remove big or small unfair creatures
4) creatures that can't generate advantage when etb or at instant speed are useless basically 80% of the times
5) captain is good, but not in this meta
6) zealot is needed, we need a lot of cards
Florian is potentialy card advantage, you cast on the first main phase, attack and at beginning of your second main phase maybe play ( not cast ) with aether vial something, also a 3/3 first strike is good but i think is too slow for modern right now but for sure deserve to be tested.
1) unfortunaly we are a creature deck so we have to deal with removal, we shoud play more thing that punish people removal like cordial vampire
2/3) because of DRC and ragavan i add in the deck more removal ( i can't let they connect T1 ) , so i put funeral charm and maybe cut push for dismember ( we can play with mutavault mana also synergy with knight of the ebon legion, i want 1 mana removal , two is too expansive, otherwise even urge to feed is not bad )
i think unholy heat is not a big problem, even push could deal with nocturnus
4)yes but actually now, creatures that force oppo to lose/lose situation are usefull ( cordial , vampire of dire moon ) also we are a creature deck, so we must play creatures, we can't blame to much that they can get removed
5)i don't think so ,is still a lord, also if is not killed, we have an invulnerable defense expect for flyng( all first strike ) , also you can bluff to play cap with vial to make combat a nightmare for your opponent
6) zealot is one of the MVP of this deck, T2 zealoat T3 sorin free lightining helix
Captain is good, but maybe I prefer other cards for now, the space is limited.
The problem with vial is that you can't have a lot of removals because this way it doesn't work the best, so we need new Vampires that act like removals, like Skycleave Apparition in Spirits.
With Thoughtseize you can remove cards impossible to kill and sometimes if you start and you want to punish a mulligan you can win easy
Socialite gets funny when you have Bloodlord Sorin and recursive vampires like ghasts and silversmote involved. Also makes combat math a pain if vialed in. I'm hoping for some decent vampire support next set but we'll have to see. WOTC seems to be wary of printing an outright busted card since Eldraine happened.
In Innistrad the power level is good, so I think that there will be something good in the next set.
My wishlist:
1) A vampire or an enchantment that generates tokens with low cost like Bitterblossom
2) 3 Mana creature that acts like a removal
3) Big bomb 3/4 mana that will make a huge impact on board
4) Maybe a better lord
5) Something good with Flying
6) A source of cards advantage
Is Silvermote good or too slow? The main bad thing is 3 mana
I've had good experiences with Silversmote since it's guaranteed ammo for Sorin to helix every turn. Also even if it dies, much like ghast it comes back. Late game if you need card draw, it serves as a draw for 2. It sort of makes the opponent's life a nightmare if they don't have any grave hate. Any grave recursive vamps are going to have a great time with socialite on the field.
It's also guaranteed that we'll have a new Sorin, Olivia and probably a new Edgar so those might have some bomb effect that has some etb goodness. I don't know what to think of with Florian since the dig effect seems pretty good if youre on a tight bind. Shame it doesnt have flying though.
Anyone feel like spitting a decklist out?
Lands(20):
1 castle Locthwain
3 Cavern of souls
4 concealed courtyard
1 godless shrine
4 marsh flats
3 silent clearing
4swamp
Spell(12):
4 aether vial
4 fatal push
4 Sorin imperious bloodlord
Creatures(28):
4 Vampire of the dire moon
4 bloodghast
4 cordial vampire
4 dusk legion zeloat
4 gifted aetherborn
4 legion lieutenant
2 stromkirk condemned
2 Vampire nocturnus
Im drawing a blank.
I like the idea of CHampion of dusk, and I think he shines in Edgar Markov Commander.
However I think you'll find dropping him on turn 3 with sorin is a bit underwhelming.
If he had some sort of evasion like flying Id like him a lot more, but just a vanilla 4/4 hurts.
When playing 5 drop vamps I have a rule, either they immediately do something awesome when they hit the board, or they have incredible evasion and will win the game for you.
Ill test him a little more and see what I get.
Vampire Discord https://discord.gg/ZWpy2hQ9Hr
BRWVampires WRB
Giving PW deathtouch and deathtouch to everything is pretty crazy.
silversmote ghoul seems pretty underrated. it basically offers our deck with another bloodghast. Things really add up when that and bloodghasts start getting saced. Also it works as Pay 2 to draw a card and boost our vamp with cordial vampire out.
With the current meta of Uropiles and the like. I think we can go for the grindy route. With thoughtseize and stuff like Kalitas, traitor of ghet it allows for us to deal with uro decks. What do y'all think?
is a manideckable card?
Kneejerk reaction was initially hes not bad, nothing too crazy.
But flying haste is pretty hard to deal with, and dropping a 4/4 flying haste from sorin turn 3 is def. a win.
Combos great with stromkirk captain which is always good.
-
silversmote ghoul always struck me as too slow. However I think I might add a couple, but only a couple.
With sorin on board this guy is more value then bloodghast, Helix every turn unless THEY stop it, which is quite nice.
So much card advantage..
However without sorin on board, is he good enough? Def. dont need more than 1 on the board at once so I think 2s about right.
As you mentioned sac on command draw a card/pump our dudes is great.
I think I'd always rather see Sorin or Captain but worth the testing.
In the Grind game, this and bloodghast are MVP.
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"what do you think about gatekeeper of malakir?
is a manideckable card?"
Back when he was standard, I cant tell you how many times I nuked some ungodly strong evasion creature with this little boi.
Shrouded Sphinxs, Huge Beatsticks, Eldrazis lol.
I cant tell you how many games I won just by playing this card.
(Gatekeeper & Malakir Bloodwitch won me many more games than Nocturnus & Vampire Nighthawk ever did.)
Since the meta was slower he worked really well.
He also fits well in Legacy, look up THE GATE, its a cool black deck that uses him along with fun stuff like Abyssal Percy, bitterblossom, etc.
-
So for modern...
He does nothing when sorin-ed or vialed in, which is a big deal.
There are times I wish I had gatekeeper, but I found that sorin would do that same job but better, 9/10 times.
If I want to have a better field, Stromkirk Captain will almost always pull more weight if you have at least 1 other vamp.
It seems like in the speedy modern format (from what Ive seen/played against) by the time this guy gets out, they just sac a token, or their mana dork.
Most modern decks dont run HUGE creatures unless they have a strategy to get them out cheaply/quickly.
Also against many control decks, hes a 2/2 black bear, esp. if the player has hexproof/shroud which is the worst feeling.
In those matchups, Sorin and captain can still do things. Captain is much weaker but still will provide his 1/1 buffs to the team.
TL;DR: Is he good? yes. Is he good in modern B/R vamps? possibly.
Vampire Discord https://discord.gg/ZWpy2hQ9Hr
BRWVampires WRB
is worth maybe add 4 copies of unclaimed territoryand maybe cut vampire nocturnus? and splash with blue ( considering we are current splashing white for legion lieutenant )
between knight of the ebon legion andvampire of the dire moon, if you have to choise just one, wich is better, and why ?
what do you think about asylum visitor?
not for a madness build but just for the effect and the body, is a good card draw engine? or just a worse version of dusk legion zeloat
sorry for a lot of question but you seems very competent
Maybe I'll make it...
"What do you think about unsettled mariner?"
My question to YOU is, what do you need him for?
Are you trying to save your creatures, or slow down your opponent?
Mariner fits well into decks that already have some taxes/counters like spirits/merfolk.
He doesn't fit into just any deck, also remember that vamps are black, and they don't really mind dying a lot of the time.
You have Viscera seer Indulgent Aristocrat Cordial Vampire Bloodghast, etc... who all get benefits from things getting targeted and dying.
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Now you have the mana base problem...
Some vamp decks run white still (idk why, Cordial Vampire is better than legion lieutenant) so in that case it wouldn't seem so disastrous to just add a color.
But now either you have a VERY painful manabase or anytime you have a swamp on t1 or t2 you, cant play Mariner, until t3 at the earliest.
Remember our vamps are very mana hungry, and cordial and bloodghastneed BB.
So you'll be down to 14 life t2 consistently if you get your sacs into your shocks, unless you get a cavern.
I assume you dont have any cards youd run with blue, none of the blue vamps are worth it, and I couldnt imagine any blue spells helping vamps gameplan more than a fatal push would.
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If you have 4 cavern of souls you dont need unclaimed territory... Some even have less than 3 caverns. Just get some sacs (for ghast and noc) and 1-2 shocks (Blood crypt or Godless shrine) I've never had a problem playing stromkirk captain on t3. Silent clearing is nice too, it has saved me many games.
"and maybe cut vampire nocturnus?"
...get out
"Between knight of the ebon legion and vampire of the dire moon, if you have to choose just one, which is better, and why ?"
This is a good question. I personally like vampire of the dire moon more b/c I can play her and never again have to invest mana into her. Shes a 1/1 threat that can trade with anything lacking strong evasion (indestructible, pro-black, etc.) She also gains life, now 1 life isn't much, but 2-4 a hit IS meaningful when shes backed up by lords.
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Knight of the ebon legion has its pros too though. He can beat 1/1s in a fight which is more relevant than you think. (deathrite shaman being a 1/2 is such a big deal in legacy) Also, you get rewarded for dealing good damage and he grows and becomes a problem after only a couple pumps. However, dont try to chase the goal of 4 life, b/c its sometimes a little too much. I think if it was 3 life to get bigger hed be MUCH better. Sorins Smiting Helix would be that much stronger...
Swinging with a pair of KotEBs with 3 mana up is a lot of fun, because of the flexibility you're going to kill something or pump one/both of your guys up (after of them hits as a 4/5.)
But again, you need mana to do this. I think in a deck that needs flexible mana like kalastria highborn variants, VotDM is better. More mana for kalastria.
Than again if running kalastria you need viscera seer primarily.
-
"what do you think aboutasylum visitor?"
She looks much better she is. If your ok with her being a 3/1 for 1B then by all means. (you shouldnt be)
So the only real place for her is the madness variant, but even then, shes not that consistent. She does combo quite well with stromkirk captain though.
Having said that, the madness variant is just overall worse than Vampire Nocturnus or Kalastria Highborn versions. You have a more nuts hand than the other variants but on average your hands are worse. Also if they get rid of stromkick condemned its hard to recover. You need to finish the game very early or get overran. Voldaren Pariah can be killed in response to her ability as well and you lose, 4 to 1!!! over a fricken bolt...
If someone has a great madness list please post it, but as of now the Madness Variant is either non-vampire or its a Gamblers deck.
"not for a madness build but just for the effect and the body, is a good card draw engine? or just a worse version of dusk legion zeloat"
In that case its 99% of the time a worse version of dusk legion zealot.
Vampire Discord https://discord.gg/ZWpy2hQ9Hr
BRWVampires WRB
Valentin, dean of the vein?
1/1 menace lifelink, lurrus hate because it exile creatures and can create 1/1 and gain life , also in topdeck mode you can bring vial to 4 counter and put in the battlefield a 4/4 with ability...
Seems good to me
edit: after test i think this card is not worth a slot in main
1) has menace so can easily trigger the lost life effect
2) has great synergy with aether vial, if opponent fetch/shock , you can vial that turn to boost all your vampires
3) is hard to block
4) also you can "cheat" two +1/+1 counter on a creature with aether vial: example-> attack with a vampire, oppo lose life , cast
vampire socialite, trigger on the stack, activate aether vial , another vampire enter the battlefield, another trigger ,
that specific vampire entering the battle by aether vial enter with two +1/+1 counter
Can someone rate my deck and tell me if there is some changes for this meta? (Socialite looks great!)
Thank you
3 nocturnus
3 nighthawk scavenger
2 legion zealot
2 kalastria (test, normal build +1 aetherborn and +1 nighthawk
3 aetherborn
4 cordial
4 bloodghast
4 viscera
4 ebon legion
3 sorin
4 push
4 vial (thoughtseize had that place, but I'm testing again vial)
7 swamp
6 fetch
2 silent clearing
2 locthwain
1 urborg
2 cavern of souls
Sb:
4 thoughtseize
2 pithing
3 ratchet bomb
3 damping sphere
1 chalice of the void
1 void mirror
1 victim of night (will be infernal grasp probably)
(2 Feed the swarm and 1 pithing if I will use thoughtseize main deck)
Sometimes I need an additional land, but I don't like to flood or flip bad with nocturnus
a)2->4 legion zeloat : the ability to draw a card is to strong for not play an entire playset
b)4 viscera, 4 ebon legion : those are two great 1 drop, but you forget (imho) the best , vampire of dire moon . i would play 4 vampire od dire moon and 2 to 4 viscera/ ebon legion ( i prefer ebon )
c)nighthawk is an outdated card, just play more scavenger
d)4 vial are better then 4 thoughtseize
e)if you are going mono black i would think of gatekeepr of malakir
f)i really don't like bloodghast in an aggro deck, is more a combo card, and i know we have great synergy with sorin and cordial , but i tried i i really didnt like it, i just cut them all.
g)this is my feeling but i would play nocturnus over scavenger and not both
B) Dire Moon is good like aetherborn, but maybe too vulnerable with 1/1, also I like a lot 4 viscera, always good
C) I wrote nighthawk but I mean scavenger ahah
D) that's the big question. I used to play this way, but with mh2 I was very weak to persist archon and a lot of combo, so I tried thoughtseize maindeck and worked, but I'm a bit slow this way. I need a good creature bomb with Innistrad
E) gatekeeper is cool, but don't work with vial and sorin, also a lot of times you hit something useless
F) the problem of bloodghast is that he can't blocks, but vs control and heavy removal decks sometimes it wins alone. Also a lot of sinergies
G) I found that you need a lot of flying creatures, for example to block murktide, inkmoth ecc, but expecially to win against a lot of very big creatures decks where flying is our main wincon/we can cheat the win.
Thank you a lot, let me know for the rakdos version if you can, in my opinion the new Socialite, Stromkirk Captain, Bolt and Kolaghan are worth, I don't know if there are other cards worth the splash
4 vampire of dire moon
4 kinght of ebon legion
4 cordial vampire
4 gifted aetherborn
2 kalstria highborn
4 dusk legion zeleoat
4 stromkirk captain
3 vampire nocturnus
3 sorin imperius bloodlord
4 fatal push
4 aether vial
2 agadeem awakening
4 blackcleave cliffs
2 bloody crypt
1 cavern of souls
3 mutavault
2 silent clearing
1 urborg
4 swamp
1 bloodstain mire
imho Vampire Socialite is worth a slot, ( i still have to test it anyway ) probably i' ll remove 2 kalastrai higborn and 2 knight of ebon legion
push is better than bolt because is a black card ,and help for nocturnus
honestly, i never think about kolaghan, maybe is too expansive for an aggro deck , anyway i dont' know what to cut
Bolt is not needed, for Nocturnus is not good and not extremely necessary.
Maybe with Socialite I need blackcleave (so expensive).
Terminate is also a worth slot in the sideboard.
I hope for another good lord in Innistrad, also a drop 3 or 4 that will do something big, maybe a card like Svyelun in merfolk. Scavenger is good, but is very weak to bolt and a lot of times he trades himself with 3 force like DRC
yeah the 1/1 give to your oppo for free is not good but i think is ok.
in my list i shoud cut gifted aetherborn for it , do you think is a good idea ?
Florian is also cool, but I don't know if he will work properly.
I tried Aether Vial and here's what I found:
1) there are too many removals and a creature based deck is now too weak, I think that this is the same problem for Humans
2) after "legacy" horizons 2 the deck is too slow and DRC, Murktide ecc. are way better then our creatures, also unholy heat with one mana can even kill Nocturnus with no costs
3) Thoughtseize and removals like Victim of night, infernal grasp and feed the swarm are needed to remove big or small unfair creatures
4) creatures that can't generate advantage when etb or at instant speed are useless basically 80% of the times
5) captain is good, but not in this meta
6) zealot is needed, we need a lot of cards
1) unfortunaly we are a creature deck so we have to deal with removal, we shoud play more thing that punish people removal like cordial vampire
2/3) because of DRC and ragavan i add in the deck more removal ( i can't let they connect T1 ) , so i put funeral charm and maybe cut push for dismember ( we can play with mutavault mana also synergy with knight of the ebon legion, i want 1 mana removal , two is too expansive, otherwise even urge to feed is not bad )
i think unholy heat is not a big problem, even push could deal with nocturnus
4)yes but actually now, creatures that force oppo to lose/lose situation are usefull ( cordial , vampire of dire moon ) also we are a creature deck, so we must play creatures, we can't blame to much that they can get removed
5)i don't think so ,is still a lord, also if is not killed, we have an invulnerable defense expect for flyng( all first strike ) , also you can bluff to play cap with vial to make combat a nightmare for your opponent
6) zealot is one of the MVP of this deck, T2 zealoat T3 sorin free lightining helix
The problem with vial is that you can't have a lot of removals because this way it doesn't work the best, so we need new Vampires that act like removals, like Skycleave Apparition in Spirits.
With Thoughtseize you can remove cards impossible to kill and sometimes if you start and you want to punish a mulligan you can win easy
My wishlist:
1) A vampire or an enchantment that generates tokens with low cost like Bitterblossom
2) 3 Mana creature that acts like a removal
3) Big bomb 3/4 mana that will make a huge impact on board
4) Maybe a better lord
5) Something good with Flying
6) A source of cards advantage
Is Silvermote good or too slow? The main bad thing is 3 mana
It's also guaranteed that we'll have a new Sorin, Olivia and probably a new Edgar so those might have some bomb effect that has some etb goodness. I don't know what to think of with Florian since the dig effect seems pretty good if youre on a tight bind. Shame it doesnt have flying though.