The issue is that most of the previous "best decks" all attacked on a traditional axis, and were all relatively easy to interact with using basic, maindeckable interaction and answers. With almost all of those now gone, the current collection of "best decks" all attack on narrow, specific axes, that are mostly difficult to interact with. This means that, while the quantity of "diversity" is about the same, the quality is much more toxic in terms of how the decks play and matchup/sideboard lotteries are more and more exaggerated as a result. At least that's my view. Games have been less and less fun, win or lose, because of the nature of how most decks match up against each other nowadays.
unfortunately not many on this forum see this and plug Their ears when you say it. Nothing shows bias more than ignorance(Rose tinted glasses).
This format is ok but It certainly needs a few changes.
Great avatar/post combo.
nice example of what I meant by my previous post
I'm just saying the guy with the avatar about the card so decisive we had to ban any mention of it might not have an objective opinion on rose-tinted glasses.
someone saying modern is ok but could use improvement is called being realistic/objective.
Are we going to ban that from the discussion too because people can't handle the truth?
I swear this whole forum(moderators included) has such inbred opinions and is against opposing ones. much like a hillbilly settlement far in the woods, away from any other human contact.
I've seen similiar statements
like cpfusion, siscat and I made outside of this forum, and met with warmer more understanding/relatable responses.
Heck there was even quite a bit of agreement.
This forum isn't all that there is in the modern community. It's hardly a mosquito bite.
The issue is that most of the previous "best decks" all attacked on a traditional axis, and were all relatively easy to interact with using basic, maindeckable interaction and answers. With almost all of those now gone, the current collection of "best decks" all attack on narrow, specific axes, that are mostly difficult to interact with. This means that, while the quantity of "diversity" is about the same, the quality is much more toxic in terms of how the decks play and matchup/sideboard lotteries are more and more exaggerated as a result. At least that's my view. Games have been less and less fun, win or lose, because of the nature of how most decks match up against each other nowadays.
unfortunately not many on this forum see this and plug Their ears when you say it. Nothing shows bias more than ignorance(Rose tinted glasses).
This format is ok but It certainly needs a few changes.
Great avatar/post combo.
nice example of what I meant by my previous post
So is it all opinions opposite of yours that are the result of "rose tinted glasses?" Because if you want to talk about your feelings of modern as if they were facts then more evidence is required than simply questioning the judgment of its proponents.
I'm not talking about my feelings of modern when I say it isn't perfect.
And anything that isn't perfect could use improvement
unfortunately not many on this forum see this and plug Their ears when you say it. Nothing shows bias more than ignorance(Rose tinted glasses).
This format is ok but It certainly needs a few changes.
Great avatar/post combo.
nice example of what I meant by my previous post
I'm just saying the guy with the avatar about the card so decisive we had to ban any mention of it might not have an objective opinion on rose-tinted glasses.
someone saying modern is ok but could use improvement is called being realistic/objective.
Are we going to ban that from the discussion too because people can't handle the truth?
I swear this whole forum(moderators included) has such inbred opinions and is against opposing ones. much like a hillbilly settlement far in the woods, away from any other human contact.
I've seen similiar statements
like cpfusion, siscat and I made outside of this forum, and met with warmer more understanding/relatable responses.
Heck there was even quite a bit of agreement.
This forum isn't all that there is in the modern community. It's hardly a mosquito bite.
So because the people in this forum don't share your enclosed opinion that REDACTED needs to be unbanned, then we're all just snowflakes that can't handle the truth?
The word "objective". Preceded by your opinion. I don't think you understand what "objective" means.
Newsflash: people have different opinions. Yours aren't the be all end all of what Modern is. Just because some people you know IRL want REDACTED back and want every deck that that attacks on a different axis banned doesn't mean that they're anymore right than you, or me, or anyone else.
Public Mod Note
(Xaricore):
Infraction issued for Discussion of Splinter Twin in State of the Meta – Xaricore
Private Mod Note
():
Rollback Post to RevisionRollBack
Level 1 Judge
"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
You've clearly never played Bloodbraid Elf if you believe that BBE never "misses". There are plenty of scenarios where BBE Cascades into something completely unusable or just plain terrible.
To add to this, try playing Bloodbraid Elf on the draw against Affinity in game 1 and hitting Thoughtseize. Drocka, you'd be surprised how often Bloodbraid Elf "misses."
Private Mod Note
():
Rollback Post to RevisionRollBack
Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
Just a friendly reminder that comments including 5+ nested replies might not be the best use of everyone's time and MTGS' bandwidth... maybe it's time to move on? Just sayin.
Seeing quite a bit of control recently and it seems like, for the most part, it's here to stay. People have invested in these decks and are tuning them.
Plenty of UW and jeskai and occasionally I've seen the odd grixis or esper list floating around.
I'm pleased with this development. Not because I play decks that can beat control, but because it's a great improvement from a diversity standpoint.
Also, I've seen an in-real-terms drop off in shadow decks in paper tournaments recently.
I still think the deck is worth playing, but can understand the rationale behind moving onto other decks.
Vizier coco seems to have miraculously held on to a foothold on the metagame as well, which I'm really pleased about. It's a fantastic and interesting deck, one of a style which modern was missing for a while and it's good to have something like that back in the limelight.
I can't think of a better format to be playing right now, frankly.
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern: G Tron, Vannifar, Jund, Druid/Vizier combo, Humans, Eldrazi Stompy (Serum Powder), Amulet, Grishoalbrand, Breach Titan, Turns, Eternal Command, As Foretold Living End, Elves, Cheerios, RUG Scapeshift
I feel like control has been floating around for a while now in decent to good numbers, it's just that the decks keep getting tuned/adjusted to the meta that it's hard to pin down exactly how much a control deck is represented in a narrow time frame. Now with opt coming, I could see more non-shadow grixis lists coming out or more fae. Turn 3 opt and the option of holding up a spell snare on the draw helps some of the bigger drawbacks of the playstyle.
It's funny, I've noticed a drop off of shadow in the larger paper tournaments too, but it just started surging now in the big shops by me. The pieces are just so easy to move around to other decks, makes sense why people may switch back and forth.
End of your turn, Opt-Snapcaster Mage-Opt.
End of your turn or in response to a spell of the opponent: Opt into a counterspell of your choice.
Those things really intrigue me. Gogo Modern!
Agree here. More opportunity to play in my desired game phase (opponents end of turn) is always a good thing.
Another important thing is that you are going to keep the same signature for years to come!
I am also very excited for Opt. It opens up a lot of brewing space by giving us a third blue cantrip for more consistency. Of course, i also only play fringe decks, so maybe I'm one of the few people who will absolutely use it in Modern.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Don't believe everything you read on the internet." - Abraham Lincoln
Look at this new Commune with Dinosaurs. So green gets these super ponders with Commune with Nature, Commune with Dinosaurs, Ancient stirrings and blue doesn't get regular ponder.
I always get very angry when I have to cast serum visions in modern. Sometimes I just want to pickup my deck an throw it at my opponent.
Private Mod Note
():
Rollback Post to RevisionRollBack
I'm actively maintaining a comprehensive article to help explain to new cube players how some complex vintage level cards work in a cube environment. Vintage Cube Cards Explained
Commune with Nature is pretty bad, and Commune with Dinosaurs is terrible. It will see zero play in Modern (duh). Ancient Stirrings is nice but fringe and does not feature in any tier 1 decks.
Look at this new Commune with Dinosaurs. So green gets these super ponders with Commune with Nature, Commune with Dinosaurs, Ancient stirrings and blue doesn't get regular ponder.
I always get very angry when I have to cast serum visions in modern. Sometimes I just want to pickup my deck an throw it at my opponent.
Right Super ponders. I guess that's why Serum Visions is the 2nd most played card in modern and sleight of hand the 14th with super ponder Ancient Stirrings coming in 44th and no one running Commune with Nature at all.
Re: Serum / ancient stirrings / etc
It's almost as if deck building constraints are a thing.
Re: cradle
Faux cradle is bad. If it read "If you have 4 creatures on the battlefield at the end step you win the game" it might not be good enough Literally the definition of a winmore card, that runs right up against the deckbuilding constraints in chord/coco decks--you really want to have a critical mass of instant effects for it to be good since it happens at the endstep and otherwise you run right into sweepers and get wrecked.
That draw spell is pretty intriguing. Makes me think there might be a clique/snap/queller flash deck out there that uses this to gas up on counterspells.
Look at this new Commune with Dinosaurs. So green gets these super ponders with Commune with Nature, Commune with Dinosaurs, Ancient stirrings and blue doesn't get regular ponder.
I always get very angry when I have to cast serum visions in modern. Sometimes I just want to pickup my deck an throw it at my opponent.
I think you need to do what your username says. Take a deep breath and count to 4.
Also, commune with Dino's is bad. All of the green cards you listed are very restrictive to your deck building past playing the right color. Ponder just asks you to play blue and gives you a crazy powerful effect without telling you to build your deck in a specific way. Plus it always replaces itself where sometimes the other cards you listed just waste a mana to discard a card. And serum Visions really isn't as bad as you are making it out to be.
Commune with Nature is pretty bad, and Commune with Dinosaurs is terrible. It will see zero play in Modern (duh). Ancient Stirrings is nice but fringe and does not feature in any tier 1 decks.
Commune with Nature is pretty bad, and Commune with Dinosaurs is terrible. It will see zero play in Modern (duh). Ancient Stirrings is nice but fringe and does not feature in any tier 1 decks.
Serum Visions is used in multiple top tier decks.
But ok.
*barring a breakout dinosaur deck.
True, but even then Commune with Dinosaurs would be restricted to that one dinosaur deck.
Look at this new Commune with Dinosaurs. So green gets these super ponders with Commune with Nature, Commune with Dinosaurs, Ancient stirrings and blue doesn't get regular ponder.
I always get very angry when I have to cast serum visions in modern. Sometimes I just want to pickup my deck an throw it at my opponent.
I'm the only one who read this as a sarcastic *****post, then?
You know, Search for Azcanta is a pretty cool way for blue players to be on 4 lands by turn 3. Makes casting Cryptic Command more feasible early too kinda like land ramp for blue.
Private Mod Note
():
Rollback Post to RevisionRollBack
WoTC, thank you for finally announcing the Modern format, an eternal format where everyone can participate.
The math to make it work is difficult. Assuming you were on the play and didn't cast anything prior to Search, you end your second turn with five cards in hand. Being on the draw puts you at six cards, and because it's an upkeep trigger, it could get you to five lands on turn four, which is significantly less relevant than four on turn three.
EDIT: I thought it said seven in hand, not graveyard (I can read, I swear!). Seven in the bin is much easier to accomplish, but still takes some doing. If you cast this on turn two, it demands a Thought Scour at some point to get you a land. It's a cool ability, but if you're dumping this many resources in the early game to get a land you've probably wasted the early game.
You know, Search for Azcanta is a pretty cool way for blue players to be on 4 lands by turn 3. Makes casting Cryptic Command more feasible early too kinda like land ramp for blue.
In all seriousness, I doubt the card can flip on Turn 3. It requires you tossing every card on the upkeep(what happens if you like the card), having fetchland + cantrip + potentially thought scour. This card will flip more on turn 4-5, I feel like. So, you become a mini combo deck and you waste your early game just to have a small ramp deck with a more expensive, nonland + non creature Impulse that can be Abrupt Decay'd and it's legendary.
Verdict: This card seems too slow and "do nothing" in today's meta, although I do like that the condition to flip is optional and that it can have great value in grindy games.
Yeah, but if all the stuff you're putting in the yard is cantrips, then you're still going to have a full grip plus be ahead on lands.
EDIT: And if they want to waste their Abrupt Decay on that rather than whatever your threat is, awesome. Let 'em.
Private Mod Note
():
Rollback Post to RevisionRollBack
WoTC, thank you for finally announcing the Modern format, an eternal format where everyone can participate.
To transform on turn 3 you need: t1 fetch, thoughtscour. (4) T2 fetch, play this. (5) T3 any upkeep instant. The trigger is card 7. Admittedly, this does leave a land tapped so you can't tap for four which was the point of the experiment. So hope your opponent plays thoughtseize.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Are we going to ban that from the discussion too because people can't handle the truth?
I swear this whole forum(moderators included) has such inbred opinions and is against opposing ones. much like a hillbilly settlement far in the woods, away from any other human contact.
I've seen similiar statements
like cpfusion, siscat and I made outside of this forum, and met with warmer more understanding/relatable responses.
Heck there was even quite a bit of agreement.
This forum isn't all that there is in the modern community. It's hardly a mosquito bite.
decks playing:
none
And anything that isn't perfect could use improvement
decks playing:
none
So because the people in this forum don't share your enclosed opinion that REDACTED needs to be unbanned, then we're all just snowflakes that can't handle the truth?
The word "objective". Preceded by your opinion. I don't think you understand what "objective" means.
Newsflash: people have different opinions. Yours aren't the be all end all of what Modern is. Just because some people you know IRL want REDACTED back and want every deck that that attacks on a different axis banned doesn't mean that they're anymore right than you, or me, or anyone else.
"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
CoCo or Titan in your green deck or its not playable. Elf is better than CoCo... It doesn't need to come back.
Green has plenty of counter-hate already. It's just waiting for a powerful counterspell to be printed for it to shine
And which Elf are you referring to that is better than Coco?
To add to this, try playing Bloodbraid Elf on the draw against Affinity in game 1 and hitting Thoughtseize. Drocka, you'd be surprised how often Bloodbraid Elf "misses."
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)Plenty of UW and jeskai and occasionally I've seen the odd grixis or esper list floating around.
I'm pleased with this development. Not because I play decks that can beat control, but because it's a great improvement from a diversity standpoint.
Also, I've seen an in-real-terms drop off in shadow decks in paper tournaments recently.
I still think the deck is worth playing, but can understand the rationale behind moving onto other decks.
Vizier coco seems to have miraculously held on to a foothold on the metagame as well, which I'm really pleased about. It's a fantastic and interesting deck, one of a style which modern was missing for a while and it's good to have something like that back in the limelight.
I can't think of a better format to be playing right now, frankly.
It's funny, I've noticed a drop off of shadow in the larger paper tournaments too, but it just started surging now in the big shops by me. The pieces are just so easy to move around to other decks, makes sense why people may switch back and forth.
Affinity
Death & Taxes
Mardu Nahiri
Forcing people to merge with twitch is stupid
I am also very excited for Opt. It opens up a lot of brewing space by giving us a third blue cantrip for more consistency. Of course, i also only play fringe decks, so maybe I'm one of the few people who will absolutely use it in Modern.
I always get very angry when I have to cast serum visions in modern. Sometimes I just want to pickup my deck an throw it at my opponent.
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i
Serum Visions is used in multiple top tier decks.
But ok.
Right Super ponders. I guess that's why Serum Visions is the 2nd most played card in modern and sleight of hand the 14th with super ponder Ancient Stirrings coming in 44th and no one running Commune with Nature at all.
It's almost as if deck building constraints are a thing.
Re: cradle
Faux cradle is bad. If it read "If you have 4 creatures on the battlefield at the end step you win the game" it might not be good enough Literally the definition of a winmore card, that runs right up against the deckbuilding constraints in chord/coco decks--you really want to have a critical mass of instant effects for it to be good since it happens at the endstep and otherwise you run right into sweepers and get wrecked.
UW Ephara Hatebears [Primer], GB Gitrog Lands, BRU Inalla Combo-Control, URG Maelstrom Wanderer Landfall
UW Ephara Hatebears [Primer], GB Gitrog Lands, BRU Inalla Combo-Control, URG Maelstrom Wanderer Landfall
I think you need to do what your username says. Take a deep breath and count to 4.
Also, commune with Dino's is bad. All of the green cards you listed are very restrictive to your deck building past playing the right color. Ponder just asks you to play blue and gives you a crazy powerful effect without telling you to build your deck in a specific way. Plus it always replaces itself where sometimes the other cards you listed just waste a mana to discard a card. And serum Visions really isn't as bad as you are making it out to be.
Marath, Will of the Wild Tokens!! / Karrthus, Tyrant of Jund Dragons! / Muzzio, Visionary Architect / Brago, King Eternal / Daretti, Scrap Savant / Narset, Enlightened Master / Alesha, Who Smiles at Death / Bruna, Light of Alabaster / Marchesa, the Black Rose / Iroas, God of Victory / Freyalise, Llanowar's Fury / Omnath, Locus of rage / Titania, Protector of Argoth / Kozilek, the Great Distortion
Modern
Elves / Titanshift / Merfolk
*barring a breakout dinosaur deck.
EDIT: I thought it said seven in hand, not graveyard (I can read, I swear!). Seven in the bin is much easier to accomplish, but still takes some doing. If you cast this on turn two, it demands a Thought Scour at some point to get you a land. It's a cool ability, but if you're dumping this many resources in the early game to get a land you've probably wasted the early game.
Yeah, but if all the stuff you're putting in the yard is cantrips, then you're still going to have a full grip plus be ahead on lands.
EDIT: And if they want to waste their Abrupt Decay on that rather than whatever your threat is, awesome. Let 'em.