No, not like any deck. Ad Nauseam, Oops! All Spells (Legacy), Twin (basically) do not fizzle. The combo is either successful and wins, or unsuccessful and the turn passes, without the need for one player to play solitaire for the other player to see whether or not there's still a game to play. Other decks, like ANT (Legacy), are a bit of a mixture, but generally fall more into the category above.
Eggs and its ilk are frustrating because they take a long time to execute the combo, and you have to sit there and watch to see whether or not they succeed precisely because they can fail on their own. But it's not a very enjoyable experience, at least in my opinion.
And it's very different from a control/prison lock, where you evaluate the game state, assess your chances of winning, and make a decision to concede to try to win the match. By conceding to Eggs on its combo turn, You're not saying 'I will concede because my assessment is that I would lose in 10-15 turns and I want to move on to the next game.' You're saying 'We'll, you're starting to combo so I'll just assume you have it.' Like scooping to a Nahiri -8 without making the opponent show you Emrakuk, or to Twin tapping 2RR without seeing the card Splinter Twin. And that's not very satisfying, so you have to sit and watch -- which is also pretty unsatisfying.
Why would you compare twin? Ad naus can def just fall flat on its face. Cheerios can fizzle. Storm (less now that it's gifts based) can fizzle. These are the goldfish deck to comparing to not twin that was basically a control deck. I'm not even going to start in on how we don't want to compare legacy decks to modern. Fact is there is a plethora of artifact hate in modern. No need to ban a t3 deck right now. It's fairly safe to say once you see them draw 15 cards they have it if you are worried about not being able to win g2 or 3 in time.
No, not like any deck. Ad Nauseam, Oops! All Spells (Legacy), Twin (basically) do not fizzle. The combo is either successful and wins, or unsuccessful and the turn passes, without the need for one player to play solitaire for the other player to see whether or not there's still a game to play. Other decks, like ANT (Legacy), are a bit of a mixture, but generally fall more into the category above.
Eggs and its ilk are frustrating because they take a long time to execute the combo, and you have to sit there and watch to see whether or not they succeed precisely because they can fail on their own. But it's not a very enjoyable experience, at least in my opinion.
And it's very different from a control/prison lock, where you evaluate the game state, assess your chances of winning, and make a decision to concede to try to win the match. By conceding to Eggs on its combo turn, You're not saying 'I will concede because my assessment is that I would lose in 10-15 turns and I want to move on to the next game.' You're saying 'We'll, you're starting to combo so I'll just assume you have it.' Like scooping to a Nahiri -8 without making the opponent show you Emrakuk, or to Twin tapping 2RR without seeing the card Splinter Twin. And that's not very satisfying, so you have to sit and watch -- which is also pretty unsatisfying.
Why would you compare twin? Ad naus can def just fall flat on its face. Cheerios can fizzle. Storm (less now that it's gifts based) can fizzle. These are the goldfish deck to comparing to not twin that was basically a control deck. I'm not even going to start in on how we don't want to compare legacy decks to modern. Fact is there is a plethora of artifact hate in modern. No need to ban a t3 deck right now. It's fairly safe to say once you see them draw 15 cards they have it if you are worried about not being able to win g2 or 3 in time.
I think he's saying that while those decks can also fizzle, it takes much less time to determine and pass the turn.
No, for real, though, I'm really surprised the format has hit a point where bolt isn't the best removal in the game (Still easily the second best removal currently).
I'm not. They've been printing pushed, bolt resistant creatures for years now, Now that there's an actual alternative it makes sense that Bolts stock has gone down a bit. Bolt will come back if a blue Snapcaster deck ever reenters the meta but that's not the world we live in right now.
Death's shadow has a 11% (tied with eldrazi aggro) share according to mtgtop8. i'm sure one of the main reasons why it isn't more prevalent is because its shell is one of, if not the most expensive in modern.
The highest meta share deck before it was jund which was just as expensive and even then didn't post a ton of results in paper.
No, for real, though, I'm really surprised the format has hit a point where bolt isn't the best removal in the game (Still easily the second best removal currently).
I'm not. They've been printing pushed, bolt resistant creatures for years now, Now that there's an actual alternative it makes sense that Bolts stock has gone down a bit. Bolt will come back if a blue Snapcaster deck ever reenters the meta but that's not the world we live in right now.
I have hopes every new set release and every B&R announcement. Been spending the past year tinkering with dozens of different decks, and all of them feel at least 1 or 2 key pieces short of being able to hang with the rest of the T1 decks.
The highest meta share deck before it was jund which was just as expensive and even then didn't post a ton of results in paper.
if you say results meaning wins, then sure. i agree. but the meta game share stuff on those websites typically indicate top 8 appearances, which is a lot more indicative of a deck's place in the format. and jund has almost always placed well in the top 8.
we've seen what happens when a top tier deck becomes insanely accessible. look at delver when it had treasure cruise. it was essentially half the price of jund and it shot up to almost 20% (or something around this number) meta game. gb is by far the best shell in the format. if goyfs and lilys were suddenly 20 bucks, you'd bet your ass a massive amount of people would jump ship to play it.
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I speak in sarcasm because calling people ******* ******** is not allowed.
In short, some people need to stop crying and use that time building a good deck, tuning it for the meta and generally learning to play this game well.
Tuning for FNM brews and a local meta is not a huge problem. But tuning for the Tier 1 decks you will see at the top tables of any large competitive event is exactly why you haven't seen any reliable success in more than a year from Snapcaster decks.
This is not the fault of lazy players incapable of deck building and everything to do with drastic differences in power level and consistency.
I find this to be the opposite of true. It isn't the T1 decks that you anticipate that hurt the Uxx control decks its the random T2 deck that your control plan didn't plan for that tend to sink Uxx control decks. U generally doesn't have vanilla answers the level of B to deal with any random opposition, this is probably why UBx variations seem to be having the most success currently.
I have a contrarian view likely of the current B&R update. I think that no changes was probably the best thing for control.For control to be a viable strategy the meta-game needs to be more settled and with the semi regular drastic shifts the last handful of set releases and B&R updates the meta-game has shifted far to radically far to regularly for Control to function. You are 100% correct that the high rate of DSx decks are a boon for Control players, one deck excelling at its cross sections of game play is always great for control because it helps eliminate variables when accounting for your method of controlling that aspect of the match. I think altered B&R list plus a new set coming out so soon would have just put the meta-game closer to a free for all. its fairly reasonable to assume that the next set will likely inject a few new cards into the format and we could likely see DSx decks have people jump ship to some new or improved deck for some amount of time until the new top aggro/mid-range deck is settled again and that is more than likely not good for control (unless the sky tears open and good U cards fall out).
Death Shadow jund is only 8% on mtgo according to MTTGOLDFISH, which aren't unhealthy and problematic numbers.
Actually, Jund Shadow hit 12.0% online for March. Remember that Goldfish both also uses paper data and a last-30-days time frame. Also, Shadow decks were 18.3% last month. If anyone is interested, this was the March Top10 online (5-0s):
Jund/w Shadow - 12.0%
Eldrazi Tron - 6.3%
Grixis/w Shadow - 5.7%
Burn - 5.0%
Dredge - 5.0%
Abzan Midrange - 4.3%
UR Storm - 3.7%
Affinity - 3.3%
Bant Eldrazi - 3.3%
RG Scapeshift - 3.0%
Also, biggest changes compared to the February numbers:
Grixis/w Shadow (+5.3%)
Dredge (+2.5%)
Abzan Midrange (-2.1%)
Grixis Control (-2.2%)
Eldrazi Tron (-2.6%)
Jund Midrange (-3.0%)
Affinity (-3.1%)
My take: Although, Shadow decks are ahead (18.3%), Grixis/w Shadow means there finally is a Snapcaster-Bolt deck back in Tier 1, which is nice. Meanwhile, Jund/w Shadow may be the best deck of the format right now, but I think it's just Abzan and Jund players adopting it. BGx did really well in January (18.1%) and February (22.9%). The 3 BGx decks managed an impressive 19.0% this last month as well, but Shadow is the most successful choice. I guess my point is that BG colors are still kings of the format, but it's evolving because the faster clock certainly helps.
Some food for thought guys I may start posting some numbers weekly.
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Modern:WU WU Control | WBG Abzan Company Frontier:UBR Grixis Control | BRG Jund Delirium
My take: Although, Shadow decks are ahead (18.3%), Grixis/w Shadow means there finally is a Snapcaster-Bolt deck back in Tier 1, which is nice.
Sort of. It's by far and away the best thing you can do with Scalding Tarns, but it's still worse than the Jund and 4c variants. It's what I'll probably be playing moving forward (after experimenting with Esper Shadow, which I loved, but was even weaker than Grixis), because it's just better than plain Delver or Grixis Control. Funny, wasn't this congregation of multiple color combinations around a single win condition the same thing that got Twin banned? This must be totally different.
Meanwhile, Jund/w Shadow may be the best deck of the format right now, but I think it's just Abzan and Jund players adopting it. BGx did really well in January (18.1%) and February (22.9%). The 3 BGx decks managed an impressive 19.0% this last month as well, but Shadow is the most successful choice. I guess my point is that BG colors are still kings of the format, but it's evolving because the faster clock certainly helps.
I think BGx variants are doing so much better because Tarmogoyf and Traverse the Ulvenwald are amazing cards. Blue has nothing that compares to either of them. Tasigur relies on other cards to setup and there's nothing even remotely close that can tutor any land OR increased threat density for 1 mana. Don't get me wrong, I love me some Snapcasters and permission spells, but it's really hard to keep up when I'm trying to play a 1/1 that sometimes becomes a 3/2 and my opponent plays a 2 mana 6/7 that also outclasses the Tasigur I had to jump through hoops to cast. BGx variants are the best because Modern's threats vastly outpace answers. Playing more of the best threats is just a better strategy for winning more consistently and more often. Combine that with 8 main deck discard spells and it's easy to see why it's the current king of the format.
I strongly disagree. I don't think Jace would be a problem even if Blue was good. I mean, Black would be super powerful even without Liliana, but almost no one has ever suggested banning her.
You know, it's funny people are so terrified of Jace when the only formats he's ever been shown to be overpowered in are small ones, namely Standard and 4-year Extended, which had substantially smaller card pools and a lower power level.
The Problem is that Jace is a very powerful card that CAN be busted (even if it is just a small chance) and does concentrate a lot of end-game power in one card...it is just not worth the risk. Imagine the feedback if they had to ban him in a year or so...imagine people looking at their 300-400$ playset that they can't use now. It is a very high risk - medium reward scenario, and since modern does well there is no need to take this risk!
The thing is, people made the same argument against Valakut, Sword of the Meek, Ancestral Vision, Wild Nacatl, and Bitterblossom.
I strongly disagree. I don't think Jace would be a problem even if Blue was good. I mean, Black would be super powerful even without Liliana, but almost no one has ever suggested banning her.
You know, it's funny people are so terrified of Jace when the only formats he's ever been shown to be overpowered in are small ones, namely Standard and 4-year Extended, which had substantially smaller card pools and a lower power level.
The Problem is that Jace is a very powerful card that CAN be busted (even if it is just a small chance) and does concentrate a lot of end-game power in one card...it is just not worth the risk. Imagine the feedback if they had to ban him in a year or so...imagine people looking at their 300-400$ playset that they can't use now. It is a very high risk - medium reward scenario, and since modern does well there is no need to take this risk!
The thing is, people made the same argument against Valakut, Sword of the Meek, Ancestral Vision, Wild Nacatl, and Bitterblossom.
So what though? Yeah, people are wrong about those cards. But that doesn't mean they are wrong about Jace. You also conveniently left out Golgari Grave Troll because it didn't fit your argument, lol.
I don't think it's really fair to compare, given that Jace sees Legacy/Vintage play while none of the above cards really do. It's clearly a more powerful card than any of the group you mentioned.
I could take the exact argument you just used, and apply it to Skullclamp or Dark Depths. Those cards have never been in the format so how do we know they're busted? Right?
I strongly disagree. I don't think Jace would be a problem even if Blue was good. I mean, Black would be super powerful even without Liliana, but almost no one has ever suggested banning her.
You know, it's funny people are so terrified of Jace when the only formats he's ever been shown to be overpowered in are small ones, namely Standard and 4-year Extended, which had substantially smaller card pools and a lower power level.
The Problem is that Jace is a very powerful card that CAN be busted (even if it is just a small chance) and does concentrate a lot of end-game power in one card...it is just not worth the risk. Imagine the feedback if they had to ban him in a year or so...imagine people looking at their 300-400$ playset that they can't use now. It is a very high risk - medium reward scenario, and since modern does well there is no need to take this risk!
The thing is, people made the same argument against Valakut, Sword of the Meek, Ancestral Vision, Wild Nacatl, and Bitterblossom.
So what though? Yeah, people are wrong about those cards. But that doesn't mean they are wrong about Jace.
The argument was "even if it is just a small chance, it could be busted!" That argument applies to literally every card that has ever been banned anywhere. It is not a good argument if it applies to anything.
Jace was banned for "political" reasons (the whole reason that Pro Tour was changed to Modern was because of fears of Caw-Blade dominating Extended) and was never shown to be overpowered in Modern. In fact, there's honestly very little reason to believe he would be, as the only places he's dominated were in much smaller formats.
I don't think it's really fair to compare, given that Jace sees Legacy/Vintage play while none of the above cards do.
Abrupt Decay sees even more play in Legacy, but Abrupt Decay doesn't seem to be a problem in Modern.
anyone have Gerard fabiano's list from GP San Antonio?
Any list and any results from this GP should be taken with GIGANTIC grains of salt. Team Unified forces players to artificially diversify their decks and places arbitrary restrictions on deck choices and construction. Players are playing sub-optimal lists and making sub-optimal deck choices because no cards can repeat. Do you really think that people would be playing Grixis Control by choice? Or just because that's what's leftover after someone builds a BGx shell and a some colorless shell (Eldrazi/Tron/Affinity)?
anyone have Gerard fabiano's list from GP San Antonio?
Any list and any results from this GP should be taken with GIGANTIC grains of salt. Team Unified forces players to artificially diversify their decks and places arbitrary restrictions on deck choices and construction. Players are playing sub-optimal lists and making sub-optimal deck choices because no cards can repeat. Do you really think that people would be playing Grixis Control by choice? Or just because that's what's leftover after someone builds a BGx shell and a some colorless shell (Eldrazi/Tron/Affinity)?
I mean, Reid Duke is playing Death's Shadow Abzan instead of Death's Shadow Jund so that Owen could play Grixis Control. It seems like they do think the deck had merit. Otherwise they would have used that slot on Merfolk, or Burn or something.
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Current Modern decks BGW Junk / URB Grixis Shadow / RGB Lantern Control / WUBCBant Eldrazi
Current Legacy decks BUG Shardless BUG / UWR Predict Miracles / RUG Canadian Thresh / WRBG 4c Loam UB Reanimator
I strongly disagree. I don't think Jace would be a problem even if Blue was good. I mean, Black would be super powerful even without Liliana, but almost no one has ever suggested banning her.
You know, it's funny people are so terrified of Jace when the only formats he's ever been shown to be overpowered in are small ones, namely Standard and 4-year Extended, which had substantially smaller card pools and a lower power level.
The Problem is that Jace is a very powerful card that CAN be busted (even if it is just a small chance) and does concentrate a lot of end-game power in one card...it is just not worth the risk. Imagine the feedback if they had to ban him in a year or so...imagine people looking at their 300-400$ playset that they can't use now. It is a very high risk - medium reward scenario, and since modern does well there is no need to take this risk!
The thing is, people made the same argument against Valakut, Sword of the Meek, Ancestral Vision, Wild Nacatl, and Bitterblossom.
So what though? Yeah, people are wrong about those cards. But that doesn't mean they are wrong about Jace.
The argument was "even if it is just a small chance, it could be busted!" That argument applies to literally every card that has ever been banned anywhere. It is not a good argument if it applies to anything.
Jace was banned for "political" reasons (the whole reason that Pro Tour was changed to Modern was because of fears of Caw-Blade dominating Extended) and was never shown to be overpowered in Modern. In fact, there's honestly very little reason to believe he would be, as the only places he's dominated were in much smaller formats.
I don't think it's really fair to compare, given that Jace sees Legacy/Vintage play while none of the above cards do.
Abrupt Decay sees even more play in Legacy, but Abrupt Decay doesn't seem to be a problem in Modern.
People always forget to evaluate context. Some seem to have forgetten that jace saw like no play in standard while alara block was in standard. With that said I do not think tge current modern enviornment is one that is unfavorable to jace. Jace seems like it will be a huge boon vs the deaths shadow decks and pretty ok against eldrazi when they do not have a reality smasher in hand.
I strongly disagree. I don't think Jace would be a problem even if Blue was good. I mean, Black would be super powerful even without Liliana, but almost no one has ever suggested banning her.
You know, it's funny people are so terrified of Jace when the only formats he's ever been shown to be overpowered in are small ones, namely Standard and 4-year Extended, which had substantially smaller card pools and a lower power level.
The Problem is that Jace is a very powerful card that CAN be busted (even if it is just a small chance) and does concentrate a lot of end-game power in one card...it is just not worth the risk. Imagine the feedback if they had to ban him in a year or so...imagine people looking at their 300-400$ playset that they can't use now. It is a very high risk - medium reward scenario, and since modern does well there is no need to take this risk!
The thing is, people made the same argument against Valakut, Sword of the Meek, Ancestral Vision, Wild Nacatl, and Bitterblossom.
So what though? Yeah, people are wrong about those cards. But that doesn't mean they are wrong about Jace. You also conveniently left out Golgari Grave Troll because it didn't fit your argument, lol.
And those people were actually wrong about Golgari Grave Troll also. Golgari Grave Troll did basically nothing for two years after getting unbanned until some new cards got printed that happened to synergize really well with it.
I don't think it's really fair to compare, given that Jace sees Legacy/Vintage play while none of the above cards really do. It's clearly a more powerful card than any of the group you mentioned.
Ancestral Vision actually does see play in Legacy. It's a staple of Shardless BUG. Sword of the Meek sees a little play also.
Wild Nacatl also used to be a pretty big force in Legacy. Granted, it hasn't been for quite a while, but Zoo used to actually be a pretty major deck in the format.
I could take the exact argument you just used, and apply it to Skullclamp or Dark Depths. Those cards have never been in the format so how do we know they're busted? Right?
Both of those were shown to be very powerful in much larger formats, though. Skullclamp got banned in Legacy (which I think was about 11 years at the time), and Dark Depths was a big force in Extended (7 years). Jace was only shown to be overpowered in 2- and 4-year formats, and Jace wasn't even all that great in the 2-year format until rotation.
I think Turtenwald & Co. actually believed Grixis Control was a good choice. How on Earth they can believe that in the sea of DS decks is totally beyond me.
But again, those dudes are Turtenwald, Duke and Jensen and I'm not, and they are in the finals of a GP so I don't know.
And they would have been eliminated several rounds ago if Turtenwald didn't draw exactly Snapcaster Mage in a match-deciding game he had absolutely no business winning. That seemed to be a pattern every time Grixis was on camera. Extremely good top decks when at overwhelmingly bad board presence and life totals.
Edit: And regardless, let's not kid ourselves like these results mean anything. The field is artificially diverse because of arbitrary rules that don't exist in any other form of Magic. This is in addition to being reliant on team results instead of individuals. It's entertaining to watch, but almost entirely irrelevant to Modern as a whole. I'd much rather see team events like the SCG one a bit ago with teams of 3 each playing Standard, Modern, and Legacy.
Why would you compare twin? Ad naus can def just fall flat on its face. Cheerios can fizzle. Storm (less now that it's gifts based) can fizzle. These are the goldfish deck to comparing to not twin that was basically a control deck. I'm not even going to start in on how we don't want to compare legacy decks to modern. Fact is there is a plethora of artifact hate in modern. No need to ban a t3 deck right now. It's fairly safe to say once you see them draw 15 cards they have it if you are worried about not being able to win g2 or 3 in time.
Standard: lol no
Modern: BG/x, UR/x, Burn, Merfolk, Zoo, Storm
Legacy: Shardless BUG, Delver (BUG, RUG, Grixis), Landstill, Depths Combo, Merfolk
Vintage: Dark Times, BUG Fish, Merfolk
EDH: Teysa, Orzhov Scion / Krenko, Mob Boss / Stonebrow, Krosan Hero
Nobody is forcing anything, if people feel 'hopeless' they should scoop. Or get tilted, I guess its up to them.
In other news, lots of off meta decks at this team modern GP, fun to watch but I hope we get deck lists!
Spirits
I'm not. They've been printing pushed, bolt resistant creatures for years now, Now that there's an actual alternative it makes sense that Bolts stock has gone down a bit. Bolt will come back if a blue Snapcaster deck ever reenters the meta but that's not the world we live in right now.
That's not what people are saying at all. They're saying it takes too long from a logistics point of view and not fun
U Merfolk
UB Tezzerator
UB Mill
The highest meta share deck before it was jund which was just as expensive and even then didn't post a ton of results in paper.
I have hopes every new set release and every B&R announcement. Been spending the past year tinkering with dozens of different decks, and all of them feel at least 1 or 2 key pieces short of being able to hang with the rest of the T1 decks.
UR ....... WUBR ........... WB ............. RGW ........ UBR ....... WUB .... BGU
Spells / Blink & Combo / Token Grind / Dino Tribal / Draw Cards / Zombies / Reanimate
if you say results meaning wins, then sure. i agree. but the meta game share stuff on those websites typically indicate top 8 appearances, which is a lot more indicative of a deck's place in the format. and jund has almost always placed well in the top 8.
we've seen what happens when a top tier deck becomes insanely accessible. look at delver when it had treasure cruise. it was essentially half the price of jund and it shot up to almost 20% (or something around this number) meta game. gb is by far the best shell in the format. if goyfs and lilys were suddenly 20 bucks, you'd bet your ass a massive amount of people would jump ship to play it.
I find this to be the opposite of true. It isn't the T1 decks that you anticipate that hurt the Uxx control decks its the random T2 deck that your control plan didn't plan for that tend to sink Uxx control decks. U generally doesn't have vanilla answers the level of B to deal with any random opposition, this is probably why UBx variations seem to be having the most success currently.
I have a contrarian view likely of the current B&R update. I think that no changes was probably the best thing for control.For control to be a viable strategy the meta-game needs to be more settled and with the semi regular drastic shifts the last handful of set releases and B&R updates the meta-game has shifted far to radically far to regularly for Control to function. You are 100% correct that the high rate of DSx decks are a boon for Control players, one deck excelling at its cross sections of game play is always great for control because it helps eliminate variables when accounting for your method of controlling that aspect of the match. I think altered B&R list plus a new set coming out so soon would have just put the meta-game closer to a free for all. its fairly reasonable to assume that the next set will likely inject a few new cards into the format and we could likely see DSx decks have people jump ship to some new or improved deck for some amount of time until the new top aggro/mid-range deck is settled again and that is more than likely not good for control (unless the sky tears open and good U cards fall out).
Some food for thought guys I may start posting some numbers weekly.
Frontier: UBR Grixis Control | BRG Jund Delirium
Sort of. It's by far and away the best thing you can do with Scalding Tarns, but it's still worse than the Jund and 4c variants. It's what I'll probably be playing moving forward (after experimenting with Esper Shadow, which I loved, but was even weaker than Grixis), because it's just better than plain Delver or Grixis Control. Funny, wasn't this congregation of multiple color combinations around a single win condition the same thing that got Twin banned? This must be totally different.
I think BGx variants are doing so much better because Tarmogoyf and Traverse the Ulvenwald are amazing cards. Blue has nothing that compares to either of them. Tasigur relies on other cards to setup and there's nothing even remotely close that can tutor any land OR increased threat density for 1 mana. Don't get me wrong, I love me some Snapcasters and permission spells, but it's really hard to keep up when I'm trying to play a 1/1 that sometimes becomes a 3/2 and my opponent plays a 2 mana 6/7 that also outclasses the Tasigur I had to jump through hoops to cast. BGx variants are the best because Modern's threats vastly outpace answers. Playing more of the best threats is just a better strategy for winning more consistently and more often. Combine that with 8 main deck discard spells and it's easy to see why it's the current king of the format.
UR ....... WUBR ........... WB ............. RGW ........ UBR ....... WUB .... BGU
Spells / Blink & Combo / Token Grind / Dino Tribal / Draw Cards / Zombies / Reanimate
Spirits
Yet lantern/taking turns is allowed to take forever too. People don't like that it's all in one turn so yeah x is ok but y isn't.
Spirits
So what though? Yeah, people are wrong about those cards. But that doesn't mean they are wrong about Jace. You also conveniently left out Golgari Grave Troll because it didn't fit your argument, lol.
I don't think it's really fair to compare, given that Jace sees Legacy/Vintage play while none of the above cards really do. It's clearly a more powerful card than any of the group you mentioned.
I could take the exact argument you just used, and apply it to Skullclamp or Dark Depths. Those cards have never been in the format so how do we know they're busted? Right?
BGW Junk / URB Grixis Shadow / RGB Lantern Control / WUBCBant Eldrazi
Current Legacy decks
BUG Shardless BUG / UWR Predict Miracles / RUG Canadian Thresh / WRBG 4c Loam
UB Reanimator
Jace was banned for "political" reasons (the whole reason that Pro Tour was changed to Modern was because of fears of Caw-Blade dominating Extended) and was never shown to be overpowered in Modern. In fact, there's honestly very little reason to believe he would be, as the only places he's dominated were in much smaller formats.
Abrupt Decay sees even more play in Legacy, but Abrupt Decay doesn't seem to be a problem in Modern.
Any list and any results from this GP should be taken with GIGANTIC grains of salt. Team Unified forces players to artificially diversify their decks and places arbitrary restrictions on deck choices and construction. Players are playing sub-optimal lists and making sub-optimal deck choices because no cards can repeat. Do you really think that people would be playing Grixis Control by choice? Or just because that's what's leftover after someone builds a BGx shell and a some colorless shell (Eldrazi/Tron/Affinity)?
UR ....... WUBR ........... WB ............. RGW ........ UBR ....... WUB .... BGU
Spells / Blink & Combo / Token Grind / Dino Tribal / Draw Cards / Zombies / Reanimate
I mean, Reid Duke is playing Death's Shadow Abzan instead of Death's Shadow Jund so that Owen could play Grixis Control. It seems like they do think the deck had merit. Otherwise they would have used that slot on Merfolk, or Burn or something.
BGW Junk / URB Grixis Shadow / RGB Lantern Control / WUBCBant Eldrazi
Current Legacy decks
BUG Shardless BUG / UWR Predict Miracles / RUG Canadian Thresh / WRBG 4c Loam
UB Reanimator
People always forget to evaluate context. Some seem to have forgetten that jace saw like no play in standard while alara block was in standard. With that said I do not think tge current modern enviornment is one that is unfavorable to jace. Jace seems like it will be a huge boon vs the deaths shadow decks and pretty ok against eldrazi when they do not have a reality smasher in hand.
Ancestral Vision actually does see play in Legacy. It's a staple of Shardless BUG. Sword of the Meek sees a little play also.
Wild Nacatl also used to be a pretty big force in Legacy. Granted, it hasn't been for quite a while, but Zoo used to actually be a pretty major deck in the format.
Both of those were shown to be very powerful in much larger formats, though. Skullclamp got banned in Legacy (which I think was about 11 years at the time), and Dark Depths was a big force in Extended (7 years). Jace was only shown to be overpowered in 2- and 4-year formats, and Jace wasn't even all that great in the 2-year format until rotation.
And they would have been eliminated several rounds ago if Turtenwald didn't draw exactly Snapcaster Mage in a match-deciding game he had absolutely no business winning. That seemed to be a pattern every time Grixis was on camera. Extremely good top decks when at overwhelmingly bad board presence and life totals.
Edit: And regardless, let's not kid ourselves like these results mean anything. The field is artificially diverse because of arbitrary rules that don't exist in any other form of Magic. This is in addition to being reliant on team results instead of individuals. It's entertaining to watch, but almost entirely irrelevant to Modern as a whole. I'd much rather see team events like the SCG one a bit ago with teams of 3 each playing Standard, Modern, and Legacy.
UR ....... WUBR ........... WB ............. RGW ........ UBR ....... WUB .... BGU
Spells / Blink & Combo / Token Grind / Dino Tribal / Draw Cards / Zombies / Reanimate