It's really interesting that every person has a different answer. One thing that I'm starting to consider is selling out of Goblins. While it's great in the casual scene I'm currently in, if I want to transition into competitive, I don't think Goblins will do well in an FNM. I can't afford the Goblin Guides and I'm really bored with the deck. I can't really play it for a long period of time without the game getting stale, and given that I've had it for over a year, it might be time to get out of it.
Goblins isn't very good ATM, IMO sell out for Ad Nauseum. Seems cheap for the most part and blows away most decks. I think storm is relatively cheap too.
It's really interesting that every person has a different answer. One thing that I'm starting to consider is selling out of Goblins. While it's great in the casual scene I'm currently in, if I want to transition into competitive, I don't think Goblins will do well in an FNM. I can't afford the Goblin Guides and I'm really bored with the deck. I can't really play it for a long period of time without the game getting stale, and given that I've had it for over a year, it might be time to get out of it.
Goblins isn't very good ATM, IMO sell out for Ad Nauseum. Seems cheap for the most part and blows away most decks. I think storm is relatively cheap too.
I can't stand combo. It's boring winning the game the same way over and over again. My deck is not even close to the monetary value of Ad Nauseum. Compare the price of cards such as Goblin Chieftain, Goblin Piledriver, and Legion Loyalist to those of Ad Nauseum's: Angel's Grace, the Temples, and even Ad Nauseum itself are all very cheap, but Serum Visions, Pact of Negation, and a full three-color Shockland base are all very evensive. I am looking at a multitude of decks, however. I have my eyes on Troll Worship right now, and even started trading and buying pieces for it last night at FNM.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Don't believe everything you read on the internet." - Abraham Lincoln
It depends on what kind of a time commitment you want to put into it. I can only play 1 deck with my schedule. Sometimes I build 2 decks and have a buddy play 1.
Private Mod Note
():
Rollback Post to RevisionRollBack
Modern
JundBGR
RW Blood MoonRW
Pauper
Delver U
Elves G
Control B
Commander
Edgar Markov BRW
Captain Sisay GW
Niv-Mizzet, Parun UR
Tymna and Ravos WB
A lot of good answers but missing the ultimate one IMO.
If you're a competitive player and you have the money, you'll play ANY number of decks because the best deck will be whatever counters the meta at whatever event you're playing at. Jund absolutely everywhere? Great! bring Wilt-Leaf Abzan. Can't stand Merfolk? Hello Affinity! If you're a Rogue deck builder and you know your meta you'll love it taking this approach as well as you'll be prepared for them, they wont be prepared for you.
If you have a particular favourite colour, cards, or archetype (as I do on all 3), you'll tend to reuse a lot of the same cards and bring different variations of a lot of the same deck. You'll get very good at working within certain shells, playing certain curves without necessarily playing 100% of the same cards. There are rare exceptions to this where a deck is particularly hard to pilot with no real comparison. Lantern Control is one of those. You tend to want to avoid those decks taking the flexible approach.
I currently have 4 competitive decks; Burn, Infect, Bloom Titan, Abzan Township (Wilted Abzan). They can all be found in my Sig. I always wanted 1 of every deck type and being able to switch up my play style/deck type keeps the game fresh and interesting. The only deck type I dont have is control and I chose not to get it because it's extremely expensive (Snaps+Tarns), and control isn't a very good choice in a meta as diverse as modern.
It's really interesting that every person has a different answer. One thing that I'm starting to consider is selling out of Goblins. While it's great in the casual scene I'm currently in, if I want to transition into competitive, I don't think Goblins will do well in an FNM. I can't afford the Goblin Guides and I'm really bored with the deck. I can't really play it for a long period of time without the game getting stale, and given that I've had it for over a year, it might be time to get out of it.
Goblins isn't very good ATM, IMO sell out for Ad Nauseum. Seems cheap for the most part and blows away most decks. I think storm is relatively cheap too.
I can't stand combo. It's boring winning the game the same way over and over again. My deck is not even close to the monetary value of Ad Nauseum. Compare the price of cards such as Goblin Chieftain, Goblin Piledriver, and Legion Loyalist to those of Ad Nauseum's: Angel's Grace, the Temples, and even Ad Nauseum itself are all very cheap, but Serum Visions, Pact of Negation, and a full three-color Shockland base are all very evensive. I am looking at a multitude of decks, however. I have my eyes on Troll Worship right now, and even started trading and buying pieces for it last night at FNM.
If any given deck isn't winning the game the same way over and over again (excluding alternate wincons), then it probably isn't a competitive deck. Burn will always be winning with hasty creatures or to-the-dome. Affinity will always be winning with artifact count + creatures.
Jund... well, Jund will always win by being annoying and expensive.
Private Mod Note
():
Rollback Post to RevisionRollBack
BGW Elves BGW|BW Tokens BW|WBR Sword&ShieldWBR|BUG DelverBUG|UWR Kiki UWR | UR Storm UR
I have one deck : Ad Nauseam. I cannot see myself playing anything else. I used to have a second Modern deck that I sold to play Legacy now.
I think if you want to be a good Magic player, you need to play different kind of decks : it helps you a lot with the interactions and the vast majority of corner cases. But afterwards, in order to win more than the average, you have to master a deck and that means playing primarily one deck. So having tons of deck is fun, but playing one is the best I'd say.
I really love the Modern format. And I mean I love it. It's probably my favorite constructed format. However, I run into issues with decks that I like. Anybody who knows me knows that I like the rogue and less known strategies. However, I already own two decks, Goblins and BW Tokens. My love for these decks makes me want to build them, but when I sit down and right down a list of decks that I want to build that has 5+ options, I start to think that I have a problem. I really love Aristocrats, Skred Red, Shamanism, Troll Worship, Zoo, and so many more. This begs the question: How many decks can I own while being a skilled pilot with each of them? When should I know the stopping point? Should I look into similar strategies in other formats? Or am I just a 16 year old who doesn't know what he's doing?
You have too many decks if you have decks you never want to play. For some people, that might mean more than 2 or 3 is too many, for others that might mean 50.
Personally, I have the makings of several modern decks and am very close to being able to build several more. However, I only play a couple times a month, so I have recently realized that having a billion decks is silly... I usually only play a couple different ones anyway. I am currently in the process of selling off a lot of fringe cards and some staples I don't use to buy the remaining pieces of the decks that I want to actually play. In the end, I'll basically have two core sets of cards that can make a couple decks each:
Set 1: Junk/Jund/little kid
Set 2: Grixis twin/Grixis control
Each set makes multiple proven decks with a lot of overlap. I have a kind of short attention span, so having multiple deck options lets me choose what I feel like playing without deviating too much in terms of list. Also, this means I can bring junk & a grixis deck so a friend can come and also play a tier 1 deck.
I think I will also keep my orzhov soul sisters deck because it's fun and silly and I do weirdly well with it.
I also incidentally have legacy loam pox, maverick, and UWR/UR/BUG delver. I am extremely tempted to build the mono-green winter orb deck because I love playing decks that enrage people in legacy. I'm selling out of some legacy stuff too.
It's really interesting that every person has a different answer. One thing that I'm starting to consider is selling out of Goblins. While it's great in the casual scene I'm currently in, if I want to transition into competitive, I don't think Goblins will do well in an FNM. I can't afford the Goblin Guides and I'm really bored with the deck. I can't really play it for a long period of time without the game getting stale, and given that I've had it for over a year, it might be time to get out of it.
Goblins isn't very good ATM, IMO sell out for Ad Nauseum. Seems cheap for the most part and blows away most decks. I think storm is relatively cheap too.
I can't stand combo. It's boring winning the game the same way over and over again. My deck is not even close to the monetary value of Ad Nauseum. Compare the price of cards such as Goblin Chieftain, Goblin Piledriver, and Legion Loyalist to those of Ad Nauseum's: Angel's Grace, the Temples, and even Ad Nauseum itself are all very cheap, but Serum Visions, Pact of Negation, and a full three-color Shockland base are all very evensive. I am looking at a multitude of decks, however. I have my eyes on Troll Worship right now, and even started trading and buying pieces for it last night at FNM.
If any given deck isn't winning the game the same way over and over again (excluding alternate wincons), then it probably isn't a competitive deck. Burn will always be winning with hasty creatures or to-the-dome. Affinity will always be winning with artifact count + creatures.
Jund... well, Jund will always win by being annoying and expensive.
I meant winning with the EXACT same interaction. (Angel's Grace, Ad Nauseum, kill you) However, other people are suggesting Ad Nauseum too. I'll have to look into it! The best part is that I wouldn't have to worry about pimping out the decks because, at my FNM's draft, I opened an Expeditions Flooded Strand! (And for anybody wondering, I went 3-0 and took third.)
@ashley That's an interesting way to think about it. I never really factored in how often I play, but now that I've found a store, I should be able to play much more regularly.
Honestly, I'm surprised there's so many people who are willing to help! It feels to me that teens are often shoved out of store-level tournaments by not playing a well-known Standard strategies, or not knowing how to draft perfectly and the like, but that's a topic for another day.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Don't believe everything you read on the internet." - Abraham Lincoln
I really love the Modern format. And I mean I love it. It's probably my favorite constructed format. However, I run into issues with decks that I like. Anybody who knows me knows that I like the rogue and less known strategies. However, I already own two decks, Goblins and BW Tokens. My love for these decks makes me want to build them, but when I sit down and right down a list of decks that I want to build that has 5+ options, I start to think that I have a problem. I really love Aristocrats, Skred Red, Shamanism, Troll Worship, Zoo, and so many more. This begs the question: How many decks can I own while being a skilled pilot with each of them? When should I know the stopping point? Should I look into similar strategies in other formats? Or am I just a 16 year old who doesn't know what he's doing?
I'm not even going to lie, when I read this post I had to check to see who wrote it. I seriously thought I wrote this one night while I was drunk and forget I had made this thread.
That being said, I understand your predicament. I think I have...7 Modern decks? That's after trimming and also doesn't include all of the casual decks I have that are all modern legal just not competitive.
Now, I have my pet decks. I tend to play W/B Aristocrats (Combo), Mono-U Ninja/Bear/Delver (Tempo), and Mostly Black Control (B/r)(Control) the most. I'm fairly proficient with those decks as well because of the amount of times I've played them and there is some wisdom in what people have said about having so many decks you aren't good with them anymore. One thing that can help that is if they are similar colors or have similar sideboards it makes sideboarding for match ups easier.
I also have W/B Soul Sisters, W/B Tokens, Mono-G Stompy, and U/W Control. I'm alright with Soul Sisters but not great with Tokens or Stompy. Thankfully U/W Control shares so many cards with Ninja/Bear/Delver or I'd be much worse with that than I am but that's also part of the problem. I want to play U/W Control the same way I play Ninja/Bear/Delver and you can't despite the similarities in deck list (Snap, Cryptic, Leak, Remand).
The one joy I have though is that when I find my performance starting to dip with one deck due to my impatience/frustration in enacting the decks game plan, I always have a back up to keep things fresh. Because of that I never really feel like I have a "losing record" because the wins are always exciting with each deck. Its also nice to have a variety of strategies to choose from if one isn't doing so well I have others I can pick up. That's especially important with Combo decks that people tend to hate on pretty hard or are easily disrupted. It also allows you to select the right deck based on your meta. Having so many I can even choose something like Stompy or Soul Sisters if I think those strategies are going to be a better fit for the tournament. I can practice playing them ahead of time to improve with the deck and its startegy against the field before taking it out for a spin.
My advice is geared towards the newer player rather than a Legacy veteran with nine years of experience.
This is an extremely important distinction. Players who are familiar with the game and, more importantly, familiar with the format will know trouble cards when the see them and, even with a new deck, know what they can do to circumvent/combat those cards even with a brand new deck. They might not be quite as efficient of a pilot over all but will be able to do way better than someone who is awesome with a deck that is a novice to the format.
The following link is an invitation to join Pucatrade (card trading service though similar to TCGPLayer). If you follow the link then it awards me with tokens to exchange for actual cards. Thanks! https://pucatrade.com/invite/gift/86097
There's also a certain sort of player who will gravitate towards collecting more and more decks, regardless of how well they can play them. This is very expensive and this person probably will not develop their skills with any single deck.
Some people just enjoy building decks and actually playing Modern or Legacy at a high skill level is kind of secondary to them.
Private Mod Note
():
Rollback Post to RevisionRollBack
These days, some wizards are finding they have a little too much deck left at the end of their $$$.
MTG finance guy- follow me on Twitter@RichArschmann or RichardArschmann on Reddit
3.5 decks here but that's only because Grixis is so interchangeable. There are only a few cards difference between Grixis Delver/Control/Twin so I decided to pick up all the necessary pieces for those. I get a wide variety of play styles from those the decks. I've also go 4/5's of a Naya Zoo, just missing a couple goyfs.
I think it just depends on who you are lol. I have the ability to have grixis control, junk, infect, death and taxes, merfolk, and burn built whenever I want, as well as zoo or the new knight fall deck. most of time I play grixis/merfolk, but I can change if I like. also what ill do at my store is I have a printer so ill proxie whole decks to test with this way I can play them until I get bored or want something different. then I don't have to invest unless I really LOVE the deck which happened in all the decks I do have owned/built
I have decks for casual(to play with my friends who do not really have that many cards), 3 EDH decks and 2 modern decks, G/R Tron and Amulet Bloom.
So I guess 3 per format is enough? Depends how much free time you have.
Non Competitive that you play a lot, such as Commander. It's often best to have various decks of different types of gameplay. For example, control, aggro and a combo deck helps a lot. There are also variations such as "competitive Commander" versus "casual Commander" decks. Having 2 keeps the boredom down, for enthusiasts that are playing long term it's not unheard of to see at least 5+ and actually have the decks see play.
Now, for competitive for Standard, because of the rotation cycle probably one and no more than 2. Anything else is a waste.
Modern is a different animal than Standard, in that Modern has specific set staples such as Snapcaster Mage that is good in fairly much any deck that runs blue. Therefore, what you want to do is to continue moving towards a collection of a set of each staples. This way you have a "collection" of cards that offsets having to build a new deck with universal pieces such as Cryptic Command, Tarmogoyf, lands and ect.
Then there are specific decks like Merfolk, Affinity, The Squid Challenge, and a few other decks are very specific. The best is to maintain "universal parts" that are cards that can be used in many decks, then moving into specifics like Affinity or especially The Squid Challenge. As those specific decks build on linear specific mechanics that do well only in that deck.
Private Mod Note
():
Rollback Post to RevisionRollBack
Life is a beautiful engineer, yet a brutal scientist.
4 or 5 is probably enough, but after i'm done building a deck i immediately begin working on the next "project." i just like making decks and will probably be that guy who owns a billion decks 5 or 6 years from now.
4 or 5 is probably enough, but after i'm done building a deck i immediately begin working on the next "project." i just like making decks and will probably be that guy who owns a billion decks 5 or 6 years from now.
I own loads of Modern decks (25+), and only play a few, and only one or two really well, and they are fringe decks.
Just owning modern decks takes up huge amounts of time keeping them updated- nobody wants to borrow out of date lists, and that negatively impacts upon time available to practice with "my" decks.
It does, however, help keep my local scene going, keeping standard as the number 3/4 competitive format played locally, after Modern, Draft and possibly Legacy. New players can play basically whatever they want without investing, whilst I get to play with people and not have to deal with loan requests for 40 cards.
It has also made my a fair chunk of cash, as most of my decks were put together/originated when Modern was created, and owning multiple $5 fetches and other staples really, really nice. This has enabled me to sell off cards when they reach somewhere near their zenith, and put the cash into either the odd meal out or into Legacy staples, or even into Modern cards that have been reprinted recently.
Private Mod Note
():
Rollback Post to RevisionRollBack
People with belligerent signatures are trying to compensate for something....
After seeing a website where you can loan out decks or borrow decks, I've wanted to do loan out cards. The only thing that holds me back is that I'm scared that the condition won't be so good anymore or I can get ripped off completely (if they don't have some sort of insurance). As an owner of many decks, despite not having too many extra play sets of cards, I would love for people to be able to play my decks, but it takes its beating on the sleeves and the cards. I currently loan out nearly 1 deck per week.
Private Mod Note
():
Rollback Post to RevisionRollBack
Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
Yes, if I lend for big events REL comp then often people have to buy their own sleeves, sometimes I get a free set of sleeves out of it. Otherwise they play in battered sleeves. I normally lend via local FB groups, and try to lend to people who can pay me back if they lose the deck.
Private Mod Note
():
Rollback Post to RevisionRollBack
People with belligerent signatures are trying to compensate for something....
The problem is that they usually buy the cheap ones, aka UltraPro, while I use nothing but KMC sleeves. The people I lend to at FNM usually give me the option of playing, or giving me an ID or win, and the FNM card if they get top 4.
Private Mod Note
():
Rollback Post to RevisionRollBack
Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
4 or 5 is probably enough, but after i'm done building a deck i immediately begin working on the next "project." i just like making decks and will probably be that guy who owns a billion decks 5 or 6 years from now.
I wish I had your bank balance.
I mean, I build them at a snails pace. sometimes a deck is done in just 2 months if it uses a lot of shared cards. affinity took me a little over 2 and a half years though.
Just owning modern decks takes up huge amounts of time keeping them updated- nobody wants to borrow out of date lists, and that negatively impacts upon time available to practice with "my" decks.
I'm overanazlying people's posts here, but I only "update" a deck if I'm actually gonna use it in a tournament setting the same night. Besides, most decks only need 1 or 2 cards added anyways from their older versions of 2 or 3 years ago. Then again, I don't quite have 25 decks.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Goblins isn't very good ATM, IMO sell out for Ad Nauseum. Seems cheap for the most part and blows away most decks. I think storm is relatively cheap too.
JundBGR
RW Blood MoonRW
Pauper
Delver U
Elves G
Control B
Commander
Edgar Markov BRW
Captain Sisay GW
Niv-Mizzet, Parun UR
Tymna and Ravos WB
If you're a competitive player and you have the money, you'll play ANY number of decks because the best deck will be whatever counters the meta at whatever event you're playing at. Jund absolutely everywhere? Great! bring Wilt-Leaf Abzan. Can't stand Merfolk? Hello Affinity! If you're a Rogue deck builder and you know your meta you'll love it taking this approach as well as you'll be prepared for them, they wont be prepared for you.
If you have a particular favourite colour, cards, or archetype (as I do on all 3), you'll tend to reuse a lot of the same cards and bring different variations of a lot of the same deck. You'll get very good at working within certain shells, playing certain curves without necessarily playing 100% of the same cards. There are rare exceptions to this where a deck is particularly hard to pilot with no real comparison. Lantern Control is one of those. You tend to want to avoid those decks taking the flexible approach.
RWG Burn
GW Abzan Company
If any given deck isn't winning the game the same way over and over again (excluding alternate wincons), then it probably isn't a competitive deck. Burn will always be winning with hasty creatures or to-the-dome. Affinity will always be winning with artifact count + creatures.
Jund... well, Jund will always win by being annoying and expensive.
BGW Elves BGW|BW Tokens BW|WBR Sword&ShieldWBR|BUG DelverBUG|UWR Kiki UWR | UR Storm UR
I think if you want to be a good Magic player, you need to play different kind of decks : it helps you a lot with the interactions and the vast majority of corner cases. But afterwards, in order to win more than the average, you have to master a deck and that means playing primarily one deck. So having tons of deck is fun, but playing one is the best I'd say.
Cheers!
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
You have too many decks if you have decks you never want to play. For some people, that might mean more than 2 or 3 is too many, for others that might mean 50.
Personally, I have the makings of several modern decks and am very close to being able to build several more. However, I only play a couple times a month, so I have recently realized that having a billion decks is silly... I usually only play a couple different ones anyway. I am currently in the process of selling off a lot of fringe cards and some staples I don't use to buy the remaining pieces of the decks that I want to actually play. In the end, I'll basically have two core sets of cards that can make a couple decks each:
Set 1: Junk/Jund/little kid
Set 2: Grixis twin/Grixis control
Each set makes multiple proven decks with a lot of overlap. I have a kind of short attention span, so having multiple deck options lets me choose what I feel like playing without deviating too much in terms of list. Also, this means I can bring junk & a grixis deck so a friend can come and also play a tier 1 deck.
I think I will also keep my orzhov soul sisters deck because it's fun and silly and I do weirdly well with it.
I also incidentally have legacy loam pox, maverick, and UWR/UR/BUG delver. I am extremely tempted to build the mono-green winter orb deck because I love playing decks that enrage people in legacy. I'm selling out of some legacy stuff too.
@ashley That's an interesting way to think about it. I never really factored in how often I play, but now that I've found a store, I should be able to play much more regularly.
Honestly, I'm surprised there's so many people who are willing to help! It feels to me that teens are often shoved out of store-level tournaments by not playing a well-known Standard strategies, or not knowing how to draft perfectly and the like, but that's a topic for another day.
I'm not even going to lie, when I read this post I had to check to see who wrote it. I seriously thought I wrote this one night while I was drunk and forget I had made this thread.
That being said, I understand your predicament. I think I have...7 Modern decks? That's after trimming and also doesn't include all of the casual decks I have that are all modern legal just not competitive.
Now, I have my pet decks. I tend to play W/B Aristocrats (Combo), Mono-U Ninja/Bear/Delver (Tempo), and Mostly Black Control (B/r)(Control) the most. I'm fairly proficient with those decks as well because of the amount of times I've played them and there is some wisdom in what people have said about having so many decks you aren't good with them anymore. One thing that can help that is if they are similar colors or have similar sideboards it makes sideboarding for match ups easier.
I also have W/B Soul Sisters, W/B Tokens, Mono-G Stompy, and U/W Control. I'm alright with Soul Sisters but not great with Tokens or Stompy. Thankfully U/W Control shares so many cards with Ninja/Bear/Delver or I'd be much worse with that than I am but that's also part of the problem. I want to play U/W Control the same way I play Ninja/Bear/Delver and you can't despite the similarities in deck list (Snap, Cryptic, Leak, Remand).
The one joy I have though is that when I find my performance starting to dip with one deck due to my impatience/frustration in enacting the decks game plan, I always have a back up to keep things fresh. Because of that I never really feel like I have a "losing record" because the wins are always exciting with each deck. Its also nice to have a variety of strategies to choose from if one isn't doing so well I have others I can pick up. That's especially important with Combo decks that people tend to hate on pretty hard or are easily disrupted. It also allows you to select the right deck based on your meta. Having so many I can even choose something like Stompy or Soul Sisters if I think those strategies are going to be a better fit for the tournament. I can practice playing them ahead of time to improve with the deck and its startegy against the field before taking it out for a spin.
This is an extremely important distinction. Players who are familiar with the game and, more importantly, familiar with the format will know trouble cards when the see them and, even with a new deck, know what they can do to circumvent/combat those cards even with a brand new deck. They might not be quite as efficient of a pilot over all but will be able to do way better than someone who is awesome with a deck that is a novice to the format.
https://pucatrade.com/invite/gift/86097
Some people just enjoy building decks and actually playing Modern or Legacy at a high skill level is kind of secondary to them.
MTG finance guy- follow me on Twitter@RichArschmann or RichardArschmann on Reddit
DECKS:
MODERN:
BUILT:
WBGJunkWBG
BURGrixis ControlBUR
BUILDING:
BGEldraziBG
So I guess 3 per format is enough? Depends how much free time you have.
Now, for competitive for Standard, because of the rotation cycle probably one and no more than 2. Anything else is a waste.
Modern is a different animal than Standard, in that Modern has specific set staples such as Snapcaster Mage that is good in fairly much any deck that runs blue. Therefore, what you want to do is to continue moving towards a collection of a set of each staples. This way you have a "collection" of cards that offsets having to build a new deck with universal pieces such as Cryptic Command, Tarmogoyf, lands and ect.
Then there are specific decks like Merfolk, Affinity, The Squid Challenge, and a few other decks are very specific. The best is to maintain "universal parts" that are cards that can be used in many decks, then moving into specifics like Affinity or especially The Squid Challenge. As those specific decks build on linear specific mechanics that do well only in that deck.
Modern
Commander
Cube
<a href="http://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-lists/588020-unpowered-themed-enchantment-an-enchanted-evening">An Enchanted Evening Cube </a>
I have
RG Tron
UR Twin
Burn
UG Infect
Elves
Merfolk
Green Stompy
I just like having options and to have the ability to lend out decks to people who either don't have a deck or want to try something different.
I wish I had your bank balance.
I have:
Naya Zoo
UG Infect
Elves
Stompy
Former decks
Burn (might rebuild at some point)
Dredgevine
Nykthos Devotion
Hate-bears
RG breach
I was thinking of trading away the the pieces of my old decks to build either Amulet Bloom or some type of control deck. Haven't decided yet.
Just owning modern decks takes up huge amounts of time keeping them updated- nobody wants to borrow out of date lists, and that negatively impacts upon time available to practice with "my" decks.
It does, however, help keep my local scene going, keeping standard as the number 3/4 competitive format played locally, after Modern, Draft and possibly Legacy. New players can play basically whatever they want without investing, whilst I get to play with people and not have to deal with loan requests for 40 cards.
It has also made my a fair chunk of cash, as most of my decks were put together/originated when Modern was created, and owning multiple $5 fetches and other staples really, really nice. This has enabled me to sell off cards when they reach somewhere near their zenith, and put the cash into either the odd meal out or into Legacy staples, or even into Modern cards that have been reprinted recently.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)I mean, I build them at a snails pace. sometimes a deck is done in just 2 months if it uses a lot of shared cards. affinity took me a little over 2 and a half years though.
I'm overanazlying people's posts here, but I only "update" a deck if I'm actually gonna use it in a tournament setting the same night. Besides, most decks only need 1 or 2 cards added anyways from their older versions of 2 or 3 years ago. Then again, I don't quite have 25 decks.