A lot of that may have to do with pilot skill. Watching Bill Comminos navigate that deck like it was a well-oiled machine shows how it works in the hands of someone very familiar with it. Early 2015 may have a lot more people less familiar with it (and maybe less tuned?) and may not represent the deck's true strength. I don't have any of my own numbers to back that up, just going off live coverage and watching other people play the deck locally. One misstep can lose you the game, but a perfectly played line is practically unbeatable.
There is more evidence to suggest Wizards bans decks based on their overall win-turn rate, not on their win-turn rate in the hands of skilled and experienced pilots. This is at least the picture that emerged with Storm in 2013, and I expect it's at play here.
Game 1 Bloom on the play does not play a land opening turn, still wins on turn 3. Game 2 Bloom looses to Aven Mindsencor. Game 3, triple Amulet and another turn 3 kill with FOUR Titans.
That was one of the dumbest games of Magic I have seen. If I was Logan my salt levels would have been through the roof.
At this point, it's more of "what will they ban from Amulet" rather than if the deck will get a ban. Personally, I believe that Summer Bloom will take the ban since it fulfills a very similar role that seething song did for storm. When the commentators on the stream are questioning the why the deck hasn't seen a ban and when pros like LSV say that the deck is going to see a ban, then the writing is on the wall.
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On mtgsalvation people don't want to discuss ideas, so I give people something else to discuss: my controversial opinions.
As a Bloom Titan player, I did not think this deck deserves a ban.
But after watching this stupid game 3, I change my mind: It is not surprised if it hits a ban in two weeks.
Turn 3 with 4 copies of hasty Titans is too much crazy and stupid...
Mind you, that only happened due to triple Amulet of Vigor. It was a crazy play, but hardly indicative of usual performance.
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"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
Its powerful, but for 4 mana i think cards should be powerfull.
-twin wins the game
-scapeshift wins the game
-gifts searches for unburial/fatty
-wilt leafe liege pumps the board
-cryptic command generates insane tempo/advantage
-living end goes of at 3 mana
Ofcourse the comparison here is crooked because the cards vary wildly in use and setup, but i think my point is clear in that 4 mana is time to do crazy stuf.
Also bloodbraids effects and usefullness can vary wildy.
Its also green/red which limits the decks it slots into.
I view it as junds siege rhino.
Siege Rhino is kind of obsolete creature though. You can not seriously compare him to BBE, because he is a big(but not huge or bomb) body with a Lightning Helix kind of effect.
You know Rhino's value. What you see is what you get.
Kolaghan's command him back though, and cascading back into a possibly powerful creature/card is HUGE.
Plus Jund does not need all the help it gets in such a potentially powerful card.
I would say print stuff for Jund/Abzan/Control decks like Kolaghan's Command. And the format would be where it should be.
The alternative is to unban both Bloodbraid Elf and Ancestral Visions. This should be interesting but here the "help JUND?" thumb does apply again.
And why should in 4 mana be game winning cards you describe?
Some of us want the power level to descend a bit, not rise. Also WOTC with the new prints is getting this message. The power level of the eternal formats is NOT going up, but staying where it is. That's why I believe SFM unban is out of the table.
In the past year we have gotten two draw spells that had to be banned in all eternal formats and restricted in vintage, we got delve creatures which re-created delver and created Grixis that we see today, burn got super fast with Atarka's and Great Revel, zoo got company, etc. The power of this format has dramatically went up in the past yr. The reason why Bloodbraid elf is fine is because turn 4 is "when you make your powerful play" in modern. Wizards has stated numerous times that this is a turn 4 format.
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On mtgsalvation people don't want to discuss ideas, so I give people something else to discuss: my controversial opinions.
Serious question - is it a symptom of modern's past that we feel like BGx in some form should always be viable? This is the ONLY format where we feel like BGx should specifically get a boost - Standard doesn't always have a relevant BGx, BGx varieties are tier 2/3 in legacy, there are none to speak of in Vintage.. what is it about modern that either Jund or Junk HAVE to be viable? We have other midrange strategies BW Tokens, new Eldrazi, Grixis flavors, etc., so why do BGx players feel that their deck HAS to be supported in some way? Maybe it's just not good right now and that's fine.
I think that it's mostly that BG like Twin, has always been a pillar of the format since modern's creation. I doesn't help that Bg rock decks got two bans in two banning announcements (deathrite shaman[/card and Bloodbraid Elf.] Jund/Abzan are also fair decks that have clear weaknesses to them. Personally, I think that a bloodbraid unbanning could help them. While I use to be opposed to it, what does this card really do that's "broken." in this format anymore. It seems like it's the card's time to shine since Jund has been falling off recently.
But the question is: why do we need Jund to shine? Why do we always need it at tier 1? It didn't hold water in the longer run, let it rest for a while. You should know that by unbans, Wizards want to promote new strategies, not reinforce existing ones.
Read earlier comments. It's the police deck, the only viable midrange deck, and would be better phased out organically by another midrange deck of equal or more power. Eliminating it simply does harm to the format unless you really love combo decks.
Stuff like BBE, AV, Jace, SoTM, Stoneforge, Top, et. al. are all fine to come off. Modern is hilariously fast and linear, and the fair decks need a powering up to compete. Stoneforge would really put Mardu mid-range/control on the map, give some life to Jeskai Geist lists, and if Innocent Blood ever gets introduced, that + Jace would really make BUG a really good policing deck for the format. If Jace proves a little too good in Twin, ban Deceiver. AV would give a nice boost to Faeries which can also help police the linear combo decks. BBE would make Jund better and boost Naya Company decks. Top would let us play a shell based on CounterTop which can also help police the format. Modern hilariously enough, is the least interactive format in all of Magic.
Personally I think this will be the ban announcement:
Bans:
Summer Bloom: Same reason why storm lost their accelerator.
Unbans:
Stoneforge Mystic: The reason is that there are plenty of MAINBOARDABLE hate cards for this card as well as plenty of sideboardable cards to hate this card out. Plus getting a 4/4 lifelink vigilance on turn 3 isn't that powerful in a world of goyfs, delve creatures, Titans, and the new eldrazi deck. Plus this card creates new decks and shakes up the format.
Ancestral Vision: This card has to be the weakest card on the banlist by far. A card that does nothing until turn 5, terrible top deck, and has no board impact is sitting on the banlist right now. Unbanning this card rewards control decks for getting to turn 5 or later in the game. I have my doubts that any decks would mainboard 4 copies because it doesn't draw you the three cards until 4 turns later.
Sword of the Meek: This card creates new combo decks while being two card combo of two terrible cards. Sword of the Meek and thopter foundry are bad cards on their own that only become great together. Unbanning this would be similar to when Scapeshift got their land back. A tier 2 deck would emerge and nothing more.
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On mtgsalvation people don't want to discuss ideas, so I give people something else to discuss: my controversial opinions.
But the question is: why do we need Jund to shine? Why do we always need it at tier 1? It didn't hold water in the longer run, let it rest for a while. You should know that by unbans, Wizards want to promote new strategies, not reinforce existing ones.
Yes. I know this is true, that's what I edited the post for.
My though on Niall's post is this: Are we realistically saying Jund needs help because it HAPPENS to police the format or do we really used to / want specifically Jund to be the deck that does all those things?
We need at least one Tier 1 police deck to ensure unfair things are kept in check throughout tournaments. If we don't have a Tier 1 police deck, too many unfair things will slip through over the course of an event, leading to an overall reduction in format diversity. As long as the police deck is capable of maintaining Tier 1 status without also exceeding safe metagame shares, there's no reason to touch anything from the deck.
As for "why Jund", it just happens to be the best police deck in Modern that is also a fair police deck. Wizards doesn't want to just kill off Tier 1 strategies because they are Tier 1. They ban stuff if it warps the format, always as indicated by format-warping metagame shares. Jund isn't there, so there's zero reason to talk about it.
Serious question - is it a symptom of modern's past that we feel like BGx in some form should always be viable? This is the ONLY format where we feel like BGx should specifically get a boost - Standard doesn't always have a relevant BGx, BGx varieties are tier 2/3 in legacy, there are none to speak of in Vintage.. what is it about modern that either Jund or Junk HAVE to be viable? We have other midrange strategies BW Tokens, new Eldrazi, Grixis flavors, etc., so why do BGx players feel that their deck HAS to be supported in some way? Maybe it's just not good right now and that's fine.
I think because it polices the deck with Twin and Burn. I do think Twin would be even better if it didn't have a BGx deck to stop it. Twin's not so hot against tokens, but honestly, token has so many things it's weak to it's just not a deck that could help police the format. Twin helps police the format, along with BGx, but BGx does need and to keep Twin in check
Grixis is too massively reliant on graveyard, as of now, I see no possible way it could hit tier 1 and maintain it. It was hated out so hard of the meta when it started catching on. As of now, unless major unbans/bans happen, and a bunch of extremely important new things are printed, Grixis midrange/control can ABSOLUTELY not maintain being a police deck, it's hated out in way too many ways. I have no issue if BGx decks have to pass the baton to another fair deck to be tier 1 for a while, but we DO need a police deck to keep things in check
BGx is not that great right now and that's just part of the meta cycle.
In all honesty, there is still allot of debate regarding weather or not is was correct to ban Bloodbraid Elf, since it still seems that the culprit was Deathrite Shaman that enabled to much passive graveyard hate combined with turn 3 Lili.
I still think (and I believe that Wizard believes as well) that to allow Jund to grind correctly, a 2 for 1 of some description was required in the format, hence the reason they ended up printing the versatile threat/ Utility of Kolaghan's Command.
To be clear - I'm in no way saying that Jund or Abzan should be facing bans, but we're watching metas evolve around these two decks and I just don't think it's essential to have either of them be viable at any given time. I get that people want an even split of Aggro, Midrange, Combo and Control AND no deck to have too much meta dominance AND extreme deck diversity, but honestly I don't think that all of those things are viable at any given time. My only intent in my post was to address that largely the defense of both Twin AND BGx comes down to what seems to be the current status quo - the meta is going to warp and change, and I think it's unreasonable to think that a deck always needs to be good.
With all of that said, I LIKE having midrange strategies viable and I DO think they do a lot to hamper some truly broken stuff from happening which is why I'm for the various proposed unbans that give midrange/control strategies a little kick in the pants - I just think it's a little weird to see players 'outraged' that their Jund or Abzan decks aren't good enough as if that's owed to them. Play something else?
Jund and Abzan aren't even performing well right now. At all. I actually think they could do with a small buff. Bloom winning at a mull to 5 and no land T1 on camera is a pretty big testament to its absurdity. Its not that the deck is too consistent, its that you just can't interact.
In all honesty, there is still allot of debate regarding weather or not is was correct to ban Bloodbraid Elf, since it still seems that the culprit was Deathrite Shaman that enabled to much passive graveyard hate combined with turn 3 Lili.
I still think (and I believe that Wizard believes as well) that to allow Jund to grind correctly, a 2 for 1 of some description was required in the format, hence the reason they ended up printing the versatile threat/ Utility of Kolaghan's Command.
In all honesty, there is still allot of debate regarding weather or not is was correct to ban Bloodbraid Elf, since it still seems that the culprit was Deathrite Shaman that enabled to much passive graveyard hate combined with turn 3 Lili.
I still think (and I believe that Wizard believes as well) that to allow Jund to grind correctly, a 2 for 1 of some description was required in the format, hence the reason they ended up printing the versatile threat/ Utility of Kolaghan's Command.
K command wasn't printed with modern or Jund in mind, wotc prints cards with limited and standard in mind
Personally I think this will be the ban announcement:
Bans:
Summer Bloom: Same reason why storm lost their accelerator.
Unbans:
Stoneforge Mystic: The reason is that there are plenty of MAINBOARDABLE hate cards for this card as well as plenty of sideboardable cards to hate this card out. Plus getting a 4/4 lifelink vigilance on turn 3 isn't that powerful in a world of goyfs, delve creatures, Titans, and the new eldrazi deck. Plus this card creates new decks and shakes up the format.
Ancestral Vision: This card has to be the weakest card on the banlist by far. A card that does nothing until turn 5, terrible top deck, and has no board impact is sitting on the banlist right now. Unbanning this card rewards control decks for getting to turn 5 or later in the game. I have my doubts that any decks would mainboard 4 copies because it doesn't draw you the three cards until 4 turns later.
Sword of the Meek: This card creates new combo decks while being two card combo of two terrible cards. Sword of the Meek and thopter foundry are bad cards on their own that only become great together. Unbanning this would be similar to when Scapeshift got their land back. A tier 2 deck would emerge and nothing more.
A Summer Bloom ban kills the deck dead. It would instantly go to the bottom of Tier 3 with Intruder Alarm. Comparing Bloom to Seething Song is like comparing a golf cart to a Maserati. It still requires a crazy amount of things in order to even work including a Amulet on field and at least 2 bounce lands in hand. Seething Song requires you to simply have gas in your hand. HUGE difference.
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"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
All of this fuss over a huge kill which required 3 of the 4 Amulets in the deck, all at the same time. That hand was the living definition of Magical Christmasland.
If I have 3 T-Seizes in my opening hand, I'm probably going to win.
If I have 3 Mutagenic Growths in my opening hand, I'm probably going to win.
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"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
I agree. I personally wouldn't know how to play with triple Amulet of Vigor, as I have never drawn that in my month of playing the deck, nor seen it from the opposing side. I haven't even been lucky enough to get the double Amulet of Vigor/double Summer Bloom hand.
In other news, that player lost in the first round of the top 8. I have no idea who the other Bloomer is. I guess it was the mirror. Two Affinity in the top 8. Should it be on the chopping block?
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
All of this fuss over a huge kill which required 3 of the 4 Amulets in the deck, all at the same time. That hand was the living definition of Magical Christmasland.
If I have 3 T-Seizes in my opening hand, I'm probably going to win.
If I have 3 Mutagenic Growths in my opening hand, I'm probably going to win.
How about if you mulligan to 5 and don't play a land on your opening turn?
Serious question - is it a symptom of modern's past that we feel like BGx in some form should always be viable? This is the ONLY format where we feel like BGx should specifically get a boost - Standard doesn't always have a relevant BGx, BGx varieties are tier 2/3 in legacy, there are none to speak of in Vintage.. what is it about modern that either Jund or Junk HAVE to be viable? We have other midrange strategies BW Tokens, new Eldrazi, Grixis flavors, etc., so why do BGx players feel that their deck HAS to be supported in some way? Maybe it's just not good right now and that's fine.
Simple answer is BGx decks have been a pillar of the format since the inception of the format. Started as Jund and over time and bans spread out into other BGx builds. BGx decks seem to get the best goodies in almost every set shoring up weaknesses against the most decks.
If you look at other formats, Legacy pillars take quite a bit to get moved out of that place. Vintage its even harder. Both of those formats are blue heavy with black right there.
My question would be is why does Modern have to be like the other formats? It would be nice to have a format that doesnt follow what the others have done in the past and does its own thing.
To be clear - I'm in no way saying that Jund or Abzan should be facing bans, but we're watching metas evolve around these two decks and I just don't think it's essential to have either of them be viable at any given time. I get that people want an even split of Aggro, Midrange, Combo and Control AND no deck to have too much meta dominance AND extreme deck diversity, but honestly I don't think that all of those things are viable at any given time. My only intent in my post was to address that largely the defense of both Twin AND BGx comes down to what seems to be the current status quo - the meta is going to warp and change, and I think it's unreasonable to think that a deck always needs to be good.
With all of that said, I LIKE having midrange strategies viable and I DO think they do a lot to hamper some truly broken stuff from happening which is why I'm for the various proposed unbans that give midrange/control strategies a little kick in the pants - I just think it's a little weird to see players 'outraged' that their Jund or Abzan decks aren't good enough as if that's owed to them. Play something else?
I agree with you. It's not essential BGx is tier 1 every given time. It is a little Dissapointing that midrange and Control decks as a whole is just not looking too hot in the meta
I have every form of twin, got affinity, have zoo, jeskai, have infect (way too stressful to play, I feel like I'm gonna be unhinged at any second with infect)
I suppose I just want a good, viable midrange deck. If it's not meant to be, it's not meant to be, archetypes have its time of dominance in these formats. I'm very so so witn twin, but I do play it a lot with friends to get better with it. I picked up twin and affinity for the sole purpose of having for when metas change, and also not get bored of BGx
I have grixis too, it looked interesting with all those articles from modern nexus, It was a solid deck, but it felt sooooooo slow waiting for a gurmag or tasigur. I haven't played the jace midrange version, but I don't want to pay 240 dollars for a playset of standard cards to fit into grixis
All of this fuss over a huge kill which required 3 of the 4 Amulets in the deck, all at the same time. That hand was the living definition of Magical Christmasland.
If I have 3 T-Seizes in my opening hand, I'm probably going to win.
If I have 3 Mutagenic Growths in my opening hand, I'm probably going to win.
How about if you mulligan to 5 and don't play a land on your opening turn?
No one denies the deck is explosive. But can it do that consistently, and do it often before Turn 4. Those are the important questions.
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"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
You don't call "dying to removal" if the removal is more expensive in resources than the creature. If you have to spend BG (Abrupt Decay), or W + basic land (PtE) to remove a 1G, that is not "dying to removal". Strictly speaking Goyf dies to removal, but actually your removal is dying to Goyf.
Twin isnt a fair deck tho. When the format is hating out abrup decay decks twin decks will take over the format.
Twin is a fair deck with an unfair oops I win button.
Seriously though, can we stop using "fair" and "unfair" as any kind of descriptor? It seems like 95% of cards are considered unfair at this point. Unfair in modern = anything that my deck has a hard time beating.
Twin isnt a fair deck tho. When the format is hating out abrup decay decks twin decks will take over the format.
Twin is a fair deck with an unfair oops I win button.
Seriously though, can we stop using "fair" and "unfair" as any kind of descriptor? It seems like 95% of cards are considered unfair at this point. Unfair in modern = anything that my deck has a hard time beating.
for real, recently it has gone as far as calling aggro decks unfair, i mean what exactly defines fair at this point? a deck that wins with 1 creature on the board without any sort of infinite combo that hard casted its one creature? but that makes grixis unfair because of delve..... i just dont understand what qualifies a deck as "fair" or "unfair"
There is more evidence to suggest Wizards bans decks based on their overall win-turn rate, not on their win-turn rate in the hands of skilled and experienced pilots. This is at least the picture that emerged with Storm in 2013, and I expect it's at play here.
At this point, it's more of "what will they ban from Amulet" rather than if the deck will get a ban. Personally, I believe that Summer Bloom will take the ban since it fulfills a very similar role that seething song did for storm. When the commentators on the stream are questioning the why the deck hasn't seen a ban and when pros like LSV say that the deck is going to see a ban, then the writing is on the wall.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
Mind you, that only happened due to triple Amulet of Vigor. It was a crazy play, but hardly indicative of usual performance.
"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
In the past year we have gotten two draw spells that had to be banned in all eternal formats and restricted in vintage, we got delve creatures which re-created delver and created Grixis that we see today, burn got super fast with Atarka's and Great Revel, zoo got company, etc. The power of this format has dramatically went up in the past yr. The reason why Bloodbraid elf is fine is because turn 4 is "when you make your powerful play" in modern. Wizards has stated numerous times that this is a turn 4 format.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
Read earlier comments. It's the police deck, the only viable midrange deck, and would be better phased out organically by another midrange deck of equal or more power. Eliminating it simply does harm to the format unless you really love combo decks.
Bans:
Summer Bloom: Same reason why storm lost their accelerator.
Unbans:
Stoneforge Mystic: The reason is that there are plenty of MAINBOARDABLE hate cards for this card as well as plenty of sideboardable cards to hate this card out. Plus getting a 4/4 lifelink vigilance on turn 3 isn't that powerful in a world of goyfs, delve creatures, Titans, and the new eldrazi deck. Plus this card creates new decks and shakes up the format.
Ancestral Vision: This card has to be the weakest card on the banlist by far. A card that does nothing until turn 5, terrible top deck, and has no board impact is sitting on the banlist right now. Unbanning this card rewards control decks for getting to turn 5 or later in the game. I have my doubts that any decks would mainboard 4 copies because it doesn't draw you the three cards until 4 turns later.
Sword of the Meek: This card creates new combo decks while being two card combo of two terrible cards. Sword of the Meek and thopter foundry are bad cards on their own that only become great together. Unbanning this would be similar to when Scapeshift got their land back. A tier 2 deck would emerge and nothing more.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
We need at least one Tier 1 police deck to ensure unfair things are kept in check throughout tournaments. If we don't have a Tier 1 police deck, too many unfair things will slip through over the course of an event, leading to an overall reduction in format diversity. As long as the police deck is capable of maintaining Tier 1 status without also exceeding safe metagame shares, there's no reason to touch anything from the deck.
As for "why Jund", it just happens to be the best police deck in Modern that is also a fair police deck. Wizards doesn't want to just kill off Tier 1 strategies because they are Tier 1. They ban stuff if it warps the format, always as indicated by format-warping metagame shares. Jund isn't there, so there's zero reason to talk about it.
I think because it polices the deck with Twin and Burn. I do think Twin would be even better if it didn't have a BGx deck to stop it. Twin's not so hot against tokens, but honestly, token has so many things it's weak to it's just not a deck that could help police the format. Twin helps police the format, along with BGx, but BGx does need and to keep Twin in check
Grixis is too massively reliant on graveyard, as of now, I see no possible way it could hit tier 1 and maintain it. It was hated out so hard of the meta when it started catching on. As of now, unless major unbans/bans happen, and a bunch of extremely important new things are printed, Grixis midrange/control can ABSOLUTELY not maintain being a police deck, it's hated out in way too many ways. I have no issue if BGx decks have to pass the baton to another fair deck to be tier 1 for a while, but we DO need a police deck to keep things in check
BGx is not that great right now and that's just part of the meta cycle.
I still think (and I believe that Wizard believes as well) that to allow Jund to grind correctly, a 2 for 1 of some description was required in the format, hence the reason they ended up printing the versatile threat/ Utility of Kolaghan's Command.
With all of that said, I LIKE having midrange strategies viable and I DO think they do a lot to hamper some truly broken stuff from happening which is why I'm for the various proposed unbans that give midrange/control strategies a little kick in the pants - I just think it's a little weird to see players 'outraged' that their Jund or Abzan decks aren't good enough as if that's owed to them. Play something else?
The bloom game today didn't help though
Twin needs help policing the format, if it were jeskai or grixis, whatever. We just need a predator for twin and help against decks it lacks against
K command wasn't printed with modern or Jund in mind, wotc prints cards with limited and standard in mind
A Summer Bloom ban kills the deck dead. It would instantly go to the bottom of Tier 3 with Intruder Alarm. Comparing Bloom to Seething Song is like comparing a golf cart to a Maserati. It still requires a crazy amount of things in order to even work including a Amulet on field and at least 2 bounce lands in hand. Seething Song requires you to simply have gas in your hand. HUGE difference.
"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
If I have 3 T-Seizes in my opening hand, I'm probably going to win.
If I have 3 Mutagenic Growths in my opening hand, I'm probably going to win.
"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
In other news, that player lost in the first round of the top 8.
I have no idea who the other Bloomer is.I guess it was the mirror. Two Affinity in the top 8. Should it be on the chopping block?Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)How about if you mulligan to 5 and don't play a land on your opening turn?
UR ....... WUBR ........... WB ............. RGW ........ UBR ....... WUB .... BGU
Spells / Blink & Combo / Token Grind / Dino Tribal / Draw Cards / Zombies / Reanimate
Simple answer is BGx decks have been a pillar of the format since the inception of the format. Started as Jund and over time and bans spread out into other BGx builds. BGx decks seem to get the best goodies in almost every set shoring up weaknesses against the most decks.
If you look at other formats, Legacy pillars take quite a bit to get moved out of that place. Vintage its even harder. Both of those formats are blue heavy with black right there.
My question would be is why does Modern have to be like the other formats? It would be nice to have a format that doesnt follow what the others have done in the past and does its own thing.
I agree with you. It's not essential BGx is tier 1 every given time. It is a little Dissapointing that midrange and Control decks as a whole is just not looking too hot in the meta
I have every form of twin, got affinity, have zoo, jeskai, have infect (way too stressful to play, I feel like I'm gonna be unhinged at any second with infect)
I suppose I just want a good, viable midrange deck. If it's not meant to be, it's not meant to be, archetypes have its time of dominance in these formats. I'm very so so witn twin, but I do play it a lot with friends to get better with it. I picked up twin and affinity for the sole purpose of having for when metas change, and also not get bored of BGx
I have grixis too, it looked interesting with all those articles from modern nexus, It was a solid deck, but it felt sooooooo slow waiting for a gurmag or tasigur. I haven't played the jace midrange version, but I don't want to pay 240 dollars for a playset of standard cards to fit into grixis
No one denies the deck is explosive. But can it do that consistently, and do it often before Turn 4. Those are the important questions.
"I hope to have such a death... lying in triumph atop the broken bodies of those who slew me..."
Twin is a fair deck with an unfair oops I win button.
Seriously though, can we stop using "fair" and "unfair" as any kind of descriptor? It seems like 95% of cards are considered unfair at this point. Unfair in modern = anything that my deck has a hard time beating.
for real, recently it has gone as far as calling aggro decks unfair, i mean what exactly defines fair at this point? a deck that wins with 1 creature on the board without any sort of infinite combo that hard casted its one creature? but that makes grixis unfair because of delve..... i just dont understand what qualifies a deck as "fair" or "unfair"
UWRjeskai nahiri UWR
UBRgrixis titi UBR
UBRgrixis delverUBR
UR ur kikimite UR
EDH
RUG Riku of Two Reflections RUG
UBR Marchesa, the Black Rose UBR
UBRGYidris, Maelstrom Wielder UBRG
UBRJeleva, Nephalia's ScourgeUBR