I play competitive edh currently and love the two decks I play and I was looking to play something close to them. I play Gitrog 4 horsemen combo and grenzo Doomsday. Both are combo decks that win out of no where and Gitrog uses the graveyard a lot.
I was looking at Dredge, Griselhoalbrand or Ad Nauseum as my options. Im really looking for a deck that has game to top a locals each week if work is put in with the deck. I'm leaning towards ad nauseum but I'm afraid it might be too redundant to play over and over. Has anyone played the deck that could shed some light on that?
I've also been thinking a lot about tron. Is this deck too repetitive? Thinking gw/gb.
(Budget isn't really an issue)
Ad Nauseam is very linear in how it wins. Some decks are flexible and can win in different ways, but Ad Nauseam might be the most linear deck I can think of. It literally always gets to enough mana, casts either Phyrexian Unlife or Angel's Grace, then casts Ad Nauseam. It draws into Lightning Storm and the four copies of Simian Spirit Guide and goes off with the Pact of Negations they drew into for safety. How fast you go off or what interaction you play changes from game to game, but that core gameplay is how every game ends. It's extremely linear like that.
Grishoalbrand is very similar in winning in a linear way. Once it reanimates Griselbrand, it just goes off similar to Ad Nauseam. It draws several cards, gains life with Nourishing Shoal, and then combos the Borborygmos with all the lands it has. If you're concerned about games feeling the same, this is another bad option.
Dredge is a bit less linear in that you have more interaction with your opponent by virtue of creatures. Your core gameplay is to Dredge as early as possible and continue to do so, but the fact that you rely on creatures like Bloodghast, Prized Amalgam, and Narcomoeaba make the game feel a bit more interactive and different.
RG/GW/GB Tron are all fairly similar, just a matter of what options you want for your splash colour (Path, Pyroclasm, etc.). They're less linear than Ad Nauseam and Grishoalbrand because they have to adapt to the game state a lot more. Variation in threats, having to search for Tron lands, decide how they're winning the game (Ugin, Karn, Ulamog, etc.). It's still relatively linear but it's not the worst.
At some point, you kind of have to decide how repetitive you want your games to go. I'd say all the decks you listed are probably below average for how unique the games are going to be. Especially the first two combo decks, they kind of just goldfish for several turns until they find their necessary combo pieces and then perform the combo, which goes pretty much exactly the same every time. You might look at Storm and think "they just cast 20 spells and then Grapeshot", but with options like Pyromancer's Ascension, Baral, Electromancer, or Gifts, there are lots of different ways to actually cast 20 spells. Those decks just always do the same thing.
Hey guys, I very been absent from modern for a couple of years.
I enjoy control and midrange decks.
I've played uwr control and dead guy ale.
I always enjoyed jund playstyle and would like to build that deck. But I'd still have to invest 500$ to build it.
I could also build uwr or grixis midrange but would it be as fun and competitive?
I also came across BW eldrazi. In the deck creation sub. Is this deck any competitive? People over there say that is has some pretty favorable match ups.
Thanks everyone!
UWR Control and Dead Guy Ale aren't great. UWR Control simply gets outclassed by many decks, and DGA has always been a "no Tarmogoyf" midrange deck. If you can afford Jund/Abzan, they're definitely better than DGA, and hopefully MM2017 price drops help you there. I'd say Jund is significantly better than either and also a really good deck, better than the others you're interested in. UWR and Grixis are certainly competitive decks, as is BW Eldrazi, but how competitive is an issue. I'd prefer to be playing Jund by a pretty significant margin.
BW Eldrazi is okay, it's not great. It depends on the version, some are like the original graveyard hate ones, some are like a Death and Taxes style. They can have some good matchups, I don't know off my head what they are, but it's generally seen as a weaker version of Bant. Drowner of Hope, Thought-Knot Seer, and Reality Smasher are simply very powerful cards when cast ahead of the curve. I'm not sure if BW is something you'd prefer, but the Bant one is arguably the best deck in Modern.
Hey guys, I very been absent from modern for a couple of years.
I enjoy control and midrange decks.
I've played uwr control and dead guy ale.
I always enjoyed jund playstyle and would like to build that deck. But I'd still have to invest 500$ to build it.
I could also build uwr or grixis midrange but would it be as fun and competitive?
I also came across BW eldrazi. In the deck creation sub. Is this deck any competitive? People over there say that is has some pretty favorable match ups.
Thanks everyone!
What about black white tokens?
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Just was looking on advice for a modern deck (like everyone else here I assume haha.)
Little about me: I'm newish to magic, I've been playing standard for a month or two and used to play when I was a kid so I'm familiar with the basics of the game but lack the knowledge of some more advanced mechanics.
I play W/R humans and 3 colour saheeli for standard with a jeskai charm deck for frontier.
For style I'm pretty open except I don't like just straight forward aggro and I don't like playing the same deck as mine over and over so the absolute top most popular decks don't appeal to me as much.
My colour preference in order is B or W / U / R / G if that matters.
I'm hoping at one point to play in tournaments especially local ones.
Beyond that I have a solid amount of credit to build this deck (around 700 CDN) from trading in my destiny cards plus I don't mind spending a little bit as well. A friend of mine also has pieces to a merfolk deck I could get for cheap.
Sorry if this is a lot but any help is hugely appreciated !
[quote from="Hippoflossamus »" url="http://www.mtgsalvation.com/forums/the-game/modern/602713-what-deck-should-i-play-thread?comment=2457"]Hey all,
pucatrade
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2 full art damnation
I'm currently looking to invest my FNM prizes or other winning credits into a deck and I'd like to know what would you guys build knowing that the following list is the staples I have :
I'm a die-hard combo player, Ad Nauseam being my first deck and Living End being second. However, I enjoy playing control also, so I've considered Grixis Delver to have a tempo deck (aggro/control, something I don't have). I'm really open to anything, so suggestions are welcomed.
I thought about it, but then realized that I was more interested toward a control or midrange deck then a combo deck. When Hive Mind was played, I loved the deck and thought about building it, but now it seems a bit underpowered to me.
I know it's a Combo deck, but you have some of the pieces for Grixis Expertise - the Kari Zev's deck. Of course, it's not quite Tier 1 or even Tier 2.
As for Control or Midrange, nothing is really going to beat Jund/Abzan for Midrange and that would be expensive as hell. For Control, I personally think that Jeskai is close to Grixis. I am personally trying out Jeskai Saheeli right now; trying to make "Twin" work.
And make sure you know what you want. Store credit goes quickly. I have used up probably around $500 worth of store credit in the past 2 months at 5 various stores and only have around $100 left spread out among the stores.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
Thnaks for the reply! I'm not very sold on the expertise deck ; however, Grixis Control or Delver seems very appealing to me. I considered Jeskai Draw-Go also, but i like the idea of having an aggro-control deck or a pure control deck!
I don't think that deck is that good, and Godless Shrines and Marsh Flats fit into other decks. Not just that, but you're only just off to a good start for a deck, not really anywhere near what a deck is actually going to run you. Again, this depends on your use case, whether you want to be competitive or just casual, etc.
I'm buying into BGx at the moment. I eventually plan to pick up the parts for both Jund and Abzan, but I would like to finish one of them in time for GP Vegas. I am wondering if one is a clear cut above the other right now? I've heard Abzan is more well positioned, but also that it is declining.
I would say Saheeli Control is more of a control deck than a combo deck, and should probably take up that slot instead. Combo control decks tend to operate less like combo decks because they're playing a control game up until they win the game. Combo decks tend to be glass cannon and offer only one way to win the game. Decks like Storm, Grishoalbrand, Ad Nauseam, etc. If you like Esper and UR Gifts Storm, that's probably better variety. I think in terms of building each style, it's better to stick closer to the core style rather than dual styles like a combo control deck offers.
As for aggro, Mono Red might be a good place to start. It's a more budget version that you can build toward as you go. Burn can be expensive with all the fetches, shocks, and Goblin Guides, but the power level of straight mono red isn't that bad. It's a good place to be budget because as you find more money, you can work toward it. A fetch here, a shock there, a set of Goblin Guides at some point.
i did have twin for a while and i enjoyed that deck. i've never really played combo outside of twin and angry druid(EDH). aggro isnt my style at all, i have the fetches just need guides and eidolons.
thanks for the advice, ill proxy burn and eventually get the cards. cant wait to get a full rock/paper/scissor of decks going
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MTG is a hobby, cant afford it? GTFO! Don't complain about prices.
Goblin Guides are down quite a lot thanks to the reprint, so hopefully they're not completely outside a budget for you / easy to find.
Since you're a Twin player, you're familiar with how combo control operates. Twin doesn't always win via the combo, a lot of the time it just plays a grindy game. Even in post-board matches, it boards out Twin a bunch. That's sort of how that Saheeli deck is going to play like. I think your rock/paper/scissor thing wants a deck that's a glass cannon combo deck.
It's time to confess, Modern has been getting pretty boring for me lately. I need something new to play.
I played Pod from the beginning of the format until it's ban and loved it. I played Twin after that and liked it. I currently play Burn, Jund, and Infect. I haven't liked any of those lately. I love reactive blue strategies (especially Snapcaster decks) but they don't love me back. I do the best with proactive decks, I'm a real terror with Infect. On occasion I've also played UWR midrange decks and thought they were fun. In general I like going either fully proactive or fully reactive, these days I don't get enough practice in to play a deck that shifts gears routinely. I don't rule it out if I'll stick with the deck though.
Card wise I own 38/40 fetches (missing 2 Arid Mesa), 40/40 Shocks, a few filters, 40/40 Fastland, 2-3 of each creatureland, and a few others like playsets of Caverns. My manabase isn't complete, but it's very, very good. I also own things like playsets of Snapcaster, Bob, Goyf, Cryptic Command, Clique, Liliana, and so on. Basically, if it's a highly played, versatile card I own it but I own very little that's super niche and expensive.
I don't really have a budget number here. Less is better, but with a tax refund coming and the fact that I already own the most expensive cards I don't think anything would go over what I'm willing/able to spend.
Faeries and BUG Midrange are things that have interested me, but they don't seem all that good.
Most notably, I'm missing Mishra's Baubles and I'm not willing to buy them right now.
To be perfectly honest, nothing in T1/T2 looks super interesting to me. I guess if I had to specifiy a single type of deck that I like it would be something with a relatively high land count.
It's time to confess, Modern has been getting pretty boring for me lately. I need something new to play.
I played Pod from the beginning of the format until it's ban and loved it. I played Twin after that and liked it. I currently play Burn, Jund, and Infect. I haven't liked any of those lately. I love reactive blue strategies (especially Snapcaster decks) but they don't love me back. I do the best with proactive decks, I'm a real terror with Infect. On occasion I've also played UWR midrange decks and thought they were fun. In general I like going either fully proactive or fully reactive, these days I don't get enough practice in to play a deck that shifts gears routinely. I don't rule it out if I'll stick with the deck though.
Card wise I own 38/40 fetches (missing 2 Arid Mesa), 40/40 Shocks, a few filters, 40/40 Fastland, 2-3 of each creatureland, and a few others like playsets of Caverns. My manabase isn't complete, but it's very, very good. I also own things like playsets of Snapcaster, Bob, Goyf, Cryptic Command, Clique, Liliana, and so on. Basically, if it's a highly played, versatile card I own it but I own very little that's super niche and expensive.
I don't really have a budget number here. Less is better, but with a tax refund coming and the fact that I already own the most expensive cards I don't think anything would go over what I'm willing/able to spend.
Faeries and BUG Midrange are things that have interested me, but they don't seem all that good.
Most notably, I'm missing Mishra's Baubles and I'm not willing to buy them right now.
To be perfectly honest, nothing in T1/T2 looks super interesting to me. I guess if I had to specifiy a single type of deck that I like it would be something with a relatively high land count.
Any suggestions?
What about something like abzan company or gw toolbox?
Because you liked pod, these seem similar.
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What about something like abzan company or gw toolbox?
Because you liked pod, these seem similar.
I don't like either of those. What I liked in Pod were the interesting chains you could make for value, not tutoring silver bullets. Company doesn't really have that same feel, and I've never liked Collected Company as a card. I understand it's powerful, it's just too random for me and I greatly dislike the deck building restraints it imposes (low land, low removal, low spells).
What about something like abzan company or gw toolbox?
Because you liked pod, these seem similar.
I don't like either of those. What I liked in Pod were the interesting chains you could make for value, not tutoring silver bullets. Company doesn't really have that same feel, and I've never liked Collected Company as a card. I understand it's powerful, it's just too random for me and I greatly dislike the deck building restraints it imposes (low land, low removal, low spells).
Knowing you just said you don't like CoCo, but...
If you like fully proactive value decks, maybe give Bant Knightfall a look? Lots of value creatures, creature beatdown plan A, incidental combo plan B, with a little permission. It's absolutely nothing like Pod, but IMO you're not going to find something else like it. :/
Jeskai Saheeli may also be worth a look. Some of the lists are basically draw-go combo/control decks, but others are more Jeskai value decks that abuse the blink effects with cards like Finks/Wall of Omens/Clique/Snapcaster/Ma' and Pa Nalaar/Spreading Seas. And Path + Snapcaster is really strong right now, even if Bolt has lost a lot of luster. I haven't picked that one up yet, but it seems like it checks a lot of your boxes.
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Playing UX Mana Denial until Modern gets the answers it needs.
WUBRG Humans BRW Mardu Pyromancer UW UW "Control" UR Blue Moon
If you like fully proactive value decks, maybe give Bant Knightfall a look? Lots of value creatures, creature beatdown plan A, incidental combo plan B, with a little permission. It's absolutely nothing like Pod, but IMO you're not going to find something else like it. :/
I've played Knightfall actually, back when the deck was newer. My impression of it was that it wasn't very good. It has the same problem I find BW tokens to have, which is that the curve is just horrid. It has too many critical 3 drops, and not enough in other slots (add another reason why I dislike CoCo, it incentivizes a bad curve).
Jeskai Saheeli may also be worth a look. Some of the lists are basically draw-go combo/control decks, but others are more Jeskai value decks that abuse the blink effects with cards like Finks/Wall of Omens/Clique/Snapcaster/Ma' and Pa Nalaar/Spreading Seas. And Path + Snapcaster is really strong right now, even if Bolt has lost a lot of luster. I haven't picked that one up yet, but it seems like it checks a lot of your boxes.
I'll consider it. I haven't tried this specifcally, but I have played other blink decks in the past. In general though I prefer to just have piles of good cards that work together rather than something that relies more on synergy,
There is also the more established Kiki-Chord deck as well.
Chord has most of the same issues that I have with CoCo. I'm considering Esper, some of the Esper Midrange stuff looks pretty cool, if only I could convince myself it were good.
Hey guys!
I enjoy black color, playing thoughtseize and drawing lots of cards.
Most of all I enjoy a fun interactive deck, midrange/control with a more control oriented game.
A friend of mine recomended one of the eldrazi decks. How do those decks play out? Are they a interactive and fun decks to play with?
Or should I go for URW saheeli or nahiri, or some kind of grixis control?
Thanks!
I'm considering Esper, some of the Esper Midrange stuff looks pretty cool, if only I could convince myself it were good.
Does Esper Control appeal at all? It might not be a Tiered deck at the moment, but it can certainly shoot a hole right through many a Tier 1/2 deck, IME.
Absolutely on the "reactive" end, and takes some getting used to, but can be surprisingly good.
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Ad Nauseam is very linear in how it wins. Some decks are flexible and can win in different ways, but Ad Nauseam might be the most linear deck I can think of. It literally always gets to enough mana, casts either Phyrexian Unlife or Angel's Grace, then casts Ad Nauseam. It draws into Lightning Storm and the four copies of Simian Spirit Guide and goes off with the Pact of Negations they drew into for safety. How fast you go off or what interaction you play changes from game to game, but that core gameplay is how every game ends. It's extremely linear like that.
Grishoalbrand is very similar in winning in a linear way. Once it reanimates Griselbrand, it just goes off similar to Ad Nauseam. It draws several cards, gains life with Nourishing Shoal, and then combos the Borborygmos with all the lands it has. If you're concerned about games feeling the same, this is another bad option.
Dredge is a bit less linear in that you have more interaction with your opponent by virtue of creatures. Your core gameplay is to Dredge as early as possible and continue to do so, but the fact that you rely on creatures like Bloodghast, Prized Amalgam, and Narcomoeaba make the game feel a bit more interactive and different.
RG/GW/GB Tron are all fairly similar, just a matter of what options you want for your splash colour (Path, Pyroclasm, etc.). They're less linear than Ad Nauseam and Grishoalbrand because they have to adapt to the game state a lot more. Variation in threats, having to search for Tron lands, decide how they're winning the game (Ugin, Karn, Ulamog, etc.). It's still relatively linear but it's not the worst.
At some point, you kind of have to decide how repetitive you want your games to go. I'd say all the decks you listed are probably below average for how unique the games are going to be. Especially the first two combo decks, they kind of just goldfish for several turns until they find their necessary combo pieces and then perform the combo, which goes pretty much exactly the same every time. You might look at Storm and think "they just cast 20 spells and then Grapeshot", but with options like Pyromancer's Ascension, Baral, Electromancer, or Gifts, there are lots of different ways to actually cast 20 spells. Those decks just always do the same thing.
UWR Control and Dead Guy Ale aren't great. UWR Control simply gets outclassed by many decks, and DGA has always been a "no Tarmogoyf" midrange deck. If you can afford Jund/Abzan, they're definitely better than DGA, and hopefully MM2017 price drops help you there. I'd say Jund is significantly better than either and also a really good deck, better than the others you're interested in. UWR and Grixis are certainly competitive decks, as is BW Eldrazi, but how competitive is an issue. I'd prefer to be playing Jund by a pretty significant margin.
BW Eldrazi is okay, it's not great. It depends on the version, some are like the original graveyard hate ones, some are like a Death and Taxes style. They can have some good matchups, I don't know off my head what they are, but it's generally seen as a weaker version of Bant. Drowner of Hope, Thought-Knot Seer, and Reality Smasher are simply very powerful cards when cast ahead of the curve. I'm not sure if BW is something you'd prefer, but the Bant one is arguably the best deck in Modern.
Grixis Death's Shadow, Jund, UW Tron, Jeskai Control, Storm, Counters Company, Eldrazi Tron, Affinity, Living End, Infect, Merfolk, Dredge, Ad Nauseam, Amulet, Bogles, Eldrazi Tron, Mono U Tron, Lantern, Mardu Pyromancer
What about black white tokens?
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2 full art damnation
The reason I prefer BW eldrazi over bant eldrazi is because of hand disruption, it's a more interactive deck and similar to Jund by the looks of it.
I'm not really into BW tokens, although I know it's a solid deck.
I was looking and UWR midrange, it's tier 2 so it has to be good. Right?
Jund looks like a solid strong deck but the budget is still a bit to high. I'm missing almost everything apart from the abrupt decays.
Would red green Ponza interest you?
https://www.mtggoldfish.com/archetype/modern-g-r-ponza#paper
I might also look at Skred red or mono black devotion
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
4 Bloodstained Mire
2 Flooded Strand
2 Polluted Delta
4 Blackcleave Cliffs
4 Darkslick Shores
4 Seachrome Coast
2 Copperline Gorge
1 Watery Grave
1 Overgrown Tomb
1 Hallowed Fountain
1 Stomping Ground
1 Blood Crypt
1 Urborg, Tomb of Yawgmoth
4 Temples
4 Simian Spirit Guide
4 Street Wrait
4 Fulminator Mage
Spells:
4 Summoner's Pact
3 Pact of Negation
1 Slaughter Pact
4 Serum Visions
4 Sleight of Hand
4 Manamorphose
2 Thoughtseize
4 Leyline of Sanctity
1 Supreme Verdict
I'm a die-hard combo player, Ad Nauseam being my first deck and Living End being second. However, I enjoy playing control also, so I've considered Grixis Delver to have a tempo deck (aggro/control, something I don't have). I'm really open to anything, so suggestions are welcomed.
Cheers!
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
RGTron
UGInfect
URStorm
WUBRAd Nauseam
BRGrishoalbrand
URGScapeshift
WBGAbzan Company
WUBRGAmulet Titan
BRGLiving End
WGBogles
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
As for Control or Midrange, nothing is really going to beat Jund/Abzan for Midrange and that would be expensive as hell. For Control, I personally think that Jeskai is close to Grixis. I am personally trying out Jeskai Saheeli right now; trying to make "Twin" work.
And make sure you know what you want. Store credit goes quickly. I have used up probably around $500 worth of store credit in the past 2 months at 5 various stores and only have around $100 left spread out among the stores.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
Should I make Aristocrats?
Modern Tallowisp Spirits - A Modern Tallowisp Deck UW
Eldrazi Ninjas - Summoning Octopus Jutsu YYYYAAAHHHH!
STANDARD
Naban Wizards
Grixis Death's Shadow, Jund, UW Tron, Jeskai Control, Storm, Counters Company, Eldrazi Tron, Affinity, Living End, Infect, Merfolk, Dredge, Ad Nauseam, Amulet, Bogles, Eldrazi Tron, Mono U Tron, Lantern, Mardu Pyromancer
Thanks in advance!
right now i have Jund, Tron, and UWr Nahiri built. I want to build control, aggro, midrange, combo, big mana decks.
I have mid and big mana decks built. I'm going to take apart UWr and possibly transform it into Jeskai Saheeli or Esper.
What are my options for aggro? affinity or goblin guide? is there a more budget friendly hyper aggro deck?
Does Jeskai Saheeli take up my slot for control and combo? If not I'll build Esper for control and UR gifts for combo.
thanks!
As for aggro, Mono Red might be a good place to start. It's a more budget version that you can build toward as you go. Burn can be expensive with all the fetches, shocks, and Goblin Guides, but the power level of straight mono red isn't that bad. It's a good place to be budget because as you find more money, you can work toward it. A fetch here, a shock there, a set of Goblin Guides at some point.
Grixis Death's Shadow, Jund, UW Tron, Jeskai Control, Storm, Counters Company, Eldrazi Tron, Affinity, Living End, Infect, Merfolk, Dredge, Ad Nauseam, Amulet, Bogles, Eldrazi Tron, Mono U Tron, Lantern, Mardu Pyromancer
thanks for the advice, ill proxy burn and eventually get the cards. cant wait to get a full rock/paper/scissor of decks going
Since you're a Twin player, you're familiar with how combo control operates. Twin doesn't always win via the combo, a lot of the time it just plays a grindy game. Even in post-board matches, it boards out Twin a bunch. That's sort of how that Saheeli deck is going to play like. I think your rock/paper/scissor thing wants a deck that's a glass cannon combo deck.
Grixis Death's Shadow, Jund, UW Tron, Jeskai Control, Storm, Counters Company, Eldrazi Tron, Affinity, Living End, Infect, Merfolk, Dredge, Ad Nauseam, Amulet, Bogles, Eldrazi Tron, Mono U Tron, Lantern, Mardu Pyromancer
I played Pod from the beginning of the format until it's ban and loved it. I played Twin after that and liked it. I currently play Burn, Jund, and Infect. I haven't liked any of those lately. I love reactive blue strategies (especially Snapcaster decks) but they don't love me back. I do the best with proactive decks, I'm a real terror with Infect. On occasion I've also played UWR midrange decks and thought they were fun. In general I like going either fully proactive or fully reactive, these days I don't get enough practice in to play a deck that shifts gears routinely. I don't rule it out if I'll stick with the deck though.
Card wise I own 38/40 fetches (missing 2 Arid Mesa), 40/40 Shocks, a few filters, 40/40 Fastland, 2-3 of each creatureland, and a few others like playsets of Caverns. My manabase isn't complete, but it's very, very good. I also own things like playsets of Snapcaster, Bob, Goyf, Cryptic Command, Clique, Liliana, and so on. Basically, if it's a highly played, versatile card I own it but I own very little that's super niche and expensive.
I don't really have a budget number here. Less is better, but with a tax refund coming and the fact that I already own the most expensive cards I don't think anything would go over what I'm willing/able to spend.
Faeries and BUG Midrange are things that have interested me, but they don't seem all that good.
Most notably, I'm missing Mishra's Baubles and I'm not willing to buy them right now.
To be perfectly honest, nothing in T1/T2 looks super interesting to me. I guess if I had to specifiy a single type of deck that I like it would be something with a relatively high land count.
Any suggestions?
What about something like abzan company or gw toolbox?
Because you liked pod, these seem similar.
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
I don't like either of those. What I liked in Pod were the interesting chains you could make for value, not tutoring silver bullets. Company doesn't really have that same feel, and I've never liked Collected Company as a card. I understand it's powerful, it's just too random for me and I greatly dislike the deck building restraints it imposes (low land, low removal, low spells).
Knowing you just said you don't like CoCo, but...
If you like fully proactive value decks, maybe give Bant Knightfall a look? Lots of value creatures, creature beatdown plan A, incidental combo plan B, with a little permission. It's absolutely nothing like Pod, but IMO you're not going to find something else like it. :/
Jeskai Saheeli may also be worth a look. Some of the lists are basically draw-go combo/control decks, but others are more Jeskai value decks that abuse the blink effects with cards like Finks/Wall of Omens/Clique/Snapcaster/Ma' and Pa Nalaar/Spreading Seas. And Path + Snapcaster is really strong right now, even if Bolt has lost a lot of luster. I haven't picked that one up yet, but it seems like it checks a lot of your boxes.
WUBRG Humans
BRW Mardu Pyromancer
UW UW "Control"
UR Blue Moon
I've played Knightfall actually, back when the deck was newer. My impression of it was that it wasn't very good. It has the same problem I find BW tokens to have, which is that the curve is just horrid. It has too many critical 3 drops, and not enough in other slots (add another reason why I dislike CoCo, it incentivizes a bad curve).
I'll consider it. I haven't tried this specifcally, but I have played other blink decks in the past. In general though I prefer to just have piles of good cards that work together rather than something that relies more on synergy,
There is also the more established Kiki-Chord deck as well.
Chord has most of the same issues that I have with CoCo. I'm considering Esper, some of the Esper Midrange stuff looks pretty cool, if only I could convince myself it were good.
I enjoy black color, playing thoughtseize and drawing lots of cards.
Most of all I enjoy a fun interactive deck, midrange/control with a more control oriented game.
A friend of mine recomended one of the eldrazi decks. How do those decks play out? Are they a interactive and fun decks to play with?
Or should I go for URW saheeli or nahiri, or some kind of grixis control?
Thanks!
Absolutely on the "reactive" end, and takes some getting used to, but can be surprisingly good.