Is it just too inconsistent or too easy to disrupt? There have been a few lists pop up every now and then but I rarely see it played. I've been considering building it and was wondering what the general consensus is for the list in the current meta.
That's unfortunate. I really like over the top combo such as the Fury of the Horde version. I'd imagine with all the Delver decks running around with Treasure Cruise, it wouldn't fair very well in the current meta due to alot of decks running Graveyard hate and more disruption.
It doesnt see play for the same reason that a lot of the "fringe" combos dont see play.... people play what the pros play and most pros like to play decks that have large decisions trees and reward skillful play over being a prisoner of your deck.
I play the Grixis goryo's breach deck and it is just as competitive as any other, but it can be frustrating when the deck just doesnt want to let you win (like digging through 40+ cards and not finding a fury or your combo piece).
If you like it, play it. I day 2ed GP Detroit w the deck and have won/top 4ed local tournies with it. It has game, especially with less and less discard being played.
I've been considering building it. I wonder how well it would do in a Starcity event.
It could do well if you play test it a bunch. Todd Anderson was able to day 2 a Grand Prix a year ago with it at 9-0. I personally think that the deck is pretty good and at Tier 1.5. I laugh when someone says that it is Tier 2 or less. These people have never played against the deck with a good pilot.
If you didn't test it well, especially against the tough matchup of Delver, then you would be hard pressed to do well and probably would do better with the likes of Affinity.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
I've been considering building it. I wonder how well it would do in a Starcity event.
It could do well if you play test it a bunch. Todd Anderson was able to day 2 a Grand Prix a year ago with it at 9-0. I personally think that the deck is pretty good and at Tier 1.5. I laugh when someone says that it is Tier 2 or less. These people have never played against the deck with a good pilot.
If you didn't test it well, especially against the tough matchup of Delver, then you would be hard pressed to do well and probably would do better with the likes of Affinity.
I actually dont mind the UR match up that much.... especially since they are moving more and more away from counters and more towards proactive cards (more damaging spells).
I think its actually a good time to run the deck; discard spells is the hardest thing to overcome and they r being pushed out.
I've been considering building it. I wonder how well it would do in a Starcity event.
It could do well if you play test it a bunch. Todd Anderson was able to day 2 a Grand Prix a year ago with it at 9-0. I personally think that the deck is pretty good and at Tier 1.5. I laugh when someone says that it is Tier 2 or less. These people have never played against the deck with a good pilot.
Uh, the innate strength of a deck isn't what makes it Tier 1.5; it's the deck getting results consistently. The "raw power" of a deck is very difficult to quantify and thus the Tiers are based on what results it gets (something that is objectively verifiable). And results are a combination of how good a deck is and how many people play it.
It's pretty hard to argue a deck with as few results as Griselbrand Reanimator is anything but Tier 2.
I've been considering building it. I wonder how well it would do in a Starcity event.
It could do well if you play test it a bunch. Todd Anderson was able to day 2 a Grand Prix a year ago with it at 9-0. I personally think that the deck is pretty good and at Tier 1.5. I laugh when someone says that it is Tier 2 or less. These people have never played against the deck with a good pilot.
Uh, the innate strength of a deck isn't what makes it Tier 1.5; it's the deck getting results consistently. The "raw power" of a deck is very difficult to quantify and thus the Tiers are based on what results it gets (something that is objectively verifiable). And results are a combination of how good a deck is and how many people play it.
It's pretty hard to argue a deck with as few results as Griselbrand Reanimator is anything but Tier 2.
It is this mind set that holds people back from playing decks....
Results ARE NOT the best way to evaluate a deck.... popular decks are going to get more results based purely on numbers. If 20% of a meta is playing a deck, purely based on odds, some of them are going to make it, literally blind monkeys given enough chances are going to win a game once in awhile. When only a handful of people show up to a GP or large tournament playing a deck, the odds are stacked against THE DECK making top 8.
Purely based on the number of people sleeving a deck like UR delver or pod, its going to put up results. A deck like Goryo's is jumping extra hurdles to put up results bc only a handful of people are going to put show up w the deck let alone place with it.
It's quite inconsistent, given that you have to play 4 Fury of the Horde, which you only want to draw during the combo, and only if you cheated Griselbrand in. (Not playing Fury invites even more consistency problems).
One thing I noticed about the deck is that it's actually more like a 3-card combo than 2-card; if you're going for Vengeance+fatty you need a Faithless Looting/Izzet Charm, while if you're going for Through the Breach+fatty you need Pentad Prism/(multiple) SSG. The "third cards" not overlapping means yet more consistency issues: a deck which needs need A+B+C or A+D+E to combo off is definitely more inconsistent than a deck which needs A+B+C or A+B+D.
The deck is actually quite good against Remand. Goryo's Vengeance costs 2 mana so you can just cast it again if it gets returned to your hand. Vengeance and Breach are both instants, so you can overload your opponent's counters by casting Vengeance/Breach during his end step (forcing him to tap out) and another during your turn.
If you want to build this deck, start with the Grixis version. Izzet Charm does way too much. Kills random attackers (like the extremely dangerous Young Pyromancer), slows opposing combo decks, sets up Vengeance, pitches to Fury.
It doesnt see play for the same reason that a lot of the "fringe" combos dont see play.... people play what the pros play and most pros like to play decks that have large decisions trees and reward skillful play over being a prisoner of your deck.
I play the Grixis goryo's breach deck and it is just as competitive as any other, but it can be frustrating when the deck just doesnt want to let you win (like digging through 40+ cards and not finding a fury or your combo piece).
If you like it, play it. I day 2ed GP Detroit w the deck and have won/top 4ed local tournies with it. It has game, especially with less and less discard being played.
Would love to see your list - either here or in PM.
I'm busy playing the Jund splash W for a single Unburial Rites version - using Necrotic Ooze as Vengeances 5-8 with Griselbrand and Borborygmos Enraged as my fatties.
Overall I find the deck inconsistent (could be fixed with more aggressive mulliganing) and ridiculously powerful (I've had 2 turn 1 Griselbrand's in 2 weeks). I use Soul Spike as my kill-con after drawing all the cards. Once you land an Ooze with Griselbrand and Borbor in the graveyard it's game.
It doesnt see play for the same reason that a lot of the "fringe" combos dont see play.... people play what the pros play and most pros like to play decks that have large decisions trees and reward skillful play over being a prisoner of your deck.
I play the Grixis goryo's breach deck and it is just as competitive as any other, but it can be frustrating when the deck just doesnt want to let you win (like digging through 40+ cards and not finding a fury or your combo piece).
If you like it, play it. I day 2ed GP Detroit w the deck and have won/top 4ed local tournies with it. It has game, especially with less and less discard being played.
Would love to see your list - either here or in PM.
I'm busy playing the Jund splash W for a single Unburial Rites version - using Necrotic Ooze as Vengeances 5-8 with Griselbrand and Borborygmos Enraged as my fatties.
Overall I find the deck inconsistent (could be fixed with more aggressive mulliganing) and ridiculously powerful (I've had 2 turn 1 Griselbrand's in 2 weeks). I use Soul Spike as my kill-con after drawing all the cards. Once you land an Ooze with Griselbrand and Borbor in the graveyard it's game.
My detriot list was the standard grixis list.
Tips I would say are:
Mulligan heavily, the deck can filter through a lot of cards if done right so its better to keep 5 or 6 that have some pieces than a 7 career w nothing but draw spells.
Play during their turn as much as possible, everything but prisms and faithless r instants so force then to make tough plays during their turns.
Remember you can flash in gbrand or emrakul as a blocker. Gbrand is good for that as u can kill something/gain life or draw a new hand.
Be careful discarding lands, the deck runs light on them and TtB is CMC 5.
So pretty much it's still a good list just takes alot of practice and a good pilot to make it good. Right now I'm floating between Mono Blue Tron and Goryo's Breach as my decks for the upcoming modern Starcity events.
Recently, i have added an Elesh Norn and Unburial Rites, bc I felt 8 fatties and 8 combo pieces were just not enough. I dropped the thoughtseizes into the SB (replacing the torpor orbs)
Its been going well... with all the pod and delver, even cheating Elesh into play for one turn can wipe their board and buy you a ton of time (its lights out if you can Unburial rites)
It is this mind set that holds people back from playing decks....
Results ARE NOT the best way to evaluate a deck.... popular decks are going to get more results based purely on numbers. If 20% of a meta is playing a deck, purely based on odds, some of them are going to make it, literally blind monkeys given enough chances are going to win a game once in awhile. When only a handful of people show up to a GP or large tournament playing a deck, the odds are stacked against THE DECK making top 8.
Purely based on the number of people sleeving a deck like UR delver or pod, its going to put up results. A deck like Goryo's is jumping extra hurdles to put up results bc only a handful of people are going to put show up w the deck let alone place with it.
Actually, results are pretty much the best way to evaluate a deck, at least with the information available to us. They're not a perfect way, but they're the best way. Now, it'd be preferable if we had, for all tournaments, information on the metagame share in Round 1 (Day 2 is far less useful) which we could then compare to the ultimate results. Unfortunately, only a handful of tournaments give that information. Without them, all we have are results to base the classifications upon.
Other ways, such as trying to evaluate their relative strength, are far too subjective. The only objective value we have is results. And considering how, even with objective data, that there's debates as to how many results are necessary to be counted as Tier 1, trying to decide things based on subjective ideas is even more of a fool's errand.
And really, Tiers have never been a statement of power. They've been a statement of results, which is of course decided by both deck power and deck popularity.
It is this mind set that holds people back from playing decks....
Results ARE NOT the best way to evaluate a deck.... popular decks are going to get more results based purely on numbers. If 20% of a meta is playing a deck, purely based on odds, some of them are going to make it, literally blind monkeys given enough chances are going to win a game once in awhile. When only a handful of people show up to a GP or large tournament playing a deck, the odds are stacked against THE DECK making top 8.
Purely based on the number of people sleeving a deck like UR delver or pod, its going to put up results. A deck like Goryo's is jumping extra hurdles to put up results bc only a handful of people are going to put show up w the deck let alone place with it.
Actually, results are pretty much the best way to evaluate a deck, at least with the information available to us. They're not a perfect way, but they're the best way. Now, it'd be preferable if we had, for all tournaments, information on the metagame share in Round 1 (Day 2 is far less useful) which we could then compare to the ultimate results. Unfortunately, only a handful of tournaments give that information. Without them, all we have are results to base the classifications upon.
Other ways, such as trying to evaluate their relative strength, are far too subjective. The only objective value we have is results. And considering how, even with objective data, that there's debates as to how many results are necessary to be counted as Tier 1, trying to decide things based on subjective ideas is even more of a fool's errand.
And really, Tiers have never been a statement of power. They've been a statement of results, which is of course decided by both deck power and deck popularity.
Well we will have to agree to disagree, bc all I see when I look at results is popularity (for the most part). When a deck is X% of the field and its only ~X% of the top 8 (or 16) all I see is that the deck is capable of winning (which most decks are if they are put together with any skill/thought). When a deck Top 16s or better at a rate much greater than its % of the field, then there must be something about that deck that makes it better than the rest (does not automatically mean its a good deck, maybe its cheesey and no one had hate against it).
EX: this weekend, Bloom Titan (or Amulet Combo) was able to top 8+ at a much higher % than it was represented in the field. Add to that all the 4-0s and 3-1s in the dallies, with again low representation, means there is something to do the deck.
Well we will have to agree to disagree, bc all I see when I look at results is popularity (for the most part). When a deck is X% of the field and its only ~X% of the top 8 (or 16) all I see is that the deck is capable of winning (which most decks are if they are put together with any skill/thought). When a deck Top 16s or better at a rate much greater than its % of the field, then there must be something about that deck that makes it better than the rest (does not automatically mean its a good deck, maybe its cheesey and no one had hate against it).
EX: this weekend, Bloom Titan (or Amulet Combo) was able to top 8+ at a much higher % than it was represented in the field.
How do you know this, though? Almost zero tournaments have available the entire field's deck choices. As Lord Seth said, the only effective way we have to gauge a deck's power is based on results. Anything else is unprovable. I mean, I'll concede that Amulet Bloom probably did overperform at GP Milan; but I'd counter with the countless events that have gone by without a Bloom deck anywhere near the top. There's also the possibility that popular decks are popular because they're powerful, and powerful but inconsistent decks like Bloom and Reanimator may be unpopular because of their inconsistency. There's just no way to really know. Anything not based on hard numbers is basically just speculation.
I agree that the deck has to have results that are quantifiable to be Tier 1. I just think that the deck is more powerful than most people think.
Also I just want to throw this out there. Someone here on MTGS showed that some of MODO's Bloom Titan results are somewhat skewed because the same guy has been having the results. He must be pretty good at Bloom Titan, because nobody else has had 3-1s or 4-0s with the deck. I don't know if he's the same guy who has been playing in paper, but there were screen shots that showed the same MODO name doing 3-1s or better with Bloom.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
To answer the question, I don't like playing roulette.
I did try out a such a higher power, low consistency deck once and that was GR Devotion in Standard. Sure sometimes you stomped everyone with a ridiculous Nykthos, Shrine to Nyx draw but just as often you just played a few mana dorks, topdecked a few more and just died.
If people like playing such decks more power to them but I will never touch such inconsistent decks. Im on the side that prefers consistency.
I've been wanting to try but the cost is an issue for me online. Griselbrand used to be about $70 a piece online but has come down to about $45 it seems. That's still $180 for a playset of a card that doesn't see play anywhere else in Modern. Maybe it's just me but it doesn't seem worth it to spend all that money on a deck that's still as unexplored as it is.
I actually really like this deck and have been starting to trade for what I need to build it. The lack of popularity is pretty simple, it is an all in deck and many players do not care for that. You can play the Grixis route to protect the combo, but that slows it down. I think it appeals to people who want to just go big or go home.
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“Your body is not a temple, it's an amusement park. Enjoy the ride.”
― Anthony Bourdain, Kitchen Confidential
I will always firmly stand by the belief that Magic is a game first and a collectable second.
I'm not sure what your talking about Bloom Titan's scewed results.. I've been playing and following the deck for a while now, and i gotta say your somewhat off there. I agree there is a guy, LordCommanderSnow, and our very own Kanister, who place frequently. Their results are easily found on MTGTop 8, but there are a bunch of other people who do well with the deck. Just do a quick search of MTGTop 8, and MTGGoldfish. There's tons of different people killing it with Bloom Titan. The deck is a lot better than people give it credit for.
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Not just the Tendo King, the power of the Galactic Leyline surpasses that of the Tempa Emperor, No!, It's magnificent power is even greater than that!
I'm not sure what your talking about Bloom Titan's scewed results.. I've been playing and following the deck for a while now, and i gotta say your somewhat off there. I agree there is a guy, LordCommanderSnow, and our very own Kanister, who place frequently. Their results are easily found on MTGTop 8, but there are a bunch of other people who do well with the deck. Just do a quick search of MTGTop 8, and MTGGoldfish. There's tons of different people killing it with Bloom Titan. The deck is a lot better than people give it credit for.
Okay I apologize. I actually do not play MODO at all. There was someone here on MTGS who posted a screen shot and it seemed that all of the results were from that one guy. Maybe they left out a bunch of other players who used it?
I put the deck together over a half year ago and since in my testing, I never saw the results (explosive draws) that someone at my FNM has, I decided not to play it.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
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URW Control
WBG Abzan
GRW Burn
EDH
GR Rosheen Meanderer
I play the Grixis goryo's breach deck and it is just as competitive as any other, but it can be frustrating when the deck just doesnt want to let you win (like digging through 40+ cards and not finding a fury or your combo piece).
If you like it, play it. I day 2ed GP Detroit w the deck and have won/top 4ed local tournies with it. It has game, especially with less and less discard being played.
It could do well if you play test it a bunch. Todd Anderson was able to day 2 a Grand Prix a year ago with it at 9-0. I personally think that the deck is pretty good and at Tier 1.5. I laugh when someone says that it is Tier 2 or less. These people have never played against the deck with a good pilot.
If you didn't test it well, especially against the tough matchup of Delver, then you would be hard pressed to do well and probably would do better with the likes of Affinity.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)I actually dont mind the UR match up that much.... especially since they are moving more and more away from counters and more towards proactive cards (more damaging spells).
I think its actually a good time to run the deck; discard spells is the hardest thing to overcome and they r being pushed out.
It's pretty hard to argue a deck with as few results as Griselbrand Reanimator is anything but Tier 2.
It is this mind set that holds people back from playing decks....
Results ARE NOT the best way to evaluate a deck.... popular decks are going to get more results based purely on numbers. If 20% of a meta is playing a deck, purely based on odds, some of them are going to make it, literally blind monkeys given enough chances are going to win a game once in awhile. When only a handful of people show up to a GP or large tournament playing a deck, the odds are stacked against THE DECK making top 8.
Purely based on the number of people sleeving a deck like UR delver or pod, its going to put up results. A deck like Goryo's is jumping extra hurdles to put up results bc only a handful of people are going to put show up w the deck let alone place with it.
One thing I noticed about the deck is that it's actually more like a 3-card combo than 2-card; if you're going for Vengeance+fatty you need a Faithless Looting/Izzet Charm, while if you're going for Through the Breach+fatty you need Pentad Prism/(multiple) SSG. The "third cards" not overlapping means yet more consistency issues: a deck which needs need A+B+C or A+D+E to combo off is definitely more inconsistent than a deck which needs A+B+C or A+B+D.
The deck is actually quite good against Remand. Goryo's Vengeance costs 2 mana so you can just cast it again if it gets returned to your hand. Vengeance and Breach are both instants, so you can overload your opponent's counters by casting Vengeance/Breach during his end step (forcing him to tap out) and another during your turn.
If you want to build this deck, start with the Grixis version. Izzet Charm does way too much. Kills random attackers (like the extremely dangerous Young Pyromancer), slows opposing combo decks, sets up Vengeance, pitches to Fury.
| Ad Nauseam
| Infect
Big Johnny.
Would love to see your list - either here or in PM.
I'm busy playing the Jund splash W for a single Unburial Rites version - using Necrotic Ooze as Vengeances 5-8 with Griselbrand and Borborygmos Enraged as my fatties.
Overall I find the deck inconsistent (could be fixed with more aggressive mulliganing) and ridiculously powerful (I've had 2 turn 1 Griselbrand's in 2 weeks). I use Soul Spike as my kill-con after drawing all the cards. Once you land an Ooze with Griselbrand and Borbor in the graveyard it's game.
My detriot list was the standard grixis list.
Tips I would say are:
Mulligan heavily, the deck can filter through a lot of cards if done right so its better to keep 5 or 6 that have some pieces than a 7 career w nothing but draw spells.
Play during their turn as much as possible, everything but prisms and faithless r instants so force then to make tough plays during their turns.
Remember you can flash in gbrand or emrakul as a blocker. Gbrand is good for that as u can kill something/gain life or draw a new hand.
Be careful discarding lands, the deck runs light on them and TtB is CMC 5.
Sorry - I'm not aware of the 'standard Grixis list' - could you please post or link. I do know the normal Jund version though.
I agree, I need to learn more about the mulliganing - what do you look for in an opening hand specifically?
Greetings,
Kathal
Modern/Legacy
either funpolice (Delver, Deathcloud, UW Control) or the fun decks (especially those ft. Griselbrand)
http://mtgtop8.com/event?e=8156&d=246964&f=MO
drop the Visions for Fury of the Horde
Recently, i have added an Elesh Norn and Unburial Rites, bc I felt 8 fatties and 8 combo pieces were just not enough. I dropped the thoughtseizes into the SB (replacing the torpor orbs)
Its been going well... with all the pod and delver, even cheating Elesh into play for one turn can wipe their board and buy you a ton of time (its lights out if you can Unburial rites)
Other ways, such as trying to evaluate their relative strength, are far too subjective. The only objective value we have is results. And considering how, even with objective data, that there's debates as to how many results are necessary to be counted as Tier 1, trying to decide things based on subjective ideas is even more of a fool's errand.
And really, Tiers have never been a statement of power. They've been a statement of results, which is of course decided by both deck power and deck popularity.
Well we will have to agree to disagree, bc all I see when I look at results is popularity (for the most part). When a deck is X% of the field and its only ~X% of the top 8 (or 16) all I see is that the deck is capable of winning (which most decks are if they are put together with any skill/thought). When a deck Top 16s or better at a rate much greater than its % of the field, then there must be something about that deck that makes it better than the rest (does not automatically mean its a good deck, maybe its cheesey and no one had hate against it).
EX: this weekend, Bloom Titan (or Amulet Combo) was able to top 8+ at a much higher % than it was represented in the field. Add to that all the 4-0s and 3-1s in the dallies, with again low representation, means there is something to do the deck.
How do you know this, though? Almost zero tournaments have available the entire field's deck choices. As Lord Seth said, the only effective way we have to gauge a deck's power is based on results. Anything else is unprovable. I mean, I'll concede that Amulet Bloom probably did overperform at GP Milan; but I'd counter with the countless events that have gone by without a Bloom deck anywhere near the top. There's also the possibility that popular decks are popular because they're powerful, and powerful but inconsistent decks like Bloom and Reanimator may be unpopular because of their inconsistency. There's just no way to really know. Anything not based on hard numbers is basically just speculation.
Modern: GW Hatebears/midrange, WGU Knightfall/evolution midrange stuff
Standard: nope
Legacy: W Death & Taxes
EDH (not Commander!): W Avacyn, Angel of Hope, GR Ruric Thar, the Unbowed, WGB Anafenza, the Foremost, WU Hanna, Ship's Navigator
Also I just want to throw this out there. Someone here on MTGS showed that some of MODO's Bloom Titan results are somewhat skewed because the same guy has been having the results. He must be pretty good at Bloom Titan, because nobody else has had 3-1s or 4-0s with the deck. I don't know if he's the same guy who has been playing in paper, but there were screen shots that showed the same MODO name doing 3-1s or better with Bloom.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)I did try out a such a higher power, low consistency deck once and that was GR Devotion in Standard. Sure sometimes you stomped everyone with a ridiculous Nykthos, Shrine to Nyx draw but just as often you just played a few mana dorks, topdecked a few more and just died.
If people like playing such decks more power to them but I will never touch such inconsistent decks. Im on the side that prefers consistency.
― Anthony Bourdain, Kitchen Confidential
I will always firmly stand by the belief that Magic is a game first and a collectable second.
Okay I apologize. I actually do not play MODO at all. There was someone here on MTGS who posted a screen shot and it seemed that all of the results were from that one guy. Maybe they left out a bunch of other players who used it?
I put the deck together over a half year ago and since in my testing, I never saw the results (explosive draws) that someone at my FNM has, I decided not to play it.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)