Yeah, everything I know about Standard I learn in the Modern threads!
LotV not getting reprinted is a bit of big deal. If they meant to do it but didn't want to disrupt Standard does that mean she's slated for the next supplemental product ASAP or relegated to MM2? At any rate, the current price should hold steady for the mid-term.
Hard to say, if she was reprinted instead of thoughtseize we'd be asking the same question.
I'm of the general opinion that Wizards has a new found understanding of how the cards they reprint affect the market, and while delayed know which ones they'll need to to keep the format alive. I'm not worried, look at urborg most recently. its six dollars now.
So with Chord of Calling's reprint and with a high amount of demand for it in standard and even modern now that more players can get a hold of it. What do you guys think about stocking piling up on these? Think the price will go slowly up or down?
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Decks I play:
Modern:
BR Control
Grixis Bloo
EDH:
Food Chain Prossh
Land Wipe Maelstrom Wanderer
Selvala, Hearth of the Wilds Eldrazi
So with Chord of Calling's reprint and with a high amount of demand for it in standard and even modern now that more players can get a hold of it. What do you guys think about stocking piling up on these? Think the price will go slowly up or down?
If I had to make a prediction, I'd say it will probably jump to $15 if it gets used in a competitive deck. It's green so unlike mutavault there's only a set number of decks this can fit into. The price it's at now looks reasonable especially if you've been waiting to get some of these cards for something like pod.
So with Chord of Calling's reprint and with a high amount of demand for it in standard and even modern now that more players can get a hold of it. What do you guys think about stocking piling up on these? Think the price will go slowly up or down?
There was a guy on Reddit who had 20 copies of Chord of the Calling while they were at $50, and he took a huge loss when it was announced that Chord of the Calling is being reprinted in M15. So remember, if you play with fire, you risk getting burned.
It's interesting that Snapcaster has continued to slowly go down.
I imagine its because people realized how many of them were opened in innistrad and the supply is generally high. The demand is there to make it a very exspensive card, but I imagine there are lots out there.
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Currently Playing:
Modern: RUGScapeshift[RUG...Occasionally with goyfs RUGTarmotwinRUG(RIP)
Legacy: UWxuwr miracles and stonebladeUWx
Commander: UWRShu Yun/Ruhan SmashUWR
Mmk I have a summer job up north so I haven't got much time to read over the thread, but what is everyone's thoughts on vendetta and Jace, architect of thought? Vendetta can be are onop to break combos, kill goyfs eaely and kill pesky other creatures, and jace fit s well as a finisher in most control decks and stops twin decks if they don't play any pester mites, which they usually would play as a oreo of if they did.
Value is good. But Dredgevine isn't supposed to be about value. It's supposed to be about V-8; 2000 pounds of nitro boosted war vegetables. The more velocity, the better.
Modern:
DredgeVine EDH:
Gisela, Blade of Goldnight
Anima Standard:
It's interesting that Snapcaster has continued to slowly go down.
I just got my playset at 100 dollars. So I'm happy.
Ive found people at my LGS trading them off for Abrupt Decays and shocklands. Besides the 6 I bought for 17 each, ive traded for 4 more since they started declining. Personally hoping these guys jump to like 50.
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Active Modern Decks
U Tron GW Bogles RG Loam UR Blue Breach RBU Grixis Goryo BRU Grixis Delver GBR Jund GBW Junk
So with Chord of Calling's reprint and with a high amount of demand for it in standard and even modern now that more players can get a hold of it. What do you guys think about stocking piling up on these? Think the price will go slowly up or down?
Down. Reprinted rares don't stay at their price unless if they are as played as much as Mutavault. Even Thoughtseize hasn't gone back up yet, and Chord isn't going to see nearly as much play as it does.
Mmk I have a summer job up north so I haven't got much time to read over the thread, but what is everyone's thoughts on vendetta and Jace, architect of thought? Vendetta can be are onop to break combos, kill goyfs eaely and kill pesky other creatures, and jace fit s well as a finisher in most control decks and stops twin decks if they don't play any pester mites, which they usually would play as a oreo of if they did.
This is probably the wrong thread, but I like both of those cards. I am currently playing Jace and loving him in Blue Moon.
Down. Reprinted rares don't stay at their price unless if they are as played as much as Mutavault. Even Thoughtseize hasn't gone back up yet, and Chord isn't going to see nearly as much play as it does.
While I think that you are correct about it going down, I think one thing you miss is that a core set will be drafted a fraction of the times a first set of a block will and will be legal for half the time. M15 has a lot of people excited and it will likely be opened a lot more than M14, but it will only be really actively drafted for three months and that has a big impact on how low the price of a chase card can go. As a result Chord will eventually creep back up after rotation (only a year away, as opposed to the time a block card is legal in Standard) even if it stops being played in Modern. EDH has always kept it decently high on it's own. Trading aggressively for foil Chords, on the other hand, will be a good investment as EDH magpies will seek them out passionately.
Value is good. But Dredgevine isn't supposed to be about value. It's supposed to be about V-8; 2000 pounds of nitro boosted war vegetables. The more velocity, the better.
Modern:
DredgeVine EDH:
Gisela, Blade of Goldnight
Anima Standard:
*meant one of not oreo >.< anyway jace is only 3.50 for rtr you could pick up the duel deck jace for 2.50 ea. Why are they so low??
I honestly don't know, but I'm not complaining. It really should see more play in Modern. It is amazing in grindy matchups and it always is at least a 2-for-1 or 3-for-1 even if he dies right after you use the -2.
Ive found people at my LGS trading them off for Abrupt Decays and shocklands
I am now moving to where ever you live. Like now. Personally I think Snapcaster has as much chance to grow as any of those cards.
The central valley of California dude. Im telling you, there are huge cities here and if you order from ChannelFireball it arrives the next day (its like 3 hours away).
*meant one of not oreo >.< anyway jace is only 3.50 for rtr you could pick up the duel deck jace for 2.50 ea. Why are they so low??
Because it ONLY sees play in EDH, Cube and Standard. Since it has no eternal appeal and everyone is getting rid of them the card is basically worthless.
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Active Modern Decks
U Tron GW Bogles RG Loam UR Blue Breach RBU Grixis Goryo BRU Grixis Delver GBR Jund GBW Junk
Ive found people at my LGS trading them off for Abrupt Decays and shocklands
I am now moving to where ever you live. Like now. Personally I think Snapcaster has as much chance to grow as any of those cards.
The central valley of California dude. Im telling you, there are huge cities here and if you order from ChannelFireball it arrives the next day (its like 3 hours away).
*meant one of not oreo >.< anyway jace is only 3.50 for rtr you could pick up the duel deck jace for 2.50 ea. Why are they so low??
Because it ONLY sees play in EDH, Cube and Standard. Since it has no eternal appeal and everyone is getting rid of them the card is basically worthless.
Trust me, Jace is good in Modern. I've played him in Blue Moon and he is a game-changer against the grindy decks. Also, Tinfoil Hat won the last Lantern IQ with a WUR Control list with Jace 4 in it if I remember correctly.
Ive found people at my LGS trading them off for Abrupt Decays and shocklands
I am now moving to where ever you live. Like now. Personally I think Snapcaster has as much chance to grow as any of those cards.
The central valley of California dude. Im telling you, there are huge cities here and if you order from ChannelFireball it arrives the next day (its like 3 hours away).
*meant one of not oreo >.< anyway jace is only 3.50 for rtr you could pick up the duel deck jace for 2.50 ea. Why are they so low??
Because it ONLY sees play in EDH, Cube and Standard. Since it has no eternal appeal and everyone is getting rid of them the card is basically worthless.
Trust me, Jace is good in Modern. I've played him in Blue Moon and he is a game-changer against the grindy decks. Also, Tinfoil Hat won the last Lantern IQ with a WUR Control list with Jace 4 in it if I remember correctly.
Doesn't change the fact that it isn't good in modern. What does it do against Twin, Pod, Jund and Affinity? And at Sorcery speed? Sure its +1 might negate a Signal Pest or a Deceiver attack but that's rare. And at Sorcery speed you want to be playing spells that either win you the game or set your opponent so far back in card disadvantage they need to dig their way out. There is a reason more current UWR decks don't run it. The only good walkers in modern UWR are Gideon and Ajani.
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Active Modern Decks
U Tron GW Bogles RG Loam UR Blue Breach RBU Grixis Goryo BRU Grixis Delver GBR Jund GBW Junk
Ive found people at my LGS trading them off for Abrupt Decays and shocklands
I am now moving to where ever you live. Like now. Personally I think Snapcaster has as much chance to grow as any of those cards.
The central valley of California dude. Im telling you, there are huge cities here and if you order from ChannelFireball it arrives the next day (its like 3 hours away).
*meant one of not oreo >.< anyway jace is only 3.50 for rtr you could pick up the duel deck jace for 2.50 ea. Why are they so low??
Because it ONLY sees play in EDH, Cube and Standard. Since it has no eternal appeal and everyone is getting rid of them the card is basically worthless.
Trust me, Jace is good in Modern. I've played him in Blue Moon and he is a game-changer against the grindy decks. Also, Tinfoil Hat won the last Lantern IQ with a WUR Control list with Jace 4 in it if I remember correctly.
Doesn't change the fact that it isn't good in modern. What does it do against Twin, Pod, Jund and Affinity? And at Sorcery speed? Sure its +1 might negate a Signal Pest or a Deceiver attack but that's rare. And at Sorcery speed you want to be playing spells that either win you the game or set your opponent so far back in card disadvantage they need to dig their way out. There is a reason more current UWR decks don't run it. The only good walkers in modern UWR are Gideon and Ajani.
Against Twin it completely halts an Exarch/Twin combo and digs for answers. It is perfect against Jund as they are usually only running 1 answer to it (Maelstrom Pulse), and it will always at least 2-for-1 or 3-for-1 them. Against Pod it allows you to draw more cards to find your answers against their creatures. He is admittedly bad against Affinity, but he is completely amazing against decks like WUR Twin, Tempo Twin, Tarmo-Twin, Jund, Rock, Junk, WUR Control, Cruel Control, Azorius Control, WUR Midrange, Azorius Midrange, and Blue Moon. And I said that Tinfoil Hat did well with him in WUR. I am personally playing him in Blue Moon and he is working perfectly. Also, Ajani neither wins you the game quickly nor crushes your opponent in card advantage. At least Jace crushes your opponent in card advantage.
Valanarch, lately your posts haven't been as high as a contributor as they have in the past, ever since this entire Stoneforge ideology you have developed a definite loss in your previous ways of analyzing things.
Against Twin it completely halts an Exarch/Twin combo and digs for answers.
I don't understand how it got to this point where you miss a completely obvious interaction. It does NOT halt the entire combo, only half (which is relevant, but not absolute).
It is perfect against Jund as they are usually only running 1 answer to it (Maelstrom Pulse), and it will always at least 2-for-1 or 3-for-1 them.
In what board state would any of these statements be correct? When they don't have Goyf+Finks+Courser+Treetop+Bolt+Raging Ravine? Or even Thrun? I don't think this card is quite as good as you think against the average Jund player. If they tap out for this, and I have any board presence whatsoever, the Jace is either dead, and we simply timewalked each other (which Jund doesn't care about) or you simply already lost the game. If JAOT gets to be a 3-4-1 against a Jund player, that's just as great a comparison as a professional League of Legends player beating up on a level 1.
Against Pod it allows you to draw more cards to find your answers against their creatures. He is admittedly bad against Affinity, but he is completely amazing against decks like WUR Twin, Tempo Twin, Tarmo-Twin, Jund, Rock, Junk, WUR Control, Cruel Control, Azorius Control, WUR Midrange, Azorius Midrange, and Blue Moon. And I said that Tinfoil Hat did well with him in WUR. I am personally playing him in Blue Moon and he is working perfectly. Also, Ajani neither wins you the game quickly nor crushes your opponent in card advantage. At least Jace crushes your opponent in card advantage.
There are only two truth's to this statement
1. Tinfoil Hat has had success with him - Yes. Is that representative of the entire MTGO metagame and Pro Tour? No.
2. He is more card advantageous than Ajani Vengeant, Yes. Yet he cannot deny the opponent like Ajani Vengeant can and stabilize against cards EXACTLY like Tarmogoyf, Raging Ravine, etc etc.
This is why Ajani Vengeant is the second best planeswalker in Modern, he beats the best creatures and lands. JAOT cannot do those things himself, he needs a supporting shell to do so.
Um how? You realize Pestermite says "**** your Jace's ability".
In a Control deck running Lightning Bolt, Electrolyze, and Burst Lightning (like mine), Pestermite doesn't survive long enough to kill him. And Jace is still a 2-for-1 there.
Valanarch, lately your posts haven't been as high as a contributor as they have in the past, ever since this entire Stoneforge ideology you have developed a definite loss in your previous ways of analyzing things.
This seems irrelevant, especially because I have been calling for a swap ban since before Theros came out.
Against Twin it completely halts an Exarch/Twin combo and digs for answers.
I don't understand how it got to this point where you miss a completely obvious interaction. It does NOT halt the entire combo, only half (which is relevant, but not absolute).
Read that sentence again. It completely halts an Exarch/Twin combo. It's not my fault if you don't read my posts.
It is perfect against Jund as they are usually only running 1 answer to it (Maelstrom Pulse), and it will always at least 2-for-1 or 3-for-1 them.
In what board state would any of these statements be correct? When they don't have Goyf+Finks+Courser+Treetop+Bolt+Raging Ravine? Or even Thrun? I don't think this card is quite as good as you think against the average Jund player. If they tap out for this, and I have any board presence whatsoever, the Jace is either dead, and we simply timewalked each other (which Jund doesn't care about) or you simply already lost the game. If JAOT gets to be a 3-4-1 against a Jund player, that's just as great a comparison as a professional League of Legends player beating up on a level 1.
The board state would be in a deck with counterspells and removal (though I admit that he can be Bolted if you immediately -2 him). And If I -2 Jace, get 2 cards, and your opponent has to spend a combat phase or a card to kill him, that's a 3-for-1.
Against Pod it allows you to draw more cards to find your answers against their creatures. He is admittedly bad against Affinity, but he is completely amazing against decks like WUR Twin, Tempo Twin, Tarmo-Twin, Jund, Rock, Junk, WUR Control, Cruel Control, Azorius Control, WUR Midrange, Azorius Midrange, and Blue Moon. And I said that Tinfoil Hat did well with him in WUR. I am personally playing him in Blue Moon and he is working perfectly. Also, Ajani neither wins you the game quickly nor crushes your opponent in card advantage. At least Jace crushes your opponent in card advantage.
There are only two truth's to this statement
1. Tinfoil Hat has had success with him - Yes. Is that representative of the entire MTGO metagame and Pro Tour? No.
2. He is more card advantageous than Ajani Vengeant, Yes. Yet he cannot deny the opponent like Ajani Vengeant can and stabilize against cards EXACTLY like Tarmogoyf, Raging Ravine, etc etc.[/quote]
How much have you played with Jace 4.0 in Blue Moon? Oh right, you haven't. I am currently playing him in there and he is doing everything that I just described. So maybe you should stop speculating and listen to what the person with experience says.
Um how? You realize Pestermite says "**** your Jace's ability".
In a Control deck running Lightning Bolt, Electrolyze, and Burst Lightning (like mine), Pestermite doesn't survive long enough to kill him. And Jace is still a 2-for-1 there.
Valanarch, lately your posts haven't been as high as a contributor as they have in the past, ever since this entire Stoneforge ideology you have developed a definite loss in your previous ways of analyzing things.
This seems irrelevant, especially because I have been calling for a swap ban since before Theros came out.
Against Twin it completely halts an Exarch/Twin combo and digs for answers.
I don't understand how it got to this point where you miss a completely obvious interaction. It does NOT halt the entire combo, only half (which is relevant, but not absolute).
Read that sentence again. It completely halts an Exarch/Twin combo. It's not my fault if you don't read my posts.
It is perfect against Jund as they are usually only running 1 answer to it (Maelstrom Pulse), and it will always at least 2-for-1 or 3-for-1 them.
In what board state would any of these statements be correct? When they don't have Goyf+Finks+Courser+Treetop+Bolt+Raging Ravine? Or even Thrun? I don't think this card is quite as good as you think against the average Jund player. If they tap out for this, and I have any board presence whatsoever, the Jace is either dead, and we simply timewalked each other (which Jund doesn't care about) or you simply already lost the game. If JAOT gets to be a 3-4-1 against a Jund player, that's just as great a comparison as a professional League of Legends player beating up on a level 1.
The board state would be in a deck with counterspells and removal (though I admit that he can be Bolted if you immediately -2 him). And If I -2 Jace, get 2 cards, and your opponent has to spend a combat phase or a card to kill him, that's a 3-for-1.
Against Pod it allows you to draw more cards to find your answers against their creatures. He is admittedly bad against Affinity, but he is completely amazing against decks like WUR Twin, Tempo Twin, Tarmo-Twin, Jund, Rock, Junk, WUR Control, Cruel Control, Azorius Control, WUR Midrange, Azorius Midrange, and Blue Moon. And I said that Tinfoil Hat did well with him in WUR. I am personally playing him in Blue Moon and he is working perfectly. Also, Ajani neither wins you the game quickly nor crushes your opponent in card advantage. At least Jace crushes your opponent in card advantage.
There are only two truth's to this statement
1. Tinfoil Hat has had success with him - Yes. Is that representative of the entire MTGO metagame and Pro Tour? No.
2. He is more card advantageous than Ajani Vengeant, Yes. Yet he cannot deny the opponent like Ajani Vengeant can and stabilize against cards EXACTLY like Tarmogoyf, Raging Ravine, etc etc.
You've played him in a Blue Moon brew so stop calling yourself experienced. Im sure Smanka has played with the card in standard and knows how it works, but you've never played standard as you said its a boring format and modern was the only format you played. You realize that JUST because a card can do 1 good thing against Twin doesn't mean its a good card. Illness in the Ranks completely kills the combo COMPLETELY and it sees almost no play in sideboards. Not to mention Sorcery speed spells in a CONTROL deck either need to be wiping the board or giving you so much advantage that your opponent cant come back. There is never a situation in which any good control player would want to tap out for a Jace AoT in MODERN. And just because you run removal, like every deck in the format does, doesn't mean you can protect him and use him to your advantage. Against any GOOD modern deck run with a good played they will not let Jace live long enough to provide you with more than 1, 2 if you are lucky, activations at most. There is NO deck in the format in which a control deck wants to be tapped out on turn 4 for a planeswalker. Affinity will kill you. Pod can combo off with no threat of removal. Twin can win with Pestermite, Jund can rape your hand and drop his own Bob which you need to answer on your turn at Sorcery speed to prevent him from gaining any advantage.
No matter what reasoning you give, Jace AoT is a bad card to be playing in modern, let alone a control deck. The ONLY advantage it gives you is devotion for Master of Waves and that is situational.
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Active Modern Decks
U Tron GW Bogles RG Loam UR Blue Breach RBU Grixis Goryo BRU Grixis Delver GBR Jund GBW Junk
Yeah, everything I know about Standard I learn in the Modern threads!
LotV not getting reprinted is a bit of big deal. If they meant to do it but didn't want to disrupt Standard does that mean she's slated for the next supplemental product ASAP or relegated to MM2? At any rate, the current price should hold steady for the mid-term.
I'm of the general opinion that Wizards has a new found understanding of how the cards they reprint affect the market, and while delayed know which ones they'll need to to keep the format alive. I'm not worried, look at urborg most recently. its six dollars now.
Death and Taxes
Pauper
UB Teachings
Tortured Existence
Murasa Tron
Modern
Pod (RIP)
Bloom(RIP)
Merfolk
Modern:
BR Control
Grixis Bloo
EDH:
Food Chain Prossh
Land Wipe Maelstrom Wanderer
Selvala, Hearth of the Wilds Eldrazi
If I had to make a prediction, I'd say it will probably jump to $15 if it gets used in a competitive deck. It's green so unlike mutavault there's only a set number of decks this can fit into. The price it's at now looks reasonable especially if you've been waiting to get some of these cards for something like pod.
There was a guy on Reddit who had 20 copies of Chord of the Calling while they were at $50, and he took a huge loss when it was announced that Chord of the Calling is being reprinted in M15. So remember, if you play with fire, you risk getting burned.
WBB/W TokensWB
WUBAd NauseamWUB
- Commander
WG Captain Sisay's LegendsWG
I just got my playset at 100 dollars. So I'm happy.
Modern:
BR Control
Grixis Bloo
EDH:
Food Chain Prossh
Land Wipe Maelstrom Wanderer
Selvala, Hearth of the Wilds Eldrazi
I imagine its because people realized how many of them were opened in innistrad and the supply is generally high. The demand is there to make it a very exspensive card, but I imagine there are lots out there.
Modern:
RUGScapeshift[RUG...Occasionally with goyfs
RUGTarmotwinRUG(RIP)
Legacy:
UWxuwr miracles and stonebladeUWx
Commander:
UWRShu Yun/Ruhan SmashUWR
Modern:
DredgeVine
EDH:
Gisela, Blade of Goldnight
Anima
Standard:
Ive found people at my LGS trading them off for Abrupt Decays and shocklands. Besides the 6 I bought for 17 each, ive traded for 4 more since they started declining. Personally hoping these guys jump to like 50.
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
Down. Reprinted rares don't stay at their price unless if they are as played as much as Mutavault. Even Thoughtseize hasn't gone back up yet, and Chord isn't going to see nearly as much play as it does.
This is probably the wrong thread, but I like both of those cards. I am currently playing Jace and loving him in Blue Moon.
Storm Crow is strictly worse than Seacoast Drake.
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
I am now moving to where ever you live. Like now. Personally I think Snapcaster has as much chance to grow as any of those cards.
WBB/W TokensWB
WUBAd NauseamWUB
- Commander
WG Captain Sisay's LegendsWG
Modern:
DredgeVine
EDH:
Gisela, Blade of Goldnight
Anima
Standard:
I honestly don't know, but I'm not complaining. It really should see more play in Modern. It is amazing in grindy matchups and it always is at least a 2-for-1 or 3-for-1 even if he dies right after you use the -2.
Storm Crow is strictly worse than Seacoast Drake.
The central valley of California dude. Im telling you, there are huge cities here and if you order from ChannelFireball it arrives the next day (its like 3 hours away).
Because it ONLY sees play in EDH, Cube and Standard. Since it has no eternal appeal and everyone is getting rid of them the card is basically worthless.
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
Trust me, Jace is good in Modern. I've played him in Blue Moon and he is a game-changer against the grindy decks. Also, Tinfoil Hat won the last Lantern IQ with a WUR Control list with Jace 4 in it if I remember correctly.
Storm Crow is strictly worse than Seacoast Drake.
Doesn't change the fact that it isn't good in modern. What does it do against Twin, Pod, Jund and Affinity? And at Sorcery speed? Sure its +1 might negate a Signal Pest or a Deceiver attack but that's rare. And at Sorcery speed you want to be playing spells that either win you the game or set your opponent so far back in card disadvantage they need to dig their way out. There is a reason more current UWR decks don't run it. The only good walkers in modern UWR are Gideon and Ajani.
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
Against Twin it completely halts an Exarch/Twin combo and digs for answers. It is perfect against Jund as they are usually only running 1 answer to it (Maelstrom Pulse), and it will always at least 2-for-1 or 3-for-1 them. Against Pod it allows you to draw more cards to find your answers against their creatures. He is admittedly bad against Affinity, but he is completely amazing against decks like WUR Twin, Tempo Twin, Tarmo-Twin, Jund, Rock, Junk, WUR Control, Cruel Control, Azorius Control, WUR Midrange, Azorius Midrange, and Blue Moon. And I said that Tinfoil Hat did well with him in WUR. I am personally playing him in Blue Moon and he is working perfectly. Also, Ajani neither wins you the game quickly nor crushes your opponent in card advantage. At least Jace crushes your opponent in card advantage.
Storm Crow is strictly worse than Seacoast Drake.
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
I don't understand how it got to this point where you miss a completely obvious interaction. It does NOT halt the entire combo, only half (which is relevant, but not absolute).
In what board state would any of these statements be correct? When they don't have Goyf+Finks+Courser+Treetop+Bolt+Raging Ravine? Or even Thrun? I don't think this card is quite as good as you think against the average Jund player. If they tap out for this, and I have any board presence whatsoever, the Jace is either dead, and we simply timewalked each other (which Jund doesn't care about) or you simply already lost the game. If JAOT gets to be a 3-4-1 against a Jund player, that's just as great a comparison as a professional League of Legends player beating up on a level 1.
There are only two truth's to this statement
1. Tinfoil Hat has had success with him - Yes. Is that representative of the entire MTGO metagame and Pro Tour? No.
2. He is more card advantageous than Ajani Vengeant, Yes. Yet he cannot deny the opponent like Ajani Vengeant can and stabilize against cards EXACTLY like Tarmogoyf, Raging Ravine, etc etc.
This is why Ajani Vengeant is the second best planeswalker in Modern, he beats the best creatures and lands. JAOT cannot do those things himself, he needs a supporting shell to do so.
In a Control deck running Lightning Bolt, Electrolyze, and Burst Lightning (like mine), Pestermite doesn't survive long enough to kill him. And Jace is still a 2-for-1 there.
This seems irrelevant, especially because I have been calling for a swap ban since before Theros came out.
Read that sentence again. It completely halts an Exarch/Twin combo. It's not my fault if you don't read my posts.
The board state would be in a deck with counterspells and removal (though I admit that he can be Bolted if you immediately -2 him). And If I -2 Jace, get 2 cards, and your opponent has to spend a combat phase or a card to kill him, that's a 3-for-1.
There are only two truth's to this statement
1. Tinfoil Hat has had success with him - Yes. Is that representative of the entire MTGO metagame and Pro Tour? No.
2. He is more card advantageous than Ajani Vengeant, Yes. Yet he cannot deny the opponent like Ajani Vengeant can and stabilize against cards EXACTLY like Tarmogoyf, Raging Ravine, etc etc.[/quote]
How much have you played with Jace 4.0 in Blue Moon? Oh right, you haven't. I am currently playing him in there and he is doing everything that I just described. So maybe you should stop speculating and listen to what the person with experience says.
[/quote]
Storm Crow is strictly worse than Seacoast Drake.
You've played him in a Blue Moon brew so stop calling yourself experienced. Im sure Smanka has played with the card in standard and knows how it works, but you've never played standard as you said its a boring format and modern was the only format you played. You realize that JUST because a card can do 1 good thing against Twin doesn't mean its a good card. Illness in the Ranks completely kills the combo COMPLETELY and it sees almost no play in sideboards. Not to mention Sorcery speed spells in a CONTROL deck either need to be wiping the board or giving you so much advantage that your opponent cant come back. There is never a situation in which any good control player would want to tap out for a Jace AoT in MODERN. And just because you run removal, like every deck in the format does, doesn't mean you can protect him and use him to your advantage. Against any GOOD modern deck run with a good played they will not let Jace live long enough to provide you with more than 1, 2 if you are lucky, activations at most. There is NO deck in the format in which a control deck wants to be tapped out on turn 4 for a planeswalker. Affinity will kill you. Pod can combo off with no threat of removal. Twin can win with Pestermite, Jund can rape your hand and drop his own Bob which you need to answer on your turn at Sorcery speed to prevent him from gaining any advantage.
No matter what reasoning you give, Jace AoT is a bad card to be playing in modern, let alone a control deck. The ONLY advantage it gives you is devotion for Master of Waves and that is situational.
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
GWUB 4C Gifts Control
Commander:
GWU Derevi
BGW Ghave
BUG Muldrotha
Tiny Leaders:
BGW Doran
BGU Leovold