Not sure this is the thread for this discussion, but since AV and DTT use different resources, and UWR doesn't run above 2 Dig anyway, the optimal setup is probably something like 4 AV, 2 DTT, 1 Sphinx. The point being DTTs would be "additional" AVs, and not the other way around.
(I still think TC is way better than DTT in this deck).
the card itself really isn't worth the card board its printed on...does it serve a purpose? Sure its a blue 1 drop that might not be a 1/1. I would not put it in a list and expect to win a PTQ or GP though.
Not sure this is the thread for this discussion, but since AV and DTT use different resources, and UWR doesn't run above 2 Dig anyway, the optimal setup is probably something like 4 AV, 2 DTT, 1 Sphinx. The point being DTTs would be "additional" AVs, and not the other way around.
(I still think TC is way better than DTT in this deck).
Why would Cruise be better? WUR is a reactive deck that relies on specific answers, has high card quality, works mostly at instant-speed, doesn't fill up its graveyard quickly, and can afford to pay 2 mana instead of 1. That is something that Dig works well with, not Cruise.
Not sure this is the thread for this discussion, but since AV and DTT use different resources, and UWR doesn't run above 2 Dig anyway, the optimal setup is probably something like 4 AV, 2 DTT, 1 Sphinx. The point being DTTs would be "additional" AVs, and not the other way around.
(I still think TC is way better than DTT in this deck).
Whether the card sees play or not will be a huge contributor to its long term price so it's at least somewhat relevant. UWR is a possible home for the card, but the deck is currently tier two at best, and I don't see AV being enough to push it up to tier one. I do hope I'm wrong though as I would love for there to be a viable control deck to play, and to make some more money off flipping these Visions.
I went to an IQ this weekend and I was surprised to see the Buylist for Chalice of the Void at $7. I wanted to sell the extra Chalices that I had, but luckily for me, I didn't bring them with me. I'm really glad to see the spike and would be more than happy to let them go at an inflated price.
With Pontiff, I did notice 2 weeks ago that it was getting tough to find them on Ebay. Most were about $7 or more and I needed a 2nd one to finish Pod. Also makes me wish that I picked up a FOIL one a month ago for $9, but then I would have also gotten a FOIL Viscera Seer and Melira, Sylvok Outcast.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
Not sure this is the thread for this discussion, but since AV and DTT use different resources, and UWR doesn't run above 2 Dig anyway, the optimal setup is probably something like 4 AV, 2 DTT, 1 Sphinx. The point being DTTs would be "additional" AVs, and not the other way around.
(I still think TC is way better than DTT in this deck).
Why would Cruise be better? WUR is a reactive deck that relies on specific answers, has high card quality, works mostly at instant-speed, doesn't fill up its graveyard quickly, and can afford to pay 2 mana instead of 1. That is something that Dig works well with, not Cruise.
Because Cruise helps you hit your land drops, which is something UWR Control really wants to do. If they draw enough cards, they can spend their answers in a way that ensures they have a suite in hand that deals with everything. Snapcaster Mage also answers everything, and he gets better when you see more cards (and make more land drops).
the card itself really isn't worth the card board its printed on...does it serve a purpose? Sure its a blue 1 drop that might not be a 1/1. I would not put it in a list and expect to win a PTQ or GP though.
Not sure this is the thread for this discussion, but since AV and DTT use different resources, and UWR doesn't run above 2 Dig anyway, the optimal setup is probably something like 4 AV, 2 DTT, 1 Sphinx. The point being DTTs would be "additional" AVs, and not the other way around.
(I still think TC is way better than DTT in this deck).
Why would Cruise be better? WUR is a reactive deck that relies on specific answers, has high card quality, works mostly at instant-speed, doesn't fill up its graveyard quickly, and can afford to pay 2 mana instead of 1. That is something that Dig works well with, not Cruise.
Because Cruise helps you hit your land drops, which is something UWR Control really wants to do. If they draw enough cards, they can spend their answers in a way that ensures they have a suite in hand that deals with everything. Snapcaster Mage also answers everything, and he gets better when you see more cards (and make more land drops).
You can always draw the wrong cards with Cruise. Also, it will rarely get to 1 mana before turn 5-6 in that deck, which is the main reason it sees play over Dig in other decks.
I have a lot of trouble seeing Ancestral Vision played in Scapeshift. The card's way too slow.
Unlike a regular control deck, fact is it doesn't want to draw out the game and grind out advantage. It wants to draw out the game just long enough for it to have 8 lands in play, cast Scapeshift, then win. A turn 1 suspended Ancestral Vision works fine, but as I've noted, most of the time you don't have it then. This isn't Search for Tomorrow where you can just hardcast it if drawn later. If you don't have reasonable regularity of wanting the game to go 4 more turns when you draw it (e.g. be fairly slow), Ancestral Vision isn't consistently good enough for you.
Then again, I expect some people to try it out regardless if it's unbanned, so that would increase demand, if only for a little.
Not sure if anyone here has noticed, but there has been a massive buyout of Bloodbraid Elf. Went to buy a few to finish my FNM promo playset and found them sold out everywhere.
This stuff always happens, Almost tempted to go out and pick up some visions as they could do this. I feel like anyone wanting to pick up cards for any potential unban should just do it in advance as if something does come unbanned it will skyrocket
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Currently Playing:
Modern: RUGScapeshift[RUG...Occasionally with goyfs RUGTarmotwinRUG(RIP)
Legacy: UWxuwr miracles and stonebladeUWx
Commander: UWRShu Yun/Ruhan SmashUWR
I honestly think it depends what deck you enjoy most. Do you like mono U tron? If you really do (and are willing to spend the cash) then I would think you'd get more enjoyment out of your purchase playing that deck.
I think that mono blue tron isnt that good in the current meta (mainly bad vs U/R delver), but U/W control-tron is quite good. The thing is that that deck is A LOT more expensive, so I would just go with the upgrade of your current deck.
the card itself really isn't worth the card board its printed on...does it serve a purpose? Sure its a blue 1 drop that might not be a 1/1. I would not put it in a list and expect to win a PTQ or GP though.
Isn't Dig Through Time better in WUR?
Storm Crow is strictly worse than Seacoast Drake.
Both could be ran, Visions doesn't use the GY.
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
Would WUR want to run Dig Through Times 5-6 though, and would they be better than Sphinx's Revelation?
Storm Crow is strictly worse than Seacoast Drake.
(I still think TC is way better than DTT in this deck).
Counter-Cat
Colorless Eldrazi Stompy
Why would Cruise be better? WUR is a reactive deck that relies on specific answers, has high card quality, works mostly at instant-speed, doesn't fill up its graveyard quickly, and can afford to pay 2 mana instead of 1. That is something that Dig works well with, not Cruise.
Storm Crow is strictly worse than Seacoast Drake.
Whether the card sees play or not will be a huge contributor to its long term price so it's at least somewhat relevant. UWR is a possible home for the card, but the deck is currently tier two at best, and I don't see AV being enough to push it up to tier one. I do hope I'm wrong though as I would love for there to be a viable control deck to play, and to make some more money off flipping these Visions.
'78 CB750F, '09 CBR600RR
With Pontiff, I did notice 2 weeks ago that it was getting tough to find them on Ebay. Most were about $7 or more and I needed a 2nd one to finish Pod. Also makes me wish that I picked up a FOIL one a month ago for $9, but then I would have also gotten a FOIL Viscera Seer and Melira, Sylvok Outcast.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)Counter-Cat
Colorless Eldrazi Stompy
You can always draw the wrong cards with Cruise. Also, it will rarely get to 1 mana before turn 5-6 in that deck, which is the main reason it sees play over Dig in other decks.
Storm Crow is strictly worse than Seacoast Drake.
As a scapeshift player myself I'm not sure til I test it tho.
AV can be used for most of the control decks. So we should not be surprised for this since scapeshift is considered as a "control+combo" deck
Anything, but nothing at the moment...
Modern:
WUBRGAmulet Titan, WUBRGHuman
WUBRAd Nauseam, WBRGDeath Shadow, UBRGScapeshift, UBRGDredge
WURJeskai Nahiri, WURCheeri0s, WBGCounter Company, WRGBurn, UBRMadcap Moon, BRGJund Midrange
UBTurn,BRGriselbrand Reanimator, WGKnight Company, RGRG Tron, RGRG Ponza, XAffinity, XEldrazi Tron
Unlike a regular control deck, fact is it doesn't want to draw out the game and grind out advantage. It wants to draw out the game just long enough for it to have 8 lands in play, cast Scapeshift, then win. A turn 1 suspended Ancestral Vision works fine, but as I've noted, most of the time you don't have it then. This isn't Search for Tomorrow where you can just hardcast it if drawn later. If you don't have reasonable regularity of wanting the game to go 4 more turns when you draw it (e.g. be fairly slow), Ancestral Vision isn't consistently good enough for you.
Then again, I expect some people to try it out regardless if it's unbanned, so that would increase demand, if only for a little.
I have a playset of Noble Hierarchs that I do not play currently. I bought them long long ago for like 1/3 of what they are now.
I am expecting a reprint in MM15, but I am unsure about her price development once the reprint occures.
Do you think that:
- Her price goes up, or
- Her prices stays the same, or
- Her price drops ?
If 1.) or 3.) happens, what's the magnitude we're talking about ? 5.- or 15.- or 30.- ?
I would just like to hear your opinions on that one. Thank you
Her price will go down because she is not the kind of card that they could reprint at mythic.
Storm Crow is strictly worse than Seacoast Drake.
Modern:
RUGScapeshift[RUG...Occasionally with goyfs
RUGTarmotwinRUG(RIP)
Legacy:
UWxuwr miracles and stonebladeUWx
Commander:
UWRShu Yun/Ruhan SmashUWR
Draft my cube! (630 cards)
Counter-Cat
Colorless Eldrazi Stompy
URW Control
WBG Abzan
GRW Burn
EDH
GR Rosheen Meanderer
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
Probably. I'm just noting my timing, since the price spiked not long after I bought them.
URW Control
WBG Abzan
GRW Burn
EDH
GR Rosheen Meanderer