Sooooo its a given that mono white/boros is going to be HUGE at the pro tour for block right? Also Godsend is going to see legacy play. Putting it on your creatures means you can beat past True Name with ease. Not to mention when its equipped to True Name you have the entire battlefield locked down.
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U Tron GW Bogles RG Loam UR Blue Breach RBU Grixis Goryo BRU Grixis Delver GBR Jund GBW Junk
Sooooo its a given that mono white/boros is going to be HUGE at the pro tour for block right? Also Godsend is going to see legacy play. Putting it on your creatures means you can beat past True Name with ease. Not to mention when its equipped to True Name you have the entire battlefield locked down.
As this is the Modern thread, I don't see how this is relevant.
If something is good enough to be legacy playable then its good enough for modern.
Also you don't need to point that out, youre just being a dick at this point.
I should have also included that Death and Taxes decks will want this. Its absolutely nuts in those decks.
So, because it is good with cards that aren't Modern legal (Stoneforge Mystic and True-Name Nemesis), it is good in Modern? That makes no sense at all. Griselbrand isn't particularly good in Modern (Griselbrand Reanimator hasn't seen much play lately). Neither is Bridge From Below. And Nectrotic Ooze and Vengevine absolutely dominated in Legacy when Survival of the Fittest was legal. Does that make them good in Modern? And Slash Panther and Trinisphere are amazing in Vintage. Does that make them Modern-playable? No. The formats are different.
It's also worse than the Swords, Batterskull, and Jitte in Legacy, so the initial premise of the argument of being playable in Legacy doesn't necessarily hold anyway. Even against TNN, you'd rather have Sword of Fire and Ice than Godsend.
If something is good enough to be legacy playable then its good enough for modern.
Because Legacy and Modern have different decks and different overall metas, some cards are substantially stronger in Legacy than in Modern. Probably the poster boy for this are all the -X/-1 effect cards in Legacy sideboards that aim to deal with True-Name Nemesis. Zealous Persecution, Golgari Charm, and Marsh Casualties are substantially more popular in Legacy than in Modern.
Another example is Spirit of the Labyrinth, which shuts down 4 of the premier cantrips in Legacy (Brainstorm, Ponder, Preordain, Gitaxian Probe) and screws with Jace TMS's head and shuts down only 2 of the premier cantrips in Modern (Probe, Serum Visions). I basically haven't seen Spirit see play in Modern, while I've seen a lot of Legacy D&T decks pick up more than 1 copy of her.
Before saying that something is good enough for Modern if it's good enough for Legacy, consider how strongly it interacts with Legacy-only cards. If a lot of its playability depends on its interactions with Legacy-only cards (an obvious example being Thespian's Stage being paired up with Dark Depths), reconsider its viability in Modern.
OMG gain 100 life. Magics over guys. Its been a good run. We now have a planeswalker who only +1s like elspeth, and gains you 100 life. Even soul sisters is jelly. I'm ganna sell my cards now. brb.
Cool, got it out of the way for everyone. Moving on. Ajani is alright... I was really hopeing for a 1GW. At 5 mana, to get me 3 +1/+1s is cool, but not awesome. Realisticly ajani goldman can put more counters on dudes for tokens.
Hatebears says "Eh, thalia makes it 6... kinda gross." Zoo goes, "If I wanna draw I'll use domri... since 3 mana is all I can afford" Big zoo goes "I'm happy with my Rish ajani, domri and elspeth. Death and taxes says: Yeah I also use thalia. Anything that plays with auras goes "dude I have one mana out. thats about it."
Maybe White prision wants it? they can generate 5 mana on turn 4ish and would love to dig for auras, walkers, and creatures.
If something is good enough to be legacy playable then its good enough for modern.
That is not at all true. There are very different tensions and dynamics in each format that can make a cards that is great in Legacy, but poor in Modern.
I should have also included that Death and Taxes decks will want this. Its absolutely nuts in those decks.
As I already pointed out D&T plays Thalia heavily with great success, and Nodsend (yea, I know it was a stupid joke the first time I said it) does not play nicely with her. An argument can be made for swords in D&T (though I disagree), but this equipment is not even in the ballpark. I'm willing to test most things in the deck before I make a final call, but I don't have high hopes for it in D&T.
Yeah, I suspect GW Ajani will be mainly used for his 2nd +1--the one that digs for creatures/auras/walkers. A CA engine that digs for walkers is uncharted territory, at least, but I'm having a hard time figuring out where GW Ajani fits.
Is there any way to break Sage of Hours? Necrotic Ooze shenanigans? Scavenge? Loads of Spellskite protection? (Take off all the +1/+1 counters off this 1/1 for 1U and you get to take an extra turn...)
You kidding me? I love the **** out of Ajani. A five drop that is in a color with the best mana accel? YES! Granted, I tend to approach cards from a Johnny quirky point of view, but I am already dreading the price I will have to pay for this card.
Sage of Hours isn't even good. Unless we can break her with a combo I don't think its going to be more than a 2 dollar bulk mythic. But, because its blue, mythic and the art is cool im going to be picking up some foils. I think the new Ajani is OP. White is going to be NUTS in this pro tour. Craig Wescoe is probably pooping in his pants with how much good white stuff has been released.
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You kidding me? I love the **** out of Ajani. A five drop that is in a color with the best mana accel? YES! Granted, I tend to approach cards from a Johnny quirky point of view, but I am already dreading the price I will have to pay for this card.
It costs too much in Modern for what it does. And if I wanted to accelerate into a green planeswalker, I'd choose Garruk, Primal Hunter instead.
You kidding me? I love the **** out of Ajani. A five drop that is in a color with the best mana accel? YES! Granted, I tend to approach cards from a Johnny quirky point of view, but I am already dreading the price I will have to pay for this card.
It costs too much in Modern for what it does. And if I wanted to accelerate into a green planeswalker, I'd choose Garruk, Primal Hunter instead.
Well, GPH is much harder to cast, and I see them in different places. Ajani lets you sift your library, and will not draw a lot of hate.
I may have less to fear about price than I thought, but I still see a place for it.
You kidding me? I love the **** out of Ajani. A five drop that is in a color with the best mana accel? YES! Granted, I tend to approach cards from a Johnny quirky point of view, but I am already dreading the price I will have to pay for this card.
It costs too much in Modern for what it does. And if I wanted to accelerate into a green planeswalker, I'd choose Garruk, Primal Hunter instead.
Well, GPH is much harder to cast, and I see them in different places. Ajani lets you sift your library, and will not draw a lot of hate.
I may have less to fear about price than I thought, but I still see a place for it.
I think that its place is in Standard, not here (though it does have an infinite combo in Standard, so yay). What do you think that you would use it in?
I have a question...could Dictate of Kruphix open up a new argument for non turbo-fog and owling mine based decks (potentially out of the sideboard)? You are effectively gaining a card over your opponent with the way the card can be played optimally, so...is it still highly frowned upon to increase the rate of drawpower on both sides even if you benefit first? Is there a method of strategic thinking that justifies the card outside of "The cards I am drawing are clearly better than what I know my opponent has"
Because this might be a very good sideboard card in some blue control/tempo decks if the pros and cons are understood fully. I mean Mystical Teachings might find means to play this as a 1-of in their sb. Faeries might find this a useful alternative to tapping out for jace beleren (highly unlikely, but I'm keeping my mind open to it). UWR control could accelerate their draw a bit better and control their resources easier. Delver might not play it (or might, simply because young pyromancer can help bury the opponent to the point where it doesnt matter)
Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
I think that its place is in Standard, not here (though it does have an infinite combo in Standard, so yay). What do you think that you would use it in?
Well I already run a GW Nodes Prison deck, and it will be tried there at least by me.
I have a question...could Dictate of Kruphix open up a new argument for non turbo-fog and owling mine based decks (potentially out of the sideboard)? You are effectively gaining a card over your opponent with the way the card can be played optimally, so...is it still highly frowned upon to increase the rate of drawpower on both sides even if you benefit first? Is there a method of strategic thinking that justifies the card outside of "The cards I am drawing are clearly better than what I know my opponent has"
Because this might be a very good sideboard card in some blue control/tempo decks if the pros and cons are understood fully
Oh just run it in Faeries.
You know you want to.
It has the magical F-word on it!
I have a question...could Dictate of Kruphix open up a new argument for non turbo-fog and owling mine based decks (potentially out of the sideboard)? You are effectively gaining a card over your opponent with the way the card can be played optimally, so...is it still highly frowned upon to increase the rate of drawpower on both sides even if you benefit first? Is there a method of strategic thinking that justifies the card outside of "The cards I am drawing are clearly better than what I know my opponent has"
Because this might be a very good sideboard card in some blue control/tempo decks if the pros and cons are understood fully
I am guessing that it might see play in Modern Mono-U Devotion.
I think that its place is in Standard, not here (though it does have an infinite combo in Standard, so yay). What do you think that you would use it in?
Well I already run a GW Nodes Prison deck, and it will be tried there at least by me.
It seems like it would be more playable there if it found any kind of enchantment, not just auras.
I might, I just think it changes the card evaluation of all my cards while it is in play, so I want to sculpt an argument fully before mentioning it in the fae thread
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Decks I have in my bag of tricks- Needless to say, someone who wants to play will probably have a deck UB/x Faeries UR Storm XURWB Affinity G Elves UW control
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Standard: lol no
Modern: BG/x, UR/x, Burn, Merfolk, Zoo, Storm
Legacy: Shardless BUG, Delver (BUG, RUG, Grixis), Landstill, Depths Combo, Merfolk
Vintage: Dark Times, BUG Fish, Merfolk
EDH: Teysa, Orzhov Scion / Krenko, Mob Boss / Stonebrow, Krosan Hero
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
As this is the Modern thread, I don't see how this is relevant.
Storm Crow is strictly worse than Seacoast Drake.
Also you don't need to point that out, youre just being a dick at this point.
I should have also included that Death and Taxes decks will want this. Its absolutely nuts in those decks.
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
So, because it is good with cards that aren't Modern legal (Stoneforge Mystic and True-Name Nemesis), it is good in Modern? That makes no sense at all. Griselbrand isn't particularly good in Modern (Griselbrand Reanimator hasn't seen much play lately). Neither is Bridge From Below. And Nectrotic Ooze and Vengevine absolutely dominated in Legacy when Survival of the Fittest was legal. Does that make them good in Modern? And Slash Panther and Trinisphere are amazing in Vintage. Does that make them Modern-playable? No. The formats are different.
Storm Crow is strictly worse than Seacoast Drake.
Because Legacy and Modern have different decks and different overall metas, some cards are substantially stronger in Legacy than in Modern. Probably the poster boy for this are all the -X/-1 effect cards in Legacy sideboards that aim to deal with True-Name Nemesis. Zealous Persecution, Golgari Charm, and Marsh Casualties are substantially more popular in Legacy than in Modern.
Another example is Spirit of the Labyrinth, which shuts down 4 of the premier cantrips in Legacy (Brainstorm, Ponder, Preordain, Gitaxian Probe) and screws with Jace TMS's head and shuts down only 2 of the premier cantrips in Modern (Probe, Serum Visions). I basically haven't seen Spirit see play in Modern, while I've seen a lot of Legacy D&T decks pick up more than 1 copy of her.
Before saying that something is good enough for Modern if it's good enough for Legacy, consider how strongly it interacts with Legacy-only cards. If a lot of its playability depends on its interactions with Legacy-only cards (an obvious example being Thespian's Stage being paired up with Dark Depths), reconsider its viability in Modern.
Storm Crow is strictly worse than Seacoast Drake.
Cool, got it out of the way for everyone. Moving on. Ajani is alright... I was really hopeing for a 1GW. At 5 mana, to get me 3 +1/+1s is cool, but not awesome. Realisticly ajani goldman can put more counters on dudes for tokens.
Hatebears says "Eh, thalia makes it 6... kinda gross."
Zoo goes, "If I wanna draw I'll use domri... since 3 mana is all I can afford"
Big zoo goes "I'm happy with my Rish ajani, domri and elspeth.
Death and taxes says: Yeah I also use thalia.
Anything that plays with auras goes "dude I have one mana out. thats about it."
Maybe White prision wants it? they can generate 5 mana on turn 4ish and would love to dig for auras, walkers, and creatures.
Also I'm pretty sure gaining life combos with something.
What was it, Sanguine Bond?
So you Sanguine Bond then Doubling Season then Johnny4 for the win? Lawl.
my opponent's health...
As I already pointed out D&T plays Thalia heavily with great success, and Nodsend (yea, I know it was a stupid joke the first time I said it) does not play nicely with her. An argument can be made for swords in D&T (though I disagree), but this equipment is not even in the ballpark. I'm willing to test most things in the deck before I make a final call, but I don't have high hopes for it in D&T.
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
Is there any way to break Sage of Hours? Necrotic Ooze shenanigans? Scavenge? Loads of Spellskite protection? (Take off all the +1/+1 counters off this 1/1 for 1U and you get to take an extra turn...)
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
U Tron
GW Bogles
RG Loam
UR Blue Breach
RBU Grixis Goryo
BRU Grixis Delver
GBR Jund
GBW Junk
Active Legacy Decks
BR Reanimator
It costs too much in Modern for what it does. And if I wanted to accelerate into a green planeswalker, I'd choose Garruk, Primal Hunter instead.
Storm Crow is strictly worse than Seacoast Drake.
At least, until the chaff starts rearing its head.
And Johnny 4 could probably work in Enchantress... maybe... actually nah the deck already has its 12 draw engines...
I may have less to fear about price than I thought, but I still see a place for it.
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
I think that its place is in Standard, not here (though it does have an infinite combo in Standard, so yay). What do you think that you would use it in?
Storm Crow is strictly worse than Seacoast Drake.
Because this might be a very good sideboard card in some blue control/tempo decks if the pros and cons are understood fully. I mean Mystical Teachings might find means to play this as a 1-of in their sb. Faeries might find this a useful alternative to tapping out for jace beleren (highly unlikely, but I'm keeping my mind open to it). UWR control could accelerate their draw a bit better and control their resources easier. Delver might not play it (or might, simply because young pyromancer can help bury the opponent to the point where it doesnt matter)
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control
Reprint Opt for Modern!!
FREE DIG THOROUGH TIME!
PLAY MORE ROUGE DECKS!
Oh just run it in Faeries.
You know you want to.
It has the magical F-word on it!
I am guessing that it might see play in Modern Mono-U Devotion.
It seems like it would be more playable there if it found any kind of enchantment, not just auras.
Storm Crow is strictly worse than Seacoast Drake.
UB/x Faeries
UR Storm
XURWB Affinity
G Elves
UW control