Using supplemental products can be very confusing because there are lots of them (duel decks, FTV, commander...) and you need to know wich are modern legal and wich not...
Using supplemental products can be very confusing because there are lots of them (duel decks, FTV, commander...) and you need to know wich are modern legal and wich not...
I agree with this, but I don't think it's reason enough not to do it. It doesn't seem all that different than having the Timeshifted cards in Modern. For some newer players who don't remember when they were in Standard, it may seem rather strange.
I guess it would make more sense if they used Modern Masters 2 to reprint cards into modern.
No it wouldnt.
Then you have people, new people to the format, asking why they can use the new printed cards from MM2 and not the other products outside sets released for Standard use.
Modern Masters sets should only have cards already legal in the format.
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Dark ritual, obviously with a similar card for each color, plus colorless, bu I am not aware of them already out there
Rituals are now in red and Wotc is pushing 'good' rituals out of the format. Wotc seems to not like free mana, especially fast free mana.
seething song wasn't too much, Storm was too much. I am a firm believer that completely murdering a deck for the greater good can be acceptable. 1 for 3 rituals would be incredibly useful in any deck, Storm cards only in Storm decks. Ban the one-deck target, not the multi-deck ammo. That was the reasoning in Depths going, not Hexmage, because the vampire is not useless without the land, but the reverse is not true. and rituals would make more answers accessible to early threats. Don't ban Shaman, give each color a reasonable answer
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Project Booster Fun makes it less fun to open a booster.
Brainstorm, Shardless Agent, Baleful Strix, , Mother of Runes, Show n' Tell (though maybe 4cc), Sneak Attack, Tendrils of Agony, Mind's Desre, Burning, Cunnning, and Living Wishes, Riptide Laboratory, Memory Lapse, Exclude, Dismiss, Disrupt, Flametongue Kavu, Innocent Blood, Cloud of Faeries, Time Spiral, High Tide and/or Bubbling Muck or a new red version, Original Dual lands, and Counterspell.
Now lets see how long it takes for bocephus to attack my post.
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Brainstorm, Shardless Agent, Baleful Strix, , Mother of Runes, Show n' Tell (though maybe 4cc), Sneak Attack, Tendrils of Agony, Mind's Desre, Burning, Cunnning, and Living Wishes, Riptide Laboratory, Memory Lapse, Exclude, Dismiss, Disrupt, Flametongue Kavu, Innocent Blood, Cloud of Faeries, Time Spiral, High Tide and/or Bubbling Muck or a new red version, Original Dual lands, and Counterspell.
Now lets see how long it takes for bocephus to attack my post.
Brainstorm, Shardless Agent, Baleful Strix, , Mother of Runes, Show n' Tell (though maybe 4cc), Sneak Attack, Tendrils of Agony, Mind's Desre, Burning, Cunnning, and Living Wishes, Riptide Laboratory, Memory Lapse, Exclude, Dismiss, Disrupt, Flametongue Kavu, Innocent Blood, Cloud of Faeries, Time Spiral, High Tide and/or Bubbling Muck or a new red version, Original Dual lands, and Counterspell.
Now lets see how long it takes for bocephus to attack my post.
The Shardless Agent would maybe create a new form of BUG in the format, Baleful Strix would be useful in a UB control deck that doesn't really exist right now, Disrupt would be useful against a bunch of decks without being too good, FtK costs 4 so it really isn't as much of a threat as it was back in the day in standard but may go in a midrangy deck, innocent blood would be a good card to bring back to deal with things like DrS and then they can unban Nacatl easily enough. Counterspell because if you reliably have 2 blue open, you should probably be able to counter a spell in modern.
The Shardless Agent would maybe create a new form of BUG in the format, Baleful Strix would be useful in a UB control deck that doesn't really exist right now, Disrupt would be useful against a bunch of decks without being too good, FtK costs 4 so it really isn't as much of a threat as it was back in the day in standard but may go in a midrangy deck, innocent blood would be a good card to bring back to deal with things like DrS and then they can unban Nacatl easily enough. Counterspell because if you reliably have 2 blue open, you should probably be able to counter a spell in modern.
You'd have a problem with Memory Lapse, Dismiss, and Exclude?
I think exclude and dismiss are just bad so they aren't something I would wish for. I would absolutely love memory lapse as it is my favorite counterspell, but I know for a fact it would be very bad for modern. Just because I love trolling with it, doesn't mean I should.
I think exclude and dismiss are just bad so they aren't something I would wish for. I would absolutely love memory lapse as it is my favorite counterspell, but I know for a fact it would be very bad for modern. Just because I love trolling with it, doesn't mean I should.
Have you played against memory lapse? It get's better countering worse and worse spells because they have to redraw them. It is pretty much as bad as Temporal Spring
The funny thing is I actually want every card I posted in that list on there. The most important ones for me are Memoy Lapse, Exclude, Disrupt, Mind's Desre, and Time Spiral...
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The funny thing is I actually want every card I posted in that list on there. The most important ones for me are Memoy Lapse, Exclude, Disrupt, Mind's Desre, and Time Spiral...
I think memory lapse, exclude, and disrupt would be fine...but why mind's desire and time spiral? It's true that Mind's Desire is hard to break without Doomsday, but I still don't think I want to open that pandora's box. Same with time spiral. Like I said, it could be fine, but you're trying to bite off more than you can chew. It's like as if someone asked you for a knife to cut their steak and you give them a sword. Sure, a sword will get the job done, but let's be realistic here. We need to be taking smaller steps in this direction right now, most of us are just hoping to get Preordain back or something.
I'd personally like to see the Onslaught Fetchlands in Modern - and I'd actually like to see a full cycle of all 10 Fetchlands (re)printed Modern legal in the next Standard rotation.
Now, I know that this would probably annoy collectors because prices of these cards would drop, but I think because of the Standard and generally growing Modern demand, they wouldn't drop immediately like a brick.
It wouldn't annoy collectors, or at least actual collectors. Reprinting a card does not make the original card any more or less collectible. How much is it to get a Hurricane? Not much. But Blue Hurricane is still thousands of dollars, because it's a collectible.
The Onslaught fetchlands aren't worth a bunch because they're collectible, they're worth a bunch because they're used. The people who would get upset (if anyone got upset) wouldn't be collectors, it'd be speculators or people who are just angry other people get to pay a lower price than they did.
A card being reprinted does as much to damage the collectibility of the original as the Norton Anthology of Shakespeare does to damage the collectibility of original copies of The First Folio (which, by the way, sell for millions of dollars even though you can just read the plays for free online). If a card's price drops because of a reprint, it means it wasn't an actual collectible.
Hopefully Wizards of the Coast will bring back the fetchlands, though. Those cards really really need a reprint.
Heck, that's why I'm confused as to why someone would be gung ho about it wanting it. Why not just play Remand, which is honestly better anyway?
I really don't see how Memory Lapse can be considered "far too powerful" for Modern when Remand already exists in the format.
Oh, you only have to deal 3 to me with that lightning bolt to win? Remand it, HAHAHAHA, wait...
Memory Lapse! HAHAHAHA!
Memory Lapse is so much better than Remand it is ridiculous. Yes, you don't get to draw a card like remand does, but I am delaying them a turn when I have my flipped delver out. If memory lapse was legal, it would probably replace or go alongside remand in every deck that runs them.
Correct me if I'm wrong, but isn't Memory Lapse more of a tempo card than a control card? And isn't tempo fine at the moment?
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Things WotC cares about:
-making certain Standard cards can be played in Modern, therefore increasing their value and increasing WotC's profit margin
Things WotC does not care about:
-keeping the ban list as short as possible
-taking chances with an entire format for the benefit of a single card
-catering to play styles that newer players generally don't like and will lose them more players than it will gain
-keeping the meta balanced between archetypes/colors/whatever
-keeping cards on the secondary market cheap (available yes, but not cheap)
-keeping the meta diverse (as long as a single deck doesn't threaten the popularity of the format)
Correct me if I'm wrong, but isn't Memory Lapse more of a tempo card than a control card? And isn't tempo fine at the moment?
Tempo is the least played archetype (Aggro, Midrange, Control, Combo, Tempo, Ramp) in the format right now. I mainly want it unbanned so that I can inprint it on an Isochron Scepter.
If you want agro-tempo (like zoo) to be a thing again in modern, then memory lapse isn't the solution... Wasteland is. Then combo(twins)/control(uwr-tron) will have more difficulties reaching 4 or 5 mana and tempo will have a few turns more to deal lethal.
Current problem in tempo modern is that before lethal is dealt, combo can go off and control can take full value of cryptic/revelation or good attackers/blockers like restoration. Also wasteland would hurt jund and improve 2 colour strategies, rather than 3 colour good stuff.
Uh, Wasteland would do the exact opposite of hurting Jund. Jund would dearly love to have Wasteland at its disposal.
Spreading Seas is really good against Jund for a reason.
You seem to be trying to make the argument "well Spreading Seas is good against Jund, and therefore Wasteland is!" First, you're missing the fact that part of the reason Spreading Seas is good is because it means Islandwalk is relevant (beneficial for Merfolk), but even ignoring that you miss two key points.
1) Spreading Seas doesn't give ammunition to Deathrite Shaman.
2) Jund can't play Spreading Seas.
Wasteland is actually really really good for Jund. First, Jund has Deathrite Shaman, which makes the opponent using Wasteland less impressive (as it gives more fuel for the Shaman) while also letting it get extra value out of its own Wastelands. Second, Wasteland gives Jund a significant edge over what currently is one of its few bad matchups, Urzatron.
Sure, Wasteland hurts Jund a little, but it offers the deck a lot more help than hinderance. If you want to make Jund an even better deck, by all means reprint Wasteland and bring it a significant step closer to Legacy Jund.
I wouldn't say MUCH worse, but just worse. Still, it would be a good budget alternative for players without access to command, and it is easier on the mana base especially for budget players who inherently have less consistent mana bases. But it can also be a 5th, up to 8th command. I can see UWR or Grixis, etc, playing it as a singleton. Its a sweet card, and people like sweet cards....
Okay and it would give me "cryptic command" in Modern Silverblack
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I agree with this, but I don't think it's reason enough not to do it. It doesn't seem all that different than having the Timeshifted cards in Modern. For some newer players who don't remember when they were in Standard, it may seem rather strange.
because i don't want to splash white.
No it wouldnt.
Then you have people, new people to the format, asking why they can use the new printed cards from MM2 and not the other products outside sets released for Standard use.
Modern Masters sets should only have cards already legal in the format.
Rituals are now in red and Wotc is pushing 'good' rituals out of the format. Wotc seems to not like free mana, especially fast free mana.
Now lets see how long it takes for bocephus to attack my post.
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Oh please shut up.
Storm Crow is strictly worse than Seacoast Drake.
Out of those, I wouldn't mind the following: Shardless Agent, Baleful Strix, Disrupt, Flametongue Kavu, Innocent Blood, and Counterspell.
The Shardless Agent would maybe create a new form of BUG in the format, Baleful Strix would be useful in a UB control deck that doesn't really exist right now, Disrupt would be useful against a bunch of decks without being too good, FtK costs 4 so it really isn't as much of a threat as it was back in the day in standard but may go in a midrangy deck, innocent blood would be a good card to bring back to deal with things like DrS and then they can unban Nacatl easily enough. Counterspell because if you reliably have 2 blue open, you should probably be able to counter a spell in modern.
You'd have a problem with Memory Lapse, Dismiss, and Exclude?
Storm Crow is strictly worse than Seacoast Drake.
Here is a question, what is everyone's opinion on the Primeval Charms? Darigaaz's Charm, Crosis's Charm, Rith's Charm, Treva's Charm, and Dromar's Charm.
I have a hard time believing that Memory Lapse would be more powerful than Counterspell.
Looking at the charms, the Esper, Grixis, and Naya ones would see play.
Storm Crow is strictly worse than Seacoast Drake.
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I think memory lapse, exclude, and disrupt would be fine...but why mind's desire and time spiral? It's true that Mind's Desire is hard to break without Doomsday, but I still don't think I want to open that pandora's box. Same with time spiral. Like I said, it could be fine, but you're trying to bite off more than you can chew. It's like as if someone asked you for a knife to cut their steak and you give them a sword. Sure, a sword will get the job done, but let's be realistic here. We need to be taking smaller steps in this direction right now, most of us are just hoping to get Preordain back or something.
Modern Junk Primer
Legacy ANT Primer
L1 Judge
It wouldn't annoy collectors, or at least actual collectors. Reprinting a card does not make the original card any more or less collectible. How much is it to get a Hurricane? Not much. But Blue Hurricane is still thousands of dollars, because it's a collectible.
The Onslaught fetchlands aren't worth a bunch because they're collectible, they're worth a bunch because they're used. The people who would get upset (if anyone got upset) wouldn't be collectors, it'd be speculators or people who are just angry other people get to pay a lower price than they did.
A card being reprinted does as much to damage the collectibility of the original as the Norton Anthology of Shakespeare does to damage the collectibility of original copies of The First Folio (which, by the way, sell for millions of dollars even though you can just read the plays for free online). If a card's price drops because of a reprint, it means it wasn't an actual collectible.
Hopefully Wizards of the Coast will bring back the fetchlands, though. Those cards really really need a reprint.
Uh, it's basically a slightly worse Remand.
Heck, that's why I'm confused as to why someone would be gung ho about it wanting it. Why not just play Remand, which is honestly better anyway?
I really don't see how Memory Lapse can be considered "far too powerful" for Modern when Remand already exists in the format.
Oh, you only have to deal 3 to me with that lightning bolt to win? Remand it, HAHAHAHA, wait...
Memory Lapse! HAHAHAHA!
Memory Lapse is so much better than Remand it is ridiculous. Yes, you don't get to draw a card like remand does, but I am delaying them a turn when I have my flipped delver out. If memory lapse was legal, it would probably replace or go alongside remand in every deck that runs them.
-making certain Standard cards can be played in Modern, therefore increasing their value and increasing WotC's profit margin
Things WotC does not care about:
-keeping the ban list as short as possible
-taking chances with an entire format for the benefit of a single card
-catering to play styles that newer players generally don't like and will lose them more players than it will gain
-keeping the meta balanced between archetypes/colors/whatever
-keeping cards on the secondary market cheap (available yes, but not cheap)
-keeping the meta diverse (as long as a single deck doesn't threaten the popularity of the format)
Tempo is the least played archetype (Aggro, Midrange, Control, Combo, Tempo, Ramp) in the format right now. I mainly want it unbanned so that I can inprint it on an Isochron Scepter.
Storm Crow is strictly worse than Seacoast Drake.
Uh, Wasteland would do the exact opposite of hurting Jund. Jund would dearly love to have Wasteland at its disposal.
Spreading Seas is really good against Jund for a reason.
You seem to be trying to make the argument "well Spreading Seas is good against Jund, and therefore Wasteland is!" First, you're missing the fact that part of the reason Spreading Seas is good is because it means Islandwalk is relevant (beneficial for Merfolk), but even ignoring that you miss two key points.
1) Spreading Seas doesn't give ammunition to Deathrite Shaman.
2) Jund can't play Spreading Seas.
Wasteland is actually really really good for Jund. First, Jund has Deathrite Shaman, which makes the opponent using Wasteland less impressive (as it gives more fuel for the Shaman) while also letting it get extra value out of its own Wastelands. Second, Wasteland gives Jund a significant edge over what currently is one of its few bad matchups, Urzatron.
Sure, Wasteland hurts Jund a little, but it offers the deck a lot more help than hinderance. If you want to make Jund an even better deck, by all means reprint Wasteland and bring it a significant step closer to Legacy Jund.
It is more than slightly worse, it is much worse.
Storm Crow is strictly worse than Seacoast Drake.
I wouldn't say MUCH worse, but just worse. Still, it would be a good budget alternative for players without access to command, and it is easier on the mana base especially for budget players who inherently have less consistent mana bases. But it can also be a 5th, up to 8th command. I can see UWR or Grixis, etc, playing it as a singleton. Its a sweet card, and people like sweet cards....
Okay and it would give me "cryptic command" in Modern Silverblack
Thanks to Rivenor for the signature and XenoNinja for the Avi!
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