I love innocent blood, but it might be too strong for the format.
But I could also see it as being fine, with all the creatures (and token generating effects) in modern that make it horrible like Persist/Undying guys, Lingering Souls, etc. that see a lot of play.
I lean towards the "it would probably be fine" camp - and I'd love to see it come back, so I can play my old bordered ones.
You can convince me that pretty much anything with a sweet old bordered artwork should be reprinted for modern. If only Dissipate was playable in a control shell..
I love innocent blood, but it might be too strong for the format.
Honestly, I can't think of any reasons as to why it would be too strong. It doesn't do much against the main aggro decks, except it's definitely a beating vs. Bogles. But Burn, Affinity, Merfolk, Zoo, Soul Sisters, GW Hatebears, and the rest just don't care. It's also one of the few black removal spells you could print to help out control while not also improving the BGx shell. It also doesn't really improve existing decks. UWR Control isn't using it, that's for sure. Black-based control could exist with this card, which adds some badly needed control diversity to the format.
Overall, I think this is probably the best option for a reprint that I have seen in this thread.
I don't think Moment's Peace would be enough to put Turbo Fog on the map. It's an amazing fog, but it doesn't shore up the real weaknesses of the deck, which are things like Burn and Planeswalkers. The real place it would be good in would be combo/control decks that are too slow right now, but only need a way to slow the games down a bit to become competitive. And I'm guessing there are a LOT of those.
How does Turbofog even deal with Tron? All the fogging effects do is prevent them from killing you with Wurmcoil Engine, but they do nothing to stop Karn Liberated from doing his thing, and Emrakul and Ulamog's annihilators still trigger.
It would make my heartbring of spring deck more playable, so I'm in.
Problem with a lot of these cards is: where to reprint them? A core set with cycling and flashback? Only in my dreams. Core sets these days seem to be designed with a mindset that completely rules out the inclusion of mechanics like those.
It would be a good choice, but I don't think that it would be better than reprinting the original fetchlands.
I don't think Modern needs any more 3+ color good stuff decks unless we are also getting some quality nonbasic hatred that is better than Tec Edge. Whether that's Back to Basics (strong, fair, but limited), Price of Progress (probably too strong and definitely not very fair), Ruination (personal favorite but also a bit color limiting), or something else, we need the hate before we expand the manabase.
As much as I would love to cast Price of Progress -> Snapcaster Mage -> Price of Progress, I can't see that remotely being fair in a format where people routinely bolt them selves for untapped lands. It would certainly hate out all of the three color decks in the format but I'm not so sure that is a good thing.
Back to Basics is interesting but I don't think it would actually be that powerful in the format, at least at the moment. It basically forces you into mono-blue and mono-blue isn't the strongest in modern so I don't think it would see that much play.
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As much as I would love to cast Price of Progress -> Snapcaster Mage -> Price of Progress, I can't see that remotely being fair in a format where people routinely bolt them selves for untapped lands. It would certainly hate out all of the three color decks in the format but I'm not so sure that is a good thing.
Back to Basics is interesting but I don't think it would actually be that powerful in the format, at least at the moment. It basically forces you into mono-blue and mono-blue isn't the strongest in modern so I don't think it would see that much play.
Back to Basics ALSO prevents you from using manlands (faerie conclave and mutavault) as a win condition within the shell.
I know it was mentioned a while back in here, but I agree with Caller of the Claw. It has decent stats for its abilities, has a useful tribe type, gives aggro a response to sweepers and actually has some neat interaction in Pod decks.
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I don't think Modern needs any more 3+ color good stuff decks unless we are also getting some quality nonbasic hatred that is better than Tec Edge. Whether that's Back to Basics (strong, fair, but limited), Price of Progress (probably too strong and definitely not very fair), Ruination (personal favorite but also a bit color limiting), or something else, we need the hate before we expand the manabase.
The manabases won't get much more ridiculous. They will get slightly better, but that is worth the price for people to have a reason to play allied color decks (except for Jund, which somehow managed to become the top deck even with off-color fetches).
Back to Basics certainly seems much more fair then Price of Progress. I think it would be a fine reprint but I'm not sure it would really help a whole lot beyond making merfolk and delver a bit stronger. I think it is interesting that with all the twin, scapeshift, UWR, and other blue decks out there no one plays Choke at the moment.
The manabases won't get much more ridiculous. They will get slightly better, but that is worth the price for people to have a reason to play allied color decks (except for Jund, which somehow managed to become the top deck even with off-color fetches).
On the plus side, the allied fetches would make both Cruel Control (Polluted Delta/Bloodstained Mire) and Esper Control (Flooded Strand/Polluted Delta) a lot better. That's good news in my books because this format is really hurting for some control. But historically, the decks that really benefit from the added mana flexibility are the 3-4 color Midrange goodstuff decks, and we definitely don't need more of those in the format. Besides, even if the manabases enjoy only a slight boost from the reprinted fetches, that doesn't address the underlying issue with Modern manabases.
Back to Basics certainly seems much more fair then Price of Progress. I think it would be a fine reprint but I'm not sure it would really help a whole lot beyond making merfolk and delver a bit stronger. I think it is interesting that with all the twin, scapeshift, UWR, and other blue decks out there no one plays Choke at the moment.
The problem with Choke is that it doesn't punish the worst manabase offender of the format: RBG(w) Jund. With Jund making up a solid 17% of the format (MTGO stats), you really need nonbasic hatred that punishes Jund specifically. But that's really hard to accomplish because DRS singlehandedly solves most mana problems; I ran Blood Moon in a few decks for a while, and a lone DRS was able to invalidate Moon in most situations.
The interesting thing with Ruination and Back to Basics is that they are build-around cards that only certain decks can use. Legacy's Wasteland, by contrast, can go in a lot of different decks to give anyone an edge on greedy manabases. Is that necessarily a problem for Modern? I'm not sure. I sort of like the idea of only certain decks having access to strong nonbasic hatred, mostly because the last thing we need is a BGx shell that can punish other 3-4 color shells. And it would definitely add to deck diversity. Merfolk, with Back to Basics in its list, would almost certainly hit tier 1.
I think Planar Void would be a pretty cool alternative to Leyline of the Void but wouldn't break modern. I think. They both have upsides and downsides, but what I like about Planar Void is that it's both graveyards, so Deathrites and Goyfs are useless if you drop Planar Void turn 1.
I think Planar Void would be a pretty cool alternative to Leyline of the Void but wouldn't break modern. I think. They both have upsides and downsides, but what I like about Planar Void is that it's both graveyards, so Deathrites and Goyfs are useless if you drop Planar Void turn 1.
Do we really need more graveyard hate? I dont play a deck that uses any kind of grave-effect, nor do i even plan to, but i kinda feel bad for em as is.
Hell, even stuff that uses the graveyard as a resource often double as hate cards, namely deathrite shaman & scavenging ooze.
We're honestly more than set as far as graveyard hate goes. Like, there are plenty more cards that have the void effect and are playable, i just cant remember their names. Like that fox samurai for WW.
If anything modern could use more counter-grave hate
That's not going to happen, RnD's dislike for Dredge will mean that defence of the grave is going to stay a pipe dream. I mean I get it, they regret that they made the mechanic, but come on, you can stop trying to hose it now. We are more than able to fight though the hate in Legacy, Vintage the deck is just evil (I should know...) and in modern it's dead. Come on RnD, pick a new target to hate on. Like countersp... Oh. Yea ok.
Maybe someone could think that I'm joking, but I'm convinced that Wild Mongrel would be a very simple and equally nice reprint for Modern.
Speaking about very powerful cards, apart from Onslaught Fetchlands that will surely be reprinted at the best occasion, I'd appreciate Entomb and Counterspell: I really can't understand why a UU hard counter should be unbalanced for Modern or Standard!
While I like the idea of reprinting Wild Mongrel and Counterspell, Entomb would break Griselbrand Reanimator.
I don't think making an already broken deck stable enough to be a legit target for bans counts so much as "breaking a deck."
But Griselcannon already teeters on the edge of too fast, kept in check by its inherent instability. Entomb would very likely fix that and make the deck a major blip on WotC's radar, which'd suck since Griselcannon's a pretty cool snowflake in the format.
Tog? Tog with all the discard? Ok... If the side effect is a reprinting of Piledriver.
Psychatog wouldn't be all that broken in modern. He can't attack until t4 at the earliest and with Abrupt Decay, Path to Exile and Lily in the format he'd be a decent tier 2 BUG control deck most likely.
I want it in Modern so bad. Card is so good. I think I would try it over think twice, because they both help you hit your land drops...Impulse does it more effectively, but think twice gains card advantage and is good against liliana.
Splinter Twin and Storm would play impuse as 4-ofs though, almost guaranteed.
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Thanks to Rivenor for the signature and XenoNinja for the Avi!
But I could also see it as being fine, with all the creatures (and token generating effects) in modern that make it horrible like Persist/Undying guys, Lingering Souls, etc. that see a lot of play.
I lean towards the "it would probably be fine" camp - and I'd love to see it come back, so I can play my old bordered ones.
You can convince me that pretty much anything with a sweet old bordered artwork should be reprinted for modern. If only Dissipate was playable in a control shell..
Honestly, I can't think of any reasons as to why it would be too strong. It doesn't do much against the main aggro decks, except it's definitely a beating vs. Bogles. But Burn, Affinity, Merfolk, Zoo, Soul Sisters, GW Hatebears, and the rest just don't care. It's also one of the few black removal spells you could print to help out control while not also improving the BGx shell. It also doesn't really improve existing decks. UWR Control isn't using it, that's for sure. Black-based control could exist with this card, which adds some badly needed control diversity to the format.
Overall, I think this is probably the best option for a reprint that I have seen in this thread.
It would be a good choice, but I don't think that it would be better than reprinting the original fetchlands.
Storm Crow is strictly worse than Seacoast Drake.
How does Turbofog even deal with Tron? All the fogging effects do is prevent them from killing you with Wurmcoil Engine, but they do nothing to stop Karn Liberated from doing his thing, and Emrakul and Ulamog's annihilators still trigger.
Id be fine with moments peace showing up, if for no other reason than it wouldnt change anything
Problem with a lot of these cards is: where to reprint them? A core set with cycling and flashback? Only in my dreams. Core sets these days seem to be designed with a mindset that completely rules out the inclusion of mechanics like those.
I don't think Modern needs any more 3+ color good stuff decks unless we are also getting some quality nonbasic hatred that is better than Tec Edge. Whether that's Back to Basics (strong, fair, but limited), Price of Progress (probably too strong and definitely not very fair), Ruination (personal favorite but also a bit color limiting), or something else, we need the hate before we expand the manabase.
Back to Basics is interesting but I don't think it would actually be that powerful in the format, at least at the moment. It basically forces you into mono-blue and mono-blue isn't the strongest in modern so I don't think it would see that much play.
Back to Basics ALSO prevents you from using manlands (faerie conclave and mutavault) as a win condition within the shell.
The manabases won't get much more ridiculous. They will get slightly better, but that is worth the price for people to have a reason to play allied color decks (except for Jund, which somehow managed to become the top deck even with off-color fetches).
Storm Crow is strictly worse than Seacoast Drake.
On the plus side, the allied fetches would make both Cruel Control (Polluted Delta/Bloodstained Mire) and Esper Control (Flooded Strand/Polluted Delta) a lot better. That's good news in my books because this format is really hurting for some control. But historically, the decks that really benefit from the added mana flexibility are the 3-4 color Midrange goodstuff decks, and we definitely don't need more of those in the format. Besides, even if the manabases enjoy only a slight boost from the reprinted fetches, that doesn't address the underlying issue with Modern manabases.
The problem with Choke is that it doesn't punish the worst manabase offender of the format: RBG(w) Jund. With Jund making up a solid 17% of the format (MTGO stats), you really need nonbasic hatred that punishes Jund specifically. But that's really hard to accomplish because DRS singlehandedly solves most mana problems; I ran Blood Moon in a few decks for a while, and a lone DRS was able to invalidate Moon in most situations.
The interesting thing with Ruination and Back to Basics is that they are build-around cards that only certain decks can use. Legacy's Wasteland, by contrast, can go in a lot of different decks to give anyone an edge on greedy manabases. Is that necessarily a problem for Modern? I'm not sure. I sort of like the idea of only certain decks having access to strong nonbasic hatred, mostly because the last thing we need is a BGx shell that can punish other 3-4 color shells. And it would definitely add to deck diversity. Merfolk, with Back to Basics in its list, would almost certainly hit tier 1.
Do we really need more graveyard hate? I dont play a deck that uses any kind of grave-effect, nor do i even plan to, but i kinda feel bad for em as is.
Hell, even stuff that uses the graveyard as a resource often double as hate cards, namely deathrite shaman & scavenging ooze.
We're honestly more than set as far as graveyard hate goes. Like, there are plenty more cards that have the void effect and are playable, i just cant remember their names. Like that fox samurai for WW.
If anything modern could use more counter-grave hate
Current decks of choice:
Vintage: Shops.
Legacy: Lands.
Modern: Lantern.
It'd be awesome to see a lands style deck in modern, but I'm wondering if Exploration would be too good in scapeshift.
While I like the idea of reprinting Wild Mongrel and Counterspell, Entomb would break Griselbrand Reanimator.
Storm Crow is strictly worse than Seacoast Drake.
But Griselcannon already teeters on the edge of too fast, kept in check by its inherent instability. Entomb would very likely fix that and make the deck a major blip on WotC's radar, which'd suck since Griselcannon's a pretty cool snowflake in the format.
Current decks of choice:
Vintage: Shops.
Legacy: Lands.
Modern: Lantern.
Psychatog wouldn't be all that broken in modern. He can't attack until t4 at the earliest and with Abrupt Decay, Path to Exile and Lily in the format he'd be a decent tier 2 BUG control deck most likely.
Storm Crow is strictly worse than Seacoast Drake.
Splinter Twin and Storm would play impuse as 4-ofs though, almost guaranteed.
Thanks to Rivenor for the signature and XenoNinja for the Avi!
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