Damnit Wizards, give this card to Modern (from Commander 2013):
From the Ashes3R Sorcery
Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.
Not as strong as a Progress/Wasteland hate, but definitely a build around with a decent effect.
Damnit Wizards, give this card to Modern (from Commander 2013):
From the Ashes3R Sorcery
Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.
Not as strong as a Progress/Wasteland hate, but definitely a build around with a decent effect.
This would be perfect for modern. I hate that commander cards cant be used in this format
Damnit Wizards, give this card to Modern (from Commander 2013):
From the Ashes3R Sorcery
Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.
Not as strong as a Progress/Wasteland hate, but definitely a build around with a decent effect.
There aren't any good Cascades-on-legs for Jund, so I don't see why we couldn't give control a nice gift.
Because cascade is the number one worst mechanic Wotc ever printed? Its a good thing there are no good cascade targets. The less cascade and miracle we have in Modern, the better the format will be.
Because cascade is the number one worst mechanic Wotc ever printed? Its a good thing there are no good cascade targets. The less cascade and miracle we have in Modern, the better the format will be.
Sometimes, I wonder if you bother to try to understand the words other people write.
Obviously--and this is painfully, incredibly obvious--the card under discussion is Baleful Strix, which is chiefly (but not entirely) abused in a Jund shell, which further achieves excellent CA via the Cascade mechanic stapled to Shardless Agent. The latter card isn't available in Modern, so the former isn't as dangerous as in Legacy.
Recoil has been mentioned once or twice before but I thought it would be worth mentioning since it came up in the "Print this so I can play it" thread.
Because cascade is the number one worst mechanic Wotc ever printed? Its a good thing there are no good cascade targets. The less cascade and miracle we have in Modern, the better the format will be.
Amen, brother. This is primarily why I lost interest in legacy. Between Cascade and Miracle decks on the rise and Show and Tell, hardly anyone in that format is actually playing Magic at this point.
Dredge was pushing it, but I could enjoy watching it and playing against it in that format. Now, it's just too much.
Giving a control a "gift" I find turns into, "give control a broken Legacy mechanic or card that would put it head and shoulders above every other archetype" 99 percent of the times on these forums.
No Sensei top/Brainstorm/Jace + miracles. No two mana deathtouch flying cantrips. Play the game as intended for the format or go over to the isle of broken toys we call Legacy.
Mechanics that are worse for magic than cascade, in no particular order:
Storm
"Tutoring"
Rituals/Fast Mana
Free spells (i.e. Cloud of Faeries)
Miracle
Infect
Phyrexian Mana
Affinity
Free card draw (i.e. Griselbrand, Necropotence)
Probably missing a few
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Sometimes, I wonder if you bother to try to understand the words other people write.
Obviously--and this is painfully, incredibly obvious--the card under discussion is Baleful Strix, which is chiefly (but not entirely) abused in a Jund shell, which further achieves excellent CA via the Cascade mechanic stapled to Shardless Agent. The latter card isn't available in Modern, so the former isn't as dangerous as in Legacy.
There are still bad cascade cards in the format. If you dont think someone would make them decent with trix, you are kidding yourself.
Quote from Tinfoil Hat »
Mechanics that are worse for magic than cascade, in no particular order:
Storm
"Tutoring"
Rituals/Fast Mana
Free spells (i.e. Cloud of Faeries)
Miracle
Infect
Phyrexian Mana
Affinity
Free card draw (i.e. Griselbrand, Necropotence)
Probably missing a few
Every higher level player I have ever spoken to about bad/broken mechanics, they mention cascade, then miracles, then dredge, in that order. Everything else you mentioned is not even in the conversation.
Every higher level player I have ever spoken to about bad/broken mechanics, they mention cascade, then miracles, then dredge, in that order. Everything else you mentioned is not even in the conversation.
I'd say Storm deserves to be on that list. I might even put it higher than Dredge.
I dunno about Miracles being more "broken" than Storm. There are only 2-3 Miracle cards that are game-ending from what I can tell, whereas MOST storm spells are back-breakers. That aside, I agree that Cascade is more broken than any other mechanic since it virtually will always be CA. And that's besides the fact that it enables even more broken shenanigans to occur right after it too. =.=
If there's gonna be an order of mechanics broken-ness, it's gotta look like this to me:
1st Cascade
2nd Storm
3rd Miracle
4th Dredge
5th Affinity
The rest would just be scrambling for 6th IMO.
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I dunno about Miracles being more "broken" than Storm. There are only 2-3 Miracle cards that are game-ending from what I can tell, whereas MOST storm spells are back-breakers. That aside, I agree that Cascade is more broken than any other mechanic since it virtually will always be CA. And that's besides the fact that it enables even more broken shenanigans to occur right after it too. =.=
If there's gonna be an order of mechanics broken-ness, it's gotta look like this to me:
1st Cascade
2nd Storm
3rd Miracle
4th Dredge
5th Affinity
Years ago, Portal cards were once banned from constructed play. Up until 2005 when they were made legal. Could we see a similar change that would allow all modern framed cards and their previous printing to be potentially legal in the modern format?
I know people are going to say that it would introduce powerful cards to the format, but so did the introduction of Portal cards into the other Eternal formats.
The most powerful reprints would be Sol Ring and Demonic Tutor, off the top of my head. I suspect these would be instantly banned.
Years ago, Portal cards were once banned from constructed play. Up until 2005 when they were made legal. Could we see a similar change that would allow all modern framed cards and their previous printing legal in the modern format?
I know people are going to say that it would introduce powerful cards to the format, but so did the introduction of Portal cards into the other Eternal formats.
The most powerful reprints would be Sol Ring and Demonic Tutor, off the top of my head. I suspect these would be instantly banned.
This would be a completely different format from Modern. And you are forgetting Mana Crypt, Wasteland, Survival of the Fittest, Phyrexian Dreadnought, Entomb, Natural Order, Burning Wish, Dark Ritual, Living Wish, Mind's Desire, Yawgmoth's Will, Cunning Wish, Balance, Armageddon, Intuition, Mystical Tutor, Berserk, Channel, Lotus Petal, Necropotence, Strip Mine, Tinker, Goblin Welder, Sneak Attack, Karakas, Show and Tell, Hymn to Tourach, Ancient Tomb, Mox Diamond, Memory Jar, Impulse, Reanimate, Buried Alive, Exhume, Animate Dead, and Windfall would all probably be banned.
Storm is BY FAR the most broken mechanic in the game. There's a reason its called the "Storm Scale". Its impossible to make a proactive, fair storm card. Its broken in every format its been played.
Etherium-Horn Sorcerer, Maelstrom Wanderer, Hell, even bloodbraid elf, aren't broken cards.
yes they are strong, and possibly abusable, yet they aren't broken. Grapeshot, tendrils, empty the warrens, minds desire, dragonstorm all were broken in standard. Bloodbraid elf was powerful, but not broken, bitouminous blast was far from oppressive, and those were the only two cascade spells that even saw play in standard.
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Every higher level player I have ever spoken to about bad/broken mechanics, they mention cascade, then miracles, then dredge, in that order. Everything else you mentioned is not even in the conversation.
The fact Storm isn't on that list makes me wonder exactly how "higher level" these players are.
The fact Storm isn't on that list makes me wonder exactly how "higher level" these players are.
not high level at all. Bocephus likes to try to brag, act like he's all-knowing and noble, when he really is just a scrub, who comes to post on these forums, in order to anonymously make himself out to be a pro.
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Bit Blast was oppressive when it cascaded into BBE, which in turn cascaded into Blightning.
The problem with Cascade is that it's like getting an extra turn. Sure, an extra turn would also include getting a land drop in and all, but if you were playing on a curve and getting in a spell per turn on average then Cascade is like cheatstepping in another turn.
At least with Storm you had to work towards killing the opponent with chip damage. Cascade's just "where's the downside?"
Ok sure sometimes you have to properly engineer your deck's curve to maximize Cascades, but who would ever say no to free spells? It's too much value for too little work.
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days since last Eldrazi-related accident.
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From the Ashes 3R
Sorcery
Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.
Not as strong as a Progress/Wasteland hate, but definitely a build around with a decent effect.
This would be perfect for modern. I hate that commander cards cant be used in this format
Ok, I'll admit I can dig it.
Might actually show up in a core set, even.
Modern really, really doesn't need any more broken 1-2 drop creatures at the moment. Enough have been printed in recent sets already.
Because cascade is the number one worst mechanic Wotc ever printed? Its a good thing there are no good cascade targets. The less cascade and miracle we have in Modern, the better the format will be.
Obviously--and this is painfully, incredibly obvious--the card under discussion is Baleful Strix, which is chiefly (but not entirely) abused in a Jund shell, which further achieves excellent CA via the Cascade mechanic stapled to Shardless Agent. The latter card isn't available in Modern, so the former isn't as dangerous as in Legacy.
Amen, brother. This is primarily why I lost interest in legacy. Between Cascade and Miracle decks on the rise and Show and Tell, hardly anyone in that format is actually playing Magic at this point.
Dredge was pushing it, but I could enjoy watching it and playing against it in that format. Now, it's just too much.
Giving a control a "gift" I find turns into, "give control a broken Legacy mechanic or card that would put it head and shoulders above every other archetype" 99 percent of the times on these forums.
No Sensei top/Brainstorm/Jace + miracles. No two mana deathtouch flying cantrips. Play the game as intended for the format or go over to the isle of broken toys we call Legacy.
I don't think it's strong enough for Modern.
Storm
"Tutoring"
Rituals/Fast Mana
Free spells (i.e. Cloud of Faeries)
Miracle
Infect
Phyrexian Mana
Affinity
Free card draw (i.e. Griselbrand, Necropotence)
Probably missing a few
Thanks to Rivenor for the signature and XenoNinja for the Avi!
Quotes:
then print one with UB(CMC 2):p
UBRGrixis ControlUBR | URPhoenixUR | UWMiraclesUW |GBRJundGBR | UBFaeriesUB | UBWAd NauseumUBW |GBRWBlueless ShadowGBRW |
MTGA
UBRGrixis ControlUBR | UTempoU
There are still bad cascade cards in the format. If you dont think someone would make them decent with trix, you are kidding yourself.
Every higher level player I have ever spoken to about bad/broken mechanics, they mention cascade, then miracles, then dredge, in that order. Everything else you mentioned is not even in the conversation.
I'd say Storm deserves to be on that list. I might even put it higher than Dredge.
Storm Crow is strictly worse than Seacoast Drake.
If there's gonna be an order of mechanics broken-ness, it's gotta look like this to me:
1st Cascade
2nd Storm
3rd Miracle
4th Dredge
5th Affinity
The rest would just be scrambling for 6th IMO.
On the works:
Leyline Deck Wins:symbu:Null 'n Void:symbu:
Decks built:
:symg::symb::symr::symw::symu:ChangelingsUWRBG
:symru:16 land Ignite Memories Combo:symru:
:symbu:Hunted Singularity:symbu:
Don't forget Urza's free mechanic.
Storm Crow is strictly worse than Seacoast Drake.
I know people are going to say that it would introduce powerful cards to the format, but so did the introduction of Portal cards into the other Eternal formats.
The most powerful reprints would be Sol Ring and Demonic Tutor, off the top of my head. I suspect these would be instantly banned.
BUWGRChilds PlayGRWUB
BUWGR Highlander GRWUB
UBSquee's Shapeshifting PetBU
BW Multiplayer Control WB
RG Changeling GR
UR Mana FlareRU
UMerfolkU
B MBMC B
Thanks for spiderboy4 of High~Light_Studios for the kick ass avatar.
Thanks for DarkNightCavalier of HotPS for the exceptional signature.
This would be a completely different format from Modern. And you are forgetting Mana Crypt, Wasteland, Survival of the Fittest, Phyrexian Dreadnought, Entomb, Natural Order, Burning Wish, Dark Ritual, Living Wish, Mind's Desire, Yawgmoth's Will, Cunning Wish, Balance, Armageddon, Intuition, Mystical Tutor, Berserk, Channel, Lotus Petal, Necropotence, Strip Mine, Tinker, Goblin Welder, Sneak Attack, Karakas, Show and Tell, Hymn to Tourach, Ancient Tomb, Mox Diamond, Memory Jar, Impulse, Reanimate, Buried Alive, Exhume, Animate Dead, and Windfall would all probably be banned.
Storm Crow is strictly worse than Seacoast Drake.
Etherium-Horn Sorcerer, Maelstrom Wanderer, Hell, even bloodbraid elf, aren't broken cards.
yes they are strong, and possibly abusable, yet they aren't broken. Grapeshot, tendrils, empty the warrens, minds desire, dragonstorm all were broken in standard. Bloodbraid elf was powerful, but not broken, bitouminous blast was far from oppressive, and those were the only two cascade spells that even saw play in standard.
Thanks to Rivenor for the signature and XenoNinja for the Avi!
Quotes:
The fact Storm isn't on that list makes me wonder exactly how "higher level" these players are.
not high level at all. Bocephus likes to try to brag, act like he's all-knowing and noble, when he really is just a scrub, who comes to post on these forums, in order to anonymously make himself out to be a pro.
Thanks to Rivenor for the signature and XenoNinja for the Avi!
Quotes:
The problem with Cascade is that it's like getting an extra turn. Sure, an extra turn would also include getting a land drop in and all, but if you were playing on a curve and getting in a spell per turn on average then Cascade is like cheatstepping in another turn.
At least with Storm you had to work towards killing the opponent with chip damage. Cascade's just "where's the downside?"
Ok sure sometimes you have to properly engineer your deck's curve to maximize Cascades, but who would ever say no to free spells? It's too much value for too little work.