Are there any W/R/B based decks that can be played? Or concepts I can start off? I'm thinking of playing something new. Something that's fun to pilot and not robotic like Tron.
Rules:
No Bob. I'm selling bob. So we can go high CMC.
I've got Marsh Flats and Arid Mesas. Go crazy.
No seriously, check out the deck creation forum. You have to do some research by yourself. Maybe Boros splash black, though you'd probably want Bob in that. Smallpox splash red? Just because you have the fetches for the 3 color combo doesn't necessarily mean you shouldn't play a better 2-color deck.
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Currently playing:
Standard: N/A
Modern: AffinityWR, Delver WUR
Legacy: High TideU, ZombiesWBRG, 12post UG, Delver UR
Honestly, one of the major draws of picking WBR would be getting the black to play Bobs. Without the Bobs, I don't see any reason you wouldn't want to go WUR for Snapcasters and Geists (or WR for consistency's sake, or WGR for Zoo w/Goyfs). WR means you're probably going for an aggro/tempo shell, and Bobs as I said earlier are the main thing you would be getting from black.
Okay, here's some weird stuff I just brewed up (that being the case, they're going to be very rough decks. But it's a staring point, and it was fun making them).
This deck seeks to abuse ETB effects and can perform some fun tricks (example: blink Fiend Hunter or sac it to Cartel Aristocrat with its exile trigger on the stack to permanently exile a creature). Considered adding Aether Vial, but it made the deck too clunky (you can play around with it, though).
Keep yourself and your planeswalkers alive with plenty of removal, a dash of sweepers (2x Pyroclasm and 2x Wrath of God should be in the board), and an army of Lingering Souls tokens until you can smash in with Tombstalker, Demigod, or an animated Gideon. There's a slight dredge theme here, but you could do away with that and make the deck more controlling.
As is, this deck is almost definitely a little too all-in on Haakon, but both Blood Knight and Black Knight seem conveniently positioned against UWR's removal suite (and if they get bolted, just wait until you can land Haakon and cast them from your graveyard), so I thought this deck would be fun. For extra positioning (and confusion factor) against UWR, you could bring Phyrexian Crusader out of the board. Nameless Inversion and Crib Swap can be cast repeatedly from your graveyard while Haakon is in play. Crib Swap might not seem very powerful, but you'll love it against Wurmcoil Engine and Vengevine. Oona's Prowler and Avatar of Discord are in there as discard outlets and also as aggressive beatsticks. It might not be correct to run 4x Avatar of Discord, but this deck really doesn't mind having stuff in the graveyard. Just beware of graveyard hate.
The goal here is to be as aggressive as possible and not run out of gas. To that end, we have Proclamation of Rebirth and Orzhov Charm to help us fight through removal (and to bring back Vexing Devils for another fun round of Damage or Damage?). I considered running Immortal Servitude here, but it's too mana intensive for this deck's low land count. The idea is fun, though. Dryad Militant is here as a measure against Snapcaster, because we don't want to let those decks stabilize against us through two-for-ones.
Okay, so that's what I could come up with. These might not be the most powerful decks, but I think they seem fun, and maybe there's some potential there if you tune them correctly.
You might want to take a look at this thread and think of a way black could be used to add answers to the deck. In my opinion blightning would be pretty nasty, as it usually is. Any other discard would benefit this deck in my opinion:
I'm really digging the Dega Superfiends idea. Will try to work on that. Thanks everyone for the replies! Some really interesting ideas you've got Beerblebrox, I'll look into the others as well see which I like the most
Along with a VERY rough sideboard. I found out it's good in grinding out long games, but Lili's +1 kind of hurts me too bad and sometimes the PW can't quite stay alive in the low-resource situations the deck generates.
I think I need to stick to Esper because Jace gives the needed card advantage.
I feel obligated to say BRW Burn. Modern burn usually splashes both black and white right now. superfriends looks like a ton of fun. Look at death and taxes and think about how red could help the deck. (It probably cant cause dandt doesnt want to play fetches.)
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YMTC: We need a spikey red enchantment. My creations:
RR
Whenever a player taps a nonbasic land, [Card] deals 2 damage to them.
-or-
R
Whenever a player would gain life, flip a coin. If heads, that player loses that much life instead. If tails sacrifice [card] and that player gains that life as per usual.
Along with a VERY rough sideboard. I found out it's good in grinding out long games, but Lili's +1 kind of hurts me too bad and sometimes the PW can't quite stay alive in the low-resource situations the deck generates.
I think I need to stick to Esper because Jace gives the needed card advantage.
Well, we're in the right colors and want to run the attrition game... and we're simultaneously not running lingering and complaining about lili's +1. Let's think about that for a moment
Sadly there's no decent unburial targets, the deck doesn't really want unburial targets and finding value in lili... frequently depends on flashback since we're not planning on emptying our hand any time soon.
I was working on an improved version of martyr proc, but that does require bobs...so if you don't want those it becomes pointless to stretch thin into 3 colors with my deck idea...I'm planning to post it in the martyr proc topic just not sure if I should make another topic.I asked a mod since I'd be doubleposting in a pretty sleepy topic anyway so didn't want to just go around and spam messages =P
I'll be honest though... mixing black white red and removing bobs seems really counter-intuitive.White and red have both the weenie concept in their share of the pie(as maro said plenty of times) and they both like efficient creatures with low drops. Bob loves low CMC and red has a good share of low cmc cards that are relevant in the format, I'm not saying you HAVE TO play it, just saying that going around it might not be worth going tricolor, I like the ideas posted though we'd have to see how they fare in reality!
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Vintage nostalgic, WUB Fish control/aggro addicted.
Legacy:RUG Temur Delver
Modern: ??? undecided.
I went off and proceeded making Superfriends and I will, today, actually have the deck completed in paper (trading is so much faster during PTQ Seasons! Not to mention profitable when you're trading for things no one really wants)
_______________________________________________
Current Decks: GW Gaddock Teeg (Duel Commander Variant) GW BBB Mono Black Control (Pauper) BBB
GENERATION 16: The first time you see this, copy it into your sig and add 1 to the generation. social experiment.
i dont see why not the deck curves at 4, though bump and boros charm seem good
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Current Decks: GW Gaddock Teeg (Duel Commander Variant) GW BBB Mono Black Control (Pauper) BBB
GENERATION 16: The first time you see this, copy it into your sig and add 1 to the generation. social experiment.
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Rules:
No Bob. I'm selling bob. So we can go high CMC.
I've got Marsh Flats and Arid Mesas. Go crazy.
Maybe something controlly? Thoughts?
No seriously, check out the deck creation forum. You have to do some research by yourself. Maybe Boros splash black, though you'd probably want Bob in that. Smallpox splash red? Just because you have the fetches for the 3 color combo doesn't necessarily mean you shouldn't play a better 2-color deck.
Standard: N/A
Modern: AffinityWR, Delver WUR
Legacy: High TideU, ZombiesWBRG, 12post UG, Delver UR
Ive been through the front pages of the deck creation thread. I'm not especially interested in building Boros.
I specifically asked for a 3 color concept because thats what im looking for. I like flexibility in multiple colors.
I appreciate you coming around and suggesting, but that's not quite what I'm looking for. If nothing comes up I may just brew something.
GX Tron XG
UR Phoenix RU
GG Freyalise High Tide GG
UR Parun Counterspells RU
BB Yawgmoth Token Storm BB
WB Pestilence BW
Deck #1 is Dega Blink:
3 Lone Missionary
4 Blade Splicer
1 Cartel Aristocrat
4 Fiend Hunter
4 Cathedral Sanctifier
2 Figure of Destiny
1 Honor of the Pure
4 Cloudshift
4 Lightning Bolt
3 Lightning Helix
3 Path to Exile
4 Lingering Souls
4 Arid Mesa
2 Scalding Tarn
2 Rugged Prairie
1 Sacred Foundry
1 Godless Shrine
1 Blood Crypt
1 Sejiri Steppe
1 Teetering Peaks
2 Plains
2 Mountain
This deck seeks to abuse ETB effects and can perform some fun tricks (example: blink Fiend Hunter or sac it to Cartel Aristocrat with its exile trigger on the stack to permanently exile a creature). Considered adding Aether Vial, but it made the deck too clunky (you can play around with it, though).
Deck #2 is Dega Superfriends:
2 Ajani Vengeant
1 Liliana Vess
2 Gideon Jura
2 Tombstalker
4 Demigod of Revenge
3 Stinkweed Imp
2 Pyroclasm
4 Faithless Looting
3 Terminate
4 Lingering Souls
4 Path to Exile
1 Darkblast
4 Arid Mesa
1 Rugged Prairie
2 Graven Cairns
2 Sacred Foundry
2 Blood Crypt
1 Godless Shrine
1 Plains
1 Swamp
2 Mountain
1 Kher Keep
2 Ghitu Encampment
2 Clifftop Retreat
1 Dragonskull Summit
Keep yourself and your planeswalkers alive with plenty of removal, a dash of sweepers (2x Pyroclasm and 2x Wrath of God should be in the board), and an army of Lingering Souls tokens until you can smash in with Tombstalker, Demigod, or an animated Gideon. There's a slight dredge theme here, but you could do away with that and make the deck more controlling.
Deck #3 is Dega Haakon Dregde:
4 Avatar of Discord
4 Haakon, Stromgald Scourge
4 Blood Knight
4 Black Knight
3 Liliana of the Veil
1 Darkblast
4 Nameless Inversion
4 Lingering Souls
2 Crib Swap
4 Arid Mesa
4 Marsh Flats
3 Blood Crypt
2 Sacred Foundry
2 Graven Cairns
4 Blackcleave Cliffs
2 Swamp
1 Mountain
As is, this deck is almost definitely a little too all-in on Haakon, but both Blood Knight and Black Knight seem conveniently positioned against UWR's removal suite (and if they get bolted, just wait until you can land Haakon and cast them from your graveyard), so I thought this deck would be fun. For extra positioning (and confusion factor) against UWR, you could bring Phyrexian Crusader out of the board. Nameless Inversion and Crib Swap can be cast repeatedly from your graveyard while Haakon is in play. Crib Swap might not seem very powerful, but you'll love it against Wurmcoil Engine and Vengevine. Oona's Prowler and Avatar of Discord are in there as discard outlets and also as aggressive beatsticks. It might not be correct to run 4x Avatar of Discord, but this deck really doesn't mind having stuff in the graveyard. Just beware of graveyard hate.
Deck #4 is Dega Zoo/Landfall/Proc?
4 Dryad Militant
4 Steppe Lynx
4 Plated Geopede
4 Goblin Guide
4 Keldon Marauders
4 Lightning Bolt
4 Lightning Helix
2 Proclamation of Rebirth
2 Boros Charm
4 Scalding Tarn
4 Marsh Flats
4 Arid Mesa
2 Sacred Foundry
1 Godless Shrine
1 Blood Crypt
1 Mountain
1 Plains
2 Teetering Peaks
The goal here is to be as aggressive as possible and not run out of gas. To that end, we have Proclamation of Rebirth and Orzhov Charm to help us fight through removal (and to bring back Vexing Devils for another fun round of Damage or Damage?). I considered running Immortal Servitude here, but it's too mana intensive for this deck's low land count. The idea is fun, though. Dryad Militant is here as a measure against Snapcaster, because we don't want to let those decks stabilize against us through two-for-ones.
Okay, so that's what I could come up with. These might not be the most powerful decks, but I think they seem fun, and maybe there's some potential there if you tune them correctly.
http://forums.mtgsalvation.com/showthread.php?t=435492
2 Inquisition of Kozilek
4 Duress
2 Lightning Bolt
3 Terminate
4 Lightning Helix
3 Liliana of the Veil
4 Damnation
3 Ajani Vengeant
1 Elspeth, Knight-Errant
3 Gideon Jura
3 Wildfire
26 Land
4 Path to Exile
4 Timely Reinforcements
4 Damping Matrix
3 Death Cloud
Along with a VERY rough sideboard. I found out it's good in grinding out long games, but Lili's +1 kind of hurts me too bad and sometimes the PW can't quite stay alive in the low-resource situations the deck generates.
I think I need to stick to Esper because Jace gives the needed card advantage.
Proud member of Fires Rf Salvation
Currently Playing:
BPack RatB
Modern:
WURRWU ControlRUW
Legacy:
UHigh TideU
UGTurbo EldraziGU
EDH:
RWURuhan Planeswalker ControlUWR
RGBProssh, Skyraider of KherBGR
Whenever a player taps a nonbasic land, [Card] deals 2 damage to them.
-or-
R
Whenever a player would gain life, flip a coin. If heads, that player loses that much life instead. If tails sacrifice [card] and that player gains that life as per usual.
Fires Rf Salvation
Well, we're in the right colors and want to run the attrition game... and we're simultaneously not running lingering and complaining about lili's +1. Let's think about that for a moment
Sadly there's no decent unburial targets, the deck doesn't really want unburial targets and finding value in lili... frequently depends on flashback since we're not planning on emptying our hand any time soon.
I'll be honest though... mixing black white red and removing bobs seems really counter-intuitive.White and red have both the weenie concept in their share of the pie(as maro said plenty of times) and they both like efficient creatures with low drops. Bob loves low CMC and red has a good share of low cmc cards that are relevant in the format, I'm not saying you HAVE TO play it, just saying that going around it might not be worth going tricolor, I like the ideas posted though we'd have to see how they fare in reality!
Legacy:RUG Temur Delver
Modern: ??? undecided.
I've got the thread running here: Dega Super Friends
Quick rundown on what I've been able to beat so far:
Mono Red Burn
BW Tokens
Kiki Pod
White Weenie
Got myself kicked sideways against a gifts deck though. Academy Ruins + Engineered explosives is brutal.
4x dark confidant
4x figure of destiny
3x hero of bladehold
2x thoughtseize
2x pyroclasm
4x lightning bolt
4x lightning helix
2x blightning
3x terminate
2x path to exile
4x inquisition of kozilek
4x blackleave cliffs
4x sacred foundry
2x graven cairns
4x arid mesa
4x marsh flats
2x mountain
1x plains
1x swamp
Current Decks:
GW Gaddock Teeg (Duel Commander Variant) GW
BBB Mono Black Control (Pauper) BBB
GENERATION 16: The first time you see this, copy it into your sig and add 1 to the generation. social experiment.
Those lists dont even run bob.
EDIT:
Heres a really interesting pox/superfriends kinda thing.
Main Deck
60 cards
4 Arid Mesa
3 Fetid Heath
4 Flagstones of Trokair
2 Godless Shrine
4 Marsh Flats
1 Plains
4 Sacred Foundry
2 Swamp
2 Urborg, Tomb of Yawgmoth
26 lands
0 creatures
3 Ajani Vengeant
4 Boom/Bust
2 Duress
2 Inquisition of Kozilek
4 Lightning Bolt
3 Lightning Helix
3 Liliana of the Veil
4 Lingering Souls
1 Phyrexian Arena
4 Smallpox
2 Sorin, Lord of Innistrad
1 Worm Harvest
1 Wrath of God
34 other spells
Sideboard
2 Dismember
2 Hide/Seek
2 Inquisition of Kozilek
4 Leyline of Sanctity
1 Slaughter Games
3 Stony Silence
1 Wrath of God
15 sideboard cards
Current Decks:
GW Gaddock Teeg (Duel Commander Variant) GW
BBB Mono Black Control (Pauper) BBB
GENERATION 16: The first time you see this, copy it into your sig and add 1 to the generation. social experiment.