With Humbler you get to give somethingeverything trample.
I mean, I'm still not sure what deck wants the effect, but it at least hits your entire squad.
Part of me wants to do Abundant Growth/Nylea's Presence enchantress control, and maybe there's a way for that to be good, but all the common Constellation effects seem costed so as not to rip limited apart.
Yeah, I misread Humbler. Not sure it changes my opinion of the card, though. The most interesting thing about it is it's a giant creature you can run with Kruphix's Insight as a finisher. Not its ability.
Boros heroes looks like a fun deck. Twelve 1-drops is something landfall never had to work with. I would want to try stuff like Flame Jabbing my own guys :P. Maybe Bonds of Faith too.
Triplicate Spirits 4WW
Sorcery (C)
Convoke
Put three 1/1 white Spirit creature tokens with flying onto the battlefield.
How badly does white want to put 3 bodies on the table? flying makes it somewhat interesting, but if convoke makes this cheap, you're probably winning anyway. Maybe in soul sisters?
Marked for Honour 3W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +2/+2 and has vigilance.
No.
Meditation Puzzle 3WW
Instant (C)
Convoke
You gain 8 life.
No.
Void Snare U
Sorcery (C)
Return target nonland permanent to its owner's hand.
This one could see play - use this on turn 3 to erase some problematic card & counter it on the way back in. Losing instant speed is huge, though. Is this a functional reprint of something?
Coral Barrier 2U
Creature - Wall (C)
Defender
When Coral Barrier enters the battlefield, put a 1/1 blue Squid creature token with Islandwalk onto the battlefield.
1/3
No.
Frost Lynx 2U
Creature - Elemental Cat (C)
When Frost Lynx enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
2/2
Hookmaster doesn't see play. No. Will be super annoying in Limited, I'll give it that.
Flesh to Dust 3BB
Instant (C)
Destroy target creature. It can't be regenerated.
Yeah/no. I think the removal spells we have are basically the ones we will have for the foreseeable future.
Shadowcloak Vampire 4B
Creature - Vampire (C)
Pay 2 life: Shadowcloak Vampire gains flying until end of turn.
4/3
No.
Covenant of Blood 6B
Sorcery (C)
Convoke
Covenant of Blood deals 4 damage to target creature or player and you gain 4 life.
Value for your mono-black tokens deck! Which is to say, no.
Rotfeaster Maggot 4B
Creature - Insect (C)
When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.
3/5
Still no.
Inferno Fist 1R
Enchantment - Aura (C)
Enchant creature you control.
Enchanted creature gets +2/+0.
R, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to target creature or player.
Uh, maybe? Probably no. RW Auramancer (if it was a deck) wants seal of fire more. R/w or straight red heroic maybe?
Kruphix's Insight 2G
Sorcery
Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.
The first card from JOU that got my brain churning. It reminds me of Rofellos's Gift, which David Shaffer recently tried to brew with, but better in a couple significant ways. The problem with Gift is that you need to already have a hand full of green cards in order to draw more cards. You have to be ahead to get ahead. Not great. Second, your deck has to be full of cards that are both green and enchantments, and green enchantments don't really do anything. You can cantrip to your heart's delight with Abundant Growth and Nylea's Presence but the only way to actually control/win the game are things like Lignify and Leafcrown Dryad. Eww.
But Insight doesn't suffer from either of those problems. It fills your hand from nothing and you can play all the colors you want (see Abundant Growth and Nylea's Presence above). You've just got to play 30+ enchantments. Maybe still Eww? But maybe five color enchantment control?
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
Triplicate Spirits 4WW
Sorcery (C)
Convoke
Put three 1/1 white Spirit creature tokens with flying onto the battlefield.
How badly does white want to put 3 bodies on the table? flying makes it somewhat interesting, but if convoke makes this cheap, you're probably winning anyway. Maybe in soul sisters?
By soul sisters, do you mean that G/W token combo deck that's been kicking around forever? This seems a lot like a worse/different Scatter the Seeds. It seems like the kind of effect where having a critical mass of them available might create an interesting deck.
Private Mod Note
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Rollback Post to RevisionRollBack
Oh, you think the losers' bracket is your ally, but you merely adopted the scrub tier. I was born in it, molded by it. I didn’t 4-0 an FNM until I was already a man; by then, it was nothing to me but an extra pack to sell for store credit!
Conspiracy is fully spoiled. Is this going to be available online? Not much interesting but this guy seems decent. Was uncommon in Dark Ascension.
Wake Dancer 2B
Creature
Morbid - When ~ ETB put a 2/2 zombie token into play.
2/2
4 power for 3 mana is a good deal. Can trade with a Myr Enforcer or two weenies. Also hits the critical black mana cost of 3 cmc for Unearth. BFF's with Carrion Feeder.
Edit: After looking at all the new draft mechanics, I can't imagine that this will be played online. Oh well.
We have a few cards, but I wouldn't expect to see cards in mass until July.
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Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
I guess I feel like the cutoffs for tier 1/2/3 are about 10/5/2%, with maybe two or three weeks' grace period before degrading a deck, but I'm no expert.
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Oh, you think the losers' bracket is your ally, but you merely adopted the scrub tier. I was born in it, molded by it. I didn’t 4-0 an FNM until I was already a man; by then, it was nothing to me but an extra pack to sell for store credit!
I guess I feel like the cutoffs for tier 1/2/3 are about 10/5/2%, with maybe two or three weeks' grace period before degrading a deck, but I'm no expert.
Guessing that was supposed to be in the other thread. lol
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Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
Heliod's Pilgrim 2W
Creature - Human Cleric
When ~ EtB, search your library for an aura, reveal it, and put it into your hand. Then shuffle your library.
1/2
THAT looks pretty fun. Could go in Hexproof, could go in White Weenie, could go in some midrangey-controlly Wx deck with Rancor or Dead Weight et cetera.
Private Mod Note
():
Rollback Post to RevisionRollBack
Oh, you think the losers' bracket is your ally, but you merely adopted the scrub tier. I was born in it, molded by it. I didn’t 4-0 an FNM until I was already a man; by then, it was nothing to me but an extra pack to sell for store credit!
Holy crap, a totem guide that's actually castable.
Some other commons trickling out, mostly boring (2/2 flying first strike for 4, ooh) but Invasive Species has a great name and is kind of cool, if below curve:
Invasive Species
2G 3/3 when Invasive Species ETB, return another permanent you control to its owner's hand.
I mean, sad compared to Skyfisher but it lets green play with its own cantrip auras without relying on another color.
Holy crap, a totem guide that's actually castable.
Some other commons trickling out, mostly boring (2/2 flying first strike for 4, ooh) but Invasive Species has a great name and is kind of cool, if below curve:
Invasive Species
2G 3/3 when Invasive Species ETB, return another permanent you control to its owner's hand.
I mean, sad compared to Skyfisher but it lets green play with its own cantrip auras without relying on another color.
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
Generator Servant 1R
Creature - Elemental 2/1
T, Sacrifice Generator Servant: Add 2 to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn.
Um. This is super interesting but not sure what to do with it. Turn 3 Mulldrifter is pretty nice, but giving it haste is kind of blah. Morbid deck?
Turn 3, two hasty Keldon Marauders? It feels like it'd be good in an All-In Red/Dragon Stompy build, but I'm not sure that archetype could even possibly be good in Pauper.
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Oh, you think the losers' bracket is your ally, but you merely adopted the scrub tier. I was born in it, molded by it. I didn’t 4-0 an FNM until I was already a man; by then, it was nothing to me but an extra pack to sell for store credit!
It's the usual problem that there isn't much worth ramping into in Pauper compared to the low-cost control or weenie options.
Just looked at the available 5 drops and you could get a value! Warren Pilferers or a vanilla 5/5 (Hollowhenge Beast or Gorger Worm (basically) or a 4/4 that gains you 4 life (most of the time) (Snake of the Golden Grove) or a 3/3 flyer that gives you a card when it dies (Messenger Drake). Or a Mulldrifter. Anyway, not a lot of there there.
The consensus (along with a LOT of vicious argument) in the rumor mill thread seems to be that if you summon 2 creatures with the mana they both get haste.
and green has this enchant which probably isn't fast/good enough for hexproof:
Vineweft: G Aura target creature gains +1/+1. If Vineweft is in the graveyard, you may pay 4G to return it to your hand.
Those both kinda felt like stretches. But then I realized that this guy was common:
Undergrowth Scavenger 3G 0/0 Fungus Horror
Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creatures in all graveyards.
That's a pretty nice 4 drop/finisher for G/B tortured/mulch/maybe madness.
The problem with defining this format by what is "fun" is that everyone seems to define fun as what they don't lose to. If you keep losing to easily answered cards, that means you should improve your deck. If you don't want to improve your deck, then you should come to peace with the idea that you are going to lose because you chose to not interact with better strategies.
Oh, you think the losers' bracket is your ally, but you merely adopted the scrub tier. I was born in it, molded by it. I didn’t 4-0 an FNM until I was already a man; by then, it was nothing to me but an extra pack to sell for store credit!
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
Yeah, I misread Humbler. Not sure it changes my opinion of the card, though. The most interesting thing about it is it's a giant creature you can run with Kruphix's Insight as a finisher. Not its ability.
Boros heroes looks like a fun deck. Twelve 1-drops is something landfall never had to work with. I would want to try stuff like Flame Jabbing my own guys :P. Maybe Bonds of Faith too.
Triplicate Spirits 4WW
Sorcery (C)
Convoke
Put three 1/1 white Spirit creature tokens with flying onto the battlefield.
How badly does white want to put 3 bodies on the table? flying makes it somewhat interesting, but if convoke makes this cheap, you're probably winning anyway. Maybe in soul sisters?
Marked for Honour 3W
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +2/+2 and has vigilance.
No.
Meditation Puzzle 3WW
Instant (C)
Convoke
You gain 8 life.
No.
Void Snare U
Sorcery (C)
Return target nonland permanent to its owner's hand.
This one could see play - use this on turn 3 to erase some problematic card & counter it on the way back in. Losing instant speed is huge, though. Is this a functional reprint of something?
Coral Barrier 2U
Creature - Wall (C)
Defender
When Coral Barrier enters the battlefield, put a 1/1 blue Squid creature token with Islandwalk onto the battlefield.
1/3
No.
Frost Lynx 2U
Creature - Elemental Cat (C)
When Frost Lynx enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
2/2
Hookmaster doesn't see play. No. Will be super annoying in Limited, I'll give it that.
Flesh to Dust 3BB
Instant (C)
Destroy target creature. It can't be regenerated.
Yeah/no. I think the removal spells we have are basically the ones we will have for the foreseeable future.
Shadowcloak Vampire 4B
Creature - Vampire (C)
Pay 2 life: Shadowcloak Vampire gains flying until end of turn.
4/3
No.
Covenant of Blood 6B
Sorcery (C)
Convoke
Covenant of Blood deals 4 damage to target creature or player and you gain 4 life.
Value for your mono-black tokens deck! Which is to say, no.
Rotfeaster Maggot 4B
Creature - Insect (C)
When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.
3/5
Still no.
Inferno Fist 1R
Enchantment - Aura (C)
Enchant creature you control.
Enchanted creature gets +2/+0.
R, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to target creature or player.
Uh, maybe? Probably no. RW Auramancer (if it was a deck) wants seal of fire more. R/w or straight red heroic maybe?
What about Hidden Spider and stuff like that?
By soul sisters, do you mean that G/W token combo deck that's been kicking around forever? This seems a lot like a worse/different Scatter the Seeds. It seems like the kind of effect where having a critical mass of them available might create an interesting deck.
Wake Dancer 2B
Creature
Morbid - When ~ ETB put a 2/2 zombie token into play.
2/2
4 power for 3 mana is a good deal. Can trade with a Myr Enforcer or two weenies. Also hits the critical black mana cost of 3 cmc for Unearth. BFF's with Carrion Feeder.
Edit: After looking at all the new draft mechanics, I can't imagine that this will be played online. Oh well.
Guessing that was supposed to be in the other thread. lol
Anyway, just spotted this thread in the Rumor Mill:
http://www.mtgsalvation.com/forums/magic-fundamentals/the-rumor-mill/562834-endless-obedience-plus-better-picture-of-paragon
Featuring this purported M15 common:
THAT looks pretty fun. Could go in Hexproof, could go in White Weenie, could go in some midrangey-controlly Wx deck with Rancor or Dead Weight et cetera.
Some other commons trickling out, mostly boring (2/2 flying first strike for 4, ooh) but Invasive Species has a great name and is kind of cool, if below curve:
Invasive Species
2G 3/3 when Invasive Species ETB, return another permanent you control to its owner's hand.
I mean, sad compared to Skyfisher but it lets green play with its own cantrip auras without relying on another color.
Invasive Species looked pretty solid in stompy to me anyway.
Creature - Elemental 2/1
T, Sacrifice Generator Servant: Add 2 to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn.
Um. This is super interesting but not sure what to do with it. Turn 3 Mulldrifter is pretty nice, but giving it haste is kind of blah. Morbid deck?
Just looked at the available 5 drops and you could get a value! Warren Pilferers or a vanilla 5/5 (Hollowhenge Beast or Gorger Worm (basically) or a 4/4 that gains you 4 life (most of the time) (Snake of the Golden Grove) or a 3/3 flyer that gives you a card when it dies (Messenger Drake). Or a Mulldrifter. Anyway, not a lot of there there.
You could cast a hasty Axebane Guardian and a hasty Overgrown Battlement.
Ephemeral Shields 1W Convoke Instant, target creature gains indestructible until EOT.
and green has this enchant which probably isn't fast/good enough for hexproof:
Vineweft: G Aura target creature gains +1/+1. If Vineweft is in the graveyard, you may pay 4G to return it to your hand.
Those both kinda felt like stretches. But then I realized that this guy was common:
Undergrowth Scavenger 3G 0/0 Fungus Horror
Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creatures in all graveyards.
That's a pretty nice 4 drop/finisher for G/B tortured/mulch/maybe madness.
edit: didn't really look at the artifacts at all in fact. Would Tyrant's Machine (artifact, 2. 4, tap - tap target creature) see use in tron?
Frenzied Tilling is uncommon.
Interested in Custom Card Creation.
My Cube:Cardinal Custom Cube
A custom version of a third modern masters: MM2019
(filter->rarity to see in set rarity).