It would be nice to cast it earlier than turn 7, but you can't really play the green mana creatures since they just die when you cast the wrath. There is font of fertility and market festival. Though market festival is more prone to getting hit by enchantment hate. Frank Karsten recommends 19 white sources to cast fated retribution on turn 7. With scrylands that figure shrinks to 16-17 white mana sources.
You can't put it into the old esper shell since the mana was really bad. You'd have to cut all the double blue or double black cards to play it.
Then if you only play 2 colors, you only get to play 8 scry lands, instead of 12. You could play mana confluence, but there is not that many good life gain cards (specifically ones that don't die to creature removal.
Decks that are decks are typically better than decks that act as shells to build around a single non-combo card.
The best ramp shell is Bant:
(Sylvan Caryatid, Kiora's Follower, Courser of Kruphix, Font of Fertility, Prophet of Kruphix, Kiora)
I wouldn't worry about 17 white sources in such a deck since 12 scrylands and since that sort of shell can control its mana output quite well in the lategame, so you are fine focusing land distribution around controlling your early plays and then rely on the engine to get you triple white in the late game.
Unfortunately those cards all have anti-synergy with Fated Retribution. I'm not sure why you want to play that card so badly.
If you really want to force Fated Retribution though, I would forget about ramp and just try a BW control deck:
Thoughtseize
Brain Maggot
Banishing Light
Athreos, God of Passage
Erebos, God of the Dead
Elspeth, Sun's Champion
removal
etc.
Then just cast your 2-of Fated Retribution if you need to stabilize the board when you have 7 lands. Athreos mitigates the drawback for you.
It would be nice to cast it earlier than turn 7, but you can't really play the green mana creatures since they just die when you cast the wrath. There is font of fertility and market festival. Though market festival is more prone to getting hit by enchantment hate. Frank Karsten recommends 19 white sources to cast fated retribution on turn 7. With scrylands that figure shrinks to 16-17 white mana sources.
You can't put it into the old esper shell since the mana was really bad. You'd have to cut all the double blue or double black cards to play it.
Then if you only play 2 colors, you only get to play 8 scry lands, instead of 12. You could play mana confluence, but there is not that many good life gain cards (specifically ones that don't die to creature removal.
I think you have provided excellent arguments against fated ret here. The card's effects would only really work in a true control deck but its mana cost makes it unplayable in such a deck. As you've stated rampers are contradictory to the reason for casting the card in the first place. Sooooo, the card sucks in my opinion.
It's interesting how much different the meta was in Manchester than at PT JiN. The pro's played the meta the GP players came to beat it.
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Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
It would be nice to cast it earlier than turn 7, but you can't really play the green mana creatures since they just die when you cast the wrath. There is font of fertility and market festival. Though market festival is more prone to getting hit by enchantment hate. Frank Karsten recommends 19 white sources to cast fated retribution on turn 7. With scrylands that figure shrinks to 16-17 white mana sources.
You can't put it into the old esper shell since the mana was really bad. You'd have to cut all the double blue or double black cards to play it.
Then if you only play 2 colors, you only get to play 8 scry lands, instead of 12. You could play mana confluence, but there is not that many good life gain cards (specifically ones that don't die to creature removal.
The best ramp shell is Bant:
(Sylvan Caryatid, Kiora's Follower, Courser of Kruphix, Font of Fertility, Prophet of Kruphix, Kiora)
I wouldn't worry about 17 white sources in such a deck since 12 scrylands and since that sort of shell can control its mana output quite well in the lategame, so you are fine focusing land distribution around controlling your early plays and then rely on the engine to get you triple white in the late game.
Unfortunately those cards all have anti-synergy with Fated Retribution. I'm not sure why you want to play that card so badly.
If you really want to force Fated Retribution though, I would forget about ramp and just try a BW control deck:
Thoughtseize
Brain Maggot
Banishing Light
Athreos, God of Passage
Erebos, God of the Dead
Elspeth, Sun's Champion
removal
etc.
Then just cast your 2-of Fated Retribution if you need to stabilize the board when you have 7 lands. Athreos mitigates the drawback for you.
http://www.channelfireball.com/articles/woo-brews-orzhov-midrange-at-manchester/
It plays like a slow version of junk reanimator without being vulnerable to grave hate. However, grave hate is mostly non existent.
I think you have provided excellent arguments against fated ret here. The card's effects would only really work in a true control deck but its mana cost makes it unplayable in such a deck. As you've stated rampers are contradictory to the reason for casting the card in the first place. Sooooo, the card sucks in my opinion.
"Wait... ok that resolves".
I miss MWS. You could spam "Thinking" on that all day and bluff a bajillion non-existant interactions.