So I finally have a computer that can play MODO. HOWEVER, I have a couple concerns/questions about some stuff.
1) The timing. Should I wait until they switch over to V4? Or should I jump in rn?
2) I suck at drafting, but I am aware that it is the best way to get a large collection, so, any help/pointers for a terrible drafter?
3) I reaaaaally don't want to spend a lot of money. Ideally, I'd just want to spend the 10 bucks to buy in. I realize that's not feasible. Any tips to keep it cheap?
That's about it. Any help would be greatly appreciated! Thanks guys!
So I finally have a computer that can play MODO. HOWEVER, I have a couple concerns/questions about some stuff.
1) The timing. Should I wait until they switch over to V4? Or should I jump in rn?
2) I suck at drafting, but I am aware that it is the best way to get a large collection, so, any help/pointers for a terrible drafter?
3) I reaaaaally don't want to spend a lot of money. Ideally, I'd just want to spend the 10 bucks to buy in. I realize that's not feasible. Any tips to keep it cheap?
That's about it. Any help would be greatly appreciated! Thanks guys!
1) I doubt the beta is going to do anything but improve. There is no reason to wait.
2) Go to the limited forum and read draft guides and read card evaluations. Watch draft videos on youtube, twitch and cfb.
3) Not really. Set a budget. Learn common mistakes to avoid (cracking packs outside of draft/sealed et) which are in the MTGO guide stickied here. Learn the economy. Buy packs from bots to draft with not the store.
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Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
1) I second the notion that there is no real point in waiting, and that the Beta/v.4 is the way to go right from the start.
2) and 3)
The answer here is a bit dependent on what you are looking to do; what your "goal" of playing MTGO is. If you only want to play in the casual room, you can acquire most of the cards you'd want for very cheap at bots and there is no real point in drafting.
What I'm saying is that if you want to draft, you should follow the_cardfather's advice on how to get better at drafting. But if what you only want to do is to play casual Magic, and you want to spend as little as possible and ain't too keen on drafting*, you should just buy the cards you want and play with those.
There is also the possibility of reducing the cost of MTGO by play Constructed Daily Events. Whether you want to do that is again dependent on what you want to do with MTGO. In my mind, it would be a good idea to get accustomed to the program and its inner workings this summer (play casual and M15 events, for example), then start playing Fall-set Block Constructed Daily Events when they become available later this year.
*I, and most other people who have tried it, thoroughly enjoy drafting and I highly recommend trying it out. While it might be a tad demanding monetarily speaking, it is arguably the most enjoyable form of Magic.
I've argued with people over the number of cards in a deck many times, and I feel that having a high number of "good cards" is better than having a small number of "really good" cards. I laugh at the people who argue that with a smaller deck you're more likely to draw what you need, because if you get in that situation you're gonna NOT end up drawing it many many more times than you would.
Unless they are money uncommons/commons you aren't getting much for them. (I'm talking like 200 uncommons = 1 tix)
If you're sitting on over a playset of everything you're opening then type "uncommon" in the classifieds and you'll see a whole bunch of bots dealing in commons and uncommons. Generally the more the bot pays the more picky it is. If you can't sell at least a whole ticket's worth obviously don't bother.
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Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
Speaking only of M14, THS, BNG, and JOU (recent sets since I can't talk about the other sets):
I recommend focusing on selling your rares and mythic rares. Many rares are not worth much at all (0.03 tickets if you are lucky) and almost all uncommons are worth next to nothing (0.005 tickets if you are lucky), although there are some uncommons worth as much as a ticket. If you go to http://static.mtgowikiprice.com/ and type in the name of a card it will tell you how much it can sell for and a long list of bots.
What I do is wait until I have a rare or mythic worth at least close to one ticket, and then make all of my rares, mythics, and uncommons available via trade to see how much I can get for each. For example, if I have one rare worth 2.87 then I try to find other cards they want for a total of 0.13 or maybe a bit more than that, and then I sell only those so that I do not have more than 0.02 or so in credit with that bot (since I trade with a bunch of different bots and I do not want to have significant credit with each).
Drafting rares worth something and then selling them is a big help from a financial standpoint, to help offset the cost of drafts.
On card acquisition: If you avoid chase mythics and second/third set chase rares, you can build budget decks that aren't awful for $10.
There's only 21 cards in Theros that are over 50 cents, 13 in Born of the Gods (of which only three are over $2), and 19 in Journey. That includes rares and mythics (Banishing Light is the only uncommon over 50c).
If you play non-competitive (i.e. non-tournament) Constructed, you can play extremely cheap.
Let me ask this question. You stated that your goal was to get a large collection, which generally means NOT selling cards. I'm not sure if you want to play constructed or simply get enough to trade and speculate while having a little fun, but selling to fund a draft habit if that's not your overall goal isn't really the best plan.
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Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
While I find drafting really fun it is probably the worst economical way get a collection. You have to be really good at drafting and get lucky with opening cards of value to break even.
I would suggest pauper for a cheap way to get in. Vintage masters has helped with some of the expensive pauper cards so pick them up while that draft format is still going on.
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1) The timing. Should I wait until they switch over to V4? Or should I jump in rn?
2) I suck at drafting, but I am aware that it is the best way to get a large collection, so, any help/pointers for a terrible drafter?
3) I reaaaaally don't want to spend a lot of money. Ideally, I'd just want to spend the 10 bucks to buy in. I realize that's not feasible. Any tips to keep it cheap?
That's about it. Any help would be greatly appreciated! Thanks guys!
When asking for if something was stolen on Kamigawa:
Have some irony:
1) I doubt the beta is going to do anything but improve. There is no reason to wait.
2) Go to the limited forum and read draft guides and read card evaluations. Watch draft videos on youtube, twitch and cfb.
3) Not really. Set a budget. Learn common mistakes to avoid (cracking packs outside of draft/sealed et) which are in the MTGO guide stickied here. Learn the economy. Buy packs from bots to draft with not the store.
When asking for if something was stolen on Kamigawa:
Have some irony:
2) and 3)
The answer here is a bit dependent on what you are looking to do; what your "goal" of playing MTGO is. If you only want to play in the casual room, you can acquire most of the cards you'd want for very cheap at bots and there is no real point in drafting.
What I'm saying is that if you want to draft, you should follow the_cardfather's advice on how to get better at drafting. But if what you only want to do is to play casual Magic, and you want to spend as little as possible and ain't too keen on drafting*, you should just buy the cards you want and play with those.
There is also the possibility of reducing the cost of MTGO by play Constructed Daily Events. Whether you want to do that is again dependent on what you want to do with MTGO. In my mind, it would be a good idea to get accustomed to the program and its inner workings this summer (play casual and M15 events, for example), then start playing Fall-set Block Constructed Daily Events when they become available later this year.
*I, and most other people who have tried it, thoroughly enjoy drafting and I highly recommend trying it out. While it might be a tad demanding monetarily speaking, it is arguably the most enjoyable form of Magic.
When asking for if something was stolen on Kamigawa:
Have some irony:
When asking for if something was stolen on Kamigawa:
Have some irony:
If you're sitting on over a playset of everything you're opening then type "uncommon" in the classifieds and you'll see a whole bunch of bots dealing in commons and uncommons. Generally the more the bot pays the more picky it is. If you can't sell at least a whole ticket's worth obviously don't bother.
I recommend focusing on selling your rares and mythic rares. Many rares are not worth much at all (0.03 tickets if you are lucky) and almost all uncommons are worth next to nothing (0.005 tickets if you are lucky), although there are some uncommons worth as much as a ticket. If you go to http://static.mtgowikiprice.com/ and type in the name of a card it will tell you how much it can sell for and a long list of bots.
What I do is wait until I have a rare or mythic worth at least close to one ticket, and then make all of my rares, mythics, and uncommons available via trade to see how much I can get for each. For example, if I have one rare worth 2.87 then I try to find other cards they want for a total of 0.13 or maybe a bit more than that, and then I sell only those so that I do not have more than 0.02 or so in credit with that bot (since I trade with a bunch of different bots and I do not want to have significant credit with each).
Drafting rares worth something and then selling them is a big help from a financial standpoint, to help offset the cost of drafts.
On card acquisition: If you avoid chase mythics and second/third set chase rares, you can build budget decks that aren't awful for $10.
There's only 21 cards in Theros that are over 50 cents, 13 in Born of the Gods (of which only three are over $2), and 19 in Journey. That includes rares and mythics (Banishing Light is the only uncommon over 50c).
If you play non-competitive (i.e. non-tournament) Constructed, you can play extremely cheap.
1)
Just get the beta today.
I would suggest pauper for a cheap way to get in. Vintage masters has helped with some of the expensive pauper cards so pick them up while that draft format is still going on.