So someone in the "cards I wish were common" thread mentioned wanting to do broken things with Eidolons; I thought I'd see what I could do with what we've got.
No sideboard, because who am I kidding? The point is to get a Vampire Hounds in play, a Shambling Shell in your hand, and 3 or so Eidolons either in the yard or your hand; discard eidolons, cast shell, sac shell, dredge, continue attacking each turn with a 12/12 or more hound until opponent is dead. Obviously super fragile to unconditional removal; I got blown out by someone playing Kessig Recluse/Prey Upon.dek.
I kind of want to play this with blue, so that I can abuse Tolarian Winds and Cavern Harpy, but then I won't even have the Wild Mongrels as a backup plan (and the Putrid Leech as a backup to the backup).
Blue-black does seem like a better way to go; I hate to lose the mongrels as an alternate win condition (and the shambling shell is more resilient against countermagic than the harpy as blaat noted), but you get access to a lot of better multicolored spells that way.
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4 Vampire Hounds
4 Wild Mongrel
Other discard outlets
3 Tortured Existence
1 Last Rites
4 Aurora Eidolon
4 Entropic Eidolon
4 Verdant Eidolon
Multicolor spells
4 Scar
4 Putrid Leech
4 Shambling Shell
2 Safehold Elite
9 Swamp
9 Forest
4 Evolving Wilds
No sideboard, because who am I kidding? The point is to get a Vampire Hounds in play, a Shambling Shell in your hand, and 3 or so Eidolons either in the yard or your hand; discard eidolons, cast shell, sac shell, dredge, continue attacking each turn with a 12/12 or more hound until opponent is dead. Obviously super fragile to unconditional removal; I got blown out by someone playing Kessig Recluse/Prey Upon.dek.
I kind of want to play this with blue, so that I can abuse Tolarian Winds and Cavern Harpy, but then I won't even have the Wild Mongrels as a backup plan (and the Putrid Leech as a backup to the backup).