My deck construction might look controversial given the sideboard, but my goal was to avoid color screw, so I didn't want any early drop in black. The low body count is helped by the mysteries and a good enough number of tramplers help make the pump spells better. In some games, I was swimming in clues. The moonlight hunt was mainly to have more removal. I sometimes played the second confront the unknown instead.
Went 2-1, losing in the final to getting stuck on two land after a mulligan to 6 in the first game and the 2nd game my opponent was at 2, I had burn from within in hand (and would have only needed 1 land to kill him right away and win that turn), but he untapped played tenacity during combat and won 12 life and had flyers, so he could then race me a win.
The other games were against GB (won 2-0) and UBw madness, with white for the 4/4 spirit that gain life and makes spirit tokens. In all games the pump and CA of clues were super consistent.
Open no value, got zero value in the two packs I won.
(Guy to my left opened TiTi and sin prodder and won an Avacyn in prize pack. Guy who beat me in final got abbey in prize pack. Oh well.)
My deck construction might look controversial given the sideboard, but my goal was to avoid color screw, so I didn't want any early drop in black. The low body count is helped by the mysteries and a good enough number of tramplers help make the pump spells better. In some games, I was swimming in clues. The moonlight hunt was mainly to have more removal. I sometimes played the second confront the unknown instead.
Went 2-1, losing in the final to getting stuck on two land after a mulligan to 6 in the first game and the 2nd game my opponent was at 2, I had burn from within in hand (and would have only needed 1 land to kill him right away and win that turn), but he untapped played tenacity during combat and won 12 life and had flyers, so he could then race me a win.
The other games were against GB (won 2-0) and UBw madness, with white for the 4/4 spirit that gain life and makes spirit tokens. In all games the pump and CA of clues were super consistent.
Open no value, got zero value in the two packs I won.
(Guy to my left opened TiTi and sin prodder and won an Avacyn in prize pack. Guy who beat me in final got abbey in prize pack. Oh well.)
2 Loam Dryad
1 Veteran Cathar
1 Silverfur Partisan
1 Hermit of the Natterknolls
1 Byway courier
1 Soul Swallower
2 Intrepid Provisioner
1 Thornhide Wolves
1 Watcher in the Web
1 Kessig Dire Swine
1 Morkut Necropod
Spells (10)
1 Confront the Unknown
1 Rabid bite
1 Moonlight Hunt
2 Aim High
2 Ulvenwald Mysteries
1 Might Beyond Reason
1 Throttle
1 Burn from Within
11 Forest
1 Plains
2 Mountain
2 Swamp
1 Warped Landscape
1 Clip Wings
1 Dead Weight
1 Confront the Unknown
1 Vessel of Malignity
1 Rancid Rats
1 Epitaph Golem
1 Might beyond reason
1 Moldgraf Scavenger