Pack 3 pick 6:
Brute Force
Sickleslicer
Mighty Leap
Gust-Skimmer
Sign in Blood
Scion of the Wild
Culling Dais
!- Glassdust Hulk
Necrogenesis
Kitesail
Pack 3 pick 7:
Viashino Slaughtermaster
Kami of Ancient Law
Rampant Growth
Helium Squirter
Death Denied
Wrap in Flames
!- Myr Enforcer
Celestial Purge
Narcolepsy
Pack 3 pick 8:
Raise the Alarm
!- Gust-Skimmer
Shrivel
Vines of Vastwood
Vapor Snag
Sigil Blessing
Root-Kin Ally
Mulldrifter
And here is what I submitted (forgetting special lands): deck
Basically I'm interested how would you build that deck. How the mana curve would look like. My idea was to skip low drops and ramp into bigger stuff with Wayfarer's Bauble and Alloy Myr, but the ramp doesn't seem to be strong enough to run an Eldrazi (especially the one that can't block for long Interested to hear your opinions about the picks, too.
Draft itself went 2-1 1-2 2-1, defeating UG graft (boarded all three Aethersnipes to undo the works of Thrumminbirds; also Aethersnipe is crazy good with Otherworldly Journey: bounce two permanents, get a 5/5, thank you very much; it was very tough at times thanks to interaction of Tumble Magnet and Thrummingbird tapping my Eldrazi forever), losing to RW with equipment, and winning against WB spirits somehow, was also very tough at times as they went wide and started recurring spirits and nameless inversion, pillory of sleepless on the Eldrazi and so on.
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Am I crazy or should you have been in green for sure? Wolfbriar ant queen and overwhelming stampede all seem to point to green. Throw in those spiders for a mean graft deck. Could have also gone tokens or even red after seeing pick 7 spitebellows.
Also I think most of the ramp cards is for 5 color goodstuff/sunburst.
P1P1 - Wolfbriar Elemental.
Yes, it's a heavy commitment to green, but it's also a bomb. Even without copious green mana, a 4/4 for 2GG is above average. Getting wolves for each additional green you can produce is just gravy.
Evolving Wilds is a good common, but it wouldn't have even been my 2nd choice in that pack.
P1P2 - Root-kin Ally.
This would fit a hypothetical green-heavy convoke strategy quite nicely. Cutting green early. Also, none of the commons seem incredible. Maybe grab Remand for money or Cathodion to stay flexible on colors. With Wayfarer's Bauble here, I have to wonder if you're either trying to force 5cc or just prioritizing mana fixing a bit too high (and/or trying to keep options open too long).
P1P3 - Argent Sphinx
P1P4 - Probably Necrogenesis, as the stronger card in the pack and better synergy with picks 1-2.
Next choice would be Thrummingbird (great in GU graft) or
P1P5 - Also Sages. Now thinking UG graft and regretting missing Thrummingbird. Also, clearly black not open.
P1P6 - Nest Invader
P1P8 - VClique FT$$!!! Also still a good card. Otherwise Air Servant. Blue definitely open. WOW.
P2P1 - Ant Queen
P2P2 - Simic Growth Chamber. Maybe grab Vengeful Rebirth or the 2nd Necro to consider a 3rd color splash.
P2P3 - Mulldrifter...
P2P4 - Bestial Menace
P2P6 - Why on earth is Burst Lightning open? If picked Vengeful Rebirth above, definitely taking it and splashing red now. Otherwise Mana Leak or Kozilek's Predator.
P2P9 - Wheeled Rampant Growth for the splash.
P2P10 - Well they all wheeled... grabbing Vengeful Rebirth/Simic Growth Chamber.
P3P1 - Overwhelming Stampede
P3P5 - Mystic Snake. Oh look, a present.
P3P6 - Finally, a Scion.
Even just out of the picks you showed, you can pull together a pretty sweet UG deck. If you cut green more early, you would have seen even better green in pack 2, probably yielding an even better deck.
P1P1 er, Wolfbriar Elemental is ridiculous. Oops?
P1P2 Wayfarer's Bauble is maybe the fourth best card in the pack. I would have taken Root-Kin Ally over Aethersnipe.
P2P1 Ouch. Karmic justice for passing all that green I think.
P3P8 is that Mulldrifter a typo? If not you should have windmill slammed it and then jumped out of your seat and run naked through the house doing the macarena.
Overall you passed a 3-0 green deck to the guy on your left.
Think of Vendilion Clique as a $20 bill. Would you pass a $20 bill? Of course not, yet everybody did...which defies logic. Nevermind that it's a great blue card. Blue/Green is very, very open the entire way. I would get better at learning the "MMM, BREAD" rule:
------ MM2 ------
Pack 1 pick 1:
Gut Shot
Apostle's Blessing
Dread Drone
Brute Force
Nest Invader
Helium Squirter
Rusted Relic
!- Evolving Wilds
Skyreach Manta
Ulamog's Crusher
Boros Swiftblade
Vampire Outcasts
Stormblood Berserker
Wolfbriar Elemental
Court Homunculus
Pack 1 pick 2:
Court Homunculus
Duskhunter Bat
Soulbright Flamekin
Sunspear Shikari
Aquastrand Spider
Æthersnipe
Sundering Vitae
Cathodion
Ulamog's Crusher
!- Wayfarer's Bauble
Remand
Hearthfire Hobgoblin
Root-Kin Ally
Skyhunter Skirmisher
Pack 1 pick 3:
Kami of Ancient Law
Goblin Fireslinger
Aquastrand Spider
Æthersnipe
Kitesail
Cathodion
Waking Nightmare
Sphere of the Suns
Azorius Chancery
Devouring Greed
Everflowing Chalice
!- Argent Sphinx
Ethercaste Knight
Pack 1 pick 4:
Sickle Ripper
!- Thrummingbird
Sign in Blood
Goblin War Paint
Simic Initiate
Runed Servitor
Nest Invader
Helium Squirter
Pillory of the Sleepless
Necrogenesis
Surgical Extraction
Aquastrand Spider
Pack 1 pick 5:
Dread Drone
Brute Force
Vines of Vastwood
Vapor Snag
Waking Nightmare
Thoughtcast
Runed Servitor
Darksteel Citadel
Golgari Rot Farm
Karplusan Strider
!- Novijen Sages
Pack 1 pick 6:
Dread Drone
Brute Force
Thrive
Sign in Blood
Simic Initiate
Nest Invader
Faerie Mechanist
Culling Dais
Ethercaste Knight
!- Dispatch
Pack 1 pick 7:
Raise the Alarm
Inner-Flame Igniter
Conclave Phalanx
Mana Leak
Darksteel Citadel
!- Alloy Myr
Rusted Relic
Ulamog's Crusher
Spitebellows
Pack 1 pick 8:
Rampant Growth
Stoic Rebuttal
Wayfarer's Bauble
Alloy Myr
Copper Carapace
!- Air Servant
Electrolyze
Vendilion Clique
Pack 1 pick 9:
Dread Drone
Brute Force
Nest Invader
Helium Squirter
Skyreach Manta
Ulamog's Crusher
!- Court Homunculus
Pack 1 pick 10:
Court Homunculus
Sunspear Shikari
!- Æthersnipe
Sundering Vitae
Ulamog's Crusher
Remand
Pack 1 pick 11:
Æthersnipe
Waking Nightmare
Azorius Chancery
Everflowing Chalice
!- Ethercaste Knight
Pack 1 pick 12:
Sign in Blood
Simic Initiate
!- Runed Servitor
Surgical Extraction
Pack 1 pick 13:
Dread Drone
!- Runed Servitor
Darksteel Citadel
Pack 1 pick 14:
Simic Initiate
!- Ethercaste Knight
Pack 1 pick 15:
!- Darksteel Citadel
------ MM2 ------
Pack 2 pick 1:
Blood Ogre
Waxmane Baku
Ghostly Changeling
Viashino Slaughtermaster
Rampant Growth
Stoic Rebuttal
Sphere of the Suns
Frogmite
Death Denied
Copper Carapace
Hikari, Twilight Guardian
Sigil Blessing
Vengeful Rebirth
Ant Queen
!- Cathodion
Pack 2 pick 2:
Dread Drone
Dragonsoul Knight
Skyhunter Skirmisher
Duskhunter Bat
Matca Rioters
Somber Hoverguard
Plummet
Sundering Vitae
Frogmite
Myr Enforcer
Simic Growth Chamber
!- Myrsmith
Vengeful Rebirth
Necrogenesis
Pack 2 pick 3:
Soulbright Flamekin
Thief of Hope
Viashino Slaughtermaster
Scion of the Wild
Telling Time
Plummet
Wings of Velis Vel
!- Cathodion
Ulamog's Crusher
Expedition Map
Mulldrifter
Long-Forgotten Gohei
Fortify
Pack 2 pick 4:
Sickle Ripper
Goblin Fireslinger
Court Homunculus
Duskhunter Bat
Kozilek's Predator
!- Alloy Myr
Death Denied
Sundering Vitae
Worldheart Phoenix
Bestial Menace
Surrakar Spellblade
Smash to Smithereens
Pack 2 pick 5:
!- Otherworldly Journey
Plagued Rusalka
Sylvan Bounty
Cloud Elemental
Grim Affliction
Gnarlid Pack
Scatter the Seeds
Vapor Snag
Rakdos Carnarium
Spread the Sickness
Vampire Outcasts
Pack 2 pick 6:
Raise the Alarm
Burst Lightning
Kozilek's Predator
Mana Leak
Skyreach Manta
Sundering Vitae
Waking Nightmare
!- Azorius Chancery
Reassembling Skeleton
Helium Squirter
Pack 2 pick 7:
Waxmane Baku
Viashino Slaughtermaster
Moonlit Strider
Steady Progress
!- Wayfarer's Bauble
Death Denied
Evolving Wilds
Tezzeret's Gambit
Simic Initiate
Pack 2 pick 8:
Kami of Ancient Law
Vampire Lacerator
Runed Servitor
Mighty Leap
!- Repeal
Vines of Vastwood
Helium Squirter
Culling Dais
Pack 2 pick 9:
Ghostly Changeling
Viashino Slaughtermaster
Rampant Growth
!- Stoic Rebuttal
Death Denied
Sigil Blessing
Vengeful Rebirth
Pack 2 pick 10:
Matca Rioters
Sundering Vitae
!- Frogmite
Simic Growth Chamber
Vengeful Rebirth
Necrogenesis
Pack 2 pick 11:
Viashino Slaughtermaster
Telling Time
Wings of Velis Vel
!- Ulamog's Crusher
Long-Forgotten Gohei
Pack 2 pick 12:
Sickle Ripper
Duskhunter Bat
!- Kozilek's Predator
Worldheart Phoenix
Pack 2 pick 13:
!- Cloud Elemental
Gnarlid Pack
Scatter the Seeds
Pack 2 pick 14:
!- Skyreach Manta
Helium Squirter
Pack 2 pick 15:
!- Moonlit Strider
------ MM2 ------
Pack 3 pick 1:
Skyhunter Skirmisher
Duskhunter Bat
Tukatongue Thallid
Fortify
Repeal
Grim Affliction
Fiery Fall
Gnarlid Pack
Aquastrand Spider
!- Æthersnipe
Karplusan Strider
Pelakka Wurm
Kor Duelist
Overwhelming Stampede
Raise the Alarm
Pack 3 pick 2:
Conclave Phalanx
Scuttling Death
Court Homunculus
Narcolepsy
Rampant Growth
Wayfarer's Bauble
Alloy Myr
Wrap in Flames
Copper Carapace
Flashfreeze
Water Servant
Drooling Groodion
!- All Is Dust
Frogmite
Pack 3 pick 3:
Gorehorn Minotaurs
Sickleslicer
!- Blinding Souleater
Vigean Graftmage
Shrivel
Tribal Flames
Matca Rioters
Narcolepsy
Dimir Aqueduct
Mutagenic Growth
Wrecking Ball
Inexorable Tide
Stoic Rebuttal
Pack 3 pick 4:
Plagued Rusalka
Skyhunter Skirmisher
Bloodthrone Vampire
Scatter the Seeds
!- Mana Leak
Frogmite
Darksteel Citadel
Copper Carapace
Thoughtcast
Golgari Rot Farm
Electrolyze
Æthersnipe
Pack 3 pick 5:
Simic Initiate
Terashi's Grasp
Cloud Elemental
Flayer Husk
Goblin War Paint
Tukatongue Thallid
Rampant Growth
Helium Squirter
Tezzeret's Gambit
Mystic Snake
!- Alloy Myr
Pack 3 pick 6:
Brute Force
Sickleslicer
Mighty Leap
Gust-Skimmer
Sign in Blood
Scion of the Wild
Culling Dais
!- Glassdust Hulk
Necrogenesis
Kitesail
Pack 3 pick 7:
Viashino Slaughtermaster
Kami of Ancient Law
Rampant Growth
Helium Squirter
Death Denied
Wrap in Flames
!- Myr Enforcer
Celestial Purge
Narcolepsy
Pack 3 pick 8:
Raise the Alarm
!- Gust-Skimmer
Shrivel
Vines of Vastwood
Vapor Snag
Sigil Blessing
Root-Kin Ally
Mulldrifter
Pack 3 pick 9:
Tukatongue Thallid
Fortify
!- Repeal
Grim Affliction
Gnarlid Pack
Aquastrand Spider
Karplusan Strider
Pack 3 pick 10:
Rampant Growth
Alloy Myr
Flashfreeze
!- Water Servant
Drooling Groodion
Frogmite
Pack 3 pick 11:
Matca Rioters
!- Narcolepsy
Mutagenic Growth
Inexorable Tide
Stoic Rebuttal
Pack 3 pick 12:
Scatter the Seeds
Darksteel Citadel
Thoughtcast
!- Æthersnipe
Pack 3 pick 13:
Simic Initiate
Tukatongue Thallid
!- Helium Squirter
Pack 3 pick 14:
!- Culling Dais
Necrogenesis
Pack 3 pick 15:
!- Death Denied
And here is what I submitted (forgetting special lands): deck
Basically I'm interested how would you build that deck. How the mana curve would look like. My idea was to skip low drops and ramp into bigger stuff with Wayfarer's Bauble and Alloy Myr, but the ramp doesn't seem to be strong enough to run an Eldrazi (especially the one that can't block for long Interested to hear your opinions about the picks, too.
Draft itself went 2-1 1-2 2-1, defeating UG graft (boarded all three Aethersnipes to undo the works of Thrumminbirds; also Aethersnipe is crazy good with Otherworldly Journey: bounce two permanents, get a 5/5, thank you very much; it was very tough at times thanks to interaction of Tumble Magnet and Thrummingbird tapping my Eldrazi forever), losing to RW with equipment, and winning against WB spirits somehow, was also very tough at times as they went wide and started recurring spirits and nameless inversion, pillory of sleepless on the Eldrazi and so on.
Also I think most of the ramp cards is for 5 color goodstuff/sunburst.
Yes, it's a heavy commitment to green, but it's also a bomb. Even without copious green mana, a 4/4 for 2GG is above average. Getting wolves for each additional green you can produce is just gravy.
Evolving Wilds is a good common, but it wouldn't have even been my 2nd choice in that pack.
P1P2 - Root-kin Ally.
This would fit a hypothetical green-heavy convoke strategy quite nicely. Cutting green early. Also, none of the commons seem incredible. Maybe grab Remand for money or Cathodion to stay flexible on colors. With Wayfarer's Bauble here, I have to wonder if you're either trying to force 5cc or just prioritizing mana fixing a bit too high (and/or trying to keep options open too long).
P1P3 - Argent Sphinx
P1P4 - Probably Necrogenesis, as the stronger card in the pack and better synergy with picks 1-2.
Next choice would be Thrummingbird (great in GU graft) or
P1P5 - Also Sages. Now thinking UG graft and regretting missing Thrummingbird. Also, clearly black not open.
P1P6 - Nest Invader
P1P8 - VClique FT$$!!! Also still a good card. Otherwise Air Servant. Blue definitely open. WOW.
P2P1 - Ant Queen
P2P2 - Simic Growth Chamber. Maybe grab Vengeful Rebirth or the 2nd Necro to consider a 3rd color splash.
P2P3 - Mulldrifter...
P2P4 - Bestial Menace
P2P6 - Why on earth is Burst Lightning open? If picked Vengeful Rebirth above, definitely taking it and splashing red now. Otherwise Mana Leak or Kozilek's Predator.
P2P9 - Wheeled Rampant Growth for the splash.
P2P10 - Well they all wheeled... grabbing Vengeful Rebirth/Simic Growth Chamber.
P3P1 - Overwhelming Stampede
P3P5 - Mystic Snake. Oh look, a present.
P3P6 - Finally, a Scion.
Even just out of the picks you showed, you can pull together a pretty sweet UG deck. If you cut green more early, you would have seen even better green in pack 2, probably yielding an even better deck.
P1P2 Wayfarer's Bauble is maybe the fourth best card in the pack. I would have taken Root-Kin Ally over Aethersnipe.
P2P1 Ouch. Karmic justice for passing all that green I think.
P3P8 is that Mulldrifter a typo? If not you should have windmill slammed it and then jumped out of your seat and run naked through the house doing the macarena.
Overall you passed a 3-0 green deck to the guy on your left.
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