There were a lot of good cards in this pack. I looked at Arrow Storm, but wanted to have a shot at forcing Jeskai and knew that I might get another arrow storm later. If I was thinking about possible Mardu applications would Trumpet Blast be good here, or is Arrow Storm the better pick?
Pack 1 pick 3:
Alpine Grizzly
Alabaster Kirin
Unyielding Krumar
Smite the Monstrous
Valley Dasher
Scout the Borders
Dismal Backwater
Sultai Banner
Mystic of the Hidden Way
Krumar Bond-Kin
--> Arc Lightning
Sultai Charm
Forest
This one I wasn't sure. I picked this in case I had to stay open. I could have gone with the tracker, but it wasn't a great pack.
Pack 1 pick 5:
Swift Kick
Salt Road Patrol
Act of Treason
Molting Snakeskin
Taigam's Scheming
Temur Banner
Rite of the Serpent
Thornwood Falls
Abomination of Gudul
--> Mystic Monastery
Swamp
Pack 1 pick 6:
War Behemoth
Bloodfire Expert
--> Leaping Master
Scout the Borders
Bloodfell Caves
Lens of Clarity
Crippling Chill
Venerable Lammasu
Blinding Spray
Plains
Pack 1 pick 7:
Erase
Firehoof Cavalry
Highland Game
Scoured Barrens
Embodiment of Spring
Sidisi's Pet
--> Glacial Stalker
Quiet Contemplation
Forest
Pack 1 pick 8:
Act of Treason
Tusked Colossodon
Dismal Backwater
Valley Dasher
Bitter Revelation
--> Singing Bell Strike
Frontier Bivouac
Swamp
I'm a bit torn on Valley Dasher in this type of deck. I figured if I wanted to curve early that SBS could help me maintain pressure and trigger prowess. Neither one is good if there is a late game unless you just need a raid trigger. I could have grabbed Act of Treason. I ended up satisfied with this pick.
Figured this was in 2 of my colors. Why not (Scaldkin is supposed to be a house, but he's VERY mana intensive and it's not usually worth trading your 2/2 flyer for a late game morph.
Pack 1 pick 11:
--> Valley Dasher
Scout the Borders
Dismal Backwater
Sultai Banner
Forest
Ended up not playing this because I was not heavy into white, but I thought it might be ok if I needed a ground stall. Looked at Stubborn Denial here. In hindsight I would have taken it.
Pack 2 pick 11:
Dragonscale Boon
Dutiful Return
--> Disdainful Stroke
Master the Way
Island
Pack 3 pick 1:
Awaken the Bear
Feat of Resistance
Unyielding Krumar
--> Sarkhan, the Dragonspeaker
Valley Dasher
Scout the Borders
Dismal Backwater
Sultai Banner
Cancel
Debilitating Injury
Incremental Growth
Jeskai Charm
Suspension Field
Villainous Wealth
Forest
Hello 45 tix foil bomb that fits in my curve.
Pack 3 pick 2:
Bloodfire Expert
Savage Punch
Ainok Bond-Kin
Shatter
Singing Bell Strike
Shambling Attendants
Monastery Flock
Sidisi's Pet
Throttle
Thornwood Falls
Dragon Grip
Mistfire Weaver
--> Highspire Mantis
Island
Pack 3 pick 3:
Mardu Hordechief
Swift Kick
--> Swiftwater Cliffs
Jeskai Windscout
Disowned Ancestor
Rush of Battle
Bloodfire Mentor
Highland Game
Cancel
Krumar Bond-Kin
Briber's Purse
Monastery Swiftspear
Mountain
There was some good stuff in this pack but I let it ride for the fixing.
Pack 3 pick 4:
Tormenting Voice
Naturalize
War Behemoth
Sultai Banner
Firehoof Cavalry
Arrow Storm
Kin-Tree Warden
Glacial Stalker
Bitter Revelation
Swarm of Bloodflies
--> Howl of the Horde
Swamp
This is a pet card that I've had fun with. Best uses so far in KTK Limited: Triple Bring Low, Double Savage Punch (with Sarkhan as my 4/4). I ended up cutting it because I only had a limited number of non counters, I didn't feel bad grabbing it because Arrow Storm is another 5 drop.
Pack 3 pick 5:
Smoke Teller
--> Bloodfire Expert
Sagu Archer
Debilitating Injury
Jeskai Banner
Rite of the Serpent
Rugged Highlands
Bellowing Saddlebrute
Sultai Soothsayer
Retribution of the Ancients
Swamp
Pack 3 pick 6:
Sage-Eye Harrier
Feed the Clan
Dismal Backwater
--> Tranquil Cove
Force Away
Kheru Dreadmaw
Seek the Horizon
Dragon's Eye Savants
Mindswipe
Plains
I would have liked the Mindswipe here, but I needed the fixing I think.
I wasn't sure to go 1 plains and 1 more island or keep the 2 plains. I decided I needed Highspire Mantis mana since I added the second one over Summit Prowler. The counterspells proved to be really good. Stubborn Denial and Bloodfire Expert caused at least one scoop.
I ended up 2-1 which seems to happen a lot. I'm at that stage where I'm not sure if I'm drafting poorly, getting outplayed, or just losing to variance.
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
Pack 1 pick 8: Frontier Bivouac (!) over Singing Bell Strike
Pack 2 pick 1: Savage Knuckleblade over Winterflame (the white can be a splash)
Pack 2 pick 6: Blossoming Sands over Summit Prowler
Pack 2 pick 11: Master the Way over Disdainful Stroke
Pack 3 pick 4: Glacial Stalker over Howl of the Horde
Pack 3 pick 5: Rugged Highlands over Bloodfire Expert
Pack 3 pick 11: Bloodfire Mentor over Briber's Purse
Pack 3 pick 12: War Behemoth over Tormenting Voice
Pack 3 pick 13: Sagu Archer over Jeskai Banner
So yeah, I would have gone greedy for 4-colour madness, with both green and white as a splash. I think that Savage Knuckleblade and Snowhorn Rider are good enough to splash, particularly with two(!) frontier bivouac.
Looking at your deck, I don't think that Stubborn Denial is a good card, and Valley Dasher is pretty bad because of the 'must attacks' clause. Let's say he gets through twice before the opponent plays a creature that can trade with him. You've just given the opponent a 0 mana spell that costs them 4 mana to kill a creature and draws them a card. I'd love to have cards like that in my deck.
You like Master the Way? Normally time I'm casting a 5 drop the best thing this is going to do is 3, and that's max. I mean at instant speed sure, but sorcery for Deal 3 and Cantrip? Is it better than I give it credit for? I never see anyone play it.
Private Mod Note
():
Rollback Post to RevisionRollBack
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
It's slow and clunky, I agree. But I usually play so that I have more cards in my hand than 3. It's not actually a tempo loss, because you're killing your opponents creature.
Still, Looking at your SB I'd run Summit Prowler over both.
Idk, this may be because I personally play tempo Jeskai in draft, but I never have enough cards by turn 5 to make Master the Way worth it, even if I play it turn 5. Also I'm freaking out cause Singing Bell Strike is in my opinion the best common in the set, especially for Jeskai. I've also had great success with Disdainful Stroke, and why take out Bloodfire Expert? He's Jeskai's Alpine Grizzly.
As for the draft itself, I would have done much of the same, here's my deviations:
Pack 1, Pick 6: You took Leaping Master, which I would have taken Bloodfire Expert over.
Pack 2, Pick 1: You took Winterflame, I would have taken Savage Knuckleblade. This is THE format to get greedy, I've only not run 4-color once and that was an awful Sultai abomination. Every other time I went 4-color I never had problems splashing, this format has SO MUCH FIXING. Get greedy, have fun!
Pack 2, Pick 2: You took Arrow Storm, I would have taken Set Adrift. I just don't like Arrow Storm for Jeskai, it's so slow for 4 or 5 damage. Also having a one of Delve card in your deck is so good cause when you draw it, you're all set. Also this again may be biased because I love tempo Jeskai.
Pack 2, Pick 3: You took Mistfire Weaver, I would have taken Tranquil Cove. I honestly don't know how I feel about the Weaver and this is about where I start working on my fixing. Maybe your pick was the right one but I would have done this. Although taking that Tranquil sets you up for...
Pack 3, Pick 6: You took Tranquil Cove, I would have taken Mindswipe.
Breaking news.
There will be no Tibalt, Tamiyo, Tezzeret, Garruk, Chandra, Liliana, mini-Jace, big-Jace, Garruk again, or Sarkhan in Theros either.
There will also be no Black Lotus.
Event #: 7552167
Time: 10/13/2014 8:41:11 AM
Players:
FakePlasticTree
_Dosukoi_
welshalan
--> The_Cardfather
zigoro
Mase33
BorosKnight
Mauvaise
------ KTK ------
Pack 1 pick 1:
Mardu Hordechief
Ainok Tracker
Wetland Sambar
Mardu Skullhunter
Rush of Battle
Leaping Master
Archers' Parapet
Tranquil Cove
Monastery Flock
Dutiful Return
Cranial Archive
War-Name Aspirant
--> Highspire Mantis
Ivorytusk Fortress
Island
I really like flyers and prefer WR in draft to being locked into Abzan or having to splash. Mantis is just more versatile.
Pack 1 pick 2:
Trumpet Blast
Hooting Mandrills
Alabaster Kirin
Unyielding Krumar
Sultai Banner
Firehoof Cavalry
Arrow Storm
Kin-Tree Warden
Scaldkin
Bitter Revelation
--> Jeskai Charm
Windstorm
Frontier Bivouac
Plains
There were a lot of good cards in this pack. I looked at Arrow Storm, but wanted to have a shot at forcing Jeskai and knew that I might get another arrow storm later. If I was thinking about possible Mardu applications would Trumpet Blast be good here, or is Arrow Storm the better pick?
Pack 1 pick 3:
Alpine Grizzly
Alabaster Kirin
Unyielding Krumar
Smite the Monstrous
Valley Dasher
Scout the Borders
Dismal Backwater
Sultai Banner
Mystic of the Hidden Way
Krumar Bond-Kin
--> Arc Lightning
Sultai Charm
Forest
Pack 1 pick 4:
Ainok Tracker
Smoke Teller
Island
Rakshasa's Secret
Monastery Flock
Rugged Highlands
--> Snowhorn Rider
Jeskai Banner
Blossoming Sands
Dazzling Ramparts
Tuskguard Captain
Swamp
This one I wasn't sure. I picked this in case I had to stay open. I could have gone with the tracker, but it wasn't a great pack.
Pack 1 pick 5:
Swift Kick
Salt Road Patrol
Act of Treason
Molting Snakeskin
Taigam's Scheming
Temur Banner
Rite of the Serpent
Thornwood Falls
Abomination of Gudul
--> Mystic Monastery
Swamp
Pack 1 pick 6:
War Behemoth
Bloodfire Expert
--> Leaping Master
Scout the Borders
Bloodfell Caves
Lens of Clarity
Crippling Chill
Venerable Lammasu
Blinding Spray
Plains
Pack 1 pick 7:
Erase
Firehoof Cavalry
Highland Game
Scoured Barrens
Embodiment of Spring
Sidisi's Pet
--> Glacial Stalker
Quiet Contemplation
Forest
Pack 1 pick 8:
Act of Treason
Tusked Colossodon
Dismal Backwater
Valley Dasher
Bitter Revelation
--> Singing Bell Strike
Frontier Bivouac
Swamp
I'm a bit torn on Valley Dasher in this type of deck. I figured if I wanted to curve early that SBS could help me maintain pressure and trigger prowess. Neither one is good if there is a late game unless you just need a raid trigger. I could have grabbed Act of Treason. I ended up satisfied with this pick.
Pack 1 pick 9:
Ainok Tracker
Wetland Sambar
--> Leaping Master
Monastery Flock
Dutiful Return
Cranial Archive
Island
Pack 1 pick 10:
Trumpet Blast
Sultai Banner
Firehoof Cavalry
Scaldkin
--> Frontier Bivouac
Plains
Figured this was in 2 of my colors. Why not (Scaldkin is supposed to be a house, but he's VERY mana intensive and it's not usually worth trading your 2/2 flyer for a late game morph.
Pack 1 pick 11:
--> Valley Dasher
Scout the Borders
Dismal Backwater
Sultai Banner
Forest
Pack 1 pick 12:
--> Island
Rakshasa's Secret
Jeskai Banner
Swamp
Pack 1 pick 13:
Molting Snakeskin
--> Temur Banner
Swamp
Pack 1 pick 14:
--> Lens of Clarity
Plains
Pack 1 pick 15:
--> Forest
------ KTK ------
Pack 2 pick 1:
Mardu Warshrieker
Feed the Clan
Jeskai Student
Barrage of Boulders
Singing Bell Strike
Molting Snakeskin
Mardu Banner
Treasure Cruise
Thornwood Falls
Efreet Weaponmaster
--> Winterflame
Venerable Lammasu
Dragon's Eye Savants
Savage Knuckleblade
Plains
I love this card. It does everything I wanted in this deck.
Pack 2 pick 2:
Swift Kick
Hooting Mandrills
Salt Road Patrol
Disowned Ancestor
Siegecraft
--> Arrow Storm
Dragonscale Boon
Bloodfell Caves
Disdainful Stroke
Sultai Scavenger
Timely Hordemate
Stubborn Denial
Set Adrift
Forest
Here is that Arrow Storm I thought I might be able to get later.
Pack 2 pick 3:
Shambling Attendants
Shatter
Dismal Backwater
Mardu Hateblade
Valley Dasher
Dragonscale Boon
Tranquil Cove
Dutiful Return
Disdainful Stroke
--> Mistfire Weaver
Master the Way
Kheru Lich Lord
Island
I've never ran this guy, but he seems like he could blank a removal spell, or maybe even blank a pump spell.
Pack 2 pick 4:
Alpine Grizzly
Erase
Tormenting Voice
Rakshasa's Secret
--> Mystic of the Hidden Way
Ponyback Brigade
Jeskai Banner
Weave Fate
Stubborn Denial
War-Name Aspirant
Temur Ascendancy
Swamp
Pack 2 pick 5:
Alpine Grizzly
Erase
Tormenting Voice
Bloodfire Mentor
--> Swiftwater Cliffs
Embodiment of Spring
Mardu Skullhunter
Crippling Chill
Kheru Dreadmaw
Warden of the Eye
Island
Pack 2 pick 6:
Naturalize
--> Summit Prowler
Sagu Archer
Disdainful Stroke
Shambling Attendants
Blossoming Sands
Abzan Guide
Abzan Banner
Temur Charger
Mountain
Pack 2 pick 7:
War Behemoth
Swift Kick
Firehoof Cavalry
Highland Game
--> Scaldkin
Bitter Revelation
Sultai Charm
Altar of the Brood
Swamp
Pack 2 pick 8:
Ainok Tracker
Smoke Teller
Firehoof Cavalry
--> Bring Low
Highland Game
Force Away
Rakshasa's Secret
Island
Pack 2 pick 9:
Feed the Clan
Barrage of Boulders
Mardu Banner
Thornwood Falls
--> Efreet Weaponmaster
Dragon's Eye Savants
Plains
Pack 2 pick 10:
Hooting Mandrills
--> Salt Road Patrol
Siegecraft
Bloodfell Caves
Stubborn Denial
Forest
Ended up not playing this because I was not heavy into white, but I thought it might be ok if I needed a ground stall. Looked at Stubborn Denial here. In hindsight I would have taken it.
Pack 2 pick 11:
Dragonscale Boon
Dutiful Return
--> Disdainful Stroke
Master the Way
Island
Pack 2 pick 12:
Erase
Rakshasa's Secret
--> Stubborn Denial
Swamp
Yea, got one.
Pack 2 pick 13:
Erase
--> Bloodfire Mentor
Kheru Dreadmaw
Pack 2 pick 14:
Abzan Banner
--> Mountain
Pack 2 pick 15:
--> Swamp
------ KTK ------
Pack 3 pick 1:
Awaken the Bear
Feat of Resistance
Unyielding Krumar
--> Sarkhan, the Dragonspeaker
Valley Dasher
Scout the Borders
Dismal Backwater
Sultai Banner
Cancel
Debilitating Injury
Incremental Growth
Jeskai Charm
Suspension Field
Villainous Wealth
Forest
Hello 45 tix foil bomb that fits in my curve.
Pack 3 pick 2:
Bloodfire Expert
Savage Punch
Ainok Bond-Kin
Shatter
Singing Bell Strike
Shambling Attendants
Monastery Flock
Sidisi's Pet
Throttle
Thornwood Falls
Dragon Grip
Mistfire Weaver
--> Highspire Mantis
Island
Pack 3 pick 3:
Mardu Hordechief
Swift Kick
--> Swiftwater Cliffs
Jeskai Windscout
Disowned Ancestor
Rush of Battle
Bloodfire Mentor
Highland Game
Cancel
Krumar Bond-Kin
Briber's Purse
Monastery Swiftspear
Mountain
There was some good stuff in this pack but I let it ride for the fixing.
Pack 3 pick 4:
Tormenting Voice
Naturalize
War Behemoth
Sultai Banner
Firehoof Cavalry
Arrow Storm
Kin-Tree Warden
Glacial Stalker
Bitter Revelation
Swarm of Bloodflies
--> Howl of the Horde
Swamp
This is a pet card that I've had fun with. Best uses so far in KTK Limited: Triple Bring Low, Double Savage Punch (with Sarkhan as my 4/4). I ended up cutting it because I only had a limited number of non counters, I didn't feel bad grabbing it because Arrow Storm is another 5 drop.
Pack 3 pick 5:
Smoke Teller
--> Bloodfire Expert
Sagu Archer
Debilitating Injury
Jeskai Banner
Rite of the Serpent
Rugged Highlands
Bellowing Saddlebrute
Sultai Soothsayer
Retribution of the Ancients
Swamp
Pack 3 pick 6:
Sage-Eye Harrier
Feed the Clan
Dismal Backwater
--> Tranquil Cove
Force Away
Kheru Dreadmaw
Seek the Horizon
Dragon's Eye Savants
Mindswipe
Plains
I would have liked the Mindswipe here, but I needed the fixing I think.
Pack 3 pick 7:
Dutiful Return
Canyon Lurkers
--> Jeskai Windscout
Disowned Ancestor
Bloodfire Mentor
Highland Game
Taigam's Scheming
Rotting Mastodon
Plains
Pack 3 pick 8:
Mardu Warshrieker
Smoke Teller
Ainok Tracker
Taigam's Scheming
Jeskai Banner
Weave Fate
--> Wind-Scarred Crag
Island
Pack 3 pick 9:
Awaken the Bear
Unyielding Krumar
Dismal Backwater
Sultai Banner
--> Cancel
Villainous Wealth
Forest
Pack 3 pick 10:
--> Bloodfire Expert
Shatter
Shambling Attendants
Monastery Flock
Dragon Grip
Island
Pack 3 pick 11:
Swift Kick
Bloodfire Mentor
Highland Game
--> Briber's Purse
Mountain
Pack 3 pick 12:
--> Tormenting Voice
War Behemoth
Firehoof Cavalry
Swamp
Pack 3 pick 13:
Sagu Archer
--> Jeskai Banner
Swamp
Pack 3 pick 14:
--> Feed the Clan
Plains
Pack 3 pick 15:
--> Plains
I was really trying to set up a decent curve and apply a lot of pressure hoping not to see a real late game.
1 Mystic Monastary
1 Frontier Biovac
2 Swiftwater Cliffs
1 Wind-Scarred Crag
1 Tranquil Cove
6 Mountain
4 Island
2 Plains
2 Leaping Master
1 Valley Dasher
1 Jeskai Windscout
1 Bloodfire Expert
1 Bloodfire Mentor
1 Mistfire Weaver
1 Scaldkin
2 Highspire Mantis
1 Mystic of the Hidden Way
1 Glacial Stalker
1 Efreet Weaponmaster
1 Stubborn Denial
1 Disdainful Stroke
1 Singing Bell Strike
1 Arc Lightning
1 Winterflame
1 Jeskai Charm
1 Bring Low
1 Arrow Storm
1 Sarkhan, the Dragonspeaker
[/deck]
I wasn't sure to go 1 plains and 1 more island or keep the 2 plains. I decided I needed Highspire Mantis mana since I added the second one over Summit Prowler. The counterspells proved to be really good. Stubborn Denial and Bloodfire Expert caused at least one scoop.
I ended up 2-1 which seems to happen a lot. I'm at that stage where I'm not sure if I'm drafting poorly, getting outplayed, or just losing to variance.
Pack 2 pick 1: Savage Knuckleblade over Winterflame (the white can be a splash)
Pack 2 pick 6: Blossoming Sands over Summit Prowler
Pack 2 pick 11: Master the Way over Disdainful Stroke
Pack 3 pick 4: Glacial Stalker over Howl of the Horde
Pack 3 pick 5: Rugged Highlands over Bloodfire Expert
Pack 3 pick 11: Bloodfire Mentor over Briber's Purse
Pack 3 pick 12: War Behemoth over Tormenting Voice
Pack 3 pick 13: Sagu Archer over Jeskai Banner
So yeah, I would have gone greedy for 4-colour madness, with both green and white as a splash. I think that Savage Knuckleblade and Snowhorn Rider are good enough to splash, particularly with two(!) frontier bivouac.
Looking at your deck, I don't think that Stubborn Denial is a good card, and Valley Dasher is pretty bad because of the 'must attacks' clause. Let's say he gets through twice before the opponent plays a creature that can trade with him. You've just given the opponent a 0 mana spell that costs them 4 mana to kill a creature and draws them a card. I'd love to have cards like that in my deck.
1 Snowhorn Rider
1 Glacial Stalker
1 Master the Way
1 Savage Knuckleblade
1 War Behemoth
1 Sagu Archer
1 Valley Dasher (just bad)
1 Stubborn Denial (just bad)
1 Disdainful Stroke (bc Master the Way)
1 Winterflame (bc Knuckleblade over it)
1 Singing Bell Strike (bc triland picked)
1 Bloodfire Expert (bs fixing)
That looks more like a 3-0 deck to me, even if it's a couple of 2-drops shy.
It's slow and clunky, I agree. But I usually play so that I have more cards in my hand than 3. It's not actually a tempo loss, because you're killing your opponents creature.
Still, Looking at your SB I'd run Summit Prowler over both.
Idk, this may be because I personally play tempo Jeskai in draft, but I never have enough cards by turn 5 to make Master the Way worth it, even if I play it turn 5. Also I'm freaking out cause Singing Bell Strike is in my opinion the best common in the set, especially for Jeskai. I've also had great success with Disdainful Stroke, and why take out Bloodfire Expert? He's Jeskai's Alpine Grizzly.
As for the draft itself, I would have done much of the same, here's my deviations:
Pack 1, Pick 6: You took Leaping Master, which I would have taken Bloodfire Expert over.
Pack 2, Pick 1: You took Winterflame, I would have taken Savage Knuckleblade. This is THE format to get greedy, I've only not run 4-color once and that was an awful Sultai abomination. Every other time I went 4-color I never had problems splashing, this format has SO MUCH FIXING. Get greedy, have fun!
Pack 2, Pick 2: You took Arrow Storm, I would have taken Set Adrift. I just don't like Arrow Storm for Jeskai, it's so slow for 4 or 5 damage. Also having a one of Delve card in your deck is so good cause when you draw it, you're all set. Also this again may be biased because I love tempo Jeskai.
Pack 2, Pick 3: You took Mistfire Weaver, I would have taken Tranquil Cove. I honestly don't know how I feel about the Weaver and this is about where I start working on my fixing. Maybe your pick was the right one but I would have done this. Although taking that Tranquil sets you up for...
Pack 3, Pick 6: You took Tranquil Cove, I would have taken Mindswipe.
₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪
(W/B) Teysa, Orzhov Scion (W/B)
G Devoted G
(U/R) Scramblefun (U/R)
(W/U) Heh, Birbs (W/U)