OK, there are cards here for everything except Red, so time to diversify a bit I think?
Vote: Vorstclaw
7 power for 6 mana is obviously efficient. Red (especially from pack two) can give us our early game, so G/R seems like a plan.
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With Defy Death and Zealous Strike still in this pack, it feels to me like white might be pretty open. Defy Death was great for me at the prerelease, but R/W aggro should prefer the strike.
Thing is, if Red's not going to be open I don't think I want to be building my deck on the basis of what goes well with Red.
As for Zealous Strike, I'd be amazed if that's the correct pick. Has there ever been a format where it's correct to P1P4 a combat trick like that? (Well, unless you count Wildsize, but it's the card advantage that makes it good.)
Re: Connoisseur - isn't Black terrible?
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I agree with green being the correct choice here.
The white cards are good but they're imo not a signal that white is open.
Green on the other hand seems wide open.
However, isn't nightshade peddler a better pick than Vorstclaw?
I've seen him do insane things in sealed, and red can give him first strike.
@Scout: I like Bloodflow Connoisseur + Thatcher Revolt, but agree bateleur that black's pretty weak, and have hear that BR not a strong pairing.
@Bateleur: In this set, despite being a situational combat strike, ZStrike's about the 4th strongest removal at common. Whether that makes it worth picking this early, time will tell.
@All: Though I'd prefer RW, the consensus is leaning towards RG, so I'll break the four-way tie and Vote Nightshade Peddler. RG lacks good evasion, so if the ground gets stalled, Vorstclaw may just sit there watching their flyers kill us. Plus Nightshade Peddler isn't just your normal deathtouch creature that trades with one attacker: you trade with his soulbonded partner and pair-up a brand new creature to discourage attackers.
The other good thing about taking Peddler is that it leaves open the potential of drafting enough Soulbond creatures to run Flowering Lumberknot.
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Next Pack
Don't forget to vote in Bold.
Vote: Vorstclaw
7 power for 6 mana is obviously efficient. Red (especially from pack two) can give us our early game, so G/R seems like a plan.
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
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Vote: Zealous StrikeAs for Zealous Strike, I'd be amazed if that's the correct pick. Has there ever been a format where it's correct to P1P4 a combat trick like that? (Well, unless you count Wildsize, but it's the card advantage that makes it good.)
Re: Connoisseur - isn't Black terrible?
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The white cards are good but they're imo not a signal that white is open.
Green on the other hand seems wide open.
However, isn't nightshade peddler a better pick than Vorstclaw?
I've seen him do insane things in sealed, and red can give him first strike.
for now: vote: Nightshade Peddler
@Bateleur: In this set, despite being a situational combat strike, ZStrike's about the 4th strongest removal at common. Whether that makes it worth picking this early, time will tell.
@All: Though I'd prefer RW, the consensus is leaning towards RG, so I'll break the four-way tie and Vote Nightshade Peddler. RG lacks good evasion, so if the ground gets stalled, Vorstclaw may just sit there watching their flyers kill us. Plus Nightshade Peddler isn't just your normal deathtouch creature that trades with one attacker: you trade with his soulbonded partner and pair-up a brand new creature to discourage attackers.
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
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