Coalhauler Swine, Dimir Aqueduct, Courier Hawk, Screeching Griffin, Muddle the Mixture, Rain of Embers, Stone-Seeder Hierophant, Leave No Trace, Peel from Reality, Seeds of Strength, Galvanic Arc, Auratouched Mage, Lore Broker, Chorus of the Conclave
Pick: Galvanic Arc
Pack 3:
Viashino Slasher, Golgari Rot Farm, Consult the Necrosages, Dimir House Guard, Fists of Ironwood, War-Torch Goblin, Perplex, Dryad's Caress, Caregiver, Siege Wurm, Boros Signet, Duskmantle, House of Shadow, Indentured Oaf
Pick: Fists of Ironwood
Pack 4:
Civic Wayfinder, Votary of the Conclave, Terraformer, Tidewater Minion, Golgari Brownscale, Gate Hound, Lurking Informant, Compulsive Research, Ivy Dancer, Bathe in Light, Mnemonic Nexus, Flickerform
Pick: Civic Wayfinder
Pack 5:
Tattered Drake, Barbarian Riftcutter, Screeching Griffin, Vedalken Entrancer, Drake Familiar, Thoughtpicker Witch, Goblin Fire Fiend, Sell-Sword Brute, Chant of Vitu-Ghazi, Duskmantle, House of Shadow, Mindleech Mass
Cry of Contrition, Tin Street Hooligan, Lionheart Maverick, Leap of Flame, Train of Thought, Beastmaster's Magemark, Torch Drake, Absolver Thrull, Izzet Signet, Shadow Lance, Starved Rusalka, Leyline of Lightning
Scab-Clan Mauler, Izzet Boilerworks, Orzhov Euthanist, Castigate, Benediction of Moons, Tin Street Hooligan, Crystal Seer, Primeval Light, Nivix, Aerie of the Firemind
Cry of Contrition, Leap of Flame, Beastmaster's Magemark, Starved Rusalka
Pick: Starved Rusalka
Pack 28:
Fencer's Magemark, Benediction of Moons, Feral Animist
Pick: Fencer's Magemark
Pack 29:
Skyrider Trainee, Runeboggle
Pick: Runeboggle
Pack 30:
Taste for Mayhem, Street Savvy, Vigean Hydropon, Beacon Hawk, Enemy of the Guildpact, Slaughterhouse Bouncer, Minister of Impediments, Utopia Sprawl, Freewind Equenaut, Azorius Signet, Seal of Doom, Ghost Quarter, Paladin of Prahv, Kindle the Carnage, Ratcatcher
Pick: Taste for Mayhem
Pack 31:
Azorius Signet, Simic Ragworm, Steeling Stance, Wrecking Ball, Sandstorm Eidolon, Gobhobbler Rats, Delirium Skeins, Sporeback Troll, Valor Made Real, Enigma Eidolon, Shielding Plax, Brace for Impact, Spell Snare, Govern the Guildless
Pick: Wrecking Ball
Pack 32:
Macabre Waltz, Cytospawn Shambler, Guardian of the Guildpact, Simic Signet, Seal of Fire, Street Savvy, Azorius First-Wing, Writ of Passage, Vesper Ghoul, Coiling Oracle, Might of the Nephilim, Azorius Guildmage, Ignorant Bliss
Draft recording done by Blargware's MTGO DraftCap. Support Blargware! (I came in trying to force the archetype before I get yelled at for making some very.... Strange picks)
I drafted this. I've forced the archtype a few times in real life to good results, but I wanted to try it online. My deck looked worse then normal online, but I won.
I think the worse the deck looks the more games you win with this archtype.
Looks good to me. Two removal, two quality fatties and two pump spells - that's all a deck needs to win.
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(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
A few nights ago I drafted insanity, a two color RG aggro deck. I thought I was slated for good Rakdos in dissension but I think both players on my right changed their mind cause of all the ridiculous orzhov I shipped them [do'h]! However, it turned out for the best as I took 2nd place.
What makes RG or RGx quite potent in draft it seems is that while the Ravnica and Guildpact packs don't have the RG guild, they have some excellent G and R cards to make it work. Burn, some fast critters, some fat, and even some fast fat make for a tough deck if the opponent passes on turn 3 without a play.
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Waiting patiently for MTGO Leagues to become a priority again. It's been 4 years :sick:.
Drop by my Helpdesk if you have any questions/concerns on the Limited forum.
Excited for M13 Limited? What do you think the format will look like? Head over to the limited forum and let us know what you think.
Just to help explain the a few picks. The Archetype he is shooting for is aggro attempting to get Skarrgan-Pit Skulk pumped up for heavy, nigh-unblockable, damage. Also, Flaring Flames-Kin is quite nice with the high number of playable Auras. With the right support this deck is tough to stop, nevermind slow down.
I agree with Puzzle here, what the heck do you have against white in general and Auratouched mage? You should have definitely taken him over the Muddle here as you were already forcing many auras and the mage is pretty good.
Auratouched Mage is a great card, no lies. However, in this archetype you don't want to be in white. I'd rather pass it along then greedily take it and hope that my neighbor goes into white.
And also, I drafted this archetype in the top 8 of a premier event on Magic Online last night. I made it to the finals, where I ironically enough had to play a friend from around here. You can go back and watch the replays if you want.
I've been goofin with the archetype a little in netdraft for the past few days and i have to admit it's pretty fun/funny, especially when you steam roll slower decks trying to use every bomb they have.
Questions though
1.) All things equal, where do you value larger creatures vs. smaller creatures? Do you continue to draft Streetbreaker Wurm after wurm? Does a large creatures value diminish if you already have a small amount of large creatures?
2.) How do you value removal? Does it have to be the most effecicent removal in the game (Seal of Fire, Galvanic Arc). Is it better to take a small creaure over removal that maybe clunk?
1.) All things equal, where do you value larger creatures vs. smaller creatures? Do you continue to draft Streetbreaker Wurm after wurm?
I reckon this is a question one never has to answer. At the point I see my third Streetbreaker I take it anyway and effectively switch archetype. (I've had plenty of success with GRb decks without ultra-low curves.)
2.) How do you value removal? Does it have to be the most efficient removal in the game? Is it better to take a small creaure over removal that maybe clunk?
It depends if the small creature also "clunks". I'd take Dogpile over Viashino Slasher, but Sell-Sword Brute over Dogpile.
3.) What small creatures do you value the most out of the commons?
Depends on curve. The deck absolutely requires 1-drops, but one wants to pick them up as later picks ideally. Bears are usually harder to get, so I'd be more likely to pick them early, especially stuff like Transluminant which is still playable if I'm forced to switch archetype. Aside from that I'd usually favour power, because ultimately there are no prizes for dealing 16 damage. My top 3 would be:
Note that in pack 3 the Gobhobbler Rats tend to go late (on MtGO) so if you end up with a weird deck where you're RBg instead of GRb then your priorities change a bit.
[Disclaimer: Although I have played against this archetype quite a few times now I have only successfully drafted it once.]
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(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
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Pack 1:
Woodwraith Strangler, Drift of Phantasms, Strands of Undeath, Clinging Darkness, Incite Hysteria, Centaur Safeguard, Boros Recruit, Quickchange, Infectious Host, Siege Wurm, Skyknight Legionnaire, Golgari Thug, Drooling Groodion, Cleansing Beam, Loxodon Gatekeeper
Pick: Siege Wurm
Pack 2:
Coalhauler Swine, Dimir Aqueduct, Courier Hawk, Screeching Griffin, Muddle the Mixture, Rain of Embers, Stone-Seeder Hierophant, Leave No Trace, Peel from Reality, Seeds of Strength, Galvanic Arc, Auratouched Mage, Lore Broker, Chorus of the Conclave
Pick: Galvanic Arc
Pack 3:
Viashino Slasher, Golgari Rot Farm, Consult the Necrosages, Dimir House Guard, Fists of Ironwood, War-Torch Goblin, Perplex, Dryad's Caress, Caregiver, Siege Wurm, Boros Signet, Duskmantle, House of Shadow, Indentured Oaf
Pick: Fists of Ironwood
Pack 4:
Civic Wayfinder, Votary of the Conclave, Terraformer, Tidewater Minion, Golgari Brownscale, Gate Hound, Lurking Informant, Compulsive Research, Ivy Dancer, Bathe in Light, Mnemonic Nexus, Flickerform
Pick: Civic Wayfinder
Pack 5:
Tattered Drake, Barbarian Riftcutter, Screeching Griffin, Vedalken Entrancer, Drake Familiar, Thoughtpicker Witch, Goblin Fire Fiend, Sell-Sword Brute, Chant of Vitu-Ghazi, Duskmantle, House of Shadow, Mindleech Mass
Pick: Sell-Sword Brute
Pack 6:
Selesnya Sanctuary, Stasis Cell, War-Torch Goblin, Boros Fury-Shield, Dromad Purebred, Grayscaled Gharial, Necromantic Thirst, Dimir Signet, Suppression Field, Wizened Snitches
Pick: Selesnya Sanctuary
Pack 7:
Convolute, Golgari Rot Farm, Dogpile, Sadistic Augermage, Ordruun Commando, Shred Memory, Surge of Zeal, Grifter's Blade, Pariah's Shield
Pick: Golgari Rot Farm
Pack 8:
Sabertooth Alley Cat, Gather Courage, Sewerdreg, Smash, Rally the Righteous, Selesnya Signet, Carrion Howler, Nightmare Void
Pick: Gather Courage
Pack 9:
Woodwraith Strangler, Clinging Darkness, Incite Hysteria, Boros Recruit, Quickchange, Infectious Host, Golgari Thug
Pick: Incite Hysteria
Pack 10:
Courier Hawk, Muddle the Mixture, Stone-Seeder Hierophant, Leave No Trace, Seeds of Strength, Auratouched Mage
Pick: Muddle the Mixture
Pack 11:
Viashino Slasher, Perplex, Dryad's Caress, Caregiver, Duskmantle, House of Shadow
Pick: Viashino Slasher
Pack 12:
Votary of the Conclave, Gate Hound, Ivy Dancer, Mnemonic Nexus
Pick: Ivy Dancer
Pack 13:
Goblin Fire Fiend, Chant of Vitu-Ghazi, Duskmantle, House of Shadow
Pick: Chant of Vitu-Ghazi
Pack 14:
Grayscaled Gharial, Necromantic Thirst
Pick: Grayscaled Gharial
Pack 15:
Surge of Zeal
Pick: Surge of Zeal
Pack 16:
Ghor-Clan Savage, Streetbreaker Wurm, Bloodscale Prowler, Infiltrator's Magemark, Izzet Boilerworks, Wild Cantor, Poisonbelly Ogre, Guardian's Magemark, Wee Dragonauts, Runeboggle, Gruul Nodorog, Skarrg, the Rage Pits, Goblin Flectomancer, Vacuumelt, Sky Swallower
Pick: Streetbreaker Wurm
Pack 17:
Skarrgan Pit-Skulk, Lionheart Maverick, Burning-Tree Bloodscale, Crystal Seer, Cry of Contrition, Beastmaster's Magemark, Ogre Savant, Blind Hunter, Orzhov Signet, Steamcore Weird, Withstand, Skarrg, the Rage Pits, Wreak Havoc, Shadow Lance
Pick: Skarrgan Pit-Skulk
Pack 18:
Mourning Thrull, Train of Thought, Restless Bones, Fencer's Magemark, Wee Dragonauts, Infiltrator's Magemark, Absolver Thrull, Scab-Clan Mauler, Gruul Turf, Wildsize, Gristleback, Conjurer's Ban, Scorched Rusalka
Pick: Wildsize
Pack 19:
Cry of Contrition, Tin Street Hooligan, Lionheart Maverick, Leap of Flame, Train of Thought, Beastmaster's Magemark, Torch Drake, Absolver Thrull, Izzet Signet, Shadow Lance, Starved Rusalka, Leyline of Lightning
Pick: Tin Street Hooligan
Pack 20:
Withstand, Gruul Scrapper, Gruul Signet, Fencer's Magemark, Poisonbelly Ogre, Leap of Flame, Benediction of Moons, Silhana Ledgewalker, Caustic Rain, Feral Animist, Bioplasm
Pick: Silhana Ledgewalker
Pack 21:
Restless Bones, Petrahydrox, Skyrider Trainee, Runeboggle, Orzhov Signet, Necromancer's Magemark, Gruul Scrapper, Crash Landing, Frazzle, Hissing Miasma
Pick: Gruul Scrapper
Pack 22:
Scab-Clan Mauler, Izzet Boilerworks, Orzhov Euthanist, Castigate, Benediction of Moons, Tin Street Hooligan, Crystal Seer, Primeval Light, Nivix, Aerie of the Firemind
Pick: Scab-Clan Mauler
Pack 23:
Necromancer's Magemark, Gigadrowse, Burning-Tree Bloodscale, Cremate, Skarrgan Pit-Skulk, Hissing Miasma, Sinstriker's Will, Earth Surge
Pick: Skarrgan Pit-Skulk
Pack 24:
Wild Cantor, Poisonbelly Ogre, Runeboggle, Gruul Nodorog, Skarrg, the Rage Pits, Goblin Flectomancer, Sky Swallower
Pick: Skarrg, the Rage Pits
Pack 25:
Lionheart Maverick, Crystal Seer, Cry of Contrition, Withstand, Skarrg, the Rage Pits, Wreak Havoc
Pick: Skarrg, the Rage Pits
Pack 26:
Train of Thought, Fencer's Magemark, Wee Dragonauts, Conjurer's Ban, Scorched Rusalka
Pick: Scorched Rusalka
Pack 27:
Cry of Contrition, Leap of Flame, Beastmaster's Magemark, Starved Rusalka
Pick: Starved Rusalka
Pack 28:
Fencer's Magemark, Benediction of Moons, Feral Animist
Pick: Fencer's Magemark
Pack 29:
Skyrider Trainee, Runeboggle
Pick: Runeboggle
Pack 30:
Taste for Mayhem, Street Savvy, Vigean Hydropon, Beacon Hawk, Enemy of the Guildpact, Slaughterhouse Bouncer, Minister of Impediments, Utopia Sprawl, Freewind Equenaut, Azorius Signet, Seal of Doom, Ghost Quarter, Paladin of Prahv, Kindle the Carnage, Ratcatcher
Pick: Taste for Mayhem
Pack 31:
Azorius Signet, Simic Ragworm, Steeling Stance, Wrecking Ball, Sandstorm Eidolon, Gobhobbler Rats, Delirium Skeins, Sporeback Troll, Valor Made Real, Enigma Eidolon, Shielding Plax, Brace for Impact, Spell Snare, Govern the Guildless
Pick: Wrecking Ball
Pack 32:
Macabre Waltz, Cytospawn Shambler, Guardian of the Guildpact, Simic Signet, Seal of Fire, Street Savvy, Azorius First-Wing, Writ of Passage, Vesper Ghoul, Coiling Oracle, Might of the Nephilim, Azorius Guildmage, Ignorant Bliss
Pick: Seal of Fire
Pack 33:
Slaughterhouse Bouncer, Rakdos Carnarium, Cytospawn Shambler, Carom, Whiptail Moloch, Writ of Passage, Plumes of Peace, Sporeback Troll, Haazda Exonerator, Drekavac, Patagia Viper, Omnibian
Pick: Drekavac
Pack 34:
Delirium Skeins, Kill-Suit Cultist, Azorius First-Wing, Simic Initiate, Vision Skeins, Entropic Eidolon, Simic Signet, Ogre Gatecrasher, Demon's Jester, Squealing Demon, Novijen, Heart of Progress
Pick: Squealing Demon
Pack 35:
Vision Skeins, Coiling Oracle, Whiptail Moloch, Thrive, Haazda Exonerator, Overrule, Assault Zeppelid, Psychotic Fury, Demon's Jester, Simic Growth Chamber
Pick: Thrive
Pack 36:
Riot Spikes, Soulsworn Jury, Utvara Scalper, Thrive, Shielding Plax, Ocular Halo, Psychotic Fury, Flaring Flame-Kin, Vigean Intuition
Pick: Flaring Flame-Kin
Pack 37:
Vesper Ghoul, Enigma Eidolon, Gobhobbler Rats, Valor Made Real, Nettling Curse, Kill-Suit Cultist, Skyscribing, Brain Pry
Pick: Gobhobbler Rats
Pack 38:
Street Savvy, Vigean Hydropon, Beacon Hawk, Enemy of the Guildpact, Slaughterhouse Bouncer, Ghost Quarter, Kindle the Carnage
Pick: Kindle the Carnage
Pack 39:
Steeling Stance, Delirium Skeins, Valor Made Real, Enigma Eidolon, Shielding Plax, Brace for Impact
Pick: Shielding Plax
Pack 40:
Macabre Waltz, Street Savvy, Writ of Passage, Coiling Oracle, Ignorant Bliss
Pick: Macabre Waltz
Pack 41:
Slaughterhouse Bouncer, Whiptail Moloch, Writ of Passage, Haazda Exonerator
Pick: Slaughterhouse Bouncer
Pack 42:
Simic Initiate, Vision Skeins, Entropic Eidolon
Pick: Simic Initiate
Pack 43:
Vision Skeins, Whiptail Moloch
Pick: Whiptail Moloch
Pack 44:
Psychotic Fury
Pick: Psychotic Fury
Final Decklist:
Maindeck:
1 Fencer's Magemark
1 Galvanic Arc
1 Scorched Rusalka
1 Seal of Fire
1 Sell-Sword Brute
1 Tin Street Hooligan
1 Flaring Flame-Kin
1 Squealing Demon
1 Taste for Mayhem
1 Civic Wayfinder
1 Fists of Ironwood
1 Gather Courage
1 Gruul Scrapper
1 Siege Wurm
1 Silhana Ledgewalker
2 Skarrgan Pit-Skulk
1 Thrive
1 Wildsize
1 Simic Initiate
1 Scab-Clan Mauler
1 Streetbreaker Wurm
1 Shielding Plax
1 Wrecking Ball
6 Forest
1 Golgari Rot Farm
6 Mountain
1 Skarrg, the Rage Pits
1 Swamp
1 Mountain
Sideboard:
1 Benediction of Moons
1 Chant of Vitu-Ghazi
1 Drekavac
1 Gobhobbler Rats
1 Grayscaled Gharial
1 Incite Hysteria
1 Ivy Dancer
1 Kindle the Carnage
1 Macabre Waltz
1 Muddle the Mixture
1 Psychotic Fury
1 Runeboggle
1 Selesnya Sanctuary
1 Skarrg, the Rage Pits
1 Slaughterhouse Bouncer
1 Starved Rusalka
1 Surge of Zeal
1 Viashino Slasher
1 Whiptail Moloch
Draft recording done by Blargware's MTGO DraftCap. Support Blargware! (I came in trying to force the archetype before I get yelled at for making some very.... Strange picks)
Uh, thoughts?
Thanks to R&Doom at Ye Olde Sig and Avatar Shoppe for resizing a painting by Stanley Donwood
I think the worse the deck looks the more games you win with this archtype.
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
What makes RG or RGx quite potent in draft it seems is that while the Ravnica and Guildpact packs don't have the RG guild, they have some excellent G and R cards to make it work. Burn, some fast critters, some fat, and even some fast fat make for a tough deck if the opponent passes on turn 3 without a play.
Drop by my Helpdesk if you have any questions/concerns on the Limited forum.
Excited for M13 Limited? What do you think the format will look like? Head over to the limited forum and let us know what you think.
And also, I drafted this archetype in the top 8 of a premier event on Magic Online last night. I made it to the finals, where I ironically enough had to play a friend from around here. You can go back and watch the replays if you want.
Questions though
1.) All things equal, where do you value larger creatures vs. smaller creatures? Do you continue to draft Streetbreaker Wurm after wurm? Does a large creatures value diminish if you already have a small amount of large creatures?
2.) How do you value removal? Does it have to be the most effecicent removal in the game (Seal of Fire, Galvanic Arc). Is it better to take a small creaure over removal that maybe clunk?
3.) What small creatures do you value the most out of the commons? I always seem to have to choose between things like Sell-Sword Brute vs. Elvish Skysweeper or Bloodscale Prowler vs. Tin Street Hooligan
I reckon this is a question one never has to answer. At the point I see my third Streetbreaker I take it anyway and effectively switch archetype. (I've had plenty of success with GRb decks without ultra-low curves.)
It depends if the small creature also "clunks". I'd take Dogpile over Viashino Slasher, but Sell-Sword Brute over Dogpile.
Depends on curve. The deck absolutely requires 1-drops, but one wants to pick them up as later picks ideally. Bears are usually harder to get, so I'd be more likely to pick them early, especially stuff like Transluminant which is still playable if I'm forced to switch archetype. Aside from that I'd usually favour power, because ultimately there are no prizes for dealing 16 damage. My top 3 would be:
1) Frenzied Goblin
2) Scab-Clan Mauler
3) Skarrgan Pit-Skulk
Note that in pack 3 the Gobhobbler Rats tend to go late (on MtGO) so if you end up with a weird deck where you're RBg instead of GRb then your priorities change a bit.
[Disclaimer: Although I have played against this archetype quite a few times now I have only successfully drafted it once.]
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>