I decided to give triple Journey a crack since I wanted to play moar Constellation.
The draft:
Blue was open and I questionably passed 2 Cloaked Siren and some other solid blue stuff but I was trying to force an archetype (the only reason I would play JJJ instead of JBT).
------ JOU ------
Pack 1 pick 1:
Oakheart Dryads
Font of Return
Font of Fortunes
Magma Spray
Harvestguard Alseids
Golden Hind
Rise of Eagles
Satyr Grovedancer
Font of Ire
Bloodcrazed Hoplite
Kiora's Dismissal
Armory of Iroas
--> Brain Maggot
Battlefield Thaumaturge
Forest
Pack 1 pick 2:
Godhunter Octopus
Rouse the Mob
Font of Vigor
Oakheart Dryads
Aspect of Gorgon
Oppressive Rays
Pin to the Earth
Renowned Weaver
Flurry of Horns
Thassa's Devourer
Disciple of Deceit
Nightmarish End
--> Riptide Chimera
Forest
Pack 1 pick 3:
Armament of Nyx
Humbler of Mortals
Nyx Infusion
Harvestguard Alseids
Returned Reveler
Kruphix's Insight
Cruel Feeding
Mortal Obstinacy
Sigiled Starfish
Kiora's Dismissal
Colossal Heroics
--> Felhide Petrifier
Island
Pack 1 pick 4:
Godhunter Octopus
Rouse the Mob
Font of Vigor
Oakheart Dryads
Aspect of Gorgon
Oppressive Rays
Renowned Weaver
Thassa's Devourer
Reprisal
Tormented Thoughts
--> Skybind
Mountain
This seems like it has potential for constellation, which is clearly what I'm trying to force. Reprisal or Oakheart may have been safer picks.
Pack 1 pick 5:
Armament of Nyx
Humbler of Mortals
Nyx Infusion
Harvestguard Alseids
Returned Reveler
Kruphix's Insight
Cruel Feeding
Mortal Obstinacy
--> Sigiled Starfish
Dakra Mystic
Forest
Pack 1 pick 6:
--> Font of Fortunes
Sigiled Skink
Feast of Dreams
Supply-Line Cranes
Thassa's Devourer
Desecration Plague
Flamespeaker's Will
Gold-Forged Sentinel
Thassa's Ire
Mountain
Pharika's Chosen would have been playable, but I was seeing black constellation dry up and wondering if UG would be a better switch.
Pack 1 pick 8:
Godhunter Octopus
Rouse the Mob
Font of Vigor
Aspect of Gorgon
Renowned Weaver
Thassa's Devourer
--> Nightmarish End
Plains
Pack 1 pick 9:
--> Font of Return
Harvestguard Alseids
Rise of Eagles
Font of Ire
Bloodcrazed Hoplite
Kiora's Dismissal
Forest
Pack 1 pick 10:
Godhunter Octopus
Font of Vigor
Aspect of Gorgon
Renowned Weaver
--> Disciple of Deceit
Forest
Pack 1 pick 11:
--> Harvestguard Alseids
Returned Reveler
Kruphix's Insight
Mortal Obstinacy
Island
Clearly waffling on colors. Considering UB Constellation, BW Constellation, or UG tempo. Nothing is jumping out just yet.
Figure I'll stay open and wait till pack 2 to lock something down.
Pack 1 pick 12:
Font of Vigor
--> Aspect of Gorgon
Tormented Thoughts
Mountain
Pack 1 pick 13:
--> Returned Reveler
Kruphix's Insight
Forest
Pack 1 pick 14:
--> Thassa's Devourer
Mountain
Pack 1 pick 15:
--> Swamp
------ JOU ------
Pack 2 pick 1:
Akroan Mastiff
Nature's Panoply
Nyx Infusion
Godhunter Octopus
Sigiled Skink
Font of Vigor
Font of Ire
Aspect of Gorgon
Mortal Obstinacy
Pin to the Earth
Thoughtrender Lamia
Pull from the Deep
--> Nyx Weaver
Dictate of Karametra
Mountain
Now I'm wondering about BUG. Pin was probably the better pick. I'm expecting Thoughtrender to wheel.
Pack 2 pick 2:
Lightning Diadem
Lagonna-Band Trailblazer
Market Festival
Rotted Hulk
Hubris
Pensive Minotaur
Cast into Darkness
Oreskos Swiftclaw
Triton Shorestalker
Ravenous Leucrocota
Disciple of Deceit
--> Hour of Need
Gnarled Scarhide
Mountain
Auto-win seems good.
Pack 2 pick 3:
Font of Return
Aerial Formation
Eagle of the Watch
Pharika's Chosen
Rise of Eagles
Pheres-Band Thunderhoof
Bladetusk Boar
Dreadbringer Lampads
Wildfire Cerberus
Colossal Heroics
--> Reviving Melody
Launch the Fleet
Mountain
Eh too waffly. Should cut Dreadbringer now to keep others off black constellation.
Pack 2 pick 4:
Returned Reveler
Countermand
Pensive Minotaur
Armament of Nyx
Rotted Hulk
Bladetusk Boar (FOIL)
War-Wing Siren
Flamespeaker's Will
--> Whitewater Naiads
Akroan Line Breaker
Leonin Iconoclast
Forest
Hello UB. And I'm expecting Disciple from earlier to wheel.
This was tough. Siren is a better card, but Guardian is better in Constellation. I think I made the right call when I see the final deck.
Pack 2 pick 8:
--> Font of Fortunes
Ajani's Presence
Feast of Dreams
Thassa's Devourer
Sigiled Starfish (FOIL)
Flamespeaker's Will
Dictate of the Twin Gods
Plains
Can you have too many scryfishes? Maybe not.
Pack 2 pick 9:
Nyx Infusion
Godhunter Octopus
Font of Vigor
Font of Ire
Aspect of Gorgon
--> Thoughtrender Lamia
Mountain
Yep, wheeled.
Pack 2 pick 10:
Lightning Diadem
Rotted Hulk
Cast into Darkness
Triton Shorestalker
--> Disciple of Deceit
Mountain
Yep, wheeled.
Pack 2 pick 11:
Font of Return
Aerial Formation
Pharika's Chosen
--> Dreadbringer Lampads
Mountain
Didn't need to cut. Black is mine.
Pack 2 pick 12:
Returned Reveler
--> Rotted Hulk
Flamespeaker's Will
Forest
Pack 3 pick 1:
Font of Fortunes
Sigiled Skink
Ajani's Presence
Golden Hind
Feast of Dreams
Cloaked Siren
Supply-Line Cranes
Thassa's Devourer
Desecration Plague
Flamespeaker's Will
Fleetfeather Cockatrice
Spite of Mogis
Nyx-Fleece Ram
--> King Macar, the Gold-Cursed
Swamp
Thank you, luck. Without bomb rare Cloaked Siren looks nice.
Pack 3 pick 3:
Kruphix's Insight
Pharika's Chosen
Countermand
Lightning Diadem
Pheres-Band Thunderhoof
Gluttonous Cyclops
Bloodcrazed Hoplite
Oppressive Rays
Satyr Grovedancer
Spite of Mogis
Strength from the Fallen
--> Doomwake Giant
Island
Must have adequately cut black constellation even with my waffling???
Pack 3 pick 4:
Oakheart Dryads
Font of Return
Font of Fortunes
Harvestguard Alseids
Golden Hind
--> Rise of Eagles
Satyr Grovedancer
Font of Ire
Bloodcrazed Hoplite
Tethmos High Priest
Interpret the Signs
Mountain
Pack 3 pick 5:
Akroan Mastiff
Nature's Panoply
--> Nyx Infusion
Godhunter Octopus
Sigiled Skink
Font of Vigor
Font of Ire
Aspect of Gorgon
Mortal Obstinacy
Wildfire Cerberus
Swamp
Pack 3 pick 6:
Market Festival
--> Grim Guardian
Cloaked Siren
Dreadbringer Lampads
Stonewise Fortifier
Triton Shorestalker
Renowned Weaver
Rollick of Abandon
Agent of Erebos
Swamp
Ugh same choice again. But now I'm even more committed to Constellation so this seems more correct than the last one. Sorry Siren
Pack 3 pick 7:
Lightning Diadem
Market Festival
Rotted Hulk
--> Cast into Darkness
Oreskos Swiftclaw
Triton Shorestalker
Ravenous Leucrocota
Ritual of the Returned
Plains
Supply-Line Cranes, Cloaked Sirens and War-Wing Sirens going late all willy nilly. I might need a trick to block flyers.
Pack 3 pick 9:
Feast of Dreams
Supply-Line Cranes
Thassa's Devourer
Flamespeaker's Will
--> Fleetfeather Cockatrice
Spite of Mogis
Swamp
Desperation move. If I get paired against UW flyers.payingattention.dec, then I can splash green and board in Nyx Weaver + 2 Cockatrice + Aerial Formation and try to survive.
Curve
1: c
2: ccccsss
3: ccccssss
4: c
5: cccc
6: cs
15 enchantments
7 constellation
The games:
Round 1 - BW constellation/aggro:
Game 1 - I have early game Font and Scryfish and turn 4 King Macar but he Oppressive Rays it and goes into hyper beatdown mode. I pay 3 and take a tempo hit to exile his enchanted 4/3, but he deals me a lot of damage while I take this tempo loss and floods the board with guys. I hit 6 mana and Thoughtrender, emptying his hand. Then I hit Doomwake Giant + 2nd enchantment, killing 2 guys and stabilizing me at 4 life. He stops attacking. I set up Riptide + stuff and he concedes to my massive constellation advantage.
Game 2 - I turn 2 Brain Maggot and see a weak hand. I take out his only card that can interact with me, drop Riptide Chimera and bestow Gnarled Scarhide on it every turn to attack for 5 in the air. He Oppressive Rays it, I just pay 3 and don't bestow the Scarhide and keep going. He double Oppressive Rays Chimera, so I just bounce Chimera to 2-for-0 him. I play Grim Guardians to stabilize the ground, he has no answer in the air and Chimera+Scarhide wins.
Round 2 - Mono Red
Game 1 - I get a fast draw with Scryfish and Disciple. He gives himself card disadvantage by throwing his Scry-giled Skinks into my 1/3s just to scry, then throwing another creature at me and Magma Spraying after combat to kill it. Card disadvantage vs UB Constellation. Bad choice. I Brain Maggot out a card, drop Whitewater and Dreadbringer and he concedes the next turn when I drop Grim Guardian and make both 4/xs unblockable.
Game 2 - I keep a hand with 3 Swamps + Disciple + Scryfish + blue Font + Grim Guardian. I should have mulled. I don't draw Islands forever. He blows out Guardian with a post-combat Magma Spray. I eventually hit an Island. I have some removal in hand and he has only a 2/3 so I drop Font instead of scryfish?? I figure I can take 2 and need to draw into lands. He EOT pops Font of Ire, then untaps and casts Flurry of Horns of course, swinging with 3 2/3s. I take too much damage. I try to play blockers and removal but he plays a 2nd Flurry and Rouse the Mob on unblocked creatures and that's game. Lesson learned: don't take early damage against monored.
Game 3 - I see a 1-lander 7 and a 1-lander 6 and have to mull to 5. I keep Swamp + Island + Disciple + slower stuff. He has T1 Satyr Hoplite T2 Scry-giled Skink. I block his Skink but he Magma Sprays to kill my only creature for a while. He starts establishing a board. I drop Scryfish to block a bit but cannot seem to find a 5th land to drop Doomwake Giant. I pop the blue font mainphase and find my 5th land... but can't cast Doomwake till next turn. He has double Flurry of the Horns again and swarms me before I can stabilize.
1-1 scrub.
Lost to monored again. I think monored is actually a thing. Or at least needs to be played around differently. Should have boarded out some fat into more early blockers. Too many surprise 2/3s and surprise Lava Axes.
p1p1: brain maggot? That's some heavy forcing of black, no? The back is somewhat weak, but in JJJ I'd expect oakhart dryads to become better.
p1p2: with dryad p1, I'd take another right away. They become quite crazy in multiple.
p1p4: see? 3rd dryad already in 4 picks. +3/+3 is nothing to sneeze at and you'll get more yet...
p1p5: I'd take alseid here and go crazy in constellation. pump + dmg prevention sounds like a killer combo.
p1p6: I'd take cran here (but you're not in the same deck as I).
p1p9: alseid #2.
p2p1: mastiff, I guess, since I'm WG at this point. (Though as you passed numerous dryads, I don't expect to see green.)
p2p2: switfclaw.
p2p3: boar? (I'm not even sure what it does.)
p2p5: alseid #3
p2p8: ajani's presence.
p3p1: ajani's presence? Or cranes?
p3p4: dryads.
Hum, the dryads and alseid sure dried up in pack 2 and 3, but I suppose that's a given since you passed them in pack #1. I think the WG constellation would have been better and more consistent. You sure were rewarded with black rares in late packs.
Hmm never tried or seen WG in this format before. Thought it would be weaker without good Heroic, but I guess multiple +1/+1 and damage prevention are good.
I don't know if 2/3.dec Aggro Consellation would have necessarily done better against monored. I wouldn't have been able to race and my 2/3s don't kill any of his bigger guys on defense. I guess I could have threatened gang-blocking to stall him earlier until I set up lots of Constellation, then attack FTW.
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The draft:
Blue was open and I questionably passed 2 Cloaked Siren and some other solid blue stuff but I was trying to force an archetype (the only reason I would play JJJ instead of JBT).
------ JOU ------
Pack 1 pick 1:
Oakheart Dryads
Font of Return
Font of Fortunes
Magma Spray
Harvestguard Alseids
Golden Hind
Rise of Eagles
Satyr Grovedancer
Font of Ire
Bloodcrazed Hoplite
Kiora's Dismissal
Armory of Iroas
--> Brain Maggot
Battlefield Thaumaturge
Forest
Pack 1 pick 2:
Godhunter Octopus
Rouse the Mob
Font of Vigor
Oakheart Dryads
Aspect of Gorgon
Oppressive Rays
Pin to the Earth
Renowned Weaver
Flurry of Horns
Thassa's Devourer
Disciple of Deceit
Nightmarish End
--> Riptide Chimera
Forest
Pack 1 pick 3:
Armament of Nyx
Humbler of Mortals
Nyx Infusion
Harvestguard Alseids
Returned Reveler
Kruphix's Insight
Cruel Feeding
Mortal Obstinacy
Sigiled Starfish
Kiora's Dismissal
Colossal Heroics
--> Felhide Petrifier
Island
Pack 1 pick 4:
Godhunter Octopus
Rouse the Mob
Font of Vigor
Oakheart Dryads
Aspect of Gorgon
Oppressive Rays
Renowned Weaver
Thassa's Devourer
Reprisal
Tormented Thoughts
--> Skybind
Mountain
This seems like it has potential for constellation, which is clearly what I'm trying to force. Reprisal or Oakheart may have been safer picks.
Pack 1 pick 5:
Armament of Nyx
Humbler of Mortals
Nyx Infusion
Harvestguard Alseids
Returned Reveler
Kruphix's Insight
Cruel Feeding
Mortal Obstinacy
--> Sigiled Starfish
Dakra Mystic
Forest
Pack 1 pick 6:
--> Font of Fortunes
Sigiled Skink
Feast of Dreams
Supply-Line Cranes
Thassa's Devourer
Desecration Plague
Flamespeaker's Will
Gold-Forged Sentinel
Thassa's Ire
Mountain
Pack 1 pick 7:
Kruphix's Insight
Pharika's Chosen
Countermand
Lightning Diadem
Gluttonous Cyclops
Bloodcrazed Hoplite
Oppressive Rays
--> Fleetfeather Cockatrice
Swamp
Pharika's Chosen would have been playable, but I was seeing black constellation dry up and wondering if UG would be a better switch.
Pack 1 pick 8:
Godhunter Octopus
Rouse the Mob
Font of Vigor
Aspect of Gorgon
Renowned Weaver
Thassa's Devourer
--> Nightmarish End
Plains
Pack 1 pick 9:
--> Font of Return
Harvestguard Alseids
Rise of Eagles
Font of Ire
Bloodcrazed Hoplite
Kiora's Dismissal
Forest
Pack 1 pick 10:
Godhunter Octopus
Font of Vigor
Aspect of Gorgon
Renowned Weaver
--> Disciple of Deceit
Forest
Pack 1 pick 11:
--> Harvestguard Alseids
Returned Reveler
Kruphix's Insight
Mortal Obstinacy
Island
Clearly waffling on colors. Considering UB Constellation, BW Constellation, or UG tempo. Nothing is jumping out just yet.
Figure I'll stay open and wait till pack 2 to lock something down.
Pack 1 pick 12:
Font of Vigor
--> Aspect of Gorgon
Tormented Thoughts
Mountain
Pack 1 pick 13:
--> Returned Reveler
Kruphix's Insight
Forest
Pack 1 pick 14:
--> Thassa's Devourer
Mountain
Pack 1 pick 15:
--> Swamp
------ JOU ------
Pack 2 pick 1:
Akroan Mastiff
Nature's Panoply
Nyx Infusion
Godhunter Octopus
Sigiled Skink
Font of Vigor
Font of Ire
Aspect of Gorgon
Mortal Obstinacy
Pin to the Earth
Thoughtrender Lamia
Pull from the Deep
--> Nyx Weaver
Dictate of Karametra
Mountain
Now I'm wondering about BUG. Pin was probably the better pick. I'm expecting Thoughtrender to wheel.
Pack 2 pick 2:
Lightning Diadem
Lagonna-Band Trailblazer
Market Festival
Rotted Hulk
Hubris
Pensive Minotaur
Cast into Darkness
Oreskos Swiftclaw
Triton Shorestalker
Ravenous Leucrocota
Disciple of Deceit
--> Hour of Need
Gnarled Scarhide
Mountain
Auto-win seems good.
Pack 2 pick 3:
Font of Return
Aerial Formation
Eagle of the Watch
Pharika's Chosen
Rise of Eagles
Pheres-Band Thunderhoof
Bladetusk Boar
Dreadbringer Lampads
Wildfire Cerberus
Colossal Heroics
--> Reviving Melody
Launch the Fleet
Mountain
Eh too waffly. Should cut Dreadbringer now to keep others off black constellation.
Pack 2 pick 4:
Returned Reveler
Countermand
Pensive Minotaur
Armament of Nyx
Rotted Hulk
Bladetusk Boar (FOIL)
War-Wing Siren
Flamespeaker's Will
--> Whitewater Naiads
Akroan Line Breaker
Leonin Iconoclast
Forest
Hello UB. And I'm expecting Disciple from earlier to wheel.
Pack 2 pick 5:
Nyx Infusion
Harvestguard Alseids
Returned Reveler
Kruphix's Insight
Pensive Minotaur (FOIL)
Mortal Obstinacy
--> Sigiled Starfish
Tormented Thoughts
Blinding Flare
Skybind
Swamp
Pack 2 pick 6:
--> Hubris
Flurry of Horns (FOIL)
Gluttonous Cyclops
Sigiled Starfish
Starfall
Cruel Feeding
Desperate Stand
Akroan Line Breaker
Bearer of the Heavens
Plains
Blue seems open.
Pack 2 pick 7:
--> Grim Guardian
Cloaked Siren
Rouse the Mob
Dreadbringer Lampads
Stonewise Fortifier
Triton Shorestalker
Renowned Weaver
Triton Cavalry
Forest
This was tough. Siren is a better card, but Guardian is better in Constellation. I think I made the right call when I see the final deck.
Pack 2 pick 8:
--> Font of Fortunes
Ajani's Presence
Feast of Dreams
Thassa's Devourer
Sigiled Starfish (FOIL)
Flamespeaker's Will
Dictate of the Twin Gods
Plains
Can you have too many scryfishes? Maybe not.
Pack 2 pick 9:
Nyx Infusion
Godhunter Octopus
Font of Vigor
Font of Ire
Aspect of Gorgon
--> Thoughtrender Lamia
Mountain
Yep, wheeled.
Pack 2 pick 10:
Lightning Diadem
Rotted Hulk
Cast into Darkness
Triton Shorestalker
--> Disciple of Deceit
Mountain
Yep, wheeled.
Pack 2 pick 11:
Font of Return
Aerial Formation
Pharika's Chosen
--> Dreadbringer Lampads
Mountain
Didn't need to cut. Black is mine.
Pack 2 pick 12:
Returned Reveler
--> Rotted Hulk
Flamespeaker's Will
Forest
Pack 2 pick 13:
Returned Reveler
--> Pensive Minotaur (FOIL)
Swamp
Pack 2 pick 14:
--> Gluttonous Cyclops
Plains
Pack 2 pick 15:
--> Forest
------ JOU ------
Pack 3 pick 1:
Font of Fortunes
Sigiled Skink
Ajani's Presence
Golden Hind
Feast of Dreams
Cloaked Siren
Supply-Line Cranes
Thassa's Devourer
Desecration Plague
Flamespeaker's Will
Fleetfeather Cockatrice
Spite of Mogis
Nyx-Fleece Ram
--> King Macar, the Gold-Cursed
Swamp
Thank you, luck. Without bomb rare Cloaked Siren looks nice.
Pack 3 pick 2:
Kruphix's Insight
Pharika's Chosen
Lightning Diadem
Pheres-Band Thunderhoof
Gluttonous Cyclops
Bloodcrazed Hoplite
Oppressive Rays
War-Wing Siren
Satyr Grovedancer
Consign to Dust
Spiteful Blow
--> Gnarled Scarhide
Pheres-Band Warchief
Forest
I have a Riptide Chimera. Amazing interaction.
Pack 3 pick 3:
Kruphix's Insight
Pharika's Chosen
Countermand
Lightning Diadem
Pheres-Band Thunderhoof
Gluttonous Cyclops
Bloodcrazed Hoplite
Oppressive Rays
Satyr Grovedancer
Spite of Mogis
Strength from the Fallen
--> Doomwake Giant
Island
Must have adequately cut black constellation even with my waffling???
Pack 3 pick 4:
Oakheart Dryads
Font of Return
Font of Fortunes
Harvestguard Alseids
Golden Hind
--> Rise of Eagles
Satyr Grovedancer
Font of Ire
Bloodcrazed Hoplite
Tethmos High Priest
Interpret the Signs
Mountain
Pack 3 pick 5:
Akroan Mastiff
Nature's Panoply
--> Nyx Infusion
Godhunter Octopus
Sigiled Skink
Font of Vigor
Font of Ire
Aspect of Gorgon
Mortal Obstinacy
Wildfire Cerberus
Swamp
Pack 3 pick 6:
Market Festival
--> Grim Guardian
Cloaked Siren
Dreadbringer Lampads
Stonewise Fortifier
Triton Shorestalker
Renowned Weaver
Rollick of Abandon
Agent of Erebos
Swamp
Ugh same choice again. But now I'm even more committed to Constellation so this seems more correct than the last one. Sorry Siren
Pack 3 pick 7:
Lightning Diadem
Market Festival
Rotted Hulk
--> Cast into Darkness
Oreskos Swiftclaw
Triton Shorestalker
Ravenous Leucrocota
Ritual of the Returned
Plains
Pack 3 pick 8:
Ajani's Presence
Nature's Panoply
--> Aerial Formation
Satyr Hoplite
Desecration Plague
Cast into Darkness
Supply-Line Cranes
Swamp
Supply-Line Cranes, Cloaked Sirens and War-Wing Sirens going late all willy nilly. I might need a trick to block flyers.
Pack 3 pick 9:
Feast of Dreams
Supply-Line Cranes
Thassa's Devourer
Flamespeaker's Will
--> Fleetfeather Cockatrice
Spite of Mogis
Swamp
Desperation move. If I get paired against UW flyers.payingattention.dec, then I can splash green and board in Nyx Weaver + 2 Cockatrice + Aerial Formation and try to survive.
Pack 3 pick 10:
Kruphix's Insight
Lightning Diadem
Gluttonous Cyclops
Bloodcrazed Hoplite
--> Oppressive Rays
Forest
Get out of my draft.
Pack 3 pick 11:
Kruphix's Insight
Lightning Diadem
Gluttonous Cyclops
--> Oppressive Rays
Island
See above.
Pack 3 pick 12:
Font of Return
--> Satyr Grovedancer
Bloodcrazed Hoplite
Mountain
Pack 3 pick 13:
Font of Vigor
--> Font of Ire
Swamp
Pack 3 pick 14:
--> Triton Shorestalker
Swamp
Pack 3 pick 15:
--> Plains
The deck:
1 Gnarled Scarhide
1 Disciple of Deceit
2 Sigiled Starfish
1 Brain Maggot
2 Grim Guardian
1 Felhide Petrefier
1 Riptide Chimera
1 King Macar, the Gold-Cursed
1 Doomwake Giant
1 Dreadbringer Lampad
1 Whitewater Naiads
1 Thassa's Devourer
1 Thoughtrender Lamia
1 Hubris
2 Font of Fortunes
1 Nyx Infusion
1 Aspect of Gorgon
1 Nightmarish End
1 Hour of Need
1 Rise of Eagles
//Lands:
9 Swamp
8 Island
1 Aerial Formation
1 Disciple of Deceit
1 Rotted Hulk
2 Fleetfeather Cockatrice
1 Nyx Weaver
3 Forest
Curve
1: c
2: ccccsss
3: ccccssss
4: c
5: cccc
6: cs
15 enchantments
7 constellation
The games:
Round 1 - BW constellation/aggro:
Game 1 - I have early game Font and Scryfish and turn 4 King Macar but he Oppressive Rays it and goes into hyper beatdown mode. I pay 3 and take a tempo hit to exile his enchanted 4/3, but he deals me a lot of damage while I take this tempo loss and floods the board with guys. I hit 6 mana and Thoughtrender, emptying his hand. Then I hit Doomwake Giant + 2nd enchantment, killing 2 guys and stabilizing me at 4 life. He stops attacking. I set up Riptide + stuff and he concedes to my massive constellation advantage.
Game 2 - I turn 2 Brain Maggot and see a weak hand. I take out his only card that can interact with me, drop Riptide Chimera and bestow Gnarled Scarhide on it every turn to attack for 5 in the air. He Oppressive Rays it, I just pay 3 and don't bestow the Scarhide and keep going. He double Oppressive Rays Chimera, so I just bounce Chimera to 2-for-0 him. I play Grim Guardians to stabilize the ground, he has no answer in the air and Chimera+Scarhide wins.
Round 2 - Mono Red
Game 1 - I get a fast draw with Scryfish and Disciple. He gives himself card disadvantage by throwing his Scry-giled Skinks into my 1/3s just to scry, then throwing another creature at me and Magma Spraying after combat to kill it. Card disadvantage vs UB Constellation. Bad choice. I Brain Maggot out a card, drop Whitewater and Dreadbringer and he concedes the next turn when I drop Grim Guardian and make both 4/xs unblockable.
Game 2 - I keep a hand with 3 Swamps + Disciple + Scryfish + blue Font + Grim Guardian. I should have mulled. I don't draw Islands forever. He blows out Guardian with a post-combat Magma Spray. I eventually hit an Island. I have some removal in hand and he has only a 2/3 so I drop Font instead of scryfish?? I figure I can take 2 and need to draw into lands. He EOT pops Font of Ire, then untaps and casts Flurry of Horns of course, swinging with 3 2/3s. I take too much damage. I try to play blockers and removal but he plays a 2nd Flurry and Rouse the Mob on unblocked creatures and that's game. Lesson learned: don't take early damage against monored.
Game 3 - I see a 1-lander 7 and a 1-lander 6 and have to mull to 5. I keep Swamp + Island + Disciple + slower stuff. He has T1 Satyr Hoplite T2 Scry-giled Skink. I block his Skink but he Magma Sprays to kill my only creature for a while. He starts establishing a board. I drop Scryfish to block a bit but cannot seem to find a 5th land to drop Doomwake Giant. I pop the blue font mainphase and find my 5th land... but can't cast Doomwake till next turn. He has double Flurry of the Horns again and swarms me before I can stabilize.
1-1 scrub.
Lost to monored again. I think monored is actually a thing. Or at least needs to be played around differently. Should have boarded out some fat into more early blockers. Too many surprise 2/3s and surprise Lava Axes.
p1p2: with dryad p1, I'd take another right away. They become quite crazy in multiple.
p1p4: see? 3rd dryad already in 4 picks. +3/+3 is nothing to sneeze at and you'll get more yet...
p1p5: I'd take alseid here and go crazy in constellation. pump + dmg prevention sounds like a killer combo.
p1p6: I'd take cran here (but you're not in the same deck as I).
p1p9: alseid #2.
p2p1: mastiff, I guess, since I'm WG at this point. (Though as you passed numerous dryads, I don't expect to see green.)
p2p2: switfclaw.
p2p3: boar? (I'm not even sure what it does.)
p2p5: alseid #3
p2p8: ajani's presence.
p3p1: ajani's presence? Or cranes?
p3p4: dryads.
Hum, the dryads and alseid sure dried up in pack 2 and 3, but I suppose that's a given since you passed them in pack #1. I think the WG constellation would have been better and more consistent. You sure were rewarded with black rares in late packs.
I don't know if 2/3.dec Aggro Consellation would have necessarily done better against monored. I wouldn't have been able to race and my 2/3s don't kill any of his bigger guys on defense. I guess I could have threatened gang-blocking to stall him earlier until I set up lots of Constellation, then attack FTW.