Ninth Edition drafts began a few days ago, but I've been away for a bit, so I've been unable to create this thread until now. Sorry!
It'll last until downtime on Wednesday (March 16th). It costs 10 tickets, 100 play points, or three packs of Ninth Edition + 2 tickets to enter, is single elimination, and pays out (in play points) 200-100-50-50. It is not phantom.
Has anyone played this yet? Thoughts? Any tips for the rest of us?
White was good in 8th, and remains quite good in 9th, with Pacifism, Master Decoy, and good fliers at common (in order of quality I'd say it goes (Pegasus Charger, Aven Flock, Aven Cloudchaser, Skyhunter Prowler. I actually undervalued the Pegasus slightly at first just because it was a pegasus -- it might help to replace it mentally with Voiceless Spirit). Similarly, Infantry Veteran==Anointer of Champions, but at common. If you're aggressive, which you want to be in white (UW can go either way) Veteran is probably tied with Pegasus, just below the two removal spells, but it was being undervalued online as of yesterday. Ballista Squad is pretty much unbeatable for GW, UW, or UG opponents, and still very good against the other 7 -- take it over almost anything.
Black is okay. Dark Banishing is still the best common, and Gravedigger continues to rock, but it has a lot of chaffy commons. Foul Imp and Enfeeblement are good, but require you to be heavy in a color you'd rather not be. Hollow Dogs is a lot better than it looks to a modern eye because creatures are so small, and Razortooth Rats is good as but should come out vs some opposing black decks. Its uncommons and rares are also so-so, with a shoutout to Mulldrifter.
I actually like red more than a lot of the reviews I've read. Shock and Volcanic Hammer are of course great. The next best commons are Anaba Shaman, Hill Giant and Sandstone Warrior, who are all pretty solid but awkwardly all at 4 cmc. Red can serve as a secondary color to a slow deck, but is better suited to aggressive decks, where Piker, Balduvian Barbarians, and Flowstone Shambler pull a little more weight. This works especially well with the Infantry Veterans of RW.
Green loses Nantuko Disciple (its best common) and Spined Wurm from 8th, but gains Llanowar Elves, Rootwalla, Order of the Sacred Bell, and Kavu Climber. The loss of Fertile Ground means that 4C green is no longer much of an option. Overgrowth and Scaled Wurm might seem to point toward a mega ramp archetype, but it's a trap. Greens good commons are all at a pretty close power, so you can mostly take them based on curve, but I'd say Giant Growth is probably the strongest followed by Elves. Don't have much to say about the higher rarities, though keep in mind that Hill Giant is solid and the landwalk Hill Giants are a fair bit better.
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I primarily play limited, so most of my spoiler season comments view cards through that lens.
i think ramp can be a thing. llanowar elves is good, and overgrowth/growth/wood elves are fine.
you end up with a pretty unconventional curve, but a lot of great draws
Now 26-8 with 15 events, feel like I might have played the format out as much as I'm going to. Better than 8th for sure. I will note that the player quality has been super low -- noticeably below every other flashback format.
Also, I expect that getting my T3 Overgrowth answered immediately with an Annex is the most blown out I'll feel in limited this entire calendar year.
Private Mod Note
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Rollback Post to RevisionRollBack
I primarily play limited, so most of my spoiler season comments view cards through that lens.
It'll last until downtime on Wednesday (March 16th). It costs 10 tickets, 100 play points, or three packs of Ninth Edition + 2 tickets to enter, is single elimination, and pays out (in play points) 200-100-50-50. It is not phantom.
Has anyone played this yet? Thoughts? Any tips for the rest of us?
White was good in 8th, and remains quite good in 9th, with Pacifism, Master Decoy, and good fliers at common (in order of quality I'd say it goes (Pegasus Charger, Aven Flock, Aven Cloudchaser, Skyhunter Prowler. I actually undervalued the Pegasus slightly at first just because it was a pegasus -- it might help to replace it mentally with Voiceless Spirit). Similarly, Infantry Veteran==Anointer of Champions, but at common. If you're aggressive, which you want to be in white (UW can go either way) Veteran is probably tied with Pegasus, just below the two removal spells, but it was being undervalued online as of yesterday. Ballista Squad is pretty much unbeatable for GW, UW, or UG opponents, and still very good against the other 7 -- take it over almost anything.
Blue is the best color in the set. The format is slow enough for Divination and Sift to be good, it has solid fliers, and Remove Soul, Time Ebb, and Horned Turtle give you game early on. Aven Windreader is the best common, followed by Aven Fisher -- next are probably Sift and Wind Drake. Blue has the best uncommons by far -- Confiscate, Air Elemental, Thieving Magpie and Tidings are true bombs, while Azure Drake, Thought Courier, Puppeteer, and Treasure Trove, are merely quite good.
Black is okay. Dark Banishing is still the best common, and Gravedigger continues to rock, but it has a lot of chaffy commons. Foul Imp and Enfeeblement are good, but require you to be heavy in a color you'd rather not be. Hollow Dogs is a lot better than it looks to a modern eye because creatures are so small, and Razortooth Rats is good as but should come out vs some opposing black decks. Its uncommons and rares are also so-so, with a shoutout to Mulldrifter.
I actually like red more than a lot of the reviews I've read. Shock and Volcanic Hammer are of course great. The next best commons are Anaba Shaman, Hill Giant and Sandstone Warrior, who are all pretty solid but awkwardly all at 4 cmc. Red can serve as a secondary color to a slow deck, but is better suited to aggressive decks, where Piker, Balduvian Barbarians, and Flowstone Shambler pull a little more weight. This works especially well with the Infantry Veterans of RW.
Green loses Nantuko Disciple (its best common) and Spined Wurm from 8th, but gains Llanowar Elves, Rootwalla, Order of the Sacred Bell, and Kavu Climber. The loss of Fertile Ground means that 4C green is no longer much of an option. Overgrowth and Scaled Wurm might seem to point toward a mega ramp archetype, but it's a trap. Greens good commons are all at a pretty close power, so you can mostly take them based on curve, but I'd say Giant Growth is probably the strongest followed by Elves. Don't have much to say about the higher rarities, though keep in mind that Hill Giant is solid and the landwalk Hill Giants are a fair bit better.
Interested in Custom Card Creation.
My Cube:Cardinal Custom Cube
A custom version of a third modern masters: MM2019
(filter->rarity to see in set rarity).
you end up with a pretty unconventional curve, but a lot of great draws
Also, I expect that getting my T3 Overgrowth answered immediately with an Annex is the most blown out I'll feel in limited this entire calendar year.
Interested in Custom Card Creation.
My Cube:Cardinal Custom Cube
A custom version of a third modern masters: MM2019
(filter->rarity to see in set rarity).