I played in a PTQ sealed event, 3 Theros/3 Born of the Gods.
Here is my pool. I will post what I actually built a week from today (4/29) - ish.
I am just wondering what others would have done. I will give no hints.
Bonus points (useless points mind you) if you can pick (or also pick) close to what I actually made my deck out of .
Here is the pool.
84 cards from Theros/BNG, Theros cards listed first in each category, but otherwise alphabetical
Black and blue are unplayable, white has ornitharch and dauntless onslaught but overall is too weak. Red and green are clearly your best colors, not because they give you any standout spells, but simply because they give you a playable creature base, something the other colors lack. Your color requirements aren't very demanding, with bolt of keranos, swordwise centaur and setessan oathsworn being the only hard to cast cards, and you have 2 amulets and a low overall power level, so a splash seems easy.
The only difficult questions with this pool are which cards you splash (revenge, prophet, or both) and how you build your mana base (8-7-2 and 1 amulet, 8-8-1 and 2 amulets, or possibly 8-7-1 and 2 amulets). Neither revenge nor prophet are windfall slams on the splash with this pool for me, because you have ~8 noncreature spells that you'll want to play, and both of those cards get worse the fewer creatures you have, but they're certainly good enough. I'd probably run 8-7-2 and 1 amulet, splashing both the blue cards.
If you're splashing blue already I think Kiora's Follower is worth a splash. Here is is with 5 blue sources (including the amulets) and 2 ways to generate double-mana off of a single land:
A WG aggro deck splashing for Kiora's Follower is absolute and complete lunacy. Prophet and Follower do work as consistent drops in midrange decks. Loyal Pegasus should never see itself in the same deck as either of those 2. The mana in that Bant deck is absolutely horrendous, and the pool doesn't demand that it be that way. If you need to stretch the color base a bit in order to maximize power and end up with enough playables, you should always evaluate how such a deck will function on average. 3-color decks, regardless of the fixing involved, almost never end up aggressive, as they need to spend resources and tempo to ensure they can cast their spells.
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Last cuts: ordeal of thassa, rise to the challenge.
Curve:
1 cs
2 cccccsss
3 cccsss (but 2 of these creatures have bestow)
4 cs
5 ccc
6 cs
This is not a winning deck, IMO. There is just not enough good playable creatures in the pool, even with three colors. I suppose I'd cut creatures further to add a amulet for colour fixing. Probably cut rollicker.
(I apologize for the formatting, I can't figure out why deck tags are giving me an empty box.)
As pointed out by others, the pool's main weakness is its creature base. One way to make up for that is to go big and accelerate into fatties that can close out the game, although in turn that gives the deck a dangerously high curve. A straight UG deck lacks the bare minimum of finishers I would be comfortable running in such a creature light deck, which is why I would splash black (as opposed to red for two Lightning Strikes). Black offers Shipwreck Singer and Phenax, God of Deception, both of which can take over in the late game.
Some of the later cuts are probably questionable. I chose to play Nullify over Mortal's Resolve because of the low creature count, although this could change based on the matchup. Also, I cut Ordeal of Thassa because I didn't think the deck could reliably take advantage of it, but that could be wrong.
This deck was built to maximize late game power, but it is weak to aggressive decks (which are much rarer in Sealed). If you face a RW heroic deck you can easily side in the two Lightning Strikes in games 2 and 3 in place of the black cards to shore up the early game.
I played in a PTQ sealed event, 3 Theros/3 Born of the Gods.
Here is my pool. I will post what I actually built a week from today (4/29) - ish.
I am just wondering what others would have done. I will give no hints.
Bonus points (useless points mind you) if you can pick (or also pick) close to what I actually made my deck out of .
Here is the pool.
84 cards from Theros/BNG, Theros cards listed first in each category, but otherwise alphabetical
Sealed is typically slow, and you have options in your Sideboard to speed the deck up, but I think this gives you the most powerful bombs in your pool.
I don't think a 16 land 2 Amulet deck is bad. I think it's worth dipping into both colors outside of green is worth it.
I could be completely wrong, and Red does have some very good cards, so does white, so I'd probably have a R/G or R/W pool build to sideboard into, but I think i like this most as a base pool.
As a concession to Mana, playing the Sable over the Swordwise could be correct as well.
It would basically just play the early turns trying not to die, but then your 5/6 drops are huge and should stabilize fast, and there's a lot of odd but fun interactions like the Baleful Eidolon with the green indestructible spell, and you still are open to having some just beautiful curved draws that could actually end up quite aggressive, and you have a backup plan if Phenax is answered. And all the 5 drops ensure Prophet is gonna get some great value the turn you cast her. You also have 2 Ramp creatures you can tap as well.
Stratus Walk is just a cantrip that helps answer fliers, and works with the Serpent. Playing Scourgemark might be right as well, just trying to get through as much of your deck as possible.
I could easily be wrong, this is indeed a challenging pool, but I think that's the route I'd take.
Edit, Missed the singer, I think you just Cut...the serpent and stratus walk, and add the singer and sable. That would def help stabalize or at least survive the early game, and I mean, if you're going to be greedy, be greedy.
I'll start with what I think is least controversial: Green is the best color in the pool. It has large creatures, aggressive creatures and enablers. So you're playing green.
White has maybe seven cards I want to play, but the good news is they are mostly creatures - some of them good ones.
Blue has no creatures that I want to play except the gold Prophet and Follower. It has a lot going for it in terms of tempo, though. The Serpents are conceivably playable.
Black is terrible. It's pretty much out of the question except I suppose as a splash for Phenax.
Red is like blue in that it doesn't have any creatures that I want to play very much except for the Nyx-Smith - which isn't great. The Strikes and Bolt are the reasons I'd want to play it.
I don't think I want to splash. I'm leaning towards a straight UG deck here, but it's very close between it and GW. Id probably register the UG deck and maybe board in the white.
Since you have so much mana fixing and green is your main color, I would try to play BUG for Phenax. Phenax is too good in Sealed to ignore, even better with Prophet. And it's not like you're low on ramp/fixing.
Came close to playing GW, but I thought my creature base was pretty anemic, and my strongest card, Phenax, could lead to surprise blowouts. I got 3 mill wins, including one game where I was at 4 life, and opponent was at 2. I dropped Phenax, and promptly milled for 19, he had 18 left in library.
Turbo mill is how I got my other two wins. Prophet on the able with Kiora's Follower and Karametra's Acolyte. I mill for 11 on my turn. I mill for 11 on your turn. I mill for 11 on my turn, and you're done.
I never had any issue getting the solo swamp, as with the 2 amulets, it came up fairly easily. I did have to mulligan once on a 1 land hand, yes it was the swamp.
My red, so promising, but not a single red creature with power or toughness greater than 2 left me sad. Although, late in the day, one of my sideboard options included a mountain with the 2 Lightning Strikes, as I had no way of dealing with planeswalkers.
My round 5 opponent had both Kiora and Xenagos. What's funny, is he dropped his little 1/1 green self-mill guy, and promptly dropped both Xenagos and his own Prophet of Kruphix into his own yard. This was the guy I won game 1 against by milling for 19.
In retrospect, I don't know if I would have gone differently, as my red creature base just so weak (overall creature base was weak mind you).
I went 3-3 the first 6 rounds, and my Rd 7 opponent and I decided to split (1 pack each!). He did beat me 2-1. In my 4 match losses, it did go to 3 games twice. I have never been a hyper competitive player, but I love sealed.
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Here is my pool. I will post what I actually built a week from today (4/29) - ish.
I am just wondering what others would have done. I will give no hints.
Bonus points (useless points mind you) if you can pick (or also pick) close to what I actually made my deck out of .
Here is the pool.
84 cards from Theros/BNG, Theros cards listed first in each category, but otherwise alphabetical
1x Chained to the Rocks
1x Dauntless Escort
1x Divine Verdict
1x Ephara's Warden
1x Leonin Snarecaster
1x Soldier of the Pantheon
1x Yoked Ox
1x Akroan Skyguard
1x Ephara's Radiance
1x Fated Retribution
1x God-Favored General
1x Griffin Dreamfinder
2x Hold at Bay
1x Loyal Pegasus
1x Ornitharch
// Blue
1x Aqueous Form
1x Griptide
1x Ordeal of Thassa
1x Sea God's Revenge
1x Triton Shorethief
1x Triton Tactics
1x Eternity Snare
1x Evanescent Intellect
2x Floodtide Serpent
1x Nullify
1x Stratus Walk
1x Asphodel Wanderer
1x Baleful Eidolon
1x March of the Returned
1x Mogis's Marauder
1x Scourgemark
1x Sip of Hemlock
1x Viper's Kiss
1x Asphyxiate
1x Eye Gouge
1x Felhide Brawler
1x Grisly Transformation
1x Marshmist Titan
1x Odunos River Trawler
// Red
1x Akroan Crusader
1x Boulderfall
2x Lightning Strike
1x Satyr Rambler
1x Spearpoint Oread
1x Titan's Strength
1x Bolt of Keranos
1x Epiphany Storm
1x Fearsome Temper
1x Impetuous Sunchaser
1x Nyxborn Rollicker
1x Pinnacle of Rage
1x Reckless Reveler
1x Rise to the Challenge
1x Satyr Nyx-Smith
1x Stormcaller of Keranos
1x Thunderous Might
1x Feral Invocation
1x Karametra's Acolyte
1x Nessian Asp
1x Pheres-Band Centaurs
1x Satyr Hedonist
1x Shredding Winds
1x Voyaging Satyr
1x Vulpine Goliath
1x Aspect of Hydra
1x Charging Badger
1x Culling Mark
1x Mortal's Resolve
1x Nyxborn Wolf
1x Setessan Oathsworn
1x Swordwise Centaur
// Gold
1x Kragma Warcaller
1x Prophet of Kruphix
1x Shipwreck Singer
1x Kiora's Follower
1x Phenax, God of Deception
// Artifact
1x Bronze Sable
2x Traveler's Amulet
1x Witches' Eye
// Land
1x Temple of Enlightenment
Unauthorized Bumping. -Hardened
W/R is also acceptable but lacks a few playables and in sealed I like the deck with the better late game which G/R gives you.
Black and blue are unplayable, white has ornitharch and dauntless onslaught but overall is too weak. Red and green are clearly your best colors, not because they give you any standout spells, but simply because they give you a playable creature base, something the other colors lack. Your color requirements aren't very demanding, with bolt of keranos, swordwise centaur and setessan oathsworn being the only hard to cast cards, and you have 2 amulets and a low overall power level, so a splash seems easy.
The only difficult questions with this pool are which cards you splash (revenge, prophet, or both) and how you build your mana base (8-7-2 and 1 amulet, 8-8-1 and 2 amulets, or possibly 8-7-1 and 2 amulets). Neither revenge nor prophet are windfall slams on the splash with this pool for me, because you have ~8 noncreature spells that you'll want to play, and both of those cards get worse the fewer creatures you have, but they're certainly good enough. I'd probably run 8-7-2 and 1 amulet, splashing both the blue cards.
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1x Soldier of the Pantheon
1x Loyal Pegasus
1x Aspect of Hydra
1x Leonin Snarecaster
1x Akroan Skyguard
1x Satyr Hedonist
1x Hold at Bay
1x Voyaging Satyr
1x Mortal's Resolve
1x Kiora’s Follower
1x Swordwise Centaur
1x Feral Invocation
1x Nyxborn Wolf
1x Setessan Oathsworn
1x Divine Verdict
1x Karametra's Acolyte
1x Ornitharch
1x Nessian Asp
1x Prophet of Kruphix
1x Sea God’s Revenge
1 Temple of Enlightenment
2 Island
6 Plains
7 Forest
The mana is not great, but just straight GW runs too many bad cards (still have a Hold at Bay and some meh 2-drops here).
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1x Nyxborn Rollicker
1x Kiora's Follower
1x Voyaging Satyr
1x Swordwise Centaur
1x Satyr Rambler
1x Reckless Reveler
1x Satyr Nyx-Smith
1x Spearpoint Oread
1x Nyxborn Wolf
1x Karametra's Acolyte
1x Nessian Asp
1x Pheres-Band Centaurs
1x Prophet of Kruphix
1x Vulpine Goliath
1x Mortal's Resolve
1x Feral Invocation
2x Lightning Strike
1x Titan's Strength
1x Bolt of Keranos
1x Fearsome Temper
1x Griptide
1x Sea God's Revenge
Last cuts: ordeal of thassa, rise to the challenge.
Curve:
1 cs
2 cccccsss
3 cccsss (but 2 of these creatures have bestow)
4 cs
5 ccc
6 cs
This is not a winning deck, IMO. There is just not enough good playable creatures in the pool, even with three colors. I suppose I'd cut creatures further to add a amulet for colour fixing. Probably cut rollicker.
PS: I wonder if BUG would not be better...
Creatures (14): 1x Kiora's Follower, 1x Bronze Sable, 1x Satyr Hedonist, 1x Voyaging Satyr, 1x Swordwise Centaur, 1x Shipwreck Singer, 1x Setessan Oathsworn, 1x Nyxborn Wolf, 1x Karametra's Acolyte, 1x Floodtide Serpent, 1x Pheres-Band Centaurs, 1x Nessian Asp, 1x Prophet of Kruphix, 1x Vulpine Goliath
Spells (9): 1x Traveler's Amulet, 1x Triton Tactics, 1x Stratus Walk, 1x Nullify, 1x Feral Invocation, 1x Griptide, 1x Phenax, God of Deception, 1x Sea God's Revenge, 1x Eternity Snare
Lands (17): 1x Temple of Enlightenment, 6x Island, 8x Forest, 2x Swamp
(I apologize for the formatting, I can't figure out why deck tags are giving me an empty box.)
As pointed out by others, the pool's main weakness is its creature base. One way to make up for that is to go big and accelerate into fatties that can close out the game, although in turn that gives the deck a dangerously high curve. A straight UG deck lacks the bare minimum of finishers I would be comfortable running in such a creature light deck, which is why I would splash black (as opposed to red for two Lightning Strikes). Black offers Shipwreck Singer and Phenax, God of Deception, both of which can take over in the late game.
Some of the later cuts are probably questionable. I chose to play Nullify over Mortal's Resolve because of the low creature count, although this could change based on the matchup. Also, I cut Ordeal of Thassa because I didn't think the deck could reliably take advantage of it, but that could be wrong.
There are a couple of cute synergies in this deck. Floodtide Serpent draws cards with both Stratus Walk and Eternity Snare while letting you reset Feral Invocation every single attack step. Kiora's Follower, Prophet of Kruphix, or Triton Tactics in combination with Phenax, God of Deception can mill extremely quickly.
This deck was built to maximize late game power, but it is weak to aggressive decks (which are much rarer in Sealed). If you face a RW heroic deck you can easily side in the two Lightning Strikes in games 2 and 3 in place of the black cards to shore up the early game.
Phenax is a bomb, so is Prophet, and together they are positively disgusting.
1x Sea God's Revenge
1x Triton Tactics
1x Eternity Snare
1x Feral Invocation
1x Karametra's Acolyte
1x Nessian Asp
1x Pheres-Band Centaurs
1x Voyaging Satyr
1x Vulpine Goliath
1x Mortal's Resolve
1x Nyxborn Wolf
1x Setessan Oathsworn
1x Swordwise Centaur
1x Baleful Eidolon
1x Sip of Hemlock
1x Asphyxiate
1x Phenax, God of Deception
1x Prophet of Kruphix
1x Kiora's Follower
1x Bronze Sable
1x Shipwreck Singer
2x Traveler's Amulet
7 Forests
5 Islands
4 Swamps
Sealed is typically slow, and you have options in your Sideboard to speed the deck up, but I think this gives you the most powerful bombs in your pool.
I don't think a 16 land 2 Amulet deck is bad. I think it's worth dipping into both colors outside of green is worth it.
I could be completely wrong, and Red does have some very good cards, so does white, so I'd probably have a R/G or R/W pool build to sideboard into, but I think i like this most as a base pool.
As a concession to Mana, playing the Sable over the Swordwise could be correct as well.
It would basically just play the early turns trying not to die, but then your 5/6 drops are huge and should stabilize fast, and there's a lot of odd but fun interactions like the Baleful Eidolon with the green indestructible spell, and you still are open to having some just beautiful curved draws that could actually end up quite aggressive, and you have a backup plan if Phenax is answered. And all the 5 drops ensure Prophet is gonna get some great value the turn you cast her. You also have 2 Ramp creatures you can tap as well.
Stratus Walk is just a cantrip that helps answer fliers, and works with the Serpent. Playing Scourgemark might be right as well, just trying to get through as much of your deck as possible.
I could easily be wrong, this is indeed a challenging pool, but I think that's the route I'd take.
Edit, Missed the singer, I think you just Cut...the serpent and stratus walk, and add the singer and sable. That would def help stabalize or at least survive the early game, and I mean, if you're going to be greedy, be greedy.
White has maybe seven cards I want to play, but the good news is they are mostly creatures - some of them good ones.
Blue has no creatures that I want to play except the gold Prophet and Follower. It has a lot going for it in terms of tempo, though. The Serpents are conceivably playable.
Black is terrible. It's pretty much out of the question except I suppose as a splash for Phenax.
Red is like blue in that it doesn't have any creatures that I want to play very much except for the Nyx-Smith - which isn't great. The Strikes and Bolt are the reasons I'd want to play it.
I don't think I want to splash. I'm leaning towards a straight UG deck here, but it's very close between it and GW. Id probably register the UG deck and maybe board in the white.
1 Voyaging Satyr
1 Kiora's Follower
1 Shipwreck Singer
1 Satyr Hedonist
1 Baleful Eidolon
1 Nyxborn Wolf
1 Setessan Oathsworn
1 Nessian Asp
1 Pheres-Band Centaur
1 Prophet of Kruphix
1 Floodtide Serpent
1 Phenax, God of Deception
1 Vulpine Goliath
1 Triton Tactics
1 Ordeal of Thassa
1 Sea God's Revenge
1 Griptide
1 Asphyxiate
1 Mortal's Resolve
1 Feral Invocation
7 Forest
6 Swamp
3 Island
1x Aqueous Form
1x Griptide
1x Ordeal of Thassa
1x Sea God's Revenge
1x Triton Tactics
2x Floodtide Serpent
1x Nullify
// Green
1x Feral Invocation
1x Karametra's Acolyte
1x Nessian Asp
1x Pheres-Band Centaurs
1x Voyaging Satyr
1x Vulpine Goliath
1x Aspect of Hydra
1x Charging Badger
1x Nyxborn Wolf
1x Setessan Oathsworn
1x Swordwise Centaur
1x Prophet of Kruphix
1x Kiora's Follower
1x Phenax, God of Deception
// Artifact
2x Traveler's Amulet
// Land
1x Swamp
8x Forest
7x Island
Came close to playing GW, but I thought my creature base was pretty anemic, and my strongest card, Phenax, could lead to surprise blowouts. I got 3 mill wins, including one game where I was at 4 life, and opponent was at 2. I dropped Phenax, and promptly milled for 19, he had 18 left in library.
Turbo mill is how I got my other two wins. Prophet on the able with Kiora's Follower and Karametra's Acolyte. I mill for 11 on my turn. I mill for 11 on your turn. I mill for 11 on my turn, and you're done.
I never had any issue getting the solo swamp, as with the 2 amulets, it came up fairly easily. I did have to mulligan once on a 1 land hand, yes it was the swamp.
My red, so promising, but not a single red creature with power or toughness greater than 2 left me sad. Although, late in the day, one of my sideboard options included a mountain with the 2 Lightning Strikes, as I had no way of dealing with planeswalkers.
My round 5 opponent had both Kiora and Xenagos. What's funny, is he dropped his little 1/1 green self-mill guy, and promptly dropped both Xenagos and his own Prophet of Kruphix into his own yard. This was the guy I won game 1 against by milling for 19.
In retrospect, I don't know if I would have gone differently, as my red creature base just so weak (overall creature base was weak mind you).
I went 3-3 the first 6 rounds, and my Rd 7 opponent and I decided to split (1 pack each!). He did beat me 2-1. In my 4 match losses, it did go to 3 games twice. I have never been a hyper competitive player, but I love sealed.