Played at the Win a Mox Legacy tournament at GP Sacramento. 5-0 won a Mox, 4-1 won 12 packs of Theros and the prizes decreased from there. Entering this tourney I was pretty new to sideboarding so any suggestions would be great here.
G2 saw me Thoughtseizeing his Sneak attack out of his hand and Hymn-ing both his creatures. Red Elemental Blast stopped his attempt at a Show and Tell and Goyf+Confidant got in the beats for a frightening win.
G3 saw a slow hand play out slower than I thought. I got T2 Bob and T3 Liliana but was light on disruption. I Red Blasted his show and tell again and got him down to 9 with Goyf beats. In his graveyard was a Brainstorm and I had a Surgical Extraction in my hand (which I neglected to use since I was waiting to make him pitch something more important). He played Sneak Attack and brought a Griselbrand in play, drawing 7 cards. He then played Brainstorm and, as I later found out, got the one Lotus Petal and an Emrakul that he needed off the Brainstorm and killed me. In hindsight I should have Surgical-ed the Brainstorm but I would have never guessed his line of play was going to be the way it was. Considering the frequency he dropped himself low to draw off Griselbrand, perhaps siding out the Punishing Fire was a bad idea.
Record: 0-1
To make up my sadness, my friend beat Shahar Shenhar with his Bant Stoneblade deck 2-0 (Shahar was playing Punishing Jund and my friend played against me enough to know exactly how to beat Punishing Jund). So that was his exciting.
Match 2: 4 Color Cascade/Control/wtf
This was a VERY easy match. He had no answers for my Punishing Fire and Bloodbraid was able to beat him down for the win. G2 he brought in Moat and tried to kill me with 1/1 birds from cascading into Call from Beck//Call, but Deathrite and Fire was able to seal the win. I don't think I sideboarded for this match.
Record: 1-1
Nice report, and good work. Ya that first match is a tough one (know from experience). It sounds like a homebrew your second match, although I've played plenty of 4 color cascades that are reasonably designed. Regardless GJ, but I have one question. I put red in the part of your post that confused me. Does this mean you put Liliana in with the Show & Tell? Or am I misunderstanding it?
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UR Gift Storm GB/GR/GW/G Karn Tron GW Aura RW Burn
GBWUR Child of Alara BWR Kaalia of the Vast UWR Narset, Enlightened Master GWR Uril, the Miststalker
"Whether you think you can, or think you can't, you're right." - Henry Ford
Nice report, and good work. Ya that first match is a tough one (know from experience). It sounds like a homebrew your second match, although I've played plenty of 4 color cascades that are reasonably designed. Regardless GJ, but I have one question. I put red in the part of your post that confused me. Does this mean you put Liliana in with the Show & Tell? Or am I misunderstanding it?
Yeah I did, sorry if that was unclear. I Show and Tell-ed a Liliana in the hopes he was gonna play Emrakul. Griselbrand made it a lot harder since he just drew 7 when I made him sac it.
I was actually really surprised that he didn't take out the Show and Tell in games 2 and 3.
Yeah I did, sorry if that was unclear. I Show and Tell-ed a Liliana in the hopes he was gonna play Emrakul. Griselbrand made it a lot harder since he just drew 7 when I made him sac it.
I was actually really surprised that he didn't take out the Show and Tell in games 2 and 3.
Uhm that's illegal. You can't Show and Tell a Planeswalker or simply Showing in Jace would kill many Show and Tell decks.
With the advent of TNN and all the hungry mana bases out there, the Jund Depths and the Esper Stoneblade with Back to Basics decks are starting to come out of the folds. It seems like land hate is getting heavier, so more basics in the decks are almost needed. When I played at GP Sac, there were quite a few decks who played almost no basics, so Wastelocking them was hilariously easy.
With the advent of TNN and all the hungry mana bases out there, the Jund Depths and the Esper Stoneblade with Back to Basics decks are starting to come out of the folds. It seems like land hate is getting heavier, so more basics in the decks are almost needed. When I played at GP Sac, there were quite a few decks who played almost no basics, so Wastelocking them was hilariously easy.
Pro-tip against Jund Depths - Urborg is symmetrical.
I had a match on camera vs. Todd Anderson at Columbus and I completely butchered game 2 with various misplays and then conceded game 3 after he turn 2 Marit Lage'd me... despite having Liliana and three lands because I forgot that Urborg affected both of us and I had only one black source (due to me fetching a forest turn 1 to play around Wasteland). He actually also forgot about that, or else he would have sacrificed Urborg to his Crop Rotation rather than Taiga. Definitely the most embarrassing match I've ever played.
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Winner of the SCG Invitational, Somerset, NJ, Jul 26-28, 2013
Top 8 of SCG Invitational, Las Vegas, NV, Dec 13-15, 2013
Top 8 of SCG Invitational, Somerset, NJ, Aug 28-30, 2015
Winner of SCG Worcester Team Sealed Open with Gerard Fabiano and Curtis Sheu, September 28, 2013
Pro-tip against Jund Depths - Urborg is symmetrical.
I had a match on camera vs. Todd Anderson at Columbus and I completely butchered game 2 with various misplays and then conceded game 3 after he turn 2 Marit Lage'd me... despite having Liliana and three lands because I forgot that Urborg affected both of us and I had only one black source (due to me fetching a forest turn 1 to play around Wasteland). He actually also forgot about that, or else he would have sacrificed Urborg to his Crop Rotation rather than Taiga. Definitely the most embarrassing match I've ever played.
I was watching that one and was surprised at how well the Jund deck was able to grind against Depths.
I was watching that one and was surprised at how well the Jund deck was able to grind against Depths.
Yep, I won game 1 despite mulliganing to 4, and games 2 and 3 were both easily mine had I not played so terribly.
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Top 8 of SCG Invitational, Las Vegas, NV, Dec 13-15, 2013
Top 8 of SCG Invitational, Somerset, NJ, Aug 28-30, 2015
Winner of SCG Worcester Team Sealed Open with Gerard Fabiano and Curtis Sheu, September 28, 2013
Yep, I won game 1 despite mulliganing to 4, and games 2 and 3 were both easily mine had I not played so terribly.
My friend got the Junk Depths together, and through last week's tourney and some testing games my Jund has gone 9-0 vs it so far. My singleton Beast Within has been pretty great for responding to Hexmage-Depths activation.
My friend got the Junk Depths together, and through last week's tourney and some testing games my Jund has gone 9-0 vs it so far. My singleton Beast Within has been pretty great for responding to Hexmage-Depths activation.
Most of the new breed of Jund Depths lists don't run Hexmage
New to the thread, new to legacy (been playing around with Jund for about 6 mos). I am heading to SCG Baltimore tomorrow and keep going back and forth on some things. I took out Sylvan Library for Life from the Loam and have seen mixed results, both can be a blow out in their own right. The sideboard inclusion of Toxic Deluge has been fantastic.
While I understand the merit of Punishing Fire, I have had such great success with Hymn to Tourach that I am loathed to try and reformat the deck and my play style.
New to the thread, new to legacy (been playing around with Jund for about 6 mos). I am heading to SCG Baltimore tomorrow and keep going back and forth on some things. I took out Sylvan Library for Life from the Loam and have seen mixed results, both can be a blow out in their own right. The sideboard inclusion of Toxic Deluge has been fantastic.
While I understand the merit of Punishing Fire, I have had such great success with Hymn to Tourach that I am loathed to try and reformat the deck and my play style.
Blightning doesn't seem to be the card you really want in the sideboard. It's 3 damage and 2 cards but you can't use the damage to hit your opponent's creatures and they get to choose which cards they discard. Duress in that slot seems better since it can hit earlier and helps vs. the combo matchup.
Inquisition is better MB but Duress is better if it's coming from the sideboard. When you bring it in vs. the combo matchups it can take key cards like Time Spiral, Ad Nauseum, and Sneak Attack that Inquisition cannot take.
Both SCG Columbus and SCG Baltimore went very poorly for me with Jund. I still feel like the deck is really powerful and I will probably stick with it at least for one more big Legacy event (SCG Somerset in a couple weeks), but I might need to change things up soon. I went 6-4 in Columbus and 4-4 in Baltimore. Let's see what went wrong...
Columbus, as I mentioned, I started off strong at 4-1, with my loss coming to Reanimator, which I think may be Jund's worst matchup. I then punted in incredible fashion against Todd Anderson (playing Jund Depths) and then my tournament went into a tailspin from there, also dropping matches against admittedly tough matchups in High Tide and Omnitell. Despite the matchups being very tough, I still could have won both had some things changed very slightly. I actually probably could have easily won the High Tide match in game 3 if I had followed my first Hymn with a second rather than with Liliana. That almost assuredly would have bought me enough time to find more disruption and apply pressure, whereas my opponent just went off the turn after I cast Liliana. Game 3 against Omnitell came down to his final topdeck - he had to draw any nonland.
Prior to the Baltimore Open, I debated about adding a third Surgical Extraction to the sideboard, given the prevalence of Depths and Reanimator decks, but I figured I might have just been overreacting to an odd midwest metagame that I had just experienced for the first time, and that it wasn't a sustained shift in the meta at large. I also could not figure out what card to cut from my sideboard so I stuck to my guns and played as is.
Round 1.... Jund Depths of course! I thought I had game 1 in the bag as we had both exhausted our resources except I was left with a 5/6 Tarmogoyf. At 6 life, he topdecked Innocent Blood. I exchanged the topdeck luck by ripping another Goyf, but he fired back by drawing a Smallpox and that locked me out of the game until he could find his combo. Game 2 wasn't remotely close and just like that, another tournament with a round 1 loss.
Round 2 was a mirror match in which I managed to win game 1 despite a mulligan to 5, and double Thoughtseize from him. Here's how that game played out... My 5 was Wasteland, Grove, 2 fetches and Goyf, on the draw. He turn 1 Thoughtseizes me. Yikes. I draw another land and Wasteland him to buy myself some time. He lays a land and passes back. I draw a Bob, play a land and say go. He Thoughtseizes me again but misses a land drop. I draw Punishing Fire and say go. He says go, I play Grove and say go, and he still whiffs on lands and I Fire him for 1 EOT. And that's how the game played the rest of the way. Pretty insane.
I faced Elves in round 3 and was defeated handily. I thought I was firmly in control game 1 after I wrecked his hand with Hymn and killed two Quirion Rangers with a Maelstrom Pulse, leaving him with just two 1/1's in play and no cards in hand, but a topdecked Green Sun's for a Scavenging Ooze put me away as I couldn't find an Abrupt Decay.
Round 4 against Dredge... and I couldn't have gotten luckier. I somehow manage to win game 1 despite not having any interaction with his graveyard beyond sacrificing my own Tarmogoyf to exile two Bridges until he had maybe 30+ cards in the yard (when I finally found a Deathrite). I wasn't totally sure how I was able to pull it out but I did - a Pulse on Zombies to push through a 7/8 Goyf followed by some Deathrite activations and I was somehow up a game. Led off game 2 with a Grafdigger's Cage turn 1 on the draw, but he destroyed it with Ingot Chewer and then won the same turn. Game 3, I play a land and pass. He casts Faithless Looting and discards a Narcomoeba and a Bridge. Okay, faded a turn 2 Dredge... I play a Tarmogoyf and pass back. He casts a second Looting, pitching another Bridge and a Golgari Grave-Troll and then he casts Breakthrough for 0. I respond with a Surgical on the Troll, so he has to just draw 4 and discard his hand, with no dredging that turn. And then, miraculously... the last 4 cards in his hand were two lands, Narcomoeba and a second Breakthrough. The 4 cards he drew... two Lion's Eye Diamonds, Ingot Chewer and Narcomoeba. Pretty absurd that he completely whiffed on anything of relevance! 2-2 at this point, dead for top 8 but still live to cash.
I bounce back with wins against UW Stoneblade (a really great, tight match against a friend of mine) and... something I'm forgetting. Then I get paired against RUG Delver - Sweet! A good matchup. Until I mulligan to six and have a double Thoughtseize hand against a flipped turn 1 Delver that I never find green mana to kill with the Abrupt Decay stranded in my hand. And then mulligan to five against a turn 1 Delver, turn 2 Goyf, turn 3 Delver Delver Goose. Welp, gotta win the last two rounds for a chance to top 64.
Somehow manage to take game 1 against Reanimator despite not having a turn 1 Deathrite - a pretty difficult endeavor. Game 2, I get a Needle on Griselbrand and am able to apply pressure with Bobs while I digs. He eventually Reanimates Griselbrand (and then I draw Surgical -___-) to stabilize and provide some pressure. I still have two Bobs in a play, as well as a Goyf, and a good amount of outs to draw into (Liliana, Pulse). I whiff on my first turn and pass back. He's at 3 life, and I'm at 10, with 9 points of power in play. He swings with Griselbrand, reversing our life totals, and giving me one turn to find a way to kill Griselbrand or kill him. I have two additional outs this turn, and I'm pretty upset I didn't find this out as it would have made for one of the sweetest ways I've ever won a game. If I had drawn Sylvan Library, I could have Thoughtseized myself, discarded the Library to pump Goyf to 6 power and swung for exactly lethal. I then went on to lose game 3.
With no chance to cash, I dropped the last round to watch some friends in top 8 contention. Another disappointing performance. I know for sure that I am going to cut the Ooze for a third Surgical. There's so many matchups where you always want to have Surgicals in hand and the Ooze is just too slow. I had a turn 2 Ooze vs. Reanimator in game 3, but he Reanimated on his turn (and then I drew... Surgical -_____-) and there was nothing I could do. Not sure what other changes I'm going to make.
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Top 8 of SCG Invitational, Las Vegas, NV, Dec 13-15, 2013
Top 8 of SCG Invitational, Somerset, NJ, Aug 28-30, 2015
Winner of SCG Worcester Team Sealed Open with Gerard Fabiano and Curtis Sheu, September 28, 2013
I know for sure that I am going to cut the Ooze for a third Surgical. There's so many matchups where you always want to have Surgicals in hand and the Ooze is just too slow. I had a turn 2 Ooze vs. Reanimator in game 3, but he Reanimated on his turn (and then I drew... Surgical -_____-) and there was nothing I could do. Not sure what other changes I'm going to make.
I know it won't completely answer your problems, but I personally love Extirpate instead of Surgical due to the Split Second. Many times Reanimator players will have a Daze or Force to protect their combo and it's really nice to just Extirpate it out.
It does lead to some awkward keeps on the play against GY based decks though. For example, if I have an Extirpate and Deathrite Shaman in my opener, I think the right move against Reanimator is holding the black mana back for the Extirpate. They have a reasonable turn 1 percentage.
Anyway just thought I'd share since Extirpate has been an all-star in at least two Reanimator matches that I can remember.
Nice report, and good work. Ya that first match is a tough one (know from experience). It sounds like a homebrew your second match, although I've played plenty of 4 color cascades that are reasonably designed. Regardless GJ, but I have one question. I put red in the part of your post that confused me. Does this mean you put Liliana in with the Show & Tell? Or am I misunderstanding it?
UBR ANT
R Burn
GB/GR/GW/G Karn Tron
GW Aura
RW Burn
BWR Kaalia of the Vast
UWR Narset, Enlightened Master
GWR Uril, the Miststalker
Yeah I did, sorry if that was unclear. I Show and Tell-ed a Liliana in the hopes he was gonna play Emrakul. Griselbrand made it a lot harder since he just drew 7 when I made him sac it.
I was actually really surprised that he didn't take out the Show and Tell in games 2 and 3.
Jund
Legacy:
4c Loam
Noble BUG
Uhm that's illegal. You can't Show and Tell a Planeswalker or simply Showing in Jace would kill many Show and Tell decks.
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UW Miracles
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Oh my, I didn't realize that. It appears he didn't know that either. My bad.
Glad I know now. Next time I'll show a land and play Liliana the next turn.
Jund
Legacy:
4c Loam
Noble BUG
LoL thats exactly why I was asking! Its funny that he didn't know that either. Show & Tell definitely predates planewalkers hahhahah. Too funny
UBR ANT
R Burn
GB/GR/GW/G Karn Tron
GW Aura
RW Burn
BWR Kaalia of the Vast
UWR Narset, Enlightened Master
GWR Uril, the Miststalker
My butt still hurts lol. I've switched to pun fire again, but man that tournament was painful!!!
RUG
Enchantress
With the advent of TNN and all the hungry mana bases out there, the Jund Depths and the Esper Stoneblade with Back to Basics decks are starting to come out of the folds. It seems like land hate is getting heavier, so more basics in the decks are almost needed. When I played at GP Sac, there were quite a few decks who played almost no basics, so Wastelocking them was hilariously easy.
Jund
Legacy:
4c Loam
Noble BUG
Pro-tip against Jund Depths - Urborg is symmetrical.
I had a match on camera vs. Todd Anderson at Columbus and I completely butchered game 2 with various misplays and then conceded game 3 after he turn 2 Marit Lage'd me... despite having Liliana and three lands because I forgot that Urborg affected both of us and I had only one black source (due to me fetching a forest turn 1 to play around Wasteland). He actually also forgot about that, or else he would have sacrificed Urborg to his Crop Rotation rather than Taiga. Definitely the most embarrassing match I've ever played.
Top 8 of SCG Invitational, Las Vegas, NV, Dec 13-15, 2013
Top 8 of SCG Invitational, Somerset, NJ, Aug 28-30, 2015
Winner of SCG Worcester Team Sealed Open with Gerard Fabiano and Curtis Sheu, September 28, 2013
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I was watching that one and was surprised at how well the Jund deck was able to grind against Depths.
Jund
Legacy:
4c Loam
Noble BUG
Yep, I won game 1 despite mulliganing to 4, and games 2 and 3 were both easily mine had I not played so terribly.
Top 8 of SCG Invitational, Las Vegas, NV, Dec 13-15, 2013
Top 8 of SCG Invitational, Somerset, NJ, Aug 28-30, 2015
Winner of SCG Worcester Team Sealed Open with Gerard Fabiano and Curtis Sheu, September 28, 2013
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My friend got the Junk Depths together, and through last week's tourney and some testing games my Jund has gone 9-0 vs it so far. My singleton Beast Within has been pretty great for responding to Hexmage-Depths activation.
Most of the new breed of Jund Depths lists don't run Hexmage
Jund
Legacy:
4c Loam
Noble BUG
While I understand the merit of Punishing Fire, I have had such great success with Hymn to Tourach that I am loathed to try and reformat the deck and my play style.
Any feedback would be greatly appreciated.
3x abrupt decay
3x badlands
2x bayou
3x bloodbraid elf
4x bloodstained mire
4x dark confidant
4x deathrite shaman
1x forest
4x hymn to tourach
4x lightning bolt
4x liliana of the veil
1x maelstrom pulse
1x mountain
1x swamp
1x life from the loam
1x taiga
4x tarmogoyf
4x thoughtseize
4x verdant catacombs
4x wasteland
3x wooded foothills
2x blightning
2x Toxic Deluge
2x diabolic edict
2x engineered plague
2x krosan grip
1x maelstrom pulse
2x surgical extraction
1x umezawa's jitte
2x inquisition of kozilek
1x Sylvan Library
2x Sensei's Divining Top
Blightning doesn't seem to be the card you really want in the sideboard. It's 3 damage and 2 cards but you can't use the damage to hit your opponent's creatures and they get to choose which cards they discard. Duress in that slot seems better since it can hit earlier and helps vs. the combo matchup.
Jund
Legacy:
4c Loam
Noble BUG
Inquisition is better MB but Duress is better if it's coming from the sideboard. When you bring it in vs. the combo matchups it can take key cards like Time Spiral, Ad Nauseum, and Sneak Attack that Inquisition cannot take.
Jund
Legacy:
4c Loam
Noble BUG
I agree on 4 Hymn being too much, but 4 Thoughtseize is great. It's the best turn one play in Legacy (on the play) so why have less copies?
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Current Decks:
Legacy:
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Columbus, as I mentioned, I started off strong at 4-1, with my loss coming to Reanimator, which I think may be Jund's worst matchup. I then punted in incredible fashion against Todd Anderson (playing Jund Depths) and then my tournament went into a tailspin from there, also dropping matches against admittedly tough matchups in High Tide and Omnitell. Despite the matchups being very tough, I still could have won both had some things changed very slightly. I actually probably could have easily won the High Tide match in game 3 if I had followed my first Hymn with a second rather than with Liliana. That almost assuredly would have bought me enough time to find more disruption and apply pressure, whereas my opponent just went off the turn after I cast Liliana. Game 3 against Omnitell came down to his final topdeck - he had to draw any nonland.
Prior to the Baltimore Open, I debated about adding a third Surgical Extraction to the sideboard, given the prevalence of Depths and Reanimator decks, but I figured I might have just been overreacting to an odd midwest metagame that I had just experienced for the first time, and that it wasn't a sustained shift in the meta at large. I also could not figure out what card to cut from my sideboard so I stuck to my guns and played as is.
Round 1.... Jund Depths of course! I thought I had game 1 in the bag as we had both exhausted our resources except I was left with a 5/6 Tarmogoyf. At 6 life, he topdecked Innocent Blood. I exchanged the topdeck luck by ripping another Goyf, but he fired back by drawing a Smallpox and that locked me out of the game until he could find his combo. Game 2 wasn't remotely close and just like that, another tournament with a round 1 loss.
Round 2 was a mirror match in which I managed to win game 1 despite a mulligan to 5, and double Thoughtseize from him. Here's how that game played out... My 5 was Wasteland, Grove, 2 fetches and Goyf, on the draw. He turn 1 Thoughtseizes me. Yikes. I draw another land and Wasteland him to buy myself some time. He lays a land and passes back. I draw a Bob, play a land and say go. He Thoughtseizes me again but misses a land drop. I draw Punishing Fire and say go. He says go, I play Grove and say go, and he still whiffs on lands and I Fire him for 1 EOT. And that's how the game played the rest of the way. Pretty insane.
I faced Elves in round 3 and was defeated handily. I thought I was firmly in control game 1 after I wrecked his hand with Hymn and killed two Quirion Rangers with a Maelstrom Pulse, leaving him with just two 1/1's in play and no cards in hand, but a topdecked Green Sun's for a Scavenging Ooze put me away as I couldn't find an Abrupt Decay.
Round 4 against Dredge... and I couldn't have gotten luckier. I somehow manage to win game 1 despite not having any interaction with his graveyard beyond sacrificing my own Tarmogoyf to exile two Bridges until he had maybe 30+ cards in the yard (when I finally found a Deathrite). I wasn't totally sure how I was able to pull it out but I did - a Pulse on Zombies to push through a 7/8 Goyf followed by some Deathrite activations and I was somehow up a game. Led off game 2 with a Grafdigger's Cage turn 1 on the draw, but he destroyed it with Ingot Chewer and then won the same turn. Game 3, I play a land and pass. He casts Faithless Looting and discards a Narcomoeba and a Bridge. Okay, faded a turn 2 Dredge... I play a Tarmogoyf and pass back. He casts a second Looting, pitching another Bridge and a Golgari Grave-Troll and then he casts Breakthrough for 0. I respond with a Surgical on the Troll, so he has to just draw 4 and discard his hand, with no dredging that turn. And then, miraculously... the last 4 cards in his hand were two lands, Narcomoeba and a second Breakthrough. The 4 cards he drew... two Lion's Eye Diamonds, Ingot Chewer and Narcomoeba. Pretty absurd that he completely whiffed on anything of relevance! 2-2 at this point, dead for top 8 but still live to cash.
I bounce back with wins against UW Stoneblade (a really great, tight match against a friend of mine) and... something I'm forgetting. Then I get paired against RUG Delver - Sweet! A good matchup. Until I mulligan to six and have a double Thoughtseize hand against a flipped turn 1 Delver that I never find green mana to kill with the Abrupt Decay stranded in my hand. And then mulligan to five against a turn 1 Delver, turn 2 Goyf, turn 3 Delver Delver Goose. Welp, gotta win the last two rounds for a chance to top 64.
Somehow manage to take game 1 against Reanimator despite not having a turn 1 Deathrite - a pretty difficult endeavor. Game 2, I get a Needle on Griselbrand and am able to apply pressure with Bobs while I digs. He eventually Reanimates Griselbrand (and then I draw Surgical -___-) to stabilize and provide some pressure. I still have two Bobs in a play, as well as a Goyf, and a good amount of outs to draw into (Liliana, Pulse). I whiff on my first turn and pass back. He's at 3 life, and I'm at 10, with 9 points of power in play. He swings with Griselbrand, reversing our life totals, and giving me one turn to find a way to kill Griselbrand or kill him. I have two additional outs this turn, and I'm pretty upset I didn't find this out as it would have made for one of the sweetest ways I've ever won a game. If I had drawn Sylvan Library, I could have Thoughtseized myself, discarded the Library to pump Goyf to 6 power and swung for exactly lethal. I then went on to lose game 3.
With no chance to cash, I dropped the last round to watch some friends in top 8 contention. Another disappointing performance. I know for sure that I am going to cut the Ooze for a third Surgical. There's so many matchups where you always want to have Surgicals in hand and the Ooze is just too slow. I had a turn 2 Ooze vs. Reanimator in game 3, but he Reanimated on his turn (and then I drew... Surgical -_____-) and there was nothing I could do. Not sure what other changes I'm going to make.
Top 8 of SCG Invitational, Las Vegas, NV, Dec 13-15, 2013
Top 8 of SCG Invitational, Somerset, NJ, Aug 28-30, 2015
Winner of SCG Worcester Team Sealed Open with Gerard Fabiano and Curtis Sheu, September 28, 2013
twitter
I know it won't completely answer your problems, but I personally love Extirpate instead of Surgical due to the Split Second. Many times Reanimator players will have a Daze or Force to protect their combo and it's really nice to just Extirpate it out.
It does lead to some awkward keeps on the play against GY based decks though. For example, if I have an Extirpate and Deathrite Shaman in my opener, I think the right move against Reanimator is holding the black mana back for the Extirpate. They have a reasonable turn 1 percentage.
Anyway just thought I'd share since Extirpate has been an all-star in at least two Reanimator matches that I can remember.
My Trade Thread
Current Decks:
Legacy:
GWR Punishing Maverick
UW Miracles
UR Sneak and Show
GWB Enchantress