Now that Nimble Mongoose is difficult to play I wonder what will be the fate of the RUG colour combination. Young Pyromancer and Tarmogoyf are arguably the best 2-drops in legacy, one going high and the other going wide. Both reward you for simply playing magic. UWR has a hugely successful midrange deck (http://sales.starcitygames.com/deckdatabase/displaydeck.php?DeckID=76124), but Stoneforge Mystic feels vulnerable to me. This is an adaption of UWR midrange to RUG colours. I think Punishing Fire+Young Pyromancer and the still very playable Tarmogoyf are strong pulls towards a deck like this.
Just took the list to a tournament where I went 2-0 against BUG Delver, 2-0 against UWR midrange. None of these games felt particularly close. In the last round I went 0-2 in a close finish against UR Delver burn: I misplayed my Jitte and didn't play around the PoP I knew he had and was punished for it. A stronger player would have taken it to a game three, and game one didn't feel unwinnable either.
Yeah, you're of course completely right. I'd left it out of the original list only now had time to implement it. I moved Jace to the Maybeboard and made the land count 19. With Jace in the maybeboard, this seems OK.
Mainboard we're losing the Stoneforge package and Swords to Plowshares. Tarmogoyf has the advantage of being simply a beater for 1G over the somewhat clunky SFM+Batterskull deal. Plowshares may well just be better than Punishing Fire - Grove, but it works well with young Pyromancer. The sideboard is where I feel we lose most.
Durward suggests +1 PF and Negate over Counterspell (since we're already killing creatures effectively). Also main deck Engineered Explosives against opposing Tarmogoyf. Can't argue with that!
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4x Tarmogoyf
2x True-Name Nemesis
4x Young Pyromancer
Instant (18)
4x Brainstorm
4x Force of Will
3x Lightning Bolt
4x Punishing Fire
1x Pyroblast
2x Spell Pierce
4x Gitaxian Probe
4x Ponder
4x Treasure Cruise
Artifact (1)
1x Engineered Explosives
Land (19)
4x Grove of the Burnwillows
1x Island
4x Misty Rainforest
4x Scalding Tarn
2x Tropical Island
4x Volcanic Island
2x Ancient Grudge
1x Blue Elemental Blast
2x Grafdigger's Cage
1x Krosan Grip
2x Pithing Needle
2x Pyroblast
2x Scavenging Ooze
1x Sylvan Library
2x Umezawa's Jitte
Just took the list to a tournament where I went 2-0 against BUG Delver, 2-0 against UWR midrange. None of these games felt particularly close. In the last round I went 0-2 in a close finish against UR Delver burn: I misplayed my Jitte and didn't play around the PoP I knew he had and was punished for it. A stronger player would have taken it to a game three, and game one didn't feel unwinnable either.
Mainboard we're losing the Stoneforge package and Swords to Plowshares. Tarmogoyf has the advantage of being simply a beater for 1G over the somewhat clunky SFM+Batterskull deal. Plowshares may well just be better than Punishing Fire - Grove, but it works well with young Pyromancer. The sideboard is where I feel we lose most.
Durward suggests +1 PF and Negate over Counterspell (since we're already killing creatures effectively). Also main deck Engineered Explosives against opposing Tarmogoyf. Can't argue with that!