Have you guys seen this card? Don't know if it's the real deal, but it looks like it.
He seems really really good.
My mind goes to some UWR Angel brew (like the Vintage one) with Snappy, Resto, Clique and FoF's (combined with Dig Through Time). And maybe Chrome Mox or Mox Diamond?
- Draw 3? Yeah why not I'll do the same and leave back a blocker for Swiftspear. EDIT: Not to mention: countering your Cruise after I've drawn 3
- Bolt my Mage? I'll flash in Resto copy Bolt and kill your Pyromancer and let the original Bolt fizzle.
Just copying a cantrip seems fine for 3 mana (that's basically what Snappy does). And then there's the blowout when you copy something like a Reanimate and let the original copy fizzle.
Its way to expensive. You never want to leave 3 mana open just in cause you want to copy a spell your opp MAY play. So you will mainly be copying your own spells. Which Snapcaster mage is just better at. Plus double red hurts. And being red does not jive with Force of Will. Its just not a good card for legacy.
But you're not just holding up 3 to maybe cast him. This is a draw/go shell....
EDIT: or just to eleborate if that didn't make sense. You're holding up mana for Counterspell, Dig, FoF, Resto Angel, Clique, Snappy and Dualcaster. If you don't cast a you cast b, c, d or e
One of the advantages he has over Snappy in a Resto deck (is Resto/FoF even playable? I guess that's one of my other questions) is that you can blink him without any mana to spare and still get value out of him. I know I'm throwing him in a fringe Vintage deck that probably doesn't have a place in Legacy..
The other advantage he has is his synergy with Delve spells. I mean the ones you cast yourself.
He does have a couple of tricks up his sleave.
Does the lack of Flamespeakers in Legacy have something to do with the red mana symbols though? It just seems to me that it's a tough card to get any value out of
I think the original angel deck was designed to prey on fish-type decks that had a lot of disruption, small utility creatures (like Bob and Trygon Predator) and Decay as their go to removal spell (I guess you could put Bolt in the same category). I think that Resto was mostly a hard to answer threat that you could use to ambush your opponent's offense with (and later beat down with). I think that FoF was mostly in there to complete the Flash/Draw-go theme, not because it was particularly good. Jace is obviously more busted but the other strategy was mostly a meta call (as far as I've understood). I don't know enough about Legacy to know if there could be a meta for this kinda deck.
However Resto is one of my favorite cards. I have fond memories of playing her in Standard UW Flash, Modern UWR Midrange and Kiki Pod so when I saw Dualcaster my mind directly went to her and I was upset that he wasn't introduced in Modern *angry face*. This is why I'm here
If Resto is playable, free ETB type of effects is really really good. From experience: the difference between having a Wall of Omens and a Snappy when you flash her in is pretty big. The closest free value dude is Clique but the ETB effect isn't amazing. Dualcaster's ETB is situational but potentially powerful. I'm having wet dreams of flashing him in T2/T3 and copying a cantrip and then flash Resto in 1-2 turns later and copy something else (like a counter or a Cruise)
I'm used to play Modern where LD is not a thing and you can be a lot greedier so the RR didn't strike me as a problem. But yeah I get it. Having UU for Counterspell T2 and RR for him T3 plus white to cast Swords at any time or Resto on T4 is a problem.
I know. That's why I was bringing up the reasons why it had success at some Vintage Tournaments. The general notion that you wanna keep your curve low also applies to a Workshop infested environments where there's even more broken things to do for 4 mana than flashing in a cute 3/4 ma'am (including Jace too).
I know Legacy is a completely different format, but I just wanted to entertain the idea that something like this could be done.
Perhaps you could go the combo route? Both Twinflame and Heat Shimmer can go infinite with Dualcaster Mage. You would need an initial target for the first Twinflame/Heat Shimmer though.
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"Let me show you what someone with real power can create." - Liliana Vess
I don't have any Legacy experience to speak of, but I do play Modern. My own approach for this would probably be to chain together the red rituals (Pyretic Ritual, Desperate Ritual, Manamorphose)to make enough red mana to pull off Dualcaster and a copy spell. I'm sure Legacy has a more efficient method.
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"Let me show you what someone with real power can create." - Liliana Vess
I keep seeing people making the mistake of saying 'you don't want three open in case you want to copy your opponent's spell.' This is true, but in these decks you leave 3 open for the possibility of copying your opponent's spell. What I mean by this, is that he shouldn't be the only option. Maybe you have him and a snapcaster, or him and a counter. Then you leave mana open and when you're opponent casts a spell, you have the option of either copying it, countering it, or responding with another card such as snappy. I can see him being a 2-3 of in some decks, or even in the sideboard. I would imagine he'd be good in some mirror matches.
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Have you guys seen this card? Don't know if it's the real deal, but it looks like it.
He seems really really good.
My mind goes to some UWR Angel brew (like the Vintage one) with Snappy, Resto, Clique and FoF's (combined with Dig Through Time). And maybe Chrome Mox or Mox Diamond?
- Draw 3? Yeah why not I'll do the same and leave back a blocker for Swiftspear. EDIT: Not to mention: countering your Cruise after I've drawn 3
- Bolt my Mage? I'll flash in Resto copy Bolt and kill your Pyromancer and let the original Bolt fizzle.
Just copying a cantrip seems fine for 3 mana (that's basically what Snappy does). And then there's the blowout when you copy something like a Reanimate and let the original copy fizzle.
Thoughts?
2 Snapcaster Mage
3 Dualcaster Mage
1 Vendilion Clique
3 Restoration Angel
// Draw Spells 12
4 Brainstorm
3 Ponder
2 Dig Through Time
3 Fact or Fiction
4 Force of Will
3 Counterspell
1 Spell Pierce
1 Pyroblast
// Removal 8
4 Swords to Plowshares
2 Lightning Bolt
2 Fire // Ice
4 Chrome Mox
4 Wasteland
4 Scalding Tarn
4 Flooded Strand
3 Volcanic Island
3 Tundra
1 Riptide Laboratory
I don't play Legacy, so this is obviously poor deck design. Was just wondering how this would fare against the current meta.
EDIT: added Riptide Laboratory for 100% cuteness
EDIT: or just to eleborate if that didn't make sense. You're holding up mana for Counterspell, Dig, FoF, Resto Angel, Clique, Snappy and Dualcaster. If you don't cast a you cast b, c, d or e
The other advantage he has is his synergy with Delve spells. I mean the ones you cast yourself.
He does have a couple of tricks up his sleave.
Does the lack of Flamespeakers in Legacy have something to do with the red mana symbols though? It just seems to me that it's a tough card to get any value out of
However Resto is one of my favorite cards. I have fond memories of playing her in Standard UW Flash, Modern UWR Midrange and Kiki Pod so when I saw Dualcaster my mind directly went to her and I was upset that he wasn't introduced in Modern *angry face*. This is why I'm here
If Resto is playable, free ETB type of effects is really really good. From experience: the difference between having a Wall of Omens and a Snappy when you flash her in is pretty big. The closest free value dude is Clique but the ETB effect isn't amazing. Dualcaster's ETB is situational but potentially powerful. I'm having wet dreams of flashing him in T2/T3 and copying a cantrip and then flash Resto in 1-2 turns later and copy something else (like a counter or a Cruise)
I'm used to play Modern where LD is not a thing and you can be a lot greedier so the RR didn't strike me as a problem. But yeah I get it. Having UU for Counterspell T2 and RR for him T3 plus white to cast Swords at any time or Resto on T4 is a problem.
I know Legacy is a completely different format, but I just wanted to entertain the idea that something like this could be done.