I have been pretty successful with the following black/green token deck that I have been running at my local magic shop. But I think there is potential to make it better. Any help is highly appreciated!
It's not meant to be super competitive, but it should be more than just a fun deck. Basic Idea is to get out bitterblossom and awakening zone fast, always have more creatures than the opponent, pump them with gaeas anthem or sac the awakening zone spawns for mana and if you have a grave pact in play opponents creatures are basically totally shut down. eternal witness to get the enchantments back once they go. maelstrom for removal. birds and llanowar for mana accelaration. essence warden to get 1 life for each token comin into play and basically having a bitterblossom without getting damage.overrun and garruk for the kill. its running really good but I am still wondering whether you have suggestions how to make it even better? that would be awesome! I was thinking to run doubling season to take the token amount to the next level, I dont know if thats a good idea, what do you think?
Thanks alot for all the suggestions. Yeah I know, the mana base is not perfect, but right now i dont wanna spend a fortune on 4 bayous. I love the sylvan library suggestion, i am gonna include that card for sure. Especially with the lifegain the library can be great! thanks alot.
In your color combination there is the combination of Life from the Loam and Zombie Infestation. Loam needs to be built around though, but in the same way opens up new design options.
aaron posted some nice suggestions, I personally really like the idea of Diabolic Intent toolboxing. And you absolutely need some options to disrupt your opponent. Running into Daze/Force of Will with your gamebreaking engine is no fun. You should consider at least 4 slots for Duress/Thoughtseize
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The point in war is not dying for your mother country. It is making that guy over there die for his.
creakwood wouldn't help out the awakening zone tokens, and those are some awfully useful tokens. I'd suggest staying with the anthems as they're slightly harder to kill. Seeing all those tokens makes me want to splash a tiny bit of white for glare of subdual over grave pact, but that's just me. some discard couldn't hurt, though. you do need some way of stopping your opponents and you're in the colors that can do it.