So I'm currently getting ready to get started in legacy. Was a type 1 player ages and ages ago but sold those cards a long time ago also. Looking at this and at manaless dredge. I think I might like sacland tendrils better, cause it can slowly be upgraded to TES or ANT from the basic budget deck. However, I have been told manaless dredge is a much more competitive deck than this. I can't seem to find any VOD's of tournament play for this version of Tendrils where as I can find some of manaless dredge. (though so far the only one I found of dredge it just scooped to graveyard hate in the mulligan games)
So how have people been fairing with this version at their LGS?
I was wondering the same kind of thing recently. Only video I could find of sac lands tendril play was these really poor quality vod replays on youtube.
I've never played legacy before so I decided to throw this deck together. I used to play storm in modern and really liked the mechanic, also the extreme budget of this deck makes it hard to not want to play it. Right now my list is as follows;
It is mostly the same as a deck list from a few pages back, but with a few slight changes. I really like dark petition, and being able to wish for a Past in Flames.
It's crazy how consistent this deck is, it can go off on turn one with a great draw, and any reasonable had can go off turn 2-3 without disruption.
I have yet to play in a tournament with it, but hope to do so after the holidays. My LGS has weekly legacy tournaments so I'll be able to pay a good bit.
Anyways if anyone has any suggestions or critiques let me know!
Isn't 4 tutors and 8 wincons kinda overkill? Maybe some Past in Flames could help here? I liked this build but I miss some draw, but I guess it's inevitable...
I am curious. If you guys could choose to play a version of this with allied fetches and original duals over the sac lands, would you? If so, what might such a list look like? I've been debating upping my ability with decks and storm combo has always been my weak area. I have most of the staples, including force of will, etc. but have never been a fan of playing blue dominated decks. and No, I don't have lions' eye diamond.
I am curious. If you guys could choose to play a version of this with allied fetches and original duals over the sac lands, would you? If so, what might such a list look like? I've been debating upping my ability with decks and storm combo has always been my weak area. I have most of the staples, including force of will, etc. but have never been a fan of playing blue dominated decks. and No, I don't have lions' eye diamond.
with fetches and duals, it would be ad nauseam tendrils
No, I'm not willing to acquire LEDs or more infernal tutors. I have the original duals because I have been playing for almost 20 years and they were part of a collection I acquired from someone else. Also, while I'm willing to play proactive discard, I refuse to play force of will (yes, I know all the arguments for including it, I'm still not playing it). With that said, would I just take a list from here and add in the manabase I described?
Played a couple of more matches just for fun. Won miracles 2-0 and maverick 2-0. Lost to miracles 1-2, dark stoneblade 0-2 and dredge 0-2 (really bad luck).
My test record at the moment (13 wins, 10 losses. Games 32-25):
TES: 1-1 (2-1, 1-2)
Miracles: 2-2 (2-0, 2-0, 1-2, 1-2)
Shardless BUG: 1-0 (2-0)
BG post: 1-0 (2-1)
Infect: 0-1 (0-2)
BW swords: 0-1 (1-2)
UR delver with eidolon main deck: 0-2 (0-2, 1-2), Second match was 50/50 while I had combo + cabal but named fow instead of flusterstorm. Nice game tho.
UB Reanimator: 0-1 (1-2)
Dredge: 1-1 (2-0, 0-2)
UBr delver: 2-0 (2-1, 2-1)
WW with green splash and wastelands: 1-0 (2-1), Second game 8 tokens turn 1 was not enough, third game eot krosan grip to canonist and win next turn.
Maverick: 1-0 (2-0)
Stoneblade 1-1 (0-2, 2-0)
UBR control with true-name nemesis and clique: 1-0 (2-0)
BUG Nic fit: 1-0 (2-0)
You have to remember that those are not from tournament environment. And I was not playing like in a tournament (and maybe not my opponents too) so there are maybe more bad keeps and bad plays by my opponents or me. This still gives some kind of clue how this deck performs and which match ups are really bad and which are not.
In a nut shell: tempo decks are hard (wasteland + counters), control is tricky (counters and/or discard), other fast combo 50/50 (depends if on the play and starting hand), fair decks from 50/50 to favorable (game 1 is usually ours but then comes the fast or not so fast hate from sideboard).
Today I was not too happy with faithless looting so I might test something in that slot.
EDIT: Updated my record due three new matches. Won UBR control with true-name nemesis and clique 2-0, UBR delver 2-1 and BUG nic fit 2-0. I think the matches goes easier the more you play Or I have just been lucky..
EDIT2: Played 2-man in MTGO and won stone blade 2-0 even mulliganing both games and through force of wills, spell pierces and flusterstorms! Gitaxian probe + cabal therapy is just too good..
I like the four Night's Whisper in your list. It's a good draw spell for this deck.
Hmm, is Cabal Therapy working well for you? It's a good combo with Gitaxian Probe, but you won't always have the probe in hand along with the tharapy.. maybe go four Duress and 2 Cabal Therapy instead?
Definitely worth the price. My very first goldfish I wished for it before I realized it wasn't in the original list! But seriously the deck is smooth, I can't wait for my playset of Cabal Therapy to finish it off.
I've built the first list (the most expensive with thoughtseize) and trained with it for some month now. Today is my big day, bazaar of moxen, one of the huge tournament in my country is happening today. Time to see what I can achieve with it. I'll post game report tonight when I come back
Edit: time for the report!
Game 1, vs black suicide/the gate like deck 2-0
This one was pretty easy, the player was uneasy on how to pilot the deck, and was pretty slow. First game I only see some lands from him. I Kept a poor hand with gemstone mine and a lotus petal for mana, and the draw sent me another gemstone mine. I finnaly storm to 20, got 5 mana floating, he cast an instant to gain 4 life and damage me 4, I play my second tendrill and close the game. Second game was the same, he was too slow, and I tendrils at 26.
Game 2, Shardless BUG. 0-2
Hard matchup, the player was wondering what I was playing first, but afer a thougtseize and seeing some storm like cards, he began to proceed to make me discard more. I tried to go as late as possible but he kept me low on mana until a fow on my last cabal ritual made me fizzle. Second game, Etherium canonist came turn 2, making my life difficult. I wished for chain lightning, wich is fowed another time. That plus his 2 goyf made me scoop
Game 3, Reanimator 1-2
Game one was hillarious. I Mulligan to 6, with petal lotus, dark ritual, cabal ritual, tendrills, and a land and an egg in hand. He play turn 1 entomb reanimate to griselbrand, and draw/fetch to 4 life then pass. I try all and chain my spell, no counterspell for an easy first win. I get in 2 echoing truth and 3 silence, but he is on the play. Turn 0 Annex chancelor, reanimate to annex chancelor. Scoop for me. Game 3 same, turn 0 annex.
Game 4, Storm 2-0
The surprise of the afternoon. The player plays only land in game 1, and don't find what he need. I tendrill him at 22, with a nice combo without even needing to wish. I board in 02 thoughtseize and 2 echoing truth to be shure, the color was showing some BUG. I thoughtseize him turn 2 to see a tendrils and LED. The race is on, turn 4 I go all in and fizzle at 16 damage. But at his turn, he can't go up enough, and only cabal therapy me. Finally the stress got him and he misplayed his infernal tutor (he still had a card in had, a cabal therapy...). This was enough to let him loose hope, and 2 turn later I finally got one unanswered wish to a lethal grapeshot
Game 5, Shardless BUG, 1-2
Game one was the surprise for him. I go all in turn 4, he had no counter in hand, lethal tendrills at 26. Some spectator where behind commenting "well that was bold but it worked". Game 2 I board in 2 echoing truth, 2 thoughtseize. I fizzle my combo after my draw sent me 2 land straight, and missed a color on a manamorphose, missing just one blue for my Ideas Unbound. My mistake cost me the game. Game 3 was just unanswerable with 2 goyf and an agent to a 3rd while my mulligan to 5 let me at a draw to mana only without draw spells.
Game 6, loam aggro, 1-bye
I needed to go after the first game to see the head judge for my judge test. The game was pretty fast, a fizzle on the storm make me at 16 gob, he didn't have enough to block, 3 turn later was the win.
An interesting day, where I learned a lot about this deck, and above all that I love piloting it. Plus, i'm now dci judge lvl 1, after a sucessfull test after the games. Perfect day despite the 3-3 result
@Calters
A little bit late, but congrats on piloting the deck and becoming a judge.
That's a good performance on the tourney. Looks like you practiced a lot with the deck. Any, deck with counterspells is hard. We really need some duress or thoughtseize to neautralize some of their counterspells.
Haven't messed w/the deck in awhile, but I was pondering throwing it together again for a local Legacy event this evening. I tossed the new list together on Tappedout and it was a Wishless build, but I may run the Wish version tonite, depending if I can pick up a set of EMA Wishes. $2 for Burning Wish is great Here are the 2 versions. The Wishless version does only have 5 win cons in the main deck, but 2 of them are tutors and there is also an Infernal Contract in the deck for a bit of extra card draw.
Here is the Burning wish variant, including Wishboard. Not sure how to build the SB for the non-Wish version, but honestly I might just use the same list and just make sure to bring the extra Petition in to help find any SB cards.
8 man Legacy tonite. Pox, 2 Omni Tell, 2 Storm, Lands, Burn and me.
My friend Cary was my first opponent and he is the other person in town who plays Pox. He got T16 at an SCG Open in Columbus a couple of years ago. Needless to say, I got destroyed 2-0. Hand and land destruction. Brutal.
Next round was one of the Omni-Tell decks, which I had played against Wednesday w/my Pox deck. I went off game 1, but he had a well timed counterspell. Left me to Petition for Infernal Contract and refill my hand. I was able to go off again a few turns later. Burning Wish for Duress and the path was clear. Game 2 he got Eladamri's Call and after a S&T'd Omni, so I scooped. Game 3 I just saved up and was able to start the turn saccing 3 lands w/a Gemstone mine in play as well. Eventually I put 30 Goblins into play, then followed it up w/a Petitioned Tendrils for 34 b/c I could! He thought it was great to see happen, otherwise I wouldn't have done it.
Round 3 was Lands and he setup so on his next turn he could make a 20/20. So I went off w/Tendrils. Game 2 was equally fast as he got Sphere of Resistance. That was gross real fast. Game 3 he got Exploration and Crucible and double Wastelanded me in 1 turn after he had already destroyed one land before. Went ahead and scooped.
Had a lot of fun and goldfishing the deck is completely nuts. Maybe next time I have a better evening with it.
There are plenty of decks in Legacy that you just fold to. Someone holding a Stifle to cancel your 2 mana from saccing a land is nasty. Wastelanding it while it is ETBT really sucks. Pox is just the worst matchup of all time. If Show & Tell is having to look for their win, you can certainly be faster. It's just something I enjoy pulling out for a local Legacy night. Don't think I would ever take it to a large event.
I come from the grave! after years of slumber to bring you some words of wisdom! so i've been looking at these past couple pages and I see some wide variations to this beloved deck, i've noticed the cut out of blue, and eggs strangely enough, and since they did i keep hearing how counterspells are kicking your guys butt. I find that incredibly strange because the deck is extremely resistant to counters, extrememly so, as in going up against two force of wills and a flusterstorm is comfortable. the deck still pulls out very different and interesting games even 3 to 4 years later. this is the list I run and it is very very tuned and does its job very well. which are the three things this primer talks about, generates mana, filters mana, and draws cards. I find more of the time that this deck is played it is do to pilot error more than the deck itself that loses. it does depend a lot on what mana colors you choose before you draw, generally the colors you should be leaving open is a single blue, a single red, and two black
other sideboard slots are flex depending on the meta, also this deck mainboard is exactly 61 card, and they have served me well. I have put in several hundred hours in playing the deck and my nephew far more than that.
The deck changed a lot with Dark Petition. As configured, the deck revolves heavily around Wishing for Dark Petition, playing Dark Petition and re-playing Dark Petition. I've gradually cut Night's Whisper and Ideas Unbound. I understand the logic of playing for critical-mass of card drawing, but I am aiming for a consistent turn-three solitaire.
The lands chosen are effective for this build. Ancient Spring casts Ponder, Geothermal Crevice casts Faithless Looting, and recent addition Sandstone Needle proves very useful in casting turn-two Burning Wish with a depletion counter to spare. These plays often set up a powerful turn-three combo. Backed by Lotus Petal and Manamorphose, it's rare to be starved a certain color.
This build has particular weakness vs any amount of disruption as it cannot cast Duress effectively without Sulfur Vent, but against an archetype like Burn or Affinity, it has a faster clock and is more consistent to it. Of course, things like Damping Sphere exists nowadays, but Sac Land Tenrils is a pleasure to own all the same.
Ty
4 0 Lotus Petal
4 0 Gitaxian Probe
4 R Faithless Looting
4 R Rite of Flame
4 B Dark Ritual
2 B Duress
1 1R Seething Song
4 1R Manamorphose
4 1B Cabal Ritual
3 1B Night’s Whisper
2 BB Sign in Blood
1 BBB Infernal Contract
2 3R Past in Flames
4 3R Empty the Warrens
3 2BB Tendrils of Agony
4 Sulfur Vent
4 Geothermal Crevice
4 Ebon Stronghold
2 Mana Confluence OR 2 Gemstone Mine
2 0 Tormond’s Crypt
3 B Dread of Night
4 B Thoughtseize
1 R Lightning Bolt
3 R Pyroblast
1 1R Pyroclasm
1 2BB Tendrils of Agony
I've contemplated -2 Empty, -2 Tendrils, +2 Dark Petition, +2 Magmatic Insight to experiment, but haven't had any opportunities to play recently
So how have people been fairing with this version at their LGS?
4 Ancient Spring
4 Sulfur Vent
2 Geothermic Cavern
2 Mana Confluence
2 Watery Grave
Card draw
4 Gitaxian Probe
4 Ponder
4 Manamorphose
4 Night's Whisper
3 Sign in Blood
1 Infernal Contract
4 Lotus Petal
4 Cabal Ritual
4 Dark Ritual
4 Rite of Flame
1 Seething Song
Get There
4 Burning Wish
1 Dark Petition
2 Past in Flames
1 Tendrils of Agony
1 Empty the Warrens
1 Tendrils of Agony
1 Chain Lightning
2 Duress
2 Thoughtseize
1 Past in Flames
3 Dread of Night
1 Pyroclasm
1 Void Snare
2 Tormod's Crypt
1 Sign in Blood
It is mostly the same as a deck list from a few pages back, but with a few slight changes. I really like dark petition, and being able to wish for a Past in Flames.
It's crazy how consistent this deck is, it can go off on turn one with a great draw, and any reasonable had can go off turn 2-3 without disruption.
I have yet to play in a tournament with it, but hope to do so after the holidays. My LGS has weekly legacy tournaments so I'll be able to pay a good bit.
Anyways if anyone has any suggestions or critiques let me know!
4x Dark Petition
4x Empty the Warrens
4x Faithless Looting
4x Gitaxian Probe
4x Night's Whisper
4x Rite of Flame
4x Tendrils of Agony
4x Cabal Ritual
4x Dark Ritual
4x Manamorphose
4x Seething Song
Artifact (4)
4x Lotus Petal
4x Ebon Stronghold
4x Gemstone Mine
4x Geothermal Crevice
2x Sulfur Vent
Creature (2)
2x Simian Spirit Guide
Get em turn 2 consistently.
Commander: Child of Alara BURGW, Adeliz, the Cinder Wind UR
Tiny Leaders: Gwafa, Hazid Profiteer UW
Regular Pauper: Stompy G, Mono-G Tron G, Infect G
Credit to DolZero for this awesome sig!
with fetches and duals, it would be ad nauseam tendrils
http://www.mtgsalvation.com/forums/the-game/legacy-type-1-5/established-legacy/combo/179808-deck-ad-nauseam-tendrils
Credit to DolZero for this awesome sig!
I like the four Night's Whisper in your list. It's a good draw spell for this deck.
Hmm, is Cabal Therapy working well for you? It's a good combo with Gitaxian Probe, but you won't always have the probe in hand along with the tharapy.. maybe go four Duress and 2 Cabal Therapy instead?
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@Calters
A little bit late, but congrats on piloting the deck and becoming a judge.
That's a good performance on the tourney. Looks like you practiced a lot with the deck. Any, deck with counterspells is hard. We really need some duress or thoughtseize to neautralize some of their counterspells.
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Spells: 46
4 Lotus Petal
4 Rite of Flame
4 Dark Ritual
4 Manamorphose
4 Cabal Ritual
4 Seething Song
4 Gitaxian Probe
4 Faithless Looting
4 Night's Whisper
2 Duress
2 Past in Flames
1 Tendrils of Agony
2 Empty the Warrens
1 Infernal Contract
2 Dark Petition
4 Sulfur Vent
4 Geothermal Crevice
4 Ebon Stronghold
1 Mana Confluence
1 Gemstone Mine
Here is the Burning wish variant, including Wishboard. Not sure how to build the SB for the non-Wish version, but honestly I might just use the same list and just make sure to bring the extra Petition in to help find any SB cards.
Spells: 46
4 Lotus Petal
4 Rite of Flame
4 Dark Ritual
4 Manamorphose
4 Cabal Ritual
4 Seething Song
4 Gitaxian Probe
4 Faithless Looting
4 Night's Whisper
2 Duress
1 Past in Flames
1 Tendrils of Agony
1 Empty the Warrens
1 Dark Petition
4 Burning Wish
4 Sulfur Vent
4 Geothermal Crevice
4 Ebon Stronghold
1 Mana Confluence
1 Gemstone Mine
1 Dark Petition
1 Chain Lightning
1 Infernal Contract
1 Empty the Warrens
1 Tendrils of Agony
1 Grapeshot
1 Past in Flames
1 Duress
1 Pyroclasm
1 Dreadbore
1 Void snare
1 Pithing Needle
1 Null Rod
2 Tormod's crypt
Thoughts?
My friend Cary was my first opponent and he is the other person in town who plays Pox. He got T16 at an SCG Open in Columbus a couple of years ago. Needless to say, I got destroyed 2-0. Hand and land destruction. Brutal.
Next round was one of the Omni-Tell decks, which I had played against Wednesday w/my Pox deck. I went off game 1, but he had a well timed counterspell. Left me to Petition for Infernal Contract and refill my hand. I was able to go off again a few turns later. Burning Wish for Duress and the path was clear. Game 2 he got Eladamri's Call and after a S&T'd Omni, so I scooped. Game 3 I just saved up and was able to start the turn saccing 3 lands w/a Gemstone mine in play as well. Eventually I put 30 Goblins into play, then followed it up w/a Petitioned Tendrils for 34 b/c I could! He thought it was great to see happen, otherwise I wouldn't have done it.
Round 3 was Lands and he setup so on his next turn he could make a 20/20. So I went off w/Tendrils. Game 2 was equally fast as he got Sphere of Resistance. That was gross real fast. Game 3 he got Exploration and Crucible and double Wastelanded me in 1 turn after he had already destroyed one land before. Went ahead and scooped.
Had a lot of fun and goldfishing the deck is completely nuts. Maybe next time I have a better evening with it.
Tempting to sleeve up my versiorn of this deck again. Unfortunately, there are no legacy FNM in my area right now.
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4 Lotus Petal
4 Rite of Flame
4 Dark Ritual
4 Cabal Ritual
[24 Cantrips/Draw]
4 Chromatic Star
4 Chromatic Sphere
4 Ponder
4 Manamorphose
4 Gitaxian Probe
4 Ideas Unbound
4 Burning Wish
3 Tendrils of Agony
[14 Lands]
4 Sulfur Vent
4 Geothermal Crevice
4 Ancient Spring
2 Gemstone Mine
1 Tendrils of Agony
1 Empty the Warrens
1 Grapeshot
1 Past in Flames
1 Shattering Spree
1 Chain Lightning
1 Eye of Nowhere
other sideboard slots are flex depending on the meta, also this deck mainboard is exactly 61 card, and they have served me well. I have put in several hundred hours in playing the deck and my nephew far more than that.
4 Ancient Spring
4 Geothermal Crevice
4 Sandstone Needle
2 Gemstone Mine
Mana
4 Lotus Petal
4 Dark Ritual
4 Cabal Ritual
4 Rite of Flame
4 Seething Song
4 Gitaxian Probe
4 Ponder
4 Faithless Looting
4 Manamorphose
Combo
4 Burning Wish
3 Dark Petition
1 Past in Flames
1 Tendris of Agony
1 Empty the Warrens
1 Dark Petition
1 Past in Flames
1 Tendrils of Agony
1 Empty the Warrens
1 Ill-Gotten Gains
1 Doomsday
1 Diminishing Returns
1 Infernal Contract
1 Shattering Spree
1 Pyroclasm
1 Chain Lightning
1 Void Snare
1 Eye of Nowhere
1 Duress
1 Cabal Therapy
The deck changed a lot with Dark Petition. As configured, the deck revolves heavily around Wishing for Dark Petition, playing Dark Petition and re-playing Dark Petition. I've gradually cut Night's Whisper and Ideas Unbound. I understand the logic of playing for critical-mass of card drawing, but I am aiming for a consistent turn-three solitaire.
The lands chosen are effective for this build. Ancient Spring casts Ponder, Geothermal Crevice casts Faithless Looting, and recent addition Sandstone Needle proves very useful in casting turn-two Burning Wish with a depletion counter to spare. These plays often set up a powerful turn-three combo. Backed by Lotus Petal and Manamorphose, it's rare to be starved a certain color.
This build has particular weakness vs any amount of disruption as it cannot cast Duress effectively without Sulfur Vent, but against an archetype like Burn or Affinity, it has a faster clock and is more consistent to it. Of course, things like Damping Sphere exists nowadays, but Sac Land Tenrils is a pleasure to own all the same.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Credit to DolZero for this awesome sig!
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread