I have a deck running Reliquary, Stoneforge, but there I can't find an equipment or creature that can defend against a big army like slivers, soldiers or tokens. The only remotely useful card I can find is Windborn Muse which I would have to find with Green Sun's Zenith, and that's it...Maelstrom Pulse isn't quit effective because the army can get big without the same cards stacking on each other.
you're in white, so wrath of God and similar? Otherwise, windborn muse can't be found by green sun's zenith although novablast wurm can be if you are looking for a tutorable wrath... Warning: After wrath, most of the suggestions aren't what I would call competitive..
The deck is GWB but the creatures are mostly GW, brave the elements is a no-go and it also doesn't prevent someone else with flying or protection from attacking. The creatures I use have utility, destroying them with Wrath of God gives me no utility. Dueling Grounds would be good for a maverick deck, but I have no way to search for it in my library like I do with creatures with zenith and equipment with mystic.
Silent Arbiter seems like the best option, only problem is its high mana cost.
Oh wait never mind actually that's not too bad, didn't even know reliquary was that useful until I saw it said any land. Only problem is as with other suggestions, I need a stronger mana base to make sure my big damage dealers can actually deal damage, it would be more well suited for something that ran Noble Hierarch and Qasali Pridemage, something that got power form minimal creature costs rather than removal.
I run maverick with 2 zealous persecutions in the sideboard for this specific purpose.
So many good uses: wait for elves to go off and then wipe everything at a critical moment, wiping all the goblins after an empty the warrens, wiping 1/1 spirit tokens, wait for an alpha strike and then let their weakened creatures slam into your buffed ones.
For tokens, i love ratchet bombs and engineered exploives on 0 for mass token wipe and or flip planeswalkers.
Other than that, just get good at getting tht jitte out.
You're playing a Knight deck. I don't understand why the answer to creatures isn't just 1 Tabernacle + 1 Maze of Ith (or Kor Haven). If running those lands screws up your manabase, the issue is the REST of your manabase, not those 2 lands. Run 4 Zenith to help you find your Knights. Post-board you can add Crop Rotation to really help you find necessary utility lands, and maybe 1-2 Loam to recur them.
For swarms like Slivers, Stoneforge into Jitte should do much of the heavy lifting. If facing a lot of creature swarm decks in your meta, maindeck 2 Jitte. Otherwise maybe 1 main and 1 SB. Jitte is what every creature-based deck used to side in against tribal aggro like Goblins, Slivers, Merfolk, Elves...
EDIT: What does the rest of your deck look like? If this is a typical Maverick-type deck
I like the Archangel of Tithes; even though that WWW1 casting cost is onerous (especially the WWW part), it does seem that she would "tax" the opponent enough to prevent general swarms.
If you're in gw creature fights shouldn't be an issue. Umezawa's Jitte does a ton to tilt the fight in your favor. Swords to Plowshares should be able to help handle specific creatures. Sword of Fire and Ice can be an option to wittle down opposing creatures as well assuming you have mother of runes and can connect with it.
Is it your play style? You should be ok in gw vs other creature decks.
If you're in gw creature fights shouldn't be an issue. Umezawa's Jitte does a ton to tilt the fight in your favor. Swords to Plowshares should be able to help handle specific creatures. Sword of Fire and Ice can be an option to wittle down opposing creatures as well assuming you have mother of runes and can connect with it.
Is it your play style? You should be ok in gw vs other creature decks.
I'm talking about a really really relentless army, like at least one creature per turn plus some removal, I need some kind of field effect that prevents them from always attacking at once.
I'm talking about a really really relentless army, like at least on creature per turn plus some removal, I need some kind of field effect that prevents them from always attacking at once.
Knight of Reliquary into Tabernacle, in a deck that already runs Wasteland and possibly Loam recursion. How is that not a solution? GSZ helps you find Knight. You should have Mother of Runes to protect your Knight too.
If you still can't consistently activate your Knight, consider 1-2 Crop Rotation as a back-up plan. That gives you a LOT of ways to find Tabernacle.
How many creatures are you running? Often you should be able to beat some creatures by just blocking them. And then you can beat the really annoying creatures with targeted removal (Swords to Plowshares). For example, against Sliver decks, hit their Winged Sliver/Galerider Sliver with Swords and then you should be able to block and trade with other stuff on the ground. Once your creatures are engaging in combat with theirs, Jitte lets your army of 2 creatures handle their army of 4-5 creatures. Jitte is that good.
What deck runs more creatures than GW that GW can't beat? If you are referring to Merfolk, and have access to Tabernacle, pair it with Choke. Choke can be enough to lock them down alongside pridemage for Vial. You need to be more specific about what deck you are struggling VS and what seems to cause your problems. You likely run more "Creatures" because of GSZ than Death and Taxes, you maybe have a few less creatures than Merfolk but they don't really have spot removal. Any deck that runs more creatures than you has less spot removal most likely, if they have more removal than you, then they have less creatures, etc. Try to post your decklist, and suggest what decks you are having these problems against. As a GW deck if you are falling behind in creature count, either your deck is built wrong or you are playing it wrong.
Have you tried just killing them? You've got Knight and Stoneforge/Batterskull to destroy aggro decks. Just swords anything your guys can't handle and stomp their heads in.
Well see I'm not just running Maverick, I'm running dark maverick with abrupt decay and deathrite. The deck has about a 50% win rate against sliver and soldier decks and anything that produces a ton of creatures which also runs removal like swords and path, it's not like I'm playing against a delver or a dredge where I can just destroy half the deck with one card. I need to have some kind of creature I can zenith like the opposite of Teeg. Reliquary takes two turns, zenith takes one, some kind of creature that's like "each player can only attack with one creature at a time" or something like that.
Well see I'm not just running Maverick, I'm running dark maverick with abrupt decay and deathrite. The deck has about a 50% win rate against sliver and soldier decks and anything that produces a ton of creatures which also runs removal like swords and path, it's not like I'm playing against a delver or a dredge where I can just destroy half the deck with one card. I need to have some kind of creature I can zenith like the opposite of Teeg. Reliquary takes two turns, zenith takes one, some kind of creature that's like "each player can only attack with one creature at a time" or something like that.
For the third time, Crop Rotation into Tabernacle does exactly that when activating Knight is too slow. Some lists run 1-2 Crop Rotation main, others have it in the SB.
Can you please post your decklist? Many people are asking for it, and instead of arguing back and forth "I'm not playing X, I'm playing Y" "are you running H card?" etc.. it's much easier for everyone if you post your decklist. Then everyone knows exactly what you are playing and what you are not playing to better frame the whole discussion.
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Silent Arbiter seems like the best option, only problem is its high mana cost.
Oh wait never mind actually that's not too bad, didn't even know reliquary was that useful until I saw it said any land. Only problem is as with other suggestions, I need a stronger mana base to make sure my big damage dealers can actually deal damage, it would be more well suited for something that ran Noble Hierarch and Qasali Pridemage, something that got power form minimal creature costs rather than removal.
So many good uses: wait for elves to go off and then wipe everything at a critical moment, wiping all the goblins after an empty the warrens, wiping 1/1 spirit tokens, wait for an alpha strike and then let their weakened creatures slam into your buffed ones.
For tokens, i love ratchet bombs and engineered exploives on 0 for mass token wipe and or flip planeswalkers.
Other than that, just get good at getting tht jitte out.
For swarms like Slivers, Stoneforge into Jitte should do much of the heavy lifting. If facing a lot of creature swarm decks in your meta, maindeck 2 Jitte. Otherwise maybe 1 main and 1 SB. Jitte is what every creature-based deck used to side in against tribal aggro like Goblins, Slivers, Merfolk, Elves...
EDIT: What does the rest of your deck look like? If this is a typical Maverick-type deck
4 Noble Hierarch
4 Mother of Runes
3 Stoneforge Mystic
3 Qasali Pridemage
2 Tarmogoyf
1 Scavenging Ooze
1 Gaddock Teeg
1 Scryb Ranger
4 Knight of the Reliquary
1 Eternal Witness
4 Green Sun's Zenith
4 Swords to Plowshares
1 Sylvan Library
//Equipment: 3
1 Batterskull
1 Umezawa's Jitte
1 Sword of Fire and Ice
//Lands: 24
1 The Tabernacle at Pendrell Vale
1 Maze of Ith
1 Sejiri Steppe
4 Windswept Heath
3 Verdant Catacombs
4 Savannah
2 Horizon Canopy
2 Forest
1 Plains
1 Dryad Arbor
4 Wasteland
Is it your play style? You should be ok in gw vs other creature decks.
I'm talking about a really really relentless army, like at least one creature per turn plus some removal, I need some kind of field effect that prevents them from always attacking at once.
Knight of Reliquary into Tabernacle, in a deck that already runs Wasteland and possibly Loam recursion. How is that not a solution? GSZ helps you find Knight. You should have Mother of Runes to protect your Knight too.
If you still can't consistently activate your Knight, consider 1-2 Crop Rotation as a back-up plan. That gives you a LOT of ways to find Tabernacle.
How many creatures are you running? Often you should be able to beat some creatures by just blocking them. And then you can beat the really annoying creatures with targeted removal (Swords to Plowshares). For example, against Sliver decks, hit their Winged Sliver/Galerider Sliver with Swords and then you should be able to block and trade with other stuff on the ground. Once your creatures are engaging in combat with theirs, Jitte lets your army of 2 creatures handle their army of 4-5 creatures. Jitte is that good.
For the third time, Crop Rotation into Tabernacle does exactly that when activating Knight is too slow. Some lists run 1-2 Crop Rotation main, others have it in the SB.
Can you please post your decklist? Many people are asking for it, and instead of arguing back and forth "I'm not playing X, I'm playing Y" "are you running H card?" etc.. it's much easier for everyone if you post your decklist. Then everyone knows exactly what you are playing and what you are not playing to better frame the whole discussion.