Just saying you should construct your deck to be as synergystic as possible. BUG and RUG are inferior to UR right now because UR is way more synergystic with treasure cruise/ancestral recall. Ancestral recall is way more powerful than any card currently in legacy, which is what cruise is. If you aren't playing with it in a fair deck you're making a grave mistake in terms of deckbuilding. When all the pros show up at GP NJ in a couple of weeks packing UR delver or other decks running 4 cruise I won't be remotely surprised. When cruise is present in almost all the top 8 lists I will not be surprised either hell it might show up in all the top 8 lists.
Want to know the difference between TNN and cruise? Cruise is ancestral recall. TNN is a 3 drop 3/1 that can be answered in numerous ways whereas answering ancestral recall is quite hard it turns out in any deck without countermagic as cruise never enters play/is only answered on the stack. Cruise is going to continue dominating the format. It is just as bad as mental misstep was for legacy if not worse and look where misstep ended up. 'Adjust to cruise' is not a thing and never will be. It has been wiping the floor with every format sans standard but that's solely because standard doesn't have the cards to enable cheap cruises. Even so dig through time is pretty absurd in standard/a card very similar to cruise. With the right enablers in standard cruise would be getting banhammered there too. I don't see why some people want to stick their head in the sand regarding cruise and its apparent power level but that's how it goes.
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The sooner you understand that treasure cruise is not ancestral recall, the better. It will greatly help your arguments. It's been brought up before so I don't follow why it's still brought up.
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The sooner you understand that treasure cruise is not ancestral recall, the better. It will greatly help your arguments. It's been brought up before so I don't follow why it's still brought up.
Because it basically is, in any normal game of Magic. It can't be used on T1 or T2 but Recall is only insane on those turns when fast mana is involved (due to hand size). Treasure Cruise is Ancestral Recall that requires you to play a couple turns of regular Magic first. Yes, it can be interacted with in ways like Rest in Peace, but such cards are actively bad against a lot of Cruise decks outside of the shutting off Cruise. And those decks have plenty of ways to use excess Cruises thanks to Force and Brainstorm. I don't think a card that requires you to play graveyard hate against decks that don't make use of the graveyard otherwise is a healthy card.
I have been testing Cruise decks nonstop. The overwhelming majority of the time when I would want to cast Ancestral Recall, Treasure Cruise is exactly that. There's times when it's worse, obviously - the argument isn't that it's LITERALLY EXACTLY Ancestral Recall, but a card that functions as what is arguably the best card in Magic history 80% of the time and is a slightly worse but still very good card the other 20% of the time is still a broken card.
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You can't compare TC to AD:
My argument is good because I made it. Yours is bad because you made it.
The comparison holds even if you live in denial. You made arbitrary distinctions in decks, listed a total of 12 deck archs are said the format was warped. I made a similar comparison and showed that your argument is ridiculous. It's not that AD warped the format (which it sort of did, by eliminating CB decks at the timeand reducing delver dominance, increased elves presence by giving it a good SB card) it's that your arbitrary distinctions are ridiculous.
I didn't, but I could. The main difference is that MM breaks the format and TC doesn't. TC is, if anything, pretty fair for blue to have. Blue is supposed to get CA off of card draw.
You have to fight blue TC decks by building your entire deck to fight them.
Why on earth would I need to? Things like Junk/Jund can do just fine against TC decks. My point about TC was that it does nothing the decks couldn't have done before with Bob, except that Bob clashes with FoW by not only casting cost, but by not being blue.
And what's different about "beating Blue decks" and beating "blue TC decks"; it's the same as the brainstorm argument.
Why don't you call them "blue ponder decks"?
It's confirmation bias in a format that is already overrun by blue. "See! The top decks are playing TC!" isn't any different than saying "See! The top decks are playing brainstorm!"
Good blue cards will be run in good blue decks.
It's confirmation bias.
You have no argument.
Well, if you don't understand this... "There is no one more blind than he who does not wish to see"
- Arab proverb
The arrogance that it must take to post something like this. This is the same "argument" 9/11 conspiracy theorists use.
If you had any point I couldn't just do this:
"The only thing worse than being blind is having sight but no vision"
-Helen Keller
As a MUD player, I very frequently hit situations where cruise is superior to ancestral recall, because it can be cast for 1 under a trinisphere and can't be blocked by chalice at 1. Fortunately, 75% of the cards in UR delver can be stopped by a chalice on 1, so its not really the end of the world. Still, I find the ancestral recall comparisons amusing because treasure cruise is often just better against me, not worse.
As a MUD player, I very frequently hit situations where cruise is superior to ancestral recall, because it can be cast for 1 under a trinisphere and can't be blocked by chalice at 1. Fortunately, 75% of the cards in UR delver can be stopped by a chalice on 1, so its not really the end of the world. Still, I find the ancestral recall comparisons amusing because treasure cruise is often just better against me, not worse.
Trinisphere's ability affects the total cost of the spell. It is applied *after* any other cost increasers or cost reducers are applied: First apply any cost increases. Next apply any cost reducers. Finally look at the amount of mana you have to pay. If it's less than three mana, you'll pay three mana.
As a MUD player, I very frequently hit situations where cruise is superior to ancestral recall, because it can be cast for 1 under a trinisphere and can't be blocked by chalice at 1. Fortunately, 75% of the cards in UR delver can be stopped by a chalice on 1, so its not really the end of the world. Still, I find the ancestral recall comparisons amusing because treasure cruise is often just better against me, not worse.
Trinisphere's ability affects the total cost of the spell. It is applied *after* any other cost increasers or cost reducers are applied: First apply any cost increases. Next apply any cost reducers. Finally look at the amount of mana you have to pay. If it's less than three mana, you'll pay three mana.
The Delve rules recently changed. Delve is no longer considered a "cost reducer."
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Except even the new text on Delve implies that removing cards is literally like spending mana. Look at Future Sight Tombstalker vs. Treasure Cruise.
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Having read that I have issues. One being FoW. A life and a card is an alternate way to pay 3UU so I don't have to pay 3 with a trinisphere out?
It seemed to work so clearly when all it cared about was how much mana did you spend.
There's a slight difference. With FoW, you drop the cost you pay to zero, Trinisphere sees that and pushes it up to three. With the new wording of delve, when I cast Treasure Cruise, I am "paying" eight mana no matter what. Each card removed IS "spending" a mana.
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Just saying you should construct your deck to be as synergystic as possible. BUG and RUG are inferior to UR right now because UR is way more synergystic with treasure cruise/ancestral recall. Ancestral recall is way more powerful than any card currently in legacy, which is what cruise is. If you aren't playing with it in a fair deck you're making a grave mistake in terms of deckbuilding. When all the pros show up at GP NJ in a couple of weeks packing UR delver or other decks running 4 cruise I won't be remotely surprised. When cruise is present in almost all the top 8 lists I will not be surprised either hell it might show up in all the top 8 lists.
Want to know the difference between TNN and cruise? Cruise is ancestral recall. TNN is a 3 drop 3/1 that can be answered in numerous ways whereas answering ancestral recall is quite hard it turns out in any deck without countermagic as cruise never enters play/is only answered on the stack. Cruise is going to continue dominating the format. It is just as bad as mental misstep was for legacy if not worse and look where misstep ended up. 'Adjust to cruise' is not a thing and never will be. It has been wiping the floor with every format sans standard but that's solely because standard doesn't have the cards to enable cheap cruises. Even so dig through time is pretty absurd in standard/a card very similar to cruise. With the right enablers in standard cruise would be getting banhammered there too. I don't see why some people want to stick their head in the sand regarding cruise and its apparent power level but that's how it goes.
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Because it basically is, in any normal game of Magic. It can't be used on T1 or T2 but Recall is only insane on those turns when fast mana is involved (due to hand size). Treasure Cruise is Ancestral Recall that requires you to play a couple turns of regular Magic first. Yes, it can be interacted with in ways like Rest in Peace, but such cards are actively bad against a lot of Cruise decks outside of the shutting off Cruise. And those decks have plenty of ways to use excess Cruises thanks to Force and Brainstorm. I don't think a card that requires you to play graveyard hate against decks that don't make use of the graveyard otherwise is a healthy card.
I have been testing Cruise decks nonstop. The overwhelming majority of the time when I would want to cast Ancestral Recall, Treasure Cruise is exactly that. There's times when it's worse, obviously - the argument isn't that it's LITERALLY EXACTLY Ancestral Recall, but a card that functions as what is arguably the best card in Magic history 80% of the time and is a slightly worse but still very good card the other 20% of the time is still a broken card.
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The comparison holds even if you live in denial. You made arbitrary distinctions in decks, listed a total of 12 deck archs are said the format was warped. I made a similar comparison and showed that your argument is ridiculous. It's not that AD warped the format (which it sort of did, by eliminating CB decks at the timeand reducing delver dominance, increased elves presence by giving it a good SB card) it's that your arbitrary distinctions are ridiculous.
I didn't, but I could. The main difference is that MM breaks the format and TC doesn't. TC is, if anything, pretty fair for blue to have. Blue is supposed to get CA off of card draw.
Why on earth would I need to? Things like Junk/Jund can do just fine against TC decks. My point about TC was that it does nothing the decks couldn't have done before with Bob, except that Bob clashes with FoW by not only casting cost, but by not being blue.
And what's different about "beating Blue decks" and beating "blue TC decks"; it's the same as the brainstorm argument.
Why don't you call them "blue ponder decks"?
It's confirmation bias in a format that is already overrun by blue. "See! The top decks are playing TC!" isn't any different than saying "See! The top decks are playing brainstorm!"
Good blue cards will be run in good blue decks.
It's confirmation bias.
You have no argument.
The arrogance that it must take to post something like this. This is the same "argument" 9/11 conspiracy theorists use.
If you had any point I couldn't just do this:
"The only thing worse than being blind is having sight but no vision"
-Helen Keller
Go bakc too argumint sckool.
Warning issued for flaming/trolling.
- Teia
Look, Fetch, Draw, Look
Draw
Fetch
Look
This is false. here's the ruling for how Trinisphere works:
https://fieldmarshalshandbook.wordpress.com/
RUGLegacy Lands.dec
RUGBLegacy Lands.dec
RGLegacy Lands.dec
WUBRG EDH Lands.dec
UBR EDH Artificer Prodigy
B EDH Relentless Rats
The Delve rules recently changed. Delve is no longer considered a "cost reducer."
http://blogs.magicjudges.org/rulestips/2014/11/how-trinisphere-works-against-delve/
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It seemed to work so clearly when all it cared about was how much mana did you spend.
-----The Legacy Flowchart-----
Tiny Leaders Overlord
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
Top 8 of SCG Invitational, Las Vegas, NV, Dec 13-15, 2013
Top 8 of SCG Invitational, Somerset, NJ, Aug 28-30, 2015
Winner of SCG Worcester Team Sealed Open with Gerard Fabiano and Curtis Sheu, September 28, 2013
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