At the request of Jungian Thing, I post here my (fairly) comprehensive guide to the use and abuse of Phyrexian Revoker. It can also be found on the Death and Taxes forum in the OP; as such, do bear in mind that much of the way I describe using Revoker comes from that deck's angle of attack (choking mana, then critical strategies).
Regardless, this little guy is a powerhouse. An improved Pithing Needle with an aggressive 2/1 body. Almost every legacy deck has nonland permanents with nifty (or even game-breaking) abilities, and Revoker can turn them off while smashing face. Opponents loathe him once they realize what he does (beyond just turn off stuff), and if he has Mom backup he becomes a serious problem. In fact, in certain matchups I'd say Revoker is our strongest card--more so than Thalia, Mangara or even Swords to Plowshares.
Before we get to his myriad uses, let's first deconstruct what makes this card so versatile.
First, his color--or lack thereof. With the prevalence of Mother of Runes in Maverick decks (as well as out own), Revoker becomes a stellar blocker. If he has a Sword of Light and Shadow attached to him and he's stifling a Qasali Pridemage, we have essentially won against Maverick--on top of gaining the ability to block an 11/11 Knight of the Reliquary all day long. Revoker also sticks around if a Dread of Night, Sulfur Elemental or Virtue's Ruin hits, and trades with [CARD]
Etched Champion[/CARD] (some of these obviously being niche cases but nevertheless uses).
Second, his body: 2/1 means that he loves to attack. Sadly, like many of the creatures in our deck, this also means he hates Forked Bolt or Golgari Charm effects, and dies if he's blocked by anything. However, if you give him a sword, Revoker's a champ, and the +1 power he has over, say, Stoneforge Mystic is what helps you keep your clock spinning.
Lastly, his ability: Revoker's wording, like Mangara of Corondor's, makes him particularly difficult to handle, especially for opponent who like to say "In Response...". Here's the wording as it is printed:
As Phyrexian Revoker enters the battlefield, name a nonland card.
Activated abilities of sources with the chosen name can't be activated.
As it enters--not when. There's no triggering, so there's nothing to respond to. That is to say, if an opponent has a Grim Lavamancer, two cards in his or her graveyard and a mountain untapped and you cast Revoker, they cannot burn the Revoker using the Lavamancer's ability.
Similarly, let's say your opponent casts Show and Tell. They choose Griselbrand; you choose Revoker. You can name Griselbrand as both come into play, and they cannot draw seven using Griselbrand's ability.
Revoker also stops mana abilites like Lion's Eye Diamond and Elvish Spirit Guide. This is actually very relevant, and allows us to hit mana denial beyond lands. Again, this is why I argue that Revoker is our most versatile weapon in the deck, right behind Flickerwisp.
Alright, now that we understand Revoker's subtle complexities, let's move onto his application. As I stated earlier, nearly every deck in Legacy has permanents that Revoker can turn off, crippling those decks midly to severely. Here is the beginning of what I hope to be an exhaustive list of Revoker-relevant matchups, sorted by number of targets and the priority of what should be "revoked."
Start with Qasali Pridemage if you're blindly revoking. QP is that deck's only maindeck artifact hate. However, like all of our matchups, you need to study what you opponent is doing in order to make your best possible plays. Is the Mav pilot stuck on a single forest and 3 Noble Hierarchs or Deathrite Shamans? Cut off his mana supply. Is he clobbering you with unblockable fatties via Mom, or preventing STP with a Sylvan Safekeeper? Revoke them.
Short List:
Qasali Pridemage, Knight of the Reliquary, Noble Hierarch/Deathrite Shaman/Birds of Paradise, Scryb Ranger, Umezawa's Jitte, Mother of Runes, Sylvan Safekeeper, Scavenging Ooze.
UWx Stoneblade
Like Maverick, Stoneblade is another deck with plenty of targets, but you need to weed out which ones are priority. Did they go for the turn-2 SFM-Batterskull, or the turn-5 SFM-Batterskull? Do you have removal, or a means to stop Batterskull from being a problem? If they went for the early Mystic-Skull combo, revoke the Mystic; later, Batterskull. Umezawa's Jitte and (if they run it) a "Sword of X and Y" should also be your targets. Jace the Mind Sculptor is also a problem if not dealt with, and should be revoked to hinder their JMS-ultimate alt-win. With the printing of the stomach-churning True-Name Nemesis, Umezawa's Jitte has become a higher priority target.
Short List:
Stoneforge Mystic, Umezawa's Jitte, Engineered Explosives (only in Esper builds) Batterskull, Jace the Mind Sculptor, other equipment and planeswalkers as needed.
Short List:
Cranial Plating, Tezzerret, Agent of Bolas, Arcbound Ravager (less used nowadays), other relevant goodies.
Elves
Only matchup I can think of with too many targets. It's going to be situational and, honestly, this is where having good instincts and lots of experience piloting the deck help. Heritage Druid is okay on a blind revoke, but Priest of Titania/Elvish Archdruid are good to grab after. Quirion Ranger and Wirewood Symbiote round up your targets.
Short List: Heritage Druid, Priest of Titania, Elvish Archdruid, Quirion Ranger, Wirewood Symbiote, any of the other mana dweebs they run.
Jund
This matchup is a 7-10 split. Do you choose Deathrite Shaman to cut them off mana stability and utility? Or do you turn off Liliana of the Veil, one of their best trump cards against us? The answer is never going to be an easy one, but air on the side of Liliana first unless they are obviously relying on Deathrite and you lack removal for it.
Short List:
Liliana of the Veil, Deathrite Shaman
Shardless BUG
This one is similar to the Jund matchup, but you have Jace, the Mind Sculptor in the mix. Here Liliana is generally more relied upon, however, due to a lack of removal, with most Shardless decks running four Abrupt Decay and maybe one Maelstrom Pulse. As such, revoke Lilly first (unless, as with the Jund section above, you see them leaning on Deathrite). Jace and Deathrite are your two remaining targets, so choose them wisely. If they're going for Goyf/Tarpit beats, shutdown the shaman to stymie their assault; if they're going for a more Jace-centric win (or just brainstormming for free), make sure you remind them that you like your deck just the way it is. Remember: this deck is all about understanding your opponent's deck and strategy and becoming a foil to that; find a pressure point and strike!
Short List:
Liliana of the Veil, Jace the Mind Sculptor, Deathrite Shaman
UWr Delver
There's only two things Revoker cares about in this matchup: Grim Lavamancer (post-board) and Umezawa's Jitte. Stoneforge is also relevant, but Batterskull isn't a card we typically fear. Jitte is usually their first grab with SFM against us anyway.
Short List:
Grim Lavamancer, Umezawa's Jitte, Stoneforge Mystic.
Death & Taxes
With the recent explosion of popularity and success our deck has been experiencing, naturally we should begin to expect the mirror match more often, especially at Opens and GPs. The mirror is, like all mirrors, awkward; often Revoker on both sides will make both of your decks play dumb. If you manage to get a Revoker out first, look at how they are playing: is it early and they're relying on an Aether Vial? Or are they going more aggro, relying on equipment? Read your opponent as best as you can (they'll be doing the same) and utilize your Revokers as best as you can. Remember: Revoker can also serve as a lightning rod! Revoke something crucial to your opponent if you're holding back a trump like Crusader or Mangara.
Short List (somewhat ordered by relevance):
Aether Vial, Umezawa's Jitte, Mother of Runes, Stoneforge Mystic, Mangara of Corondor, Sword of Fire and Ice
Goblins
Krenko, Mob Boss is your best bet going blind. Beware Goblin Sharpshooter, as he will blow you out. Combined with Skirk Prospector, shooter can wipe out your dudes easily. Siege-Gang Commander is also a problem if not dealt with, and revoking their Aether Vial can choke up their goblin production. Grab Gempalm Incinerator to prevent their best source of removal.
With no Cursecatcher, you're left with Coralhelm Commander and Aether Vial as your targets. Its up to you to decide what is more relevant--the fish player having access to a vial or you.
Short List:
Coralhelm Commander, Aether Vial
NicFit
Depending on the build, there are multiple variants of this deck to prepare against, but all run Pernicious Deed and Liliana of the Veil. Stop them first. Wickerbough Elder is used in non-white variants, QP is white-splashers. Revoke a Sensei's Diving Top early in the game to cut them off from their only means of draw correction. Recurring Nightmare is a late-game target to consider as well.
Short List:
Pernicious Deed, Liliana of the Veil, Sensei's Diving Top, Qasali Pridemage/Wickerbough Elder, Recurring Nightmare.
MiracleTop
Go for their Top first, then their JMS. Otherwise, this deck has literally no other targets.
Short List:
Sensei's Diving Top, Jace the Mind Sculptor
Sneak & Show
Another deck with few targets, but they're much more of a pain to deal with if not shut down: Griselbrand and Sneak Attack. Fortunately, Show & Tell allows us a chance to play revoker for free--and, in my opinion, he should always be your shown and told permanent. You can grab Lotus Petal, but it's a waste of a revoker.
Short List:
Griselbrand, Sneak Attack.
Dredge
Lion's Eye Diamond is your first target. Putrid Imp is good if you want to take away a discard outlet, but it's overkill at that point.
Short List:
Lion's Eye Diamond, Putrid Imp
Storm Combo (TES, ANT)
Go for LED first, then Lotus Petal or Chrome Mox. Shutting down CM off a vial makes me chuckling inside.
Short List:
Lion's Eye Diamond, Lotus Petal, Chrome Mox
Short List:
Goblin Bombardment, Carrion Feeder, Liliana of the Veil.
Painter-Stone
Grindstone. Grindstone, Grindstone, Grindstone. Welder and Spellskite are decent targets, but Grindstone is their win con.
Short List:
Grindstone, Welder or Spellskite if necessary.
Deadguy Ale
This will be more about matching his plays than being able to blindly drop a Revoker. Deadguy and D&T are cut from a similar cloth, and have roughly the same development speed. Stoneforge Mystic or Liliana of the Veil are decent blind, but taking out a Sensei's Divining Top, Jitte or Batterskull can be equally useful. This is a matchup where you should have plenty of time to figure out the best way the trip him up.
Short List:
Stoneforge Mystic, Liliana of the Veil, Sensei's Diving Top, Umezawa's Jitte, Sword of Light and Shadow, Batterskull.
12 Post
This is a matchup that depends on one question: will you have Mangara active before they have a monster squashing you? Even though Mangara and Wasteland are the all stars, Revoker still has plenty of targets. Candelabra of Tawnos is enemy number one, but Expedition Map and Sensei's Diving Top are equally good. Beware Oblivion Stone from the board.
Short List:
Candelabra of Tawnos, Sensei's Divining Top, Expedition Map, Oblivion Stone
Playing:
Legacy:
:symw::symb::symg::symu::symr:Dredge
:symu::symb: ANT
The Gate
Modern:
:symu::symr: Past in flames Storm
EDH:
:symr::symw::symb: Kaalia of the Vast
Revoker also sometimes names Helm of Obedience against Miracles, but people are not playing that card very often anymore. Still, I don't think you're making a big enough deal out of how much that deck relies on the cards that Revoker deals with. Revoker is probably the best card in the deck against Miracles, and that is true even if you're not playing D&T (Painter, Maverick, and MUD are all getting wise to the power of this card as well).
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to Gabgabdevo for the awesome sig image!
I'm always looking for foil Madcap Skills and Ghitu Fire-Eater, [trade thread link forthcoming]
In terms of Nic Fit, not all of them run Liliana, only straight GB and the Punishing Fire versions. Some run Birthing Pod (obvious name), all do run Deed (apart from pod ones maybe?). Sensei's Divining Top is used by most versions and is a strong card to name.
Also, you "err" on the side of something, not "air".
Revoker also sometimes names Helm of Obedience against Miracles, but people are not playing that card very often anymore. Still, I don't think you're making a big enough deal out of how much that deck relies on the cards that Revoker deals with. Revoker is probably the best card in the deck against Miracles, and that is true even if you're not playing D&T (Painter, Maverick, and MUD are all getting wise to the power of this card as well).
It is rarely a bad call to Revoke top against any deck, but you're right that it can hurt Miracles so badly.
Another deck with few targets, but they're much more of a pain to deal with if not shut down: Griselbrand and Sneak Attack. Fortunately, Show & Tell allows us a chance to play revoker for free--and, in my opinion, he should always be your shown and told permanent. You can grab Lotus Petal, but it's a waste of a revoke
Just to clarify, it's the best card to show pre-board, right? Do you not think O-Ring is better post board?
Actually, if they have a red mana open and you can cast the Ring when you untap, it's better to Show in Revoker because if you Show in Ring they can Show in Sneak Attack and respond to the trigger by activating it, and they'll get you. Showing in Oblivion Ring can be limited in its effect at times.
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to Gabgabdevo for the awesome sig image!
I'm always looking for foil Madcap Skills and Ghitu Fire-Eater, [trade thread link forthcoming]
Awesome. This is slowly becoming one of my favorite cards in legacy and my buddy just bought 14 of them tonight just because the card is so good. I strongly advise Revoking Top against Miracles as early as possible. Top is their best weapons vs any non blue deck.
Regardless, this little guy is a powerhouse. An improved Pithing Needle with an aggressive 2/1 body. Almost every legacy deck has nonland permanents with nifty (or even game-breaking) abilities, and Revoker can turn them off while smashing face. Opponents loathe him once they realize what he does (beyond just turn off stuff), and if he has Mom backup he becomes a serious problem. In fact, in certain matchups I'd say Revoker is our strongest card--more so than Thalia, Mangara or even Swords to Plowshares.
Before we get to his myriad uses, let's first deconstruct what makes this card so versatile.
First, his color--or lack thereof. With the prevalence of Mother of Runes in Maverick decks (as well as out own), Revoker becomes a stellar blocker. If he has a Sword of Light and Shadow attached to him and he's stifling a Qasali Pridemage, we have essentially won against Maverick--on top of gaining the ability to block an 11/11 Knight of the Reliquary all day long. Revoker also sticks around if a Dread of Night, Sulfur Elemental or Virtue's Ruin hits, and trades with [CARD]
Etched Champion[/CARD] (some of these obviously being niche cases but nevertheless uses).
Second, his body: 2/1 means that he loves to attack. Sadly, like many of the creatures in our deck, this also means he hates Forked Bolt or Golgari Charm effects, and dies if he's blocked by anything. However, if you give him a sword, Revoker's a champ, and the +1 power he has over, say, Stoneforge Mystic is what helps you keep your clock spinning.
Lastly, his ability: Revoker's wording, like Mangara of Corondor's, makes him particularly difficult to handle, especially for opponent who like to say "In Response...". Here's the wording as it is printed:
As it enters--not when. There's no triggering, so there's nothing to respond to. That is to say, if an opponent has a Grim Lavamancer, two cards in his or her graveyard and a mountain untapped and you cast Revoker, they cannot burn the Revoker using the Lavamancer's ability.
Similarly, let's say your opponent casts Show and Tell. They choose Griselbrand; you choose Revoker. You can name Griselbrand as both come into play, and they cannot draw seven using Griselbrand's ability.
Revoker also stops mana abilites like Lion's Eye Diamond and Elvish Spirit Guide. This is actually very relevant, and allows us to hit mana denial beyond lands. Again, this is why I argue that Revoker is our most versatile weapon in the deck, right behind Flickerwisp.
Alright, now that we understand Revoker's subtle complexities, let's move onto his application. As I stated earlier, nearly every deck in Legacy has permanents that Revoker can turn off, crippling those decks midly to severely. Here is the beginning of what I hope to be an exhaustive list of Revoker-relevant matchups, sorted by number of targets and the priority of what should be "revoked."
--------------------------------------------------------------------------
GWx Maverick
Start with Qasali Pridemage if you're blindly revoking. QP is that deck's only maindeck artifact hate. However, like all of our matchups, you need to study what you opponent is doing in order to make your best possible plays. Is the Mav pilot stuck on a single forest and 3 Noble Hierarchs or Deathrite Shamans? Cut off his mana supply. Is he clobbering you with unblockable fatties via Mom, or preventing STP with a Sylvan Safekeeper? Revoke them.
Short List:
Qasali Pridemage, Knight of the Reliquary, Noble Hierarch/Deathrite Shaman/Birds of Paradise, Scryb Ranger, Umezawa's Jitte, Mother of Runes, Sylvan Safekeeper, Scavenging Ooze.
UWx Stoneblade
Like Maverick, Stoneblade is another deck with plenty of targets, but you need to weed out which ones are priority. Did they go for the turn-2 SFM-Batterskull, or the turn-5 SFM-Batterskull? Do you have removal, or a means to stop Batterskull from being a problem? If they went for the early Mystic-Skull combo, revoke the Mystic; later, Batterskull. Umezawa's Jitte and (if they run it) a "Sword of X and Y" should also be your targets. Jace the Mind Sculptor is also a problem if not dealt with, and should be revoked to hinder their JMS-ultimate alt-win. With the printing of the stomach-churning True-Name Nemesis, Umezawa's Jitte has become a higher priority target.
Short List:
Stoneforge Mystic, Umezawa's Jitte, Engineered Explosives (only in Esper builds) Batterskull, Jace the Mind Sculptor, other equipment and planeswalkers as needed.
Affinity
All builds of Affinity use Cranial Plating. Tell them to knock it off. Tezzeret, Agent of Bolas is also a real jerk, and once you've cut them off that, go for their Arcbound Ravagers Moxen, Springleaf Drums, and basically anything else you see that might be relevant.
Short List:
Cranial Plating, Tezzerret, Agent of Bolas, Arcbound Ravager (less used nowadays), other relevant goodies.
Elves
Only matchup I can think of with too many targets. It's going to be situational and, honestly, this is where having good instincts and lots of experience piloting the deck help. Heritage Druid is okay on a blind revoke, but Priest of Titania/Elvish Archdruid are good to grab after. Quirion Ranger and Wirewood Symbiote round up your targets.
Short List: Heritage Druid, Priest of Titania, Elvish Archdruid, Quirion Ranger, Wirewood Symbiote, any of the other mana dweebs they run.
Jund
This matchup is a 7-10 split. Do you choose Deathrite Shaman to cut them off mana stability and utility? Or do you turn off Liliana of the Veil, one of their best trump cards against us? The answer is never going to be an easy one, but air on the side of Liliana first unless they are obviously relying on Deathrite and you lack removal for it.
Short List:
Liliana of the Veil, Deathrite Shaman
Shardless BUG
This one is similar to the Jund matchup, but you have Jace, the Mind Sculptor in the mix. Here Liliana is generally more relied upon, however, due to a lack of removal, with most Shardless decks running four Abrupt Decay and maybe one Maelstrom Pulse. As such, revoke Lilly first (unless, as with the Jund section above, you see them leaning on Deathrite). Jace and Deathrite are your two remaining targets, so choose them wisely. If they're going for Goyf/Tarpit beats, shutdown the shaman to stymie their assault; if they're going for a more Jace-centric win (or just brainstormming for free), make sure you remind them that you like your deck just the way it is. Remember: this deck is all about understanding your opponent's deck and strategy and becoming a foil to that; find a pressure point and strike!
Short List:
Liliana of the Veil, Jace the Mind Sculptor, Deathrite Shaman
UWr Delver
There's only two things Revoker cares about in this matchup: Grim Lavamancer (post-board) and Umezawa's Jitte. Stoneforge is also relevant, but Batterskull isn't a card we typically fear. Jitte is usually their first grab with SFM against us anyway.
Short List:
Grim Lavamancer, Umezawa's Jitte, Stoneforge Mystic.
Death & Taxes
With the recent explosion of popularity and success our deck has been experiencing, naturally we should begin to expect the mirror match more often, especially at Opens and GPs. The mirror is, like all mirrors, awkward; often Revoker on both sides will make both of your decks play dumb. If you manage to get a Revoker out first, look at how they are playing: is it early and they're relying on an Aether Vial? Or are they going more aggro, relying on equipment? Read your opponent as best as you can (they'll be doing the same) and utilize your Revokers as best as you can. Remember: Revoker can also serve as a lightning rod! Revoke something crucial to your opponent if you're holding back a trump like Crusader or Mangara.
Short List (somewhat ordered by relevance):
Aether Vial, Umezawa's Jitte, Mother of Runes, Stoneforge Mystic, Mangara of Corondor, Sword of Fire and Ice
Goblins
Krenko, Mob Boss is your best bet going blind. Beware Goblin Sharpshooter, as he will blow you out. Combined with Skirk Prospector, shooter can wipe out your dudes easily. Siege-Gang Commander is also a problem if not dealt with, and revoking their Aether Vial can choke up their goblin production. Grab Gempalm Incinerator to prevent their best source of removal.
Short List:
Krenko, Mob Boss, Gempalm Incinerator, Goblin Sharpshooter, Siege-Gang Commander, Skirk Prospector.
Fish
With no Cursecatcher, you're left with Coralhelm Commander and Aether Vial as your targets. Its up to you to decide what is more relevant--the fish player having access to a vial or you.
Short List:
Coralhelm Commander, Aether Vial
NicFit
Depending on the build, there are multiple variants of this deck to prepare against, but all run Pernicious Deed and Liliana of the Veil. Stop them first. Wickerbough Elder is used in non-white variants, QP is white-splashers. Revoke a Sensei's Diving Top early in the game to cut them off from their only means of draw correction. Recurring Nightmare is a late-game target to consider as well.
Short List:
Pernicious Deed, Liliana of the Veil, Sensei's Diving Top, Qasali Pridemage/Wickerbough Elder, Recurring Nightmare.
MiracleTop
Go for their Top first, then their JMS. Otherwise, this deck has literally no other targets.
Short List:
Sensei's Diving Top, Jace the Mind Sculptor
Sneak & Show
Another deck with few targets, but they're much more of a pain to deal with if not shut down: Griselbrand and Sneak Attack. Fortunately, Show & Tell allows us a chance to play revoker for free--and, in my opinion, he should always be your shown and told permanent. You can grab Lotus Petal, but it's a waste of a revoker.
Short List:
Griselbrand, Sneak Attack.
Dredge
Lion's Eye Diamond is your first target. Putrid Imp is good if you want to take away a discard outlet, but it's overkill at that point.
Short List:
Lion's Eye Diamond, Putrid Imp
Storm Combo (TES, ANT)
Go for LED first, then Lotus Petal or Chrome Mox. Shutting down CM off a vial makes me chuckling inside.
Short List:
Lion's Eye Diamond, Lotus Petal, Chrome Mox
MUD
Metalworker, Grim Monolith, Thran Dynamo and Voltaic Key are good to grab to stifle mana production, but beware blowouts from Steel Hellkite. Revoker on Karn Liberated with Ensnaring Bridge in play locks them out of an endgame. Take out Kuldotha Forgemaster or Goblin Welder in combo builds.
Short List:
Metalworker, Grim Monolith, Thran Dynamo, Kuldotha Forgemaster, Karn Liberated, Steel Hellkite, Goblin Welder, Voltaic Key
Zombardment
Goblin Bombardment is bad news, so shut that off first. Next would be either Carrion Feeder or Lilly if they run her.
Short List:
Goblin Bombardment, Carrion Feeder, Liliana of the Veil.
Painter-Stone
Grindstone. Grindstone, Grindstone, Grindstone. Welder and Spellskite are decent targets, but Grindstone is their win con.
Short List:
Grindstone, Welder or Spellskite if necessary.
Deadguy Ale
This will be more about matching his plays than being able to blindly drop a Revoker. Deadguy and D&T are cut from a similar cloth, and have roughly the same development speed. Stoneforge Mystic or Liliana of the Veil are decent blind, but taking out a Sensei's Divining Top, Jitte or Batterskull can be equally useful. This is a matchup where you should have plenty of time to figure out the best way the trip him up.
Short List:
Stoneforge Mystic, Liliana of the Veil, Sensei's Diving Top, Umezawa's Jitte, Sword of Light and Shadow, Batterskull.
12 Post
This is a matchup that depends on one question: will you have Mangara active before they have a monster squashing you? Even though Mangara and Wasteland are the all stars, Revoker still has plenty of targets. Candelabra of Tawnos is enemy number one, but Expedition Map and Sensei's Diving Top are equally good. Beware Oblivion Stone from the board.
Short List:
Candelabra of Tawnos, Sensei's Divining Top, Expedition Map, Oblivion Stone
Currently playing:
Legacy
WW Death and Taxes(Rest in Peace)EDH
RR Krenko, Mob Boss
WW Thalia, Heretic Cathar
This is perfect! Thanks BB for doing this and for putting in all the work!
Death and Taxes
UG Infect
Strawberry Shortcake Imperial Painter
EDH
Angus Mackenzie - Enduring Enchantments
Adun Oakenshield - Jund F'ing Good Stuff, "Money Vault"
Eight-and-a-Half-Tails - Captain Crunch
Very nice guide, will keep it in my notes.
Playing:
Legacy:
:symw::symb::symg::symu::symr:Dredge
:symu::symb: ANT
The Gate
Modern:
:symu::symr: Past in flames Storm
EDH:
:symr::symw::symb: Kaalia of the Vast
I'm pretty confident in the answer here but just for everyone's benefit - are there matchups where Revoker moves to the side?
Thanks to Gabgabdevo for the awesome sig image!
I'm always looking for foil Madcap Skills and Ghitu Fire-Eater, [trade thread link forthcoming]
Also, you "err" on the side of something, not "air".
It is rarely a bad call to Revoke top against any deck, but you're right that it can hurt Miracles so badly.
Just to clarify, it's the best card to show pre-board, right? Do you not think O-Ring is better post board?
Thanks to Gabgabdevo for the awesome sig image!
I'm always looking for foil Madcap Skills and Ghitu Fire-Eater, [trade thread link forthcoming]
Reanimator
Turbo Depths
Lands
Beserk Infect