I've been really getting into the idea of pauper commander to teach friends how to play on a budget but 100 cards is daunting when your card pool goes all the way back. I thought back to Tiny Leaders and how my only issue with that format was how expensive it was to be competitive. I've been thinking about combining the two to fix both problems.
Format: 50 card singleton, Un/common commander, commons only by current gatherer standards, 25 life, 1v1 focused, 15 (will require testing) commander combat damage victory.
Looking for feedback on: commanders that might be too strong (Mistmeadow Witch), problems the format may have, viability, and questions as well.
Format: 50 card singleton, Un/common commander, commons only by current gatherer standards, 25 life, 1v1 focused, 15 (will require testing) commander combat damage victory.
Looking for feedback on: commanders that might be too strong (Mistmeadow Witch), problems the format may have, viability, and questions as well.
Combo-Free Kiki-Jiki