I noticed there was no list for my beloved Species Gorger, a pauper edh commander who plays exactly like Animar, Soul of Elements except with utility and weenies in place of comboing out and fatties (although there are plenty of pauper fatties in use here). The deck can play with Elusive Krasis with similar shenanigans, but more focused on commander damage. Admittedly, the deck is built for Species Gorger and Elusive Krasis would require some more Giant Growth effects to be as good as he can be.
Anyway, let's see how much value we can squeeze out of graft, evolve, proliferate, evoke, and soulbond!
As you can tell, you cast many creatures, bounce many creatures, and draw numbers of cards. There is a lot to be said in the way of utility here, between drawing and bouncing: you are often faced with either needing to bounce your own dudes for benefits or your opponents dudes for beats. A common tactic I employ in my MP pauper EDH games is seeing how much removal people will try to throw at me (note the instant-speed options to save my own from removal when I can't on my own turn). Usually overcoming the opponent(s) is a matter of time, and this deck is equipped to get nastier with each passing turn. I've included an abundance of weenies for bounce targets to both keep my options open and my hand full.
I noticed there was no list for my beloved Species Gorger, a pauper edh commander who plays exactly like Animar, Soul of Elements except with utility and weenies in place of comboing out and fatties (although there are plenty of pauper fatties in use here). The deck can play with Elusive Krasis with similar shenanigans, but more focused on commander damage. Admittedly, the deck is built for Species Gorger and Elusive Krasis would require some more Giant Growth effects to be as good as he can be.
Anyway, let's see how much value we can squeeze out of graft, evolve, proliferate, evoke, and soulbond!
1 Soul's Might
1 Rancor
1 Rhystic Study
1 AEther Spellbomb
1 Fleetfeather Sandals
1 Bladed Pinions
1 Simic Signet
1 Capsize
1 Bioshift
1 Compulsive Research
1 Brainstorm
1 Evolution Charm
1 Ghostly Flicker
1 Snap
1 Sprout Swarm
1 Bond Beetle
1 Essence Warden
1 Shrieking Drake
1 Cloudfin Raptor
1 Multani's Acolyte
1 Shambleshark
1 Arctic Merfolk
1 Sylvan Ranger
1 Elvish Visionary
1 Gatecreeper Vine
1 Augury Owl
1 Coiling Oracle
1 Dream Stalker
1 Nightshade Peddler
1 Aquastrand Spider
1 Citanul Woodreaders
1 Farhaven Elf
1 Echo Tracer
1 Fertilid
1 Battering Krasis
1 Wood Elves
1 AEther Adept
1 Wickerbough Elder
1 Elgaud Shieldmate
1 Kavu Primarch
1 Herd Gnarr
1 Keymaster Rogue
1 Mist Raven
1 Mold Shambler
1 Ivy Lane Denizen
1 Blastoderm
1 Kozilek's Predator
1 Llanowar Empath
1 Mulldrifter
1 Helium Squirter
1 AEthersnipe
1 Pathbreaker Wurm
1 Cytospawn Shambler
1 Krosan Tusker
1 Tranquil Thicket
1 Slippery Karst
1 Lonely Sandbar
1 Remote Isle
1 Haunted Fengraf
1 Evolving Wilds
1 Terramorphic Expanse
1 Shimmering Grotto
1 Simic Growth Chamber
1 Simic Guildgate
1 Opal Palace
1 Command Tower
1 Khalni Garden
14 Forest
10 Island
1 Drift of Phantasms
1 Call to Heel
1 Cloud of Faeries
1 Fuel for the Cause
1 Man-o'-War
1 Merchant of Secrets
1 Peel from Reality
1 Walker of the Grove
As you can tell, you cast many creatures, bounce many creatures, and draw numbers of cards. There is a lot to be said in the way of utility here, between drawing and bouncing: you are often faced with either needing to bounce your own dudes for benefits or your opponents dudes for beats. A common tactic I employ in my MP pauper EDH games is seeing how much removal people will try to throw at me (note the instant-speed options to save my own from removal when I can't on my own turn). Usually overcoming the opponent(s) is a matter of time, and this deck is equipped to get nastier with each passing turn. I've included an abundance of weenies for bounce targets to both keep my options open and my hand full.
If you enjoy doing a lot of stuff and squeezing cards for their last drop of value, this deck is for you. I have a short list of cards I'm still trying to obtain and test: Wormfang Drake, Frostwind Invoker, Neurok Invisimancer (for a fancy combo with Species Gorger laying down the commander-beats), and then I just need to find a Whispersilk Cloak and replace Bladed Pinions or one of the less-useful creatures. At the time of posting, I'm still playtesting against my opponents: Fusion Elemental, Ana Battlemage, and Nezumi Graverobber.