So here's the latest deck that's been distracting me. I wanted to create something that wasn't blue or black. This has zero actual testing behind it at this point. I still need a few cards but should have them soon.
Still not sure what general I'm going to use. I started developing the deck around Stonebrow, Krosan Hero but found a lot of the larger creatures with trample were too clunky. If I didn't hit my ramp or missed a land drop or two it fell too far behind.
Again this is untested. Most of the cards seem good "in theory" so I'm going to have to see how it actually plays out. Provoke seems strong in multiplayer. Really want to find room for Repopulate but not sure if its even necessary. Swirling Sandstorm is not something I have high expectations for but was the only sweeper that seemed to fit. We'll see how it plays out.
Stonebrow looks pretty awesome actually. If building the deck too much around him and big tramplers wasn't consistent enough, perhaps simply tone down the synergy a bit and keep more of the 'good stuff.' He's good even as your only trampler on the board if you ask me. If mana consistency is a problem perhaps do a couple switches like sparring collar > armillary sphere or Khalni Heart Expedition.
With the amount of instants and sorceries you like to play, I would say maybe even Wort, the Raidmother or if you want to run more instants you could go with Radha, Heir to Keld.
How about using Ulasht as a multipurpose voltron general? You could run him with typical goodstuff ETB as well as stuff that give him trample and plusses. Token swarming could be an alt wincon. If you don't like him, I second the Wort suggestion.
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Ulasht is pretty much strictly better than Thromok - you get to keep the creatures and have the possibility for a double whammy if you have a multi-colored dude. Also relevant special abilities apart from just being a big dude.
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I like Ulasht more than the others. In response to removal you can make an army and have a bigger Ulasht next time around.
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For Lists, Click Here EDH: GW: Selvala, Let us help YOU. UB: Mirko Vosk, when outmatched cheat BW: Vish Kal, The Arbiter of Reanimation UG: Prime Speaker Zegana, the science of sorcery RB: Malfegor, Traitor's Haven UW: Daxos, Control-Fort-Tron BG: Pharika, Goddess of Stax RW: Gisela, Boros Control RG: Ruric Thar, a Primal Surge deck RU: Niv-Mizzet the Firemind, Spellslinger?!?! B:(Pauper) Mikaeus the Unhallowed R: Kurkesh, Onakke Ancient: The Power of Engineering
That's true. Part of the reason I wanted to build another deck without the Esper colors was to force myself out of the control mode and unfortunately the initial iteration of RG Undecided is still pretty much an aggro control-ish type deck. I'll take a look at Ulasht and start brainstorming in that direction.
I got a chance to test this deck a few times and am liking where it's going. It does well for what it is but could benefit from some card draw and something versus tokens.
Friday Jakolva rolled the table with his Speaker Zegana combo deck. Today I faced off against ReliantLion's GW Token deck, Trancer's Nin deck, and another local player using Damia, Sage of Stone. Trancer let me borrow his Wort, the Raidmother to try it out and I was really impressed with its Conspire ability. If I wanted to pursue that line I would have to change out a few things but I think it would be a solid option.
I focused on Damia early trying to keep his fatties in check much to his chagrin. ReliantLion built up lots of tokens over the game and Trancer got his Ghostly Flicker engine going helping to take out some of Damia's fatties over the course of the game. Ultimately ReliantLion's tokens overran all of us taking out Damia, me, and finally Trancer. Sprout Swarm was just nuts.
Wort gives you powerful plays that are easy and spammable, so it seems to be a good pauper general. Tons of ramp needed though, and win with Fireball and Kaervek's Torch.
Yeah, go with Global Thermonuclear Wort! RG has no card advantage engine and very little card draw/tutoring, so having a copying general makes sense. Wort would also would go well with more of a token theme I think.
Obviously, you'll want most of your ramp to be instant/sorcery, like Cultivate effects. Fueling copied Fireball effects with copied ramp just seems devestating. Whispersilk Cloak and Broken Fall to protect Wort seems mandatory - they have other uses too.
I can't imagine opposing tokens will be a problem for this deck. I don't know if you want to play any of red's "big sweepers" like Swirling Sandstorm since they hurt your conspire strategy pretty badly too. Hurly Burly gives to a bit more options at least. Otherwise, I'd just rely on Fireball/Rolling Thunder which you'll be running anyway as finishers, and try to answer opposing tokens with some tokens of your own. Why yes, I will take four 4/4 tramplers for 8 mana, thank you. Now, you mentioned some tokens?
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Thanks. I'll double check the posted list with what I have sleeved up & PM you if there are any changes I'd recommend. The big challenge I've found with Pauper lists that don't use black or blue is that once you've played out your opening hand the deck doesn't have enough draw spells to maintain enough pressure through the mid game. Things like Tormenting Voice & Wild Guess might help but need to be tested further.
Thanks.
My friend played Faithless Looting, which I think is good.
Yup, RG does not have counter, board wipe, protection or creature removal.
Will dig through my friend's card pile and play test it.
One thing I like about pauper is the more choices it has compared to rare, as the common and uncommon cards are much more than rare cards.
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Still not sure what general I'm going to use. I started developing the deck around Stonebrow, Krosan Hero but found a lot of the larger creatures with trample were too clunky. If I didn't hit my ramp or missed a land drop or two it fell too far behind.
1 ??
//Creatures 23
1 Ambush Viper
1 Deadly Recluse
1 Thornweald Archer
1 Sakura-Tribe Elder
1 Farhaven Elf
1 Wood Elves
1 Yavimaya Elder
1 Fierce Empath
1 Sylvok Replica
1 Mold Shambler
1 Wickerbough Elder
1 Batterhorn
1 Ingot Chewer
1 Ondu Giant
1 Silverglade Elemental
1 Deadshot Minotaur
1 Fangren Marauder
1 Chartooth Cougar
1 Maul Splicer
1 Wirewood Guardian
1 Krosan Tusker
1 Zhur-Taa Swine
1 Tangle Golem
1 Rancor
1 Lignify
1 Snake Umbra
//Artifacts 4
1 Tormod's Crypt
1 Sylvok Lifestaff
1 Bonesplitter
1 Sparring Collar
//Instants 15
1 Skred
1 Dead // Gone
1 Lash Out
1 Vines of Vastwood
1 Crop Rotation
1 Evolution Charm
1 Deglamer
1 Pit Fight
1 Prey Upon
1 Provoke
1 Crushing Vines
1 Relic Crush
1 Rootgrapple
1 Fissure
1 Reclaim
1 Wildwood Rebirth
//Sorceries 17
1 Hull Breach
1 Aftershock
1 Turn to Slag
1 Flame Slash
1 Rolling Thunder
1 Kodama's Reach
1 Far Wanderings
1 Cultivate
1 Reap and Sow
1 Mwonvuli Acid-Moss
1 Frenzied Tilling
1 Fissure Vent
1 Act of Treason
1 Traitorous Instinct
1 Swirling Sandstorm
1 Elven Cache
1 Evolving Wilds
1 Terramorphic Expanse
1 Command Tower
1 Strip Mine
1 Haunted Fengraf
1 Teetering Peaks
1 Quicksand
1 Gruul Guildgate
1 Khalni Garden
16 Snow-Covered Forest
12 Snow-Covered Mountain
http://deck.tk/6x5X5CMi
Again this is untested. Most of the cards seem good "in theory" so I'm going to have to see how it actually plays out. Provoke seems strong in multiplayer. Really want to find room for Repopulate but not sure if its even necessary. Swirling Sandstorm is not something I have high expectations for but was the only sweeper that seemed to fit. We'll see how it plays out.
Comments? Questions?
With the amount of instants and sorceries you like to play, I would say maybe even Wort, the Raidmother or if you want to run more instants you could go with Radha, Heir to Keld.
If you want to light up some fireball's Rosheen Meanderer might be a good pick.
http://edhleague.com/index.php/edh-generals/dual-color-friendly/redgreen-generals
..
Azusa - Derevi - Glissa - Mizzix - Sharuum - Wanderer - Wort
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100/100 trample = welcome to pauper, dirt bags!!! Nom! Nom! Nom!
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"At least for those who can play cards, their present incarnation is not quite wasted."
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For Lists, Click Here
EDH:
GW: Selvala, Let us help YOU.
UB: Mirko Vosk, when outmatched cheat
BW: Vish Kal, The Arbiter of Reanimation
UG: Prime Speaker Zegana, the science of sorcery
RB: Malfegor, Traitor's Haven
UW: Daxos, Control-Fort-Tron
BG: Pharika, Goddess of Stax
RW: Gisela, Boros Control
RG: Ruric Thar, a Primal Surge deck
RU: Niv-Mizzet the Firemind, Spellslinger?!?!
B:(Pauper) Mikaeus the Unhallowed
R: Kurkesh, Onakke Ancient: The Power of Engineering
..
Azusa - Derevi - Glissa - Mizzix - Sharuum - Wanderer - Wort
Friday Jakolva rolled the table with his Speaker Zegana combo deck. Today I faced off against ReliantLion's GW Token deck, Trancer's Nin deck, and another local player using Damia, Sage of Stone. Trancer let me borrow his Wort, the Raidmother to try it out and I was really impressed with its Conspire ability. If I wanted to pursue that line I would have to change out a few things but I think it would be a solid option.
I focused on Damia early trying to keep his fatties in check much to his chagrin. ReliantLion built up lots of tokens over the game and Trancer got his Ghostly Flicker engine going helping to take out some of Damia's fatties over the course of the game. Ultimately ReliantLion's tokens overran all of us taking out Damia, me, and finally Trancer. Sprout Swarm was just nuts.
Turn 2 Two Goblin Guide
I would strongly consider all good cantrips that are good when doubled up, as they now draw 2 cards - awesome for RG. //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&text=+[draw">+&color= Manamorphose seems insane with Wort. It's like Divination costing 5 less! Smash also looks awesome. Sudden Strength on a trampler? Wildsize on anything? I'm thinking RG could be A LOT stronger than I initially gave it credit for.
Obviously, you'll want most of your ramp to be instant/sorcery, like Cultivate effects. Fueling copied Fireball effects with copied ramp just seems devestating. Whispersilk Cloak and Broken Fall to protect Wort seems mandatory - they have other uses too.
I can't imagine opposing tokens will be a problem for this deck. I don't know if you want to play any of red's "big sweepers" like Swirling Sandstorm since they hurt your conspire strategy pretty badly too. Hurly Burly gives to a bit more options at least. Otherwise, I'd just rely on Fireball/Rolling Thunder which you'll be running anyway as finishers, and try to answer opposing tokens with some tokens of your own. Why yes, I will take four 4/4 tramplers for 8 mana, thank you. Now, you mentioned some tokens?
A series of seven articles using Magic to explore the very stuff of the Universe!
"At least for those who can play cards, their present incarnation is not quite wasted."
[Click here for the articles!]
I had a good time with your Esper Merieke deck, and looking for RG colors deck.
Will try out the deck and report on my testings
My friend played Faithless Looting, which I think is good.
Yup, RG does not have counter, board wipe, protection or creature removal.
Will dig through my friend's card pile and play test it.
One thing I like about pauper is the more choices it has compared to rare, as the common and uncommon cards are much more than rare cards.